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This is being recommitted to try and address the MSVC complaint. This patch implements a DDG printer pass that generates a graph in the DOT description language, providing a more visually appealing representation of the DDG. Similar to the CFG DOT printer, this functionality is provided under an option called -dot-ddg and can be generated in a less verbose mode under -dot-ddg-only option. Reviewed By: Meinersbur Differential Revision: https://reviews.llvm.org/D90159
168 lines
5.6 KiB
C++
168 lines
5.6 KiB
C++
//===-- llvm/Support/DOTGraphTraits.h - Customize .dot output ---*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines a template class that can be used to customize dot output
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// graphs generated by the GraphWriter.h file. The default implementation of
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// this file will produce a simple, but not very polished graph. By
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// specializing this template, lots of customization opportunities are possible.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_DOTGRAPHTRAITS_H
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#define LLVM_SUPPORT_DOTGRAPHTRAITS_H
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#include <string>
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namespace llvm {
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/// DefaultDOTGraphTraits - This class provides the default implementations of
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/// all of the DOTGraphTraits methods. If a specialization does not need to
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/// override all methods here it should inherit so that it can get the default
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/// implementations.
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///
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struct DefaultDOTGraphTraits {
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private:
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bool IsSimple;
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protected:
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bool isSimple() {
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return IsSimple;
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}
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public:
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explicit DefaultDOTGraphTraits(bool simple=false) : IsSimple (simple) {}
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/// getGraphName - Return the label for the graph as a whole. Printed at the
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/// top of the graph.
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///
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template<typename GraphType>
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static std::string getGraphName(const GraphType &) { return ""; }
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/// getGraphProperties - Return any custom properties that should be included
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/// in the top level graph structure for dot.
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///
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template<typename GraphType>
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static std::string getGraphProperties(const GraphType &) {
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return "";
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}
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/// renderGraphFromBottomUp - If this function returns true, the graph is
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/// emitted bottom-up instead of top-down. This requires graphviz 2.0 to work
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/// though.
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static bool renderGraphFromBottomUp() {
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return false;
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}
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/// isNodeHidden - If the function returns true, the given node is not
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/// displayed in the graph.
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template <typename GraphType>
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static bool isNodeHidden(const void *, const GraphType &) {
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return false;
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}
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/// getNodeLabel - Given a node and a pointer to the top level graph, return
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/// the label to print in the node.
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template<typename GraphType>
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std::string getNodeLabel(const void *, const GraphType &) {
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return "";
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}
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// getNodeIdentifierLabel - Returns a string representing the
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// address or other unique identifier of the node. (Only used if
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// non-empty.)
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template <typename GraphType>
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static std::string getNodeIdentifierLabel(const void *, const GraphType &) {
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return "";
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}
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template<typename GraphType>
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static std::string getNodeDescription(const void *, const GraphType &) {
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return "";
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}
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/// If you want to specify custom node attributes, this is the place to do so
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///
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template<typename GraphType>
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static std::string getNodeAttributes(const void *,
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const GraphType &) {
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return "";
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}
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/// If you want to override the dot attributes printed for a particular edge,
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/// override this method.
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template<typename EdgeIter, typename GraphType>
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static std::string getEdgeAttributes(const void *, EdgeIter,
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const GraphType &) {
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return "";
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}
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/// getEdgeSourceLabel - If you want to label the edge source itself,
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/// implement this method.
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template<typename EdgeIter>
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static std::string getEdgeSourceLabel(const void *, EdgeIter) {
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return "";
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}
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/// edgeTargetsEdgeSource - This method returns true if this outgoing edge
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/// should actually target another edge source, not a node. If this method is
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/// implemented, getEdgeTarget should be implemented.
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template<typename EdgeIter>
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static bool edgeTargetsEdgeSource(const void *, EdgeIter) {
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return false;
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}
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/// getEdgeTarget - If edgeTargetsEdgeSource returns true, this method is
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/// called to determine which outgoing edge of Node is the target of this
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/// edge.
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template<typename EdgeIter>
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static EdgeIter getEdgeTarget(const void *, EdgeIter I) {
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return I;
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}
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/// hasEdgeDestLabels - If this function returns true, the graph is able
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/// to provide labels for edge destinations.
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static bool hasEdgeDestLabels() {
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return false;
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}
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/// numEdgeDestLabels - If hasEdgeDestLabels, this function returns the
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/// number of incoming edge labels the given node has.
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static unsigned numEdgeDestLabels(const void *) {
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return 0;
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}
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/// getEdgeDestLabel - If hasEdgeDestLabels, this function returns the
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/// incoming edge label with the given index in the given node.
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static std::string getEdgeDestLabel(const void *, unsigned) {
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return "";
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}
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/// addCustomGraphFeatures - If a graph is made up of more than just
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/// straight-forward nodes and edges, this is the place to put all of the
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/// custom stuff necessary. The GraphWriter object, instantiated with your
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/// GraphType is passed in as an argument. You may call arbitrary methods on
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/// it to add things to the output graph.
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///
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template<typename GraphType, typename GraphWriter>
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static void addCustomGraphFeatures(const GraphType &, GraphWriter &) {}
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};
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/// DOTGraphTraits - Template class that can be specialized to customize how
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/// graphs are converted to 'dot' graphs. When specializing, you may inherit
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/// from DefaultDOTGraphTraits if you don't need to override everything.
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///
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template <typename Ty>
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struct DOTGraphTraits : public DefaultDOTGraphTraits {
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DOTGraphTraits (bool simple=false) : DefaultDOTGraphTraits (simple) {}
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};
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} // End llvm namespace
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#endif
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