//===- InlineCommon.cpp - Code common to all inliners ---------------------===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the code shared between the LLVM inliners. This // implements all of the boring mechanics of the bottom-up inlining. // //===----------------------------------------------------------------------===// #include "Inliner.h" #include "llvm/Constants.h" // ConstantPointerRef should die #include "llvm/Module.h" #include "llvm/iOther.h" #include "llvm/iTerminators.h" #include "llvm/Analysis/CallGraph.h" #include "llvm/Support/CallSite.h" #include "llvm/Transforms/Utils/Cloning.h" #include "Support/CommandLine.h" #include "Support/Debug.h" #include "Support/Statistic.h" namespace { Statistic<> NumInlined("inline", "Number of functions inlined"); Statistic<> NumDeleted("inline", "Number of functions deleted because all callers found"); cl::opt // FIXME: 200 is VERY conservative InlineLimit("inline-threshold", cl::Hidden, cl::init(200), cl::desc("Control the amount of inlining to perform (default = 200)")); } Inliner::Inliner() : InlineThreshold(InlineLimit) {} int Inliner::getRecursiveInlineCost(CallSite CS) { return getInlineCost(CS); } bool Inliner::runOnSCC(const std::vector &SCC) { CallGraph &CG = getAnalysis(); std::set SCCFunctions; DEBUG(std::cerr << "Inliner visiting SCC:"); for (unsigned i = 0, e = SCC.size(); i != e; ++i) { SCCFunctions.insert(SCC[i]->getFunction()); DEBUG(std::cerr << " " << (SCC[i]->getFunction() ? SCC[i]->getFunction()->getName() : "INDIRECTNODE")); } DEBUG(std::cerr << "\n"); bool Changed = false; for (std::set::iterator SCCI = SCCFunctions.begin(), E = SCCFunctions.end(); SCCI != E; ++SCCI) { Function *F = *SCCI; if (F == 0 || F->isExternal()) continue; DEBUG(std::cerr << " Inspecting function: " << F->getName() << "\n"); for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) for (BasicBlock::iterator I = BB->begin(); I != BB->end(); ) { bool ShouldInc = true; // Found a call or invoke instruction? if (isa(I) || isa(I)) { CallSite CS = CallSite::get(I); if (Function *Callee = CS.getCalledFunction()) if (!Callee->isExternal() && !IsRecursiveFunction.count(Callee)) { // Determine whether this is a function IN the SCC... bool inSCC = SCCFunctions.count(Callee); // Keep track of whether this is a directly recursive function. if (Callee == F) IsRecursiveFunction.insert(F); // If the policy determines that we should inline this function, // try to do so... int InlineCost = inSCC ? getRecursiveInlineCost(CS) : getInlineCost(CS); if (InlineCost < (int)InlineThreshold) { DEBUG(std::cerr << " Inlining: cost=" << InlineCost << ", Call: " << *CS.getInstruction()); // Save an iterator to the instruction before the call if it // exists, otherwise get an iterator at the end of the // block... because the call will be destroyed. // BasicBlock::iterator SI; if (I != BB->begin()) { SI = I; --SI; // Instruction before the call... } else { SI = BB->end(); } if (performInlining(CS, SCCFunctions)) { // Move to instruction before the call... I = (SI == BB->end()) ? BB->begin() : SI; ShouldInc = false; // Don't increment iterator until next time Changed = true; } } } } if (ShouldInc) ++I; } } return Changed; } bool Inliner::performInlining(CallSite CS, std::set &SCC) { Function *Callee = CS.getCalledFunction(); Function *Caller = CS.getInstruction()->getParent()->getParent(); // Attempt to inline the function... if (!InlineFunction(CS)) return false; ++NumInlined; if (Callee->hasOneUse()) if (ConstantPointerRef *CPR = dyn_cast(Callee->use_back())) if (CPR->use_empty()) CPR->destroyConstant(); // If we inlined the last possible call site to the function, // delete the function body now. if (Callee->use_empty() && Callee != Caller && (Callee->hasInternalLinkage() || Callee->hasLinkOnceLinkage())) { DEBUG(std::cerr << " -> Deleting dead function: " << (void*)Callee << Callee->getName() << "\n"); std::set::iterator I = SCC.find(Callee); if (I != SCC.end()) // Remove function from this SCC... SCC.erase(I); Callee->getParent()->getFunctionList().erase(Callee); ++NumDeleted; } return true; }