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llvm-mirror/include/llvm/Analysis/Lint.h
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

49 lines
1.4 KiB
C++

//===-- llvm/Analysis/Lint.h - LLVM IR Lint ---------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines lint interfaces that can be used for some sanity checking
// of input to the system, and for checking that transformations
// haven't done something bad. In contrast to the Verifier, the Lint checker
// checks for undefined behavior or constructions with likely unintended
// behavior.
//
// To see what specifically is checked, look at Lint.cpp
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_LINT_H
#define LLVM_ANALYSIS_LINT_H
namespace llvm {
class FunctionPass;
class Module;
class Function;
/// Create a lint pass.
///
/// Check a module or function.
FunctionPass *createLintPass();
/// Check a module.
///
/// This should only be used for debugging, because it plays games with
/// PassManagers and stuff.
void lintModule(
const Module &M ///< The module to be checked
);
// lintFunction - Check a function.
void lintFunction(
const Function &F ///< The function to be checked
);
} // End llvm namespace
#endif