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llvm-mirror/lib/Support/LockFileManager.cpp
Chandler Carruth eb66b33867 Sort the remaining #include lines in include/... and lib/....
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.

I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.

This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.

Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).

llvm-svn: 304787
2017-06-06 11:49:48 +00:00

359 lines
10 KiB
C++

//===--- LockFileManager.cpp - File-level Locking Utility------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/LockFileManager.h"
#include "llvm/ADT/None.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringExtras.h"
#include "llvm/Support/Errc.h"
#include "llvm/Support/ErrorOr.h"
#include "llvm/Support/FileSystem.h"
#include "llvm/Support/MemoryBuffer.h"
#include "llvm/Support/Signals.h"
#include "llvm/Support/raw_ostream.h"
#include <cerrno>
#include <ctime>
#include <memory>
#include <sys/stat.h>
#include <sys/types.h>
#include <system_error>
#include <tuple>
#if LLVM_ON_WIN32
#include <windows.h>
#endif
#if LLVM_ON_UNIX
#include <unistd.h>
#endif
#if defined(__APPLE__) && defined(__MAC_OS_X_VERSION_MIN_REQUIRED) && (__MAC_OS_X_VERSION_MIN_REQUIRED > 1050)
#define USE_OSX_GETHOSTUUID 1
#else
#define USE_OSX_GETHOSTUUID 0
#endif
#if USE_OSX_GETHOSTUUID
#include <uuid/uuid.h>
#endif
using namespace llvm;
/// \brief Attempt to read the lock file with the given name, if it exists.
///
/// \param LockFileName The name of the lock file to read.
///
/// \returns The process ID of the process that owns this lock file
Optional<std::pair<std::string, int> >
LockFileManager::readLockFile(StringRef LockFileName) {
// Read the owning host and PID out of the lock file. If it appears that the
// owning process is dead, the lock file is invalid.
ErrorOr<std::unique_ptr<MemoryBuffer>> MBOrErr =
MemoryBuffer::getFile(LockFileName);
if (!MBOrErr) {
sys::fs::remove(LockFileName);
return None;
}
MemoryBuffer &MB = *MBOrErr.get();
StringRef Hostname;
StringRef PIDStr;
std::tie(Hostname, PIDStr) = getToken(MB.getBuffer(), " ");
PIDStr = PIDStr.substr(PIDStr.find_first_not_of(" "));
int PID;
if (!PIDStr.getAsInteger(10, PID)) {
auto Owner = std::make_pair(std::string(Hostname), PID);
if (processStillExecuting(Owner.first, Owner.second))
return Owner;
}
// Delete the lock file. It's invalid anyway.
sys::fs::remove(LockFileName);
return None;
}
static std::error_code getHostID(SmallVectorImpl<char> &HostID) {
HostID.clear();
#if USE_OSX_GETHOSTUUID
// On OS X, use the more stable hardware UUID instead of hostname.
struct timespec wait = {1, 0}; // 1 second.
uuid_t uuid;
if (gethostuuid(uuid, &wait) != 0)
return std::error_code(errno, std::system_category());
uuid_string_t UUIDStr;
uuid_unparse(uuid, UUIDStr);
StringRef UUIDRef(UUIDStr);
HostID.append(UUIDRef.begin(), UUIDRef.end());
#elif LLVM_ON_UNIX
char HostName[256];
HostName[255] = 0;
HostName[0] = 0;
gethostname(HostName, 255);
StringRef HostNameRef(HostName);
HostID.append(HostNameRef.begin(), HostNameRef.end());
#else
StringRef Dummy("localhost");
HostID.append(Dummy.begin(), Dummy.end());
#endif
return std::error_code();
}
bool LockFileManager::processStillExecuting(StringRef HostID, int PID) {
#if LLVM_ON_UNIX && !defined(__ANDROID__)
SmallString<256> StoredHostID;
if (getHostID(StoredHostID))
return true; // Conservatively assume it's executing on error.
// Check whether the process is dead. If so, we're done.
if (StoredHostID == HostID && getsid(PID) == -1 && errno == ESRCH)
return false;
#endif
return true;
}
namespace {
/// An RAII helper object ensure that the unique lock file is removed.
///
/// Ensures that if there is an error or a signal before we finish acquiring the
/// lock, the unique file will be removed. And if we successfully take the lock,
/// the signal handler is left in place so that signals while the lock is held
/// will remove the unique lock file. The caller should ensure there is a
/// matching call to sys::DontRemoveFileOnSignal when the lock is released.
class RemoveUniqueLockFileOnSignal {
StringRef Filename;
bool RemoveImmediately;
public:
RemoveUniqueLockFileOnSignal(StringRef Name)
: Filename(Name), RemoveImmediately(true) {
sys::RemoveFileOnSignal(Filename, nullptr);
}
~RemoveUniqueLockFileOnSignal() {
if (!RemoveImmediately) {
// Leave the signal handler enabled. It will be removed when the lock is
// released.
return;
}
sys::fs::remove(Filename);
sys::DontRemoveFileOnSignal(Filename);
}
void lockAcquired() { RemoveImmediately = false; }
};
} // end anonymous namespace
LockFileManager::LockFileManager(StringRef FileName)
{
this->FileName = FileName;
if (std::error_code EC = sys::fs::make_absolute(this->FileName)) {
std::string S("failed to obtain absolute path for ");
S.append(this->FileName.str());
setError(EC, S);
return;
}
LockFileName = this->FileName;
LockFileName += ".lock";
// If the lock file already exists, don't bother to try to create our own
// lock file; it won't work anyway. Just figure out who owns this lock file.
if ((Owner = readLockFile(LockFileName)))
return;
// Create a lock file that is unique to this instance.
UniqueLockFileName = LockFileName;
UniqueLockFileName += "-%%%%%%%%";
int UniqueLockFileID;
if (std::error_code EC = sys::fs::createUniqueFile(
UniqueLockFileName, UniqueLockFileID, UniqueLockFileName)) {
std::string S("failed to create unique file ");
S.append(UniqueLockFileName.str());
setError(EC, S);
return;
}
// Write our process ID to our unique lock file.
{
SmallString<256> HostID;
if (auto EC = getHostID(HostID)) {
setError(EC, "failed to get host id");
return;
}
raw_fd_ostream Out(UniqueLockFileID, /*shouldClose=*/true);
Out << HostID << ' ';
#if LLVM_ON_UNIX
Out << getpid();
#else
Out << "1";
#endif
Out.close();
if (Out.has_error()) {
// We failed to write out PID, so make up an excuse, remove the
// unique lock file, and fail.
auto EC = make_error_code(errc::no_space_on_device);
std::string S("failed to write to ");
S.append(UniqueLockFileName.str());
setError(EC, S);
sys::fs::remove(UniqueLockFileName);
return;
}
}
// Clean up the unique file on signal, which also releases the lock if it is
// held since the .lock symlink will point to a nonexistent file.
RemoveUniqueLockFileOnSignal RemoveUniqueFile(UniqueLockFileName);
while (true) {
// Create a link from the lock file name. If this succeeds, we're done.
std::error_code EC =
sys::fs::create_link(UniqueLockFileName, LockFileName);
if (!EC) {
RemoveUniqueFile.lockAcquired();
return;
}
if (EC != errc::file_exists) {
std::string S("failed to create link ");
raw_string_ostream OSS(S);
OSS << LockFileName.str() << " to " << UniqueLockFileName.str();
setError(EC, OSS.str());
return;
}
// Someone else managed to create the lock file first. Read the process ID
// from the lock file.
if ((Owner = readLockFile(LockFileName))) {
// Wipe out our unique lock file (it's useless now)
sys::fs::remove(UniqueLockFileName);
return;
}
if (!sys::fs::exists(LockFileName)) {
// The previous owner released the lock file before we could read it.
// Try to get ownership again.
continue;
}
// There is a lock file that nobody owns; try to clean it up and get
// ownership.
if ((EC = sys::fs::remove(LockFileName))) {
std::string S("failed to remove lockfile ");
S.append(UniqueLockFileName.str());
setError(EC, S);
return;
}
}
}
LockFileManager::LockFileState LockFileManager::getState() const {
if (Owner)
return LFS_Shared;
if (Error)
return LFS_Error;
return LFS_Owned;
}
std::string LockFileManager::getErrorMessage() const {
if (Error) {
std::string Str(ErrorDiagMsg);
std::string ErrCodeMsg = Error->message();
raw_string_ostream OSS(Str);
if (!ErrCodeMsg.empty())
OSS << ": " << Error->message();
OSS.flush();
return Str;
}
return "";
}
LockFileManager::~LockFileManager() {
if (getState() != LFS_Owned)
return;
// Since we own the lock, remove the lock file and our own unique lock file.
sys::fs::remove(LockFileName);
sys::fs::remove(UniqueLockFileName);
// The unique file is now gone, so remove it from the signal handler. This
// matches a sys::RemoveFileOnSignal() in LockFileManager().
sys::DontRemoveFileOnSignal(UniqueLockFileName);
}
LockFileManager::WaitForUnlockResult LockFileManager::waitForUnlock() {
if (getState() != LFS_Shared)
return Res_Success;
#if LLVM_ON_WIN32
unsigned long Interval = 1;
#else
struct timespec Interval;
Interval.tv_sec = 0;
Interval.tv_nsec = 1000000;
#endif
// Don't wait more than 40s per iteration. Total timeout for the file
// to appear is ~1.5 minutes.
const unsigned MaxSeconds = 40;
do {
// Sleep for the designated interval, to allow the owning process time to
// finish up and remove the lock file.
// FIXME: Should we hook in to system APIs to get a notification when the
// lock file is deleted?
#if LLVM_ON_WIN32
Sleep(Interval);
#else
nanosleep(&Interval, nullptr);
#endif
if (sys::fs::access(LockFileName.c_str(), sys::fs::AccessMode::Exist) ==
errc::no_such_file_or_directory) {
// If the original file wasn't created, somone thought the lock was dead.
if (!sys::fs::exists(FileName))
return Res_OwnerDied;
return Res_Success;
}
// If the process owning the lock died without cleaning up, just bail out.
if (!processStillExecuting((*Owner).first, (*Owner).second))
return Res_OwnerDied;
// Exponentially increase the time we wait for the lock to be removed.
#if LLVM_ON_WIN32
Interval *= 2;
#else
Interval.tv_sec *= 2;
Interval.tv_nsec *= 2;
if (Interval.tv_nsec >= 1000000000) {
++Interval.tv_sec;
Interval.tv_nsec -= 1000000000;
}
#endif
} while (
#if LLVM_ON_WIN32
Interval < MaxSeconds * 1000
#else
Interval.tv_sec < (time_t)MaxSeconds
#endif
);
// Give up.
return Res_Timeout;
}
std::error_code LockFileManager::unsafeRemoveLockFile() {
return sys::fs::remove(LockFileName);
}