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mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-11-25 04:02:41 +01:00
llvm-mirror/include/llvm/Support/VirtualFileSystem.h
Martin Storsjö 9d14adb9f6 [llvm] Rename StringRef _lower() method calls to _insensitive()
This is a mechanical change. This actually also renames the
similarly named methods in the SmallString class, however these
methods don't seem to be used outside of the llvm subproject, so
this doesn't break building of the rest of the monorepo.
2021-06-25 00:22:01 +03:00

907 lines
33 KiB
C++

//===- VirtualFileSystem.h - Virtual File System Layer ----------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
/// \file
/// Defines the virtual file system interface vfs::FileSystem.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_SUPPORT_VIRTUALFILESYSTEM_H
#define LLVM_SUPPORT_VIRTUALFILESYSTEM_H
#include "llvm/ADT/IntrusiveRefCntPtr.h"
#include "llvm/ADT/None.h"
#include "llvm/ADT/Optional.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/Support/Chrono.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/Path.h"
#include "llvm/Support/SourceMgr.h"
#include <cassert>
#include <cstdint>
#include <ctime>
#include <memory>
#include <stack>
#include <string>
#include <system_error>
#include <utility>
#include <vector>
namespace llvm {
class MemoryBuffer;
class MemoryBufferRef;
class Twine;
namespace vfs {
/// The result of a \p status operation.
class Status {
std::string Name;
llvm::sys::fs::UniqueID UID;
llvm::sys::TimePoint<> MTime;
uint32_t User;
uint32_t Group;
uint64_t Size;
llvm::sys::fs::file_type Type = llvm::sys::fs::file_type::status_error;
llvm::sys::fs::perms Perms;
public:
// FIXME: remove when files support multiple names
bool IsVFSMapped = false;
Status() = default;
Status(const llvm::sys::fs::file_status &Status);
Status(const Twine &Name, llvm::sys::fs::UniqueID UID,
llvm::sys::TimePoint<> MTime, uint32_t User, uint32_t Group,
uint64_t Size, llvm::sys::fs::file_type Type,
llvm::sys::fs::perms Perms);
/// Get a copy of a Status with a different name.
static Status copyWithNewName(const Status &In, const Twine &NewName);
static Status copyWithNewName(const llvm::sys::fs::file_status &In,
const Twine &NewName);
/// Returns the name that should be used for this file or directory.
StringRef getName() const { return Name; }
/// @name Status interface from llvm::sys::fs
/// @{
llvm::sys::fs::file_type getType() const { return Type; }
llvm::sys::fs::perms getPermissions() const { return Perms; }
llvm::sys::TimePoint<> getLastModificationTime() const { return MTime; }
llvm::sys::fs::UniqueID getUniqueID() const { return UID; }
uint32_t getUser() const { return User; }
uint32_t getGroup() const { return Group; }
uint64_t getSize() const { return Size; }
/// @}
/// @name Status queries
/// These are static queries in llvm::sys::fs.
/// @{
bool equivalent(const Status &Other) const;
bool isDirectory() const;
bool isRegularFile() const;
bool isOther() const;
bool isSymlink() const;
bool isStatusKnown() const;
bool exists() const;
/// @}
};
/// Represents an open file.
class File {
public:
/// Destroy the file after closing it (if open).
/// Sub-classes should generally call close() inside their destructors. We
/// cannot do that from the base class, since close is virtual.
virtual ~File();
/// Get the status of the file.
virtual llvm::ErrorOr<Status> status() = 0;
/// Get the name of the file
virtual llvm::ErrorOr<std::string> getName() {
if (auto Status = status())
return Status->getName().str();
else
return Status.getError();
}
/// Get the contents of the file as a \p MemoryBuffer.
virtual llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
getBuffer(const Twine &Name, int64_t FileSize = -1,
bool RequiresNullTerminator = true, bool IsVolatile = false) = 0;
/// Closes the file.
virtual std::error_code close() = 0;
};
/// A member of a directory, yielded by a directory_iterator.
/// Only information available on most platforms is included.
class directory_entry {
std::string Path;
llvm::sys::fs::file_type Type = llvm::sys::fs::file_type::type_unknown;
public:
directory_entry() = default;
directory_entry(std::string Path, llvm::sys::fs::file_type Type)
: Path(std::move(Path)), Type(Type) {}
llvm::StringRef path() const { return Path; }
llvm::sys::fs::file_type type() const { return Type; }
};
namespace detail {
/// An interface for virtual file systems to provide an iterator over the
/// (non-recursive) contents of a directory.
struct DirIterImpl {
virtual ~DirIterImpl();
/// Sets \c CurrentEntry to the next entry in the directory on success,
/// to directory_entry() at end, or returns a system-defined \c error_code.
virtual std::error_code increment() = 0;
directory_entry CurrentEntry;
};
} // namespace detail
/// An input iterator over the entries in a virtual path, similar to
/// llvm::sys::fs::directory_iterator.
class directory_iterator {
std::shared_ptr<detail::DirIterImpl> Impl; // Input iterator semantics on copy
public:
directory_iterator(std::shared_ptr<detail::DirIterImpl> I)
: Impl(std::move(I)) {
assert(Impl.get() != nullptr && "requires non-null implementation");
if (Impl->CurrentEntry.path().empty())
Impl.reset(); // Normalize the end iterator to Impl == nullptr.
}
/// Construct an 'end' iterator.
directory_iterator() = default;
/// Equivalent to operator++, with an error code.
directory_iterator &increment(std::error_code &EC) {
assert(Impl && "attempting to increment past end");
EC = Impl->increment();
if (Impl->CurrentEntry.path().empty())
Impl.reset(); // Normalize the end iterator to Impl == nullptr.
return *this;
}
const directory_entry &operator*() const { return Impl->CurrentEntry; }
const directory_entry *operator->() const { return &Impl->CurrentEntry; }
bool operator==(const directory_iterator &RHS) const {
if (Impl && RHS.Impl)
return Impl->CurrentEntry.path() == RHS.Impl->CurrentEntry.path();
return !Impl && !RHS.Impl;
}
bool operator!=(const directory_iterator &RHS) const {
return !(*this == RHS);
}
};
class FileSystem;
namespace detail {
/// Keeps state for the recursive_directory_iterator.
struct RecDirIterState {
std::stack<directory_iterator, std::vector<directory_iterator>> Stack;
bool HasNoPushRequest = false;
};
} // end namespace detail
/// An input iterator over the recursive contents of a virtual path,
/// similar to llvm::sys::fs::recursive_directory_iterator.
class recursive_directory_iterator {
FileSystem *FS;
std::shared_ptr<detail::RecDirIterState>
State; // Input iterator semantics on copy.
public:
recursive_directory_iterator(FileSystem &FS, const Twine &Path,
std::error_code &EC);
/// Construct an 'end' iterator.
recursive_directory_iterator() = default;
/// Equivalent to operator++, with an error code.
recursive_directory_iterator &increment(std::error_code &EC);
const directory_entry &operator*() const { return *State->Stack.top(); }
const directory_entry *operator->() const { return &*State->Stack.top(); }
bool operator==(const recursive_directory_iterator &Other) const {
return State == Other.State; // identity
}
bool operator!=(const recursive_directory_iterator &RHS) const {
return !(*this == RHS);
}
/// Gets the current level. Starting path is at level 0.
int level() const {
assert(!State->Stack.empty() &&
"Cannot get level without any iteration state");
return State->Stack.size() - 1;
}
void no_push() { State->HasNoPushRequest = true; }
};
/// The virtual file system interface.
class FileSystem : public llvm::ThreadSafeRefCountedBase<FileSystem> {
public:
virtual ~FileSystem();
/// Get the status of the entry at \p Path, if one exists.
virtual llvm::ErrorOr<Status> status(const Twine &Path) = 0;
/// Get a \p File object for the file at \p Path, if one exists.
virtual llvm::ErrorOr<std::unique_ptr<File>>
openFileForRead(const Twine &Path) = 0;
/// This is a convenience method that opens a file, gets its content and then
/// closes the file.
llvm::ErrorOr<std::unique_ptr<llvm::MemoryBuffer>>
getBufferForFile(const Twine &Name, int64_t FileSize = -1,
bool RequiresNullTerminator = true, bool IsVolatile = false);
/// Get a directory_iterator for \p Dir.
/// \note The 'end' iterator is directory_iterator().
virtual directory_iterator dir_begin(const Twine &Dir,
std::error_code &EC) = 0;
/// Set the working directory. This will affect all following operations on
/// this file system and may propagate down for nested file systems.
virtual std::error_code setCurrentWorkingDirectory(const Twine &Path) = 0;
/// Get the working directory of this file system.
virtual llvm::ErrorOr<std::string> getCurrentWorkingDirectory() const = 0;
/// Gets real path of \p Path e.g. collapse all . and .. patterns, resolve
/// symlinks. For real file system, this uses `llvm::sys::fs::real_path`.
/// This returns errc::operation_not_permitted if not implemented by subclass.
virtual std::error_code getRealPath(const Twine &Path,
SmallVectorImpl<char> &Output) const;
/// Check whether a file exists. Provided for convenience.
bool exists(const Twine &Path);
/// Is the file mounted on a local filesystem?
virtual std::error_code isLocal(const Twine &Path, bool &Result);
/// Make \a Path an absolute path.
///
/// Makes \a Path absolute using the current directory if it is not already.
/// An empty \a Path will result in the current directory.
///
/// /absolute/path => /absolute/path
/// relative/../path => <current-directory>/relative/../path
///
/// \param Path A path that is modified to be an absolute path.
/// \returns success if \a path has been made absolute, otherwise a
/// platform-specific error_code.
virtual std::error_code makeAbsolute(SmallVectorImpl<char> &Path) const;
};
/// Gets an \p vfs::FileSystem for the 'real' file system, as seen by
/// the operating system.
/// The working directory is linked to the process's working directory.
/// (This is usually thread-hostile).
IntrusiveRefCntPtr<FileSystem> getRealFileSystem();
/// Create an \p vfs::FileSystem for the 'real' file system, as seen by
/// the operating system.
/// It has its own working directory, independent of (but initially equal to)
/// that of the process.
std::unique_ptr<FileSystem> createPhysicalFileSystem();
/// A file system that allows overlaying one \p AbstractFileSystem on top
/// of another.
///
/// Consists of a stack of >=1 \p FileSystem objects, which are treated as being
/// one merged file system. When there is a directory that exists in more than
/// one file system, the \p OverlayFileSystem contains a directory containing
/// the union of their contents. The attributes (permissions, etc.) of the
/// top-most (most recently added) directory are used. When there is a file
/// that exists in more than one file system, the file in the top-most file
/// system overrides the other(s).
class OverlayFileSystem : public FileSystem {
using FileSystemList = SmallVector<IntrusiveRefCntPtr<FileSystem>, 1>;
/// The stack of file systems, implemented as a list in order of
/// their addition.
FileSystemList FSList;
public:
OverlayFileSystem(IntrusiveRefCntPtr<FileSystem> Base);
/// Pushes a file system on top of the stack.
void pushOverlay(IntrusiveRefCntPtr<FileSystem> FS);
llvm::ErrorOr<Status> status(const Twine &Path) override;
llvm::ErrorOr<std::unique_ptr<File>>
openFileForRead(const Twine &Path) override;
directory_iterator dir_begin(const Twine &Dir, std::error_code &EC) override;
llvm::ErrorOr<std::string> getCurrentWorkingDirectory() const override;
std::error_code setCurrentWorkingDirectory(const Twine &Path) override;
std::error_code isLocal(const Twine &Path, bool &Result) override;
std::error_code getRealPath(const Twine &Path,
SmallVectorImpl<char> &Output) const override;
using iterator = FileSystemList::reverse_iterator;
using const_iterator = FileSystemList::const_reverse_iterator;
using reverse_iterator = FileSystemList::iterator;
using const_reverse_iterator = FileSystemList::const_iterator;
/// Get an iterator pointing to the most recently added file system.
iterator overlays_begin() { return FSList.rbegin(); }
const_iterator overlays_begin() const { return FSList.rbegin(); }
/// Get an iterator pointing one-past the least recently added file system.
iterator overlays_end() { return FSList.rend(); }
const_iterator overlays_end() const { return FSList.rend(); }
/// Get an iterator pointing to the least recently added file system.
reverse_iterator overlays_rbegin() { return FSList.begin(); }
const_reverse_iterator overlays_rbegin() const { return FSList.begin(); }
/// Get an iterator pointing one-past the most recently added file system.
reverse_iterator overlays_rend() { return FSList.end(); }
const_reverse_iterator overlays_rend() const { return FSList.end(); }
};
/// By default, this delegates all calls to the underlying file system. This
/// is useful when derived file systems want to override some calls and still
/// proxy other calls.
class ProxyFileSystem : public FileSystem {
public:
explicit ProxyFileSystem(IntrusiveRefCntPtr<FileSystem> FS)
: FS(std::move(FS)) {}
llvm::ErrorOr<Status> status(const Twine &Path) override {
return FS->status(Path);
}
llvm::ErrorOr<std::unique_ptr<File>>
openFileForRead(const Twine &Path) override {
return FS->openFileForRead(Path);
}
directory_iterator dir_begin(const Twine &Dir, std::error_code &EC) override {
return FS->dir_begin(Dir, EC);
}
llvm::ErrorOr<std::string> getCurrentWorkingDirectory() const override {
return FS->getCurrentWorkingDirectory();
}
std::error_code setCurrentWorkingDirectory(const Twine &Path) override {
return FS->setCurrentWorkingDirectory(Path);
}
std::error_code getRealPath(const Twine &Path,
SmallVectorImpl<char> &Output) const override {
return FS->getRealPath(Path, Output);
}
std::error_code isLocal(const Twine &Path, bool &Result) override {
return FS->isLocal(Path, Result);
}
protected:
FileSystem &getUnderlyingFS() { return *FS; }
private:
IntrusiveRefCntPtr<FileSystem> FS;
virtual void anchor();
};
namespace detail {
class InMemoryDirectory;
class InMemoryFile;
} // namespace detail
/// An in-memory file system.
class InMemoryFileSystem : public FileSystem {
std::unique_ptr<detail::InMemoryDirectory> Root;
std::string WorkingDirectory;
bool UseNormalizedPaths = true;
/// If HardLinkTarget is non-null, a hardlink is created to the To path which
/// must be a file. If it is null then it adds the file as the public addFile.
bool addFile(const Twine &Path, time_t ModificationTime,
std::unique_ptr<llvm::MemoryBuffer> Buffer,
Optional<uint32_t> User, Optional<uint32_t> Group,
Optional<llvm::sys::fs::file_type> Type,
Optional<llvm::sys::fs::perms> Perms,
const detail::InMemoryFile *HardLinkTarget);
public:
explicit InMemoryFileSystem(bool UseNormalizedPaths = true);
~InMemoryFileSystem() override;
/// Add a file containing a buffer or a directory to the VFS with a
/// path. The VFS owns the buffer. If present, User, Group, Type
/// and Perms apply to the newly-created file or directory.
/// \return true if the file or directory was successfully added,
/// false if the file or directory already exists in the file system with
/// different contents.
bool addFile(const Twine &Path, time_t ModificationTime,
std::unique_ptr<llvm::MemoryBuffer> Buffer,
Optional<uint32_t> User = None, Optional<uint32_t> Group = None,
Optional<llvm::sys::fs::file_type> Type = None,
Optional<llvm::sys::fs::perms> Perms = None);
/// Add a hard link to a file.
/// Here hard links are not intended to be fully equivalent to the classical
/// filesystem. Both the hard link and the file share the same buffer and
/// status (and thus have the same UniqueID). Because of this there is no way
/// to distinguish between the link and the file after the link has been
/// added.
///
/// The To path must be an existing file or a hardlink. The From file must not
/// have been added before. The To Path must not be a directory. The From Node
/// is added as a hard link which points to the resolved file of To Node.
/// \return true if the above condition is satisfied and hardlink was
/// successfully created, false otherwise.
bool addHardLink(const Twine &From, const Twine &To);
/// Add a buffer to the VFS with a path. The VFS does not own the buffer.
/// If present, User, Group, Type and Perms apply to the newly-created file
/// or directory.
/// \return true if the file or directory was successfully added,
/// false if the file or directory already exists in the file system with
/// different contents.
bool addFileNoOwn(const Twine &Path, time_t ModificationTime,
const llvm::MemoryBufferRef &Buffer,
Optional<uint32_t> User = None,
Optional<uint32_t> Group = None,
Optional<llvm::sys::fs::file_type> Type = None,
Optional<llvm::sys::fs::perms> Perms = None);
std::string toString() const;
/// Return true if this file system normalizes . and .. in paths.
bool useNormalizedPaths() const { return UseNormalizedPaths; }
llvm::ErrorOr<Status> status(const Twine &Path) override;
llvm::ErrorOr<std::unique_ptr<File>>
openFileForRead(const Twine &Path) override;
directory_iterator dir_begin(const Twine &Dir, std::error_code &EC) override;
llvm::ErrorOr<std::string> getCurrentWorkingDirectory() const override {
return WorkingDirectory;
}
/// Canonicalizes \p Path by combining with the current working
/// directory and normalizing the path (e.g. remove dots). If the current
/// working directory is not set, this returns errc::operation_not_permitted.
///
/// This doesn't resolve symlinks as they are not supported in in-memory file
/// system.
std::error_code getRealPath(const Twine &Path,
SmallVectorImpl<char> &Output) const override;
std::error_code isLocal(const Twine &Path, bool &Result) override;
std::error_code setCurrentWorkingDirectory(const Twine &Path) override;
};
/// Get a globally unique ID for a virtual file or directory.
llvm::sys::fs::UniqueID getNextVirtualUniqueID();
/// Gets a \p FileSystem for a virtual file system described in YAML
/// format.
std::unique_ptr<FileSystem>
getVFSFromYAML(std::unique_ptr<llvm::MemoryBuffer> Buffer,
llvm::SourceMgr::DiagHandlerTy DiagHandler,
StringRef YAMLFilePath, void *DiagContext = nullptr,
IntrusiveRefCntPtr<FileSystem> ExternalFS = getRealFileSystem());
struct YAMLVFSEntry {
template <typename T1, typename T2>
YAMLVFSEntry(T1 &&VPath, T2 &&RPath, bool IsDirectory = false)
: VPath(std::forward<T1>(VPath)), RPath(std::forward<T2>(RPath)),
IsDirectory(IsDirectory) {}
std::string VPath;
std::string RPath;
bool IsDirectory = false;
};
class RedirectingFSDirIterImpl;
class RedirectingFileSystemParser;
/// A virtual file system parsed from a YAML file.
///
/// Currently, this class allows creating virtual files and directories. Virtual
/// files map to existing external files in \c ExternalFS, and virtual
/// directories may either map to existing directories in \c ExternalFS or list
/// their contents in the form of other virtual directories and/or files.
///
/// The basic structure of the parsed file is:
/// \verbatim
/// {
/// 'version': <version number>,
/// <optional configuration>
/// 'roots': [
/// <directory entries>
/// ]
/// }
/// \endverbatim
///
/// All configuration options are optional.
/// 'case-sensitive': <boolean, default=(true for Posix, false for Windows)>
/// 'use-external-names': <boolean, default=true>
/// 'overlay-relative': <boolean, default=false>
/// 'fallthrough': <boolean, default=true>
///
/// Virtual directories that list their contents are represented as
/// \verbatim
/// {
/// 'type': 'directory',
/// 'name': <string>,
/// 'contents': [ <file or directory entries> ]
/// }
/// \endverbatim
///
/// The default attributes for such virtual directories are:
/// \verbatim
/// MTime = now() when created
/// Perms = 0777
/// User = Group = 0
/// Size = 0
/// UniqueID = unspecified unique value
/// \endverbatim
///
/// When a path prefix matches such a directory, the next component in the path
/// is matched against the entries in the 'contents' array.
///
/// Re-mapped directories, on the other hand, are represented as
/// /// \verbatim
/// {
/// 'type': 'directory-remap',
/// 'name': <string>,
/// 'use-external-name': <boolean>, # Optional
/// 'external-contents': <path to external directory>
/// }
/// \endverbatim
///
/// and inherit their attributes from the external directory. When a path
/// prefix matches such an entry, the unmatched components are appended to the
/// 'external-contents' path, and the resulting path is looked up in the
/// external file system instead.
///
/// Re-mapped files are represented as
/// \verbatim
/// {
/// 'type': 'file',
/// 'name': <string>,
/// 'use-external-name': <boolean>, # Optional
/// 'external-contents': <path to external file>
/// }
/// \endverbatim
///
/// Their attributes and file contents are determined by looking up the file at
/// their 'external-contents' path in the external file system.
///
/// For 'file', 'directory' and 'directory-remap' entries the 'name' field may
/// contain multiple path components (e.g. /path/to/file). However, any
/// directory in such a path that contains more than one child must be uniquely
/// represented by a 'directory' entry.
class RedirectingFileSystem : public vfs::FileSystem {
public:
enum EntryKind { EK_Directory, EK_DirectoryRemap, EK_File };
enum NameKind { NK_NotSet, NK_External, NK_Virtual };
/// A single file or directory in the VFS.
class Entry {
EntryKind Kind;
std::string Name;
public:
Entry(EntryKind K, StringRef Name) : Kind(K), Name(Name) {}
virtual ~Entry() = default;
StringRef getName() const { return Name; }
EntryKind getKind() const { return Kind; }
};
/// A directory in the vfs with explicitly specified contents.
class DirectoryEntry : public Entry {
std::vector<std::unique_ptr<Entry>> Contents;
Status S;
public:
/// Constructs a directory entry with explicitly specified contents.
DirectoryEntry(StringRef Name, std::vector<std::unique_ptr<Entry>> Contents,
Status S)
: Entry(EK_Directory, Name), Contents(std::move(Contents)),
S(std::move(S)) {}
/// Constructs an empty directory entry.
DirectoryEntry(StringRef Name, Status S)
: Entry(EK_Directory, Name), S(std::move(S)) {}
Status getStatus() { return S; }
void addContent(std::unique_ptr<Entry> Content) {
Contents.push_back(std::move(Content));
}
Entry *getLastContent() const { return Contents.back().get(); }
using iterator = decltype(Contents)::iterator;
iterator contents_begin() { return Contents.begin(); }
iterator contents_end() { return Contents.end(); }
static bool classof(const Entry *E) { return E->getKind() == EK_Directory; }
};
/// A file or directory in the vfs that is mapped to a file or directory in
/// the external filesystem.
class RemapEntry : public Entry {
std::string ExternalContentsPath;
NameKind UseName;
protected:
RemapEntry(EntryKind K, StringRef Name, StringRef ExternalContentsPath,
NameKind UseName)
: Entry(K, Name), ExternalContentsPath(ExternalContentsPath),
UseName(UseName) {}
public:
StringRef getExternalContentsPath() const { return ExternalContentsPath; }
/// Whether to use the external path as the name for this file or directory.
bool useExternalName(bool GlobalUseExternalName) const {
return UseName == NK_NotSet ? GlobalUseExternalName
: (UseName == NK_External);
}
NameKind getUseName() const { return UseName; }
static bool classof(const Entry *E) {
switch (E->getKind()) {
case EK_DirectoryRemap:
LLVM_FALLTHROUGH;
case EK_File:
return true;
case EK_Directory:
return false;
}
llvm_unreachable("invalid entry kind");
}
};
/// A directory in the vfs that maps to a directory in the external file
/// system.
class DirectoryRemapEntry : public RemapEntry {
public:
DirectoryRemapEntry(StringRef Name, StringRef ExternalContentsPath,
NameKind UseName)
: RemapEntry(EK_DirectoryRemap, Name, ExternalContentsPath, UseName) {}
static bool classof(const Entry *E) {
return E->getKind() == EK_DirectoryRemap;
}
};
/// A file in the vfs that maps to a file in the external file system.
class FileEntry : public RemapEntry {
public:
FileEntry(StringRef Name, StringRef ExternalContentsPath, NameKind UseName)
: RemapEntry(EK_File, Name, ExternalContentsPath, UseName) {}
static bool classof(const Entry *E) { return E->getKind() == EK_File; }
};
/// Represents the result of a path lookup into the RedirectingFileSystem.
struct LookupResult {
/// The entry the looked-up path corresponds to.
Entry *E;
private:
/// When the found Entry is a DirectoryRemapEntry, stores the path in the
/// external file system that the looked-up path in the virtual file system
// corresponds to.
Optional<std::string> ExternalRedirect;
public:
LookupResult(Entry *E, sys::path::const_iterator Start,
sys::path::const_iterator End);
/// If the found Entry maps the the input path to a path in the external
/// file system (i.e. it is a FileEntry or DirectoryRemapEntry), returns
/// that path.
Optional<StringRef> getExternalRedirect() const {
if (isa<DirectoryRemapEntry>(E))
return StringRef(*ExternalRedirect);
if (auto *FE = dyn_cast<FileEntry>(E))
return FE->getExternalContentsPath();
return None;
}
};
private:
friend class RedirectingFSDirIterImpl;
friend class RedirectingFileSystemParser;
bool shouldUseExternalFS() const { return IsFallthrough; }
/// Canonicalize path by removing ".", "..", "./", components. This is
/// a VFS request, do not bother about symlinks in the path components
/// but canonicalize in order to perform the correct entry search.
std::error_code makeCanonical(SmallVectorImpl<char> &Path) const;
/// Whether to fall back to the external file system when an operation fails
/// with the given error code on a path associated with the provided Entry.
bool shouldFallBackToExternalFS(std::error_code EC, Entry *E = nullptr) const;
// In a RedirectingFileSystem, keys can be specified in Posix or Windows
// style (or even a mixture of both), so this comparison helper allows
// slashes (representing a root) to match backslashes (and vice versa). Note
// that, other than the root, path components should not contain slashes or
// backslashes.
bool pathComponentMatches(llvm::StringRef lhs, llvm::StringRef rhs) const {
if ((CaseSensitive ? lhs.equals(rhs) : lhs.equals_insensitive(rhs)))
return true;
return (lhs == "/" && rhs == "\\") || (lhs == "\\" && rhs == "/");
}
/// The root(s) of the virtual file system.
std::vector<std::unique_ptr<Entry>> Roots;
/// The current working directory of the file system.
std::string WorkingDirectory;
/// The file system to use for external references.
IntrusiveRefCntPtr<FileSystem> ExternalFS;
/// If IsRelativeOverlay is set, this represents the directory
/// path that should be prefixed to each 'external-contents' entry
/// when reading from YAML files.
std::string ExternalContentsPrefixDir;
/// @name Configuration
/// @{
/// Whether to perform case-sensitive comparisons.
///
/// Currently, case-insensitive matching only works correctly with ASCII.
bool CaseSensitive =
#ifdef _WIN32
false;
#else
true;
#endif
/// IsRelativeOverlay marks whether a ExternalContentsPrefixDir path must
/// be prefixed in every 'external-contents' when reading from YAML files.
bool IsRelativeOverlay = false;
/// Whether to use to use the value of 'external-contents' for the
/// names of files. This global value is overridable on a per-file basis.
bool UseExternalNames = true;
/// Whether to attempt a file lookup in external file system after it wasn't
/// found in VFS.
bool IsFallthrough = true;
/// @}
RedirectingFileSystem(IntrusiveRefCntPtr<FileSystem> ExternalFS);
/// Looks up the path <tt>[Start, End)</tt> in \p From, possibly recursing
/// into the contents of \p From if it is a directory. Returns a LookupResult
/// giving the matched entry and, if that entry is a FileEntry or
/// DirectoryRemapEntry, the path it redirects to in the external file system.
ErrorOr<LookupResult> lookupPathImpl(llvm::sys::path::const_iterator Start,
llvm::sys::path::const_iterator End,
Entry *From) const;
/// Get the status for a path with the provided \c LookupResult.
ErrorOr<Status> status(const Twine &Path, const LookupResult &Result);
public:
/// Looks up \p Path in \c Roots and returns a LookupResult giving the
/// matched entry and, if the entry was a FileEntry or DirectoryRemapEntry,
/// the path it redirects to in the external file system.
ErrorOr<LookupResult> lookupPath(StringRef Path) const;
/// Parses \p Buffer, which is expected to be in YAML format and
/// returns a virtual file system representing its contents.
static std::unique_ptr<RedirectingFileSystem>
create(std::unique_ptr<MemoryBuffer> Buffer,
SourceMgr::DiagHandlerTy DiagHandler, StringRef YAMLFilePath,
void *DiagContext, IntrusiveRefCntPtr<FileSystem> ExternalFS);
/// Redirect each of the remapped files from first to second.
static std::unique_ptr<RedirectingFileSystem>
create(ArrayRef<std::pair<std::string, std::string>> RemappedFiles,
bool UseExternalNames, FileSystem &ExternalFS);
ErrorOr<Status> status(const Twine &Path) override;
ErrorOr<std::unique_ptr<File>> openFileForRead(const Twine &Path) override;
std::error_code getRealPath(const Twine &Path,
SmallVectorImpl<char> &Output) const override;
llvm::ErrorOr<std::string> getCurrentWorkingDirectory() const override;
std::error_code setCurrentWorkingDirectory(const Twine &Path) override;
std::error_code isLocal(const Twine &Path, bool &Result) override;
std::error_code makeAbsolute(SmallVectorImpl<char> &Path) const override;
directory_iterator dir_begin(const Twine &Dir, std::error_code &EC) override;
void setExternalContentsPrefixDir(StringRef PrefixDir);
StringRef getExternalContentsPrefixDir() const;
void setFallthrough(bool Fallthrough);
std::vector<llvm::StringRef> getRoots() const;
void dump(raw_ostream &OS) const;
void dumpEntry(raw_ostream &OS, Entry *E, int NumSpaces = 0) const;
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void dump() const;
#endif
};
/// Collect all pairs of <virtual path, real path> entries from the
/// \p YAMLFilePath. This is used by the module dependency collector to forward
/// the entries into the reproducer output VFS YAML file.
void collectVFSFromYAML(
std::unique_ptr<llvm::MemoryBuffer> Buffer,
llvm::SourceMgr::DiagHandlerTy DiagHandler, StringRef YAMLFilePath,
SmallVectorImpl<YAMLVFSEntry> &CollectedEntries,
void *DiagContext = nullptr,
IntrusiveRefCntPtr<FileSystem> ExternalFS = getRealFileSystem());
class YAMLVFSWriter {
std::vector<YAMLVFSEntry> Mappings;
Optional<bool> IsCaseSensitive;
Optional<bool> IsOverlayRelative;
Optional<bool> UseExternalNames;
std::string OverlayDir;
void addEntry(StringRef VirtualPath, StringRef RealPath, bool IsDirectory);
public:
YAMLVFSWriter() = default;
void addFileMapping(StringRef VirtualPath, StringRef RealPath);
void addDirectoryMapping(StringRef VirtualPath, StringRef RealPath);
void setCaseSensitivity(bool CaseSensitive) {
IsCaseSensitive = CaseSensitive;
}
void setUseExternalNames(bool UseExtNames) { UseExternalNames = UseExtNames; }
void setOverlayDir(StringRef OverlayDirectory) {
IsOverlayRelative = true;
OverlayDir.assign(OverlayDirectory.str());
}
const std::vector<YAMLVFSEntry> &getMappings() const { return Mappings; }
void write(llvm::raw_ostream &OS);
};
} // namespace vfs
} // namespace llvm
#endif // LLVM_SUPPORT_VIRTUALFILESYSTEM_H