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to reflect the new license. We understand that people may be surprised that we're moving the header entirely to discuss the new license. We checked this carefully with the Foundation's lawyer and we believe this is the correct approach. Essentially, all code in the project is now made available by the LLVM project under our new license, so you will see that the license headers include that license only. Some of our contributors have contributed code under our old license, and accordingly, we have retained a copy of our old license notice in the top-level files in each project and repository. llvm-svn: 351636
42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
//===- IMSFFile.h - Abstract base class for an MSF file ---------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_DEBUGINFO_MSF_IMSFFILE_H
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#define LLVM_DEBUGINFO_MSF_IMSFFILE_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/Support/Endian.h"
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#include "llvm/Support/Error.h"
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#include <cstdint>
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namespace llvm {
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namespace msf {
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class IMSFFile {
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public:
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virtual ~IMSFFile() = default;
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virtual uint32_t getBlockSize() const = 0;
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virtual uint32_t getBlockCount() const = 0;
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virtual uint32_t getNumStreams() const = 0;
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virtual uint32_t getStreamByteSize(uint32_t StreamIndex) const = 0;
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virtual ArrayRef<support::ulittle32_t>
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getStreamBlockList(uint32_t StreamIndex) const = 0;
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virtual Expected<ArrayRef<uint8_t>> getBlockData(uint32_t BlockIndex,
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uint32_t NumBytes) const = 0;
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virtual Error setBlockData(uint32_t BlockIndex, uint32_t Offset,
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ArrayRef<uint8_t> Data) const = 0;
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};
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} // end namespace msf
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} // end namespace llvm
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#endif // LLVM_DEBUGINFO_MSF_IMSFFILE_H
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