//=====-- GCNSubtarget.h - Define GCN Subtarget for AMDGPU ------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //==-----------------------------------------------------------------------===// // /// \file /// AMD GCN specific subclass of TargetSubtarget. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_AMDGPU_GCNSUBTARGET_H #define LLVM_LIB_TARGET_AMDGPU_GCNSUBTARGET_H #include "AMDGPUCallLowering.h" #include "AMDGPUSubtarget.h" #include "SIFrameLowering.h" #include "SIISelLowering.h" #include "SIInstrInfo.h" #include "llvm/CodeGen/SelectionDAGTargetInfo.h" namespace llvm { class MCInst; class MCInstrInfo; } // namespace llvm #define GET_SUBTARGETINFO_HEADER #include "AMDGPUGenSubtargetInfo.inc" namespace llvm { class GCNTargetMachine; class GCNSubtarget final : public AMDGPUGenSubtargetInfo, public AMDGPUSubtarget { using AMDGPUSubtarget::getMaxWavesPerEU; public: // Following 2 enums are documented at: // - https://llvm.org/docs/AMDGPUUsage.html#trap-handler-abi enum class TrapHandlerAbi { NONE = 0x00, AMDHSA = 0x01, }; enum class TrapID { LLVMAMDHSATrap = 0x02, LLVMAMDHSADebugTrap = 0x03, }; private: /// GlobalISel related APIs. std::unique_ptr CallLoweringInfo; std::unique_ptr InlineAsmLoweringInfo; std::unique_ptr InstSelector; std::unique_ptr Legalizer; std::unique_ptr RegBankInfo; protected: // Basic subtarget description. Triple TargetTriple; AMDGPU::IsaInfo::AMDGPUTargetID TargetID; unsigned Gen; InstrItineraryData InstrItins; int LDSBankCount; unsigned MaxPrivateElementSize; // Possibly statically set by tablegen, but may want to be overridden. bool FastFMAF32; bool FastDenormalF32; bool HalfRate64Ops; bool FullRate64Ops; // Dynamically set bits that enable features. bool FlatForGlobal; bool AutoWaitcntBeforeBarrier; bool UnalignedScratchAccess; bool UnalignedAccessMode; bool HasApertureRegs; bool SupportsXNACK; // This should not be used directly. 'TargetID' tracks the dynamic settings // for XNACK. bool EnableXNACK; bool EnableTgSplit; bool EnableCuMode; bool TrapHandler; // Used as options. bool EnableLoadStoreOpt; bool EnableUnsafeDSOffsetFolding; bool EnableSIScheduler; bool EnableDS128; bool EnablePRTStrictNull; bool DumpCode; // Subtarget statically properties set by tablegen bool FP64; bool FMA; bool MIMG_R128; bool IsGCN; bool CIInsts; bool GFX8Insts; bool GFX9Insts; bool GFX90AInsts; bool GFX10Insts; bool GFX10_3Insts; bool GFX7GFX8GFX9Insts; bool SGPRInitBug; bool NegativeScratchOffsetBug; bool NegativeUnalignedScratchOffsetBug; bool HasSMemRealTime; bool HasIntClamp; bool HasFmaMixInsts; bool HasMovrel; bool HasVGPRIndexMode; bool HasScalarStores; bool HasScalarAtomics; bool HasSDWAOmod; bool HasSDWAScalar; bool HasSDWASdst; bool HasSDWAMac; bool HasSDWAOutModsVOPC; bool HasDPP; bool HasDPP8; bool Has64BitDPP; bool HasPackedFP32Ops; bool HasExtendedImageInsts; bool HasR128A16; bool HasGFX10A16; bool HasG16; bool HasNSAEncoding; unsigned NSAMaxSize; bool GFX10_AEncoding; bool GFX10_BEncoding; bool HasDLInsts; bool HasDot1Insts; bool HasDot2Insts; bool HasDot3Insts; bool HasDot4Insts; bool HasDot5Insts; bool HasDot6Insts; bool HasDot7Insts; bool HasMAIInsts; bool HasPkFmacF16Inst; bool HasAtomicFaddInsts; bool SupportsSRAMECC; // This should not be used directly. 'TargetID' tracks the dynamic settings // for SRAMECC. bool EnableSRAMECC; bool HasNoSdstCMPX; bool HasVscnt; bool HasGetWaveIdInst; bool HasSMemTimeInst; bool HasShaderCyclesRegister; bool HasRegisterBanking; bool HasVOP3Literal; bool HasNoDataDepHazard; bool FlatAddressSpace; bool FlatInstOffsets; bool FlatGlobalInsts; bool FlatScratchInsts; bool ScalarFlatScratchInsts; bool HasArchitectedFlatScratch; bool AddNoCarryInsts; bool HasUnpackedD16VMem; bool R600ALUInst; bool CaymanISA; bool CFALUBug; bool LDSMisalignedBug; bool HasMFMAInlineLiteralBug; bool HasVertexCache; short TexVTXClauseSize; bool UnalignedBufferAccess; bool UnalignedDSAccess; bool HasPackedTID; bool ScalarizeGlobal; bool HasVcmpxPermlaneHazard; bool HasVMEMtoScalarWriteHazard; bool HasSMEMtoVectorWriteHazard; bool HasInstFwdPrefetchBug; bool HasVcmpxExecWARHazard; bool HasLdsBranchVmemWARHazard; bool HasNSAtoVMEMBug; bool HasNSAClauseBug; bool HasOffset3fBug; bool HasFlatSegmentOffsetBug; bool HasImageStoreD16Bug; bool HasImageGather4D16Bug; // Dummy feature to use for assembler in tablegen. bool FeatureDisable; SelectionDAGTargetInfo TSInfo; private: SIInstrInfo InstrInfo; SITargetLowering TLInfo; SIFrameLowering FrameLowering; public: // See COMPUTE_TMPRING_SIZE.WAVESIZE, 13-bit field in units of 256-dword. static const unsigned MaxWaveScratchSize = (256 * 4) * ((1 << 13) - 1); GCNSubtarget(const Triple &TT, StringRef GPU, StringRef FS, const GCNTargetMachine &TM); ~GCNSubtarget() override; GCNSubtarget &initializeSubtargetDependencies(const Triple &TT, StringRef GPU, StringRef FS); const SIInstrInfo *getInstrInfo() const override { return &InstrInfo; } const SIFrameLowering *getFrameLowering() const override { return &FrameLowering; } const SITargetLowering *getTargetLowering() const override { return &TLInfo; } const SIRegisterInfo *getRegisterInfo() const override { return &InstrInfo.getRegisterInfo(); } const CallLowering *getCallLowering() const override { return CallLoweringInfo.get(); } const InlineAsmLowering *getInlineAsmLowering() const override { return InlineAsmLoweringInfo.get(); } InstructionSelector *getInstructionSelector() const override { return InstSelector.get(); } const LegalizerInfo *getLegalizerInfo() const override { return Legalizer.get(); } const RegisterBankInfo *getRegBankInfo() const override { return RegBankInfo.get(); } const AMDGPU::IsaInfo::AMDGPUTargetID &getTargetID() const { return TargetID; } // Nothing implemented, just prevent crashes on use. const SelectionDAGTargetInfo *getSelectionDAGInfo() const override { return &TSInfo; } const InstrItineraryData *getInstrItineraryData() const override { return &InstrItins; } void ParseSubtargetFeatures(StringRef CPU, StringRef TuneCPU, StringRef FS); Generation getGeneration() const { return (Generation)Gen; } /// Return the number of high bits known to be zero fror a frame index. unsigned getKnownHighZeroBitsForFrameIndex() const { return countLeadingZeros(MaxWaveScratchSize) + getWavefrontSizeLog2(); } int getLDSBankCount() const { return LDSBankCount; } unsigned getMaxPrivateElementSize(bool ForBufferRSrc = false) const { return (ForBufferRSrc || !enableFlatScratch()) ? MaxPrivateElementSize : 16; } unsigned getConstantBusLimit(unsigned Opcode) const; /// Returns if the result of this instruction with a 16-bit result returned in /// a 32-bit register implicitly zeroes the high 16-bits, rather than preserve /// the original value. bool zeroesHigh16BitsOfDest(unsigned Opcode) const; bool hasIntClamp() const { return HasIntClamp; } bool hasFP64() const { return FP64; } bool hasMIMG_R128() const { return MIMG_R128; } bool hasHWFP64() const { return FP64; } bool hasFastFMAF32() const { return FastFMAF32; } bool hasHalfRate64Ops() const { return HalfRate64Ops; } bool hasFullRate64Ops() const { return FullRate64Ops; } bool hasAddr64() const { return (getGeneration() < AMDGPUSubtarget::VOLCANIC_ISLANDS); } bool hasFlat() const { return (getGeneration() > AMDGPUSubtarget::SOUTHERN_ISLANDS); } // Return true if the target only has the reverse operand versions of VALU // shift instructions (e.g. v_lshrrev_b32, and no v_lshr_b32). bool hasOnlyRevVALUShifts() const { return getGeneration() >= VOLCANIC_ISLANDS; } bool hasFractBug() const { return getGeneration() == SOUTHERN_ISLANDS; } bool hasBFE() const { return true; } bool hasBFI() const { return true; } bool hasBFM() const { return hasBFE(); } bool hasBCNT(unsigned Size) const { return true; } bool hasFFBL() const { return true; } bool hasFFBH() const { return true; } bool hasMed3_16() const { return getGeneration() >= AMDGPUSubtarget::GFX9; } bool hasMin3Max3_16() const { return getGeneration() >= AMDGPUSubtarget::GFX9; } bool hasFmaMixInsts() const { return HasFmaMixInsts; } bool hasCARRY() const { return true; } bool hasFMA() const { return FMA; } bool hasSwap() const { return GFX9Insts; } bool hasScalarPackInsts() const { return GFX9Insts; } bool hasScalarMulHiInsts() const { return GFX9Insts; } TrapHandlerAbi getTrapHandlerAbi() const { return isAmdHsaOS() ? TrapHandlerAbi::AMDHSA : TrapHandlerAbi::NONE; } bool supportsGetDoorbellID() const { // The S_GETREG DOORBELL_ID is supported by all GFX9 onward targets. return getGeneration() >= GFX9; } /// True if the offset field of DS instructions works as expected. On SI, the /// offset uses a 16-bit adder and does not always wrap properly. bool hasUsableDSOffset() const { return getGeneration() >= SEA_ISLANDS; } bool unsafeDSOffsetFoldingEnabled() const { return EnableUnsafeDSOffsetFolding; } /// Condition output from div_scale is usable. bool hasUsableDivScaleConditionOutput() const { return getGeneration() != SOUTHERN_ISLANDS; } /// Extra wait hazard is needed in some cases before /// s_cbranch_vccnz/s_cbranch_vccz. bool hasReadVCCZBug() const { return getGeneration() <= SEA_ISLANDS; } /// Writes to VCC_LO/VCC_HI update the VCCZ flag. bool partialVCCWritesUpdateVCCZ() const { return getGeneration() >= GFX10; } /// A read of an SGPR by SMRD instruction requires 4 wait states when the SGPR /// was written by a VALU instruction. bool hasSMRDReadVALUDefHazard() const { return getGeneration() == SOUTHERN_ISLANDS; } /// A read of an SGPR by a VMEM instruction requires 5 wait states when the /// SGPR was written by a VALU Instruction. bool hasVMEMReadSGPRVALUDefHazard() const { return getGeneration() >= VOLCANIC_ISLANDS; } bool hasRFEHazards() const { return getGeneration() >= VOLCANIC_ISLANDS; } /// Number of hazard wait states for s_setreg_b32/s_setreg_imm32_b32. unsigned getSetRegWaitStates() const { return getGeneration() <= SEA_ISLANDS ? 1 : 2; } bool dumpCode() const { return DumpCode; } /// Return the amount of LDS that can be used that will not restrict the /// occupancy lower than WaveCount. unsigned getMaxLocalMemSizeWithWaveCount(unsigned WaveCount, const Function &) const; bool supportsMinMaxDenormModes() const { return getGeneration() >= AMDGPUSubtarget::GFX9; } /// \returns If target supports S_DENORM_MODE. bool hasDenormModeInst() const { return getGeneration() >= AMDGPUSubtarget::GFX10; } bool useFlatForGlobal() const { return FlatForGlobal; } /// \returns If target supports ds_read/write_b128 and user enables generation /// of ds_read/write_b128. bool useDS128() const { return CIInsts && EnableDS128; } /// \return If target supports ds_read/write_b96/128. bool hasDS96AndDS128() const { return CIInsts; } /// Have v_trunc_f64, v_ceil_f64, v_rndne_f64 bool haveRoundOpsF64() const { return CIInsts; } /// \returns If MUBUF instructions always perform range checking, even for /// buffer resources used for private memory access. bool privateMemoryResourceIsRangeChecked() const { return getGeneration() < AMDGPUSubtarget::GFX9; } /// \returns If target requires PRT Struct NULL support (zero result registers /// for sparse texture support). bool usePRTStrictNull() const { return EnablePRTStrictNull; } bool hasAutoWaitcntBeforeBarrier() const { return AutoWaitcntBeforeBarrier; } bool hasUnalignedBufferAccess() const { return UnalignedBufferAccess; } bool hasUnalignedBufferAccessEnabled() const { return UnalignedBufferAccess && UnalignedAccessMode; } bool hasUnalignedDSAccess() const { return UnalignedDSAccess; } bool hasUnalignedDSAccessEnabled() const { return UnalignedDSAccess && UnalignedAccessMode; } bool hasUnalignedScratchAccess() const { return UnalignedScratchAccess; } bool hasUnalignedAccessMode() const { return UnalignedAccessMode; } bool hasApertureRegs() const { return HasApertureRegs; } bool isTrapHandlerEnabled() const { return TrapHandler; } bool isXNACKEnabled() const { return TargetID.isXnackOnOrAny(); } bool isTgSplitEnabled() const { return EnableTgSplit; } bool isCuModeEnabled() const { return EnableCuMode; } bool hasFlatAddressSpace() const { return FlatAddressSpace; } bool hasFlatScrRegister() const { return hasFlatAddressSpace(); } bool hasFlatInstOffsets() const { return FlatInstOffsets; } bool hasFlatGlobalInsts() const { return FlatGlobalInsts; } bool hasFlatScratchInsts() const { return FlatScratchInsts; } // Check if target supports ST addressing mode with FLAT scratch instructions. // The ST addressing mode means no registers are used, either VGPR or SGPR, // but only immediate offset is swizzled and added to the FLAT scratch base. bool hasFlatScratchSTMode() const { return hasFlatScratchInsts() && hasGFX10_3Insts(); } bool hasScalarFlatScratchInsts() const { return ScalarFlatScratchInsts; } bool hasGlobalAddTidInsts() const { return GFX10_BEncoding; } bool hasAtomicCSub() const { return GFX10_BEncoding; } bool hasMultiDwordFlatScratchAddressing() const { return getGeneration() >= GFX9; } bool hasFlatSegmentOffsetBug() const { return HasFlatSegmentOffsetBug; } bool hasFlatLgkmVMemCountInOrder() const { return getGeneration() > GFX9; } bool hasD16LoadStore() const { return getGeneration() >= GFX9; } bool d16PreservesUnusedBits() const { return hasD16LoadStore() && !TargetID.isSramEccOnOrAny(); } bool hasD16Images() const { return getGeneration() >= VOLCANIC_ISLANDS; } /// Return if most LDS instructions have an m0 use that require m0 to be /// iniitalized. bool ldsRequiresM0Init() const { return getGeneration() < GFX9; } // True if the hardware rewinds and replays GWS operations if a wave is // preempted. // // If this is false, a GWS operation requires testing if a nack set the // MEM_VIOL bit, and repeating if so. bool hasGWSAutoReplay() const { return getGeneration() >= GFX9; } /// \returns if target has ds_gws_sema_release_all instruction. bool hasGWSSemaReleaseAll() const { return CIInsts; } /// \returns true if the target has integer add/sub instructions that do not /// produce a carry-out. This includes v_add_[iu]32, v_sub_[iu]32, /// v_add_[iu]16, and v_sub_[iu]16, all of which support the clamp modifier /// for saturation. bool hasAddNoCarry() const { return AddNoCarryInsts; } bool hasUnpackedD16VMem() const { return HasUnpackedD16VMem; } // Covers VS/PS/CS graphics shaders bool isMesaGfxShader(const Function &F) const { return isMesa3DOS() && AMDGPU::isShader(F.getCallingConv()); } bool hasMad64_32() const { return getGeneration() >= SEA_ISLANDS; } bool hasSDWAOmod() const { return HasSDWAOmod; } bool hasSDWAScalar() const { return HasSDWAScalar; } bool hasSDWASdst() const { return HasSDWASdst; } bool hasSDWAMac() const { return HasSDWAMac; } bool hasSDWAOutModsVOPC() const { return HasSDWAOutModsVOPC; } bool hasDLInsts() const { return HasDLInsts; } bool hasDot1Insts() const { return HasDot1Insts; } bool hasDot2Insts() const { return HasDot2Insts; } bool hasDot3Insts() const { return HasDot3Insts; } bool hasDot4Insts() const { return HasDot4Insts; } bool hasDot5Insts() const { return HasDot5Insts; } bool hasDot6Insts() const { return HasDot6Insts; } bool hasDot7Insts() const { return HasDot7Insts; } bool hasMAIInsts() const { return HasMAIInsts; } bool hasPkFmacF16Inst() const { return HasPkFmacF16Inst; } bool hasAtomicFaddInsts() const { return HasAtomicFaddInsts; } bool hasNoSdstCMPX() const { return HasNoSdstCMPX; } bool hasVscnt() const { return HasVscnt; } bool hasGetWaveIdInst() const { return HasGetWaveIdInst; } bool hasSMemTimeInst() const { return HasSMemTimeInst; } bool hasShaderCyclesRegister() const { return HasShaderCyclesRegister; } bool hasRegisterBanking() const { return HasRegisterBanking; } bool hasVOP3Literal() const { return HasVOP3Literal; } bool hasNoDataDepHazard() const { return HasNoDataDepHazard; } bool vmemWriteNeedsExpWaitcnt() const { return getGeneration() < SEA_ISLANDS; } // Scratch is allocated in 256 dword per wave blocks for the entire // wavefront. When viewed from the perspecive of an arbitrary workitem, this // is 4-byte aligned. // // Only 4-byte alignment is really needed to access anything. Transformations // on the pointer value itself may rely on the alignment / known low bits of // the pointer. Set this to something above the minimum to avoid needing // dynamic realignment in common cases. Align getStackAlignment() const { return Align(16); } bool enableMachineScheduler() const override { return true; } bool useAA() const override; bool enableSubRegLiveness() const override { return true; } void setScalarizeGlobalBehavior(bool b) { ScalarizeGlobal = b; } bool getScalarizeGlobalBehavior() const { return ScalarizeGlobal; } // static wrappers static bool hasHalfRate64Ops(const TargetSubtargetInfo &STI); // XXX - Why is this here if it isn't in the default pass set? bool enableEarlyIfConversion() const override { return true; } bool enableFlatScratch() const; void overrideSchedPolicy(MachineSchedPolicy &Policy, unsigned NumRegionInstrs) const override; unsigned getMaxNumUserSGPRs() const { return 16; } bool hasSMemRealTime() const { return HasSMemRealTime; } bool hasMovrel() const { return HasMovrel; } bool hasVGPRIndexMode() const { return HasVGPRIndexMode; } bool useVGPRIndexMode() const; bool hasScalarCompareEq64() const { return getGeneration() >= VOLCANIC_ISLANDS; } bool hasScalarStores() const { return HasScalarStores; } bool hasScalarAtomics() const { return HasScalarAtomics; } bool hasLDSFPAtomics() const { return GFX8Insts; } /// \returns true if the subtarget has the v_permlanex16_b32 instruction. bool hasPermLaneX16() const { return getGeneration() >= GFX10; } bool hasDPP() const { return HasDPP; } bool hasDPPBroadcasts() const { return HasDPP && getGeneration() < GFX10; } bool hasDPPWavefrontShifts() const { return HasDPP && getGeneration() < GFX10; } bool hasDPP8() const { return HasDPP8; } bool has64BitDPP() const { return Has64BitDPP; } bool hasPackedFP32Ops() const { return HasPackedFP32Ops; } bool hasFmaakFmamkF32Insts() const { return getGeneration() >= GFX10; } bool hasExtendedImageInsts() const { return HasExtendedImageInsts; } bool hasR128A16() const { return HasR128A16; } bool hasGFX10A16() const { return HasGFX10A16; } bool hasA16() const { return hasR128A16() || hasGFX10A16(); } bool hasG16() const { return HasG16; } bool hasOffset3fBug() const { return HasOffset3fBug; } bool hasImageStoreD16Bug() const { return HasImageStoreD16Bug; } bool hasImageGather4D16Bug() const { return HasImageGather4D16Bug; } bool hasNSAEncoding() const { return HasNSAEncoding; } unsigned getNSAMaxSize() const { return NSAMaxSize; } bool hasGFX10_AEncoding() const { return GFX10_AEncoding; } bool hasGFX10_BEncoding() const { return GFX10_BEncoding; } bool hasGFX10_3Insts() const { return GFX10_3Insts; } bool hasMadF16() const; bool enableSIScheduler() const { return EnableSIScheduler; } bool loadStoreOptEnabled() const { return EnableLoadStoreOpt; } bool hasSGPRInitBug() const { return SGPRInitBug; } bool hasNegativeScratchOffsetBug() const { return NegativeScratchOffsetBug; } bool hasNegativeUnalignedScratchOffsetBug() const { return NegativeUnalignedScratchOffsetBug; } bool hasMFMAInlineLiteralBug() const { return HasMFMAInlineLiteralBug; } bool has12DWordStoreHazard() const { return getGeneration() != AMDGPUSubtarget::SOUTHERN_ISLANDS; } // \returns true if the subtarget supports DWORDX3 load/store instructions. bool hasDwordx3LoadStores() const { return CIInsts; } bool hasReadM0MovRelInterpHazard() const { return getGeneration() == AMDGPUSubtarget::GFX9; } bool hasReadM0SendMsgHazard() const { return getGeneration() >= AMDGPUSubtarget::VOLCANIC_ISLANDS && getGeneration() <= AMDGPUSubtarget::GFX9; } bool hasVcmpxPermlaneHazard() const { return HasVcmpxPermlaneHazard; } bool hasVMEMtoScalarWriteHazard() const { return HasVMEMtoScalarWriteHazard; } bool hasSMEMtoVectorWriteHazard() const { return HasSMEMtoVectorWriteHazard; } bool hasLDSMisalignedBug() const { return LDSMisalignedBug && !EnableCuMode; } bool hasInstFwdPrefetchBug() const { return HasInstFwdPrefetchBug; } bool hasVcmpxExecWARHazard() const { return HasVcmpxExecWARHazard; } bool hasLdsBranchVmemWARHazard() const { return HasLdsBranchVmemWARHazard; } bool hasNSAtoVMEMBug() const { return HasNSAtoVMEMBug; } bool hasNSAClauseBug() const { return HasNSAClauseBug; } bool hasHardClauses() const { return getGeneration() >= GFX10; } bool hasGFX90AInsts() const { return GFX90AInsts; } /// Return if operations acting on VGPR tuples require even alignment. bool needsAlignedVGPRs() const { return GFX90AInsts; } bool hasPackedTID() const { return HasPackedTID; } /// Return the maximum number of waves per SIMD for kernels using \p SGPRs /// SGPRs unsigned getOccupancyWithNumSGPRs(unsigned SGPRs) const; /// Return the maximum number of waves per SIMD for kernels using \p VGPRs /// VGPRs unsigned getOccupancyWithNumVGPRs(unsigned VGPRs) const; /// Return occupancy for the given function. Used LDS and a number of /// registers if provided. /// Note, occupancy can be affected by the scratch allocation as well, but /// we do not have enough information to compute it. unsigned computeOccupancy(const Function &F, unsigned LDSSize = 0, unsigned NumSGPRs = 0, unsigned NumVGPRs = 0) const; /// \returns true if the flat_scratch register should be initialized with the /// pointer to the wave's scratch memory rather than a size and offset. bool flatScratchIsPointer() const { return getGeneration() >= AMDGPUSubtarget::GFX9; } /// \returns true if the flat_scratch register is initialized by the HW. /// In this case it is readonly. bool flatScratchIsArchitected() const { return HasArchitectedFlatScratch; } /// \returns true if the machine has merged shaders in which s0-s7 are /// reserved by the hardware and user SGPRs start at s8 bool hasMergedShaders() const { return getGeneration() >= GFX9; } /// \returns SGPR allocation granularity supported by the subtarget. unsigned getSGPRAllocGranule() const { return AMDGPU::IsaInfo::getSGPRAllocGranule(this); } /// \returns SGPR encoding granularity supported by the subtarget. unsigned getSGPREncodingGranule() const { return AMDGPU::IsaInfo::getSGPREncodingGranule(this); } /// \returns Total number of SGPRs supported by the subtarget. unsigned getTotalNumSGPRs() const { return AMDGPU::IsaInfo::getTotalNumSGPRs(this); } /// \returns Addressable number of SGPRs supported by the subtarget. unsigned getAddressableNumSGPRs() const { return AMDGPU::IsaInfo::getAddressableNumSGPRs(this); } /// \returns Minimum number of SGPRs that meets the given number of waves per /// execution unit requirement supported by the subtarget. unsigned getMinNumSGPRs(unsigned WavesPerEU) const { return AMDGPU::IsaInfo::getMinNumSGPRs(this, WavesPerEU); } /// \returns Maximum number of SGPRs that meets the given number of waves per /// execution unit requirement supported by the subtarget. unsigned getMaxNumSGPRs(unsigned WavesPerEU, bool Addressable) const { return AMDGPU::IsaInfo::getMaxNumSGPRs(this, WavesPerEU, Addressable); } /// \returns Reserved number of SGPRs. This is common /// utility function called by MachineFunction and /// Function variants of getReservedNumSGPRs. unsigned getBaseReservedNumSGPRs(const bool HasFlatScratchInit) const; /// \returns Reserved number of SGPRs for given machine function \p MF. unsigned getReservedNumSGPRs(const MachineFunction &MF) const; /// \returns Reserved number of SGPRs for given function \p F. unsigned getReservedNumSGPRs(const Function &F) const; /// \returns max num SGPRs. This is the common utility /// function called by MachineFunction and Function /// variants of getMaxNumSGPRs. unsigned getBaseMaxNumSGPRs(const Function &F, std::pair WavesPerEU, unsigned PreloadedSGPRs, unsigned ReservedNumSGPRs) const; /// \returns Maximum number of SGPRs that meets number of waves per execution /// unit requirement for function \p MF, or number of SGPRs explicitly /// requested using "amdgpu-num-sgpr" attribute attached to function \p MF. /// /// \returns Value that meets number of waves per execution unit requirement /// if explicitly requested value cannot be converted to integer, violates /// subtarget's specifications, or does not meet number of waves per execution /// unit requirement. unsigned getMaxNumSGPRs(const MachineFunction &MF) const; /// \returns Maximum number of SGPRs that meets number of waves per execution /// unit requirement for function \p F, or number of SGPRs explicitly /// requested using "amdgpu-num-sgpr" attribute attached to function \p F. /// /// \returns Value that meets number of waves per execution unit requirement /// if explicitly requested value cannot be converted to integer, violates /// subtarget's specifications, or does not meet number of waves per execution /// unit requirement. unsigned getMaxNumSGPRs(const Function &F) const; /// \returns VGPR allocation granularity supported by the subtarget. unsigned getVGPRAllocGranule() const { return AMDGPU::IsaInfo::getVGPRAllocGranule(this); } /// \returns VGPR encoding granularity supported by the subtarget. unsigned getVGPREncodingGranule() const { return AMDGPU::IsaInfo::getVGPREncodingGranule(this); } /// \returns Total number of VGPRs supported by the subtarget. unsigned getTotalNumVGPRs() const { return AMDGPU::IsaInfo::getTotalNumVGPRs(this); } /// \returns Addressable number of VGPRs supported by the subtarget. unsigned getAddressableNumVGPRs() const { return AMDGPU::IsaInfo::getAddressableNumVGPRs(this); } /// \returns Minimum number of VGPRs that meets given number of waves per /// execution unit requirement supported by the subtarget. unsigned getMinNumVGPRs(unsigned WavesPerEU) const { return AMDGPU::IsaInfo::getMinNumVGPRs(this, WavesPerEU); } /// \returns Maximum number of VGPRs that meets given number of waves per /// execution unit requirement supported by the subtarget. unsigned getMaxNumVGPRs(unsigned WavesPerEU) const { return AMDGPU::IsaInfo::getMaxNumVGPRs(this, WavesPerEU); } /// \returns max num VGPRs. This is the common utility function /// called by MachineFunction and Function variants of getMaxNumVGPRs. unsigned getBaseMaxNumVGPRs(const Function &F, std::pair WavesPerEU) const; /// \returns Maximum number of VGPRs that meets number of waves per execution /// unit requirement for function \p F, or number of VGPRs explicitly /// requested using "amdgpu-num-vgpr" attribute attached to function \p F. /// /// \returns Value that meets number of waves per execution unit requirement /// if explicitly requested value cannot be converted to integer, violates /// subtarget's specifications, or does not meet number of waves per execution /// unit requirement. unsigned getMaxNumVGPRs(const Function &F) const; /// \returns Maximum number of VGPRs that meets number of waves per execution /// unit requirement for function \p MF, or number of VGPRs explicitly /// requested using "amdgpu-num-vgpr" attribute attached to function \p MF. /// /// \returns Value that meets number of waves per execution unit requirement /// if explicitly requested value cannot be converted to integer, violates /// subtarget's specifications, or does not meet number of waves per execution /// unit requirement. unsigned getMaxNumVGPRs(const MachineFunction &MF) const; void getPostRAMutations( std::vector> &Mutations) const override; bool isWave32() const { return getWavefrontSize() == 32; } bool isWave64() const { return getWavefrontSize() == 64; } const TargetRegisterClass *getBoolRC() const { return getRegisterInfo()->getBoolRC(); } /// \returns Maximum number of work groups per compute unit supported by the /// subtarget and limited by given \p FlatWorkGroupSize. unsigned getMaxWorkGroupsPerCU(unsigned FlatWorkGroupSize) const override { return AMDGPU::IsaInfo::getMaxWorkGroupsPerCU(this, FlatWorkGroupSize); } /// \returns Minimum flat work group size supported by the subtarget. unsigned getMinFlatWorkGroupSize() const override { return AMDGPU::IsaInfo::getMinFlatWorkGroupSize(this); } /// \returns Maximum flat work group size supported by the subtarget. unsigned getMaxFlatWorkGroupSize() const override { return AMDGPU::IsaInfo::getMaxFlatWorkGroupSize(this); } /// \returns Number of waves per execution unit required to support the given /// \p FlatWorkGroupSize. unsigned getWavesPerEUForWorkGroup(unsigned FlatWorkGroupSize) const override { return AMDGPU::IsaInfo::getWavesPerEUForWorkGroup(this, FlatWorkGroupSize); } /// \returns Minimum number of waves per execution unit supported by the /// subtarget. unsigned getMinWavesPerEU() const override { return AMDGPU::IsaInfo::getMinWavesPerEU(this); } void adjustSchedDependency(SUnit *Def, int DefOpIdx, SUnit *Use, int UseOpIdx, SDep &Dep) const override; }; } // end namespace llvm #endif // LLVM_LIB_TARGET_AMDGPU_GCNSUBTARGET_H