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llvm-mirror/test/MC/X86/reloc-directive.s
David Majnemer 4bcb5f2151 [MC] Add support for encoding CodeView variable definition ranges
CodeView, like most other debug formats, represents the live range of a
variable so that debuggers might print them out.

They use a variety of records to represent how a particular variable
might be available (in a register, in a frame pointer, etc.) along with
a set of ranges where this debug information is relevant.

However, the format only allows us to use ranges which are limited to a
maximum of 0xF000 in size.  This means that we need to split our debug
information into chunks of 0xF000.

Because the layout of code is not known until *very* late, we must use a
new fragment to record the information we need until we can know
*exactly* what the range is.

llvm-svn: 259868
2016-02-05 01:55:49 +00:00

41 lines
1.6 KiB
ArmAsm

# RUN: llvm-mc -triple i686-pc-win32 < %s -show-encoding \
# RUN: | FileCheck -check-prefix=ASM %s
# RUN: llvm-mc -triple i686-pc-win32 < %s -show-encoding \
# RUN: -filetype=obj | llvm-readobj -sections -section-data -r | \
# RUN: FileCheck -check-prefix=OBJ-32 %s
# RUN: llvm-mc -triple x86_64-pc-win32 < %s -show-encoding \
# RUN: -filetype=obj | llvm-readobj -sections -section-data -r | \
# RUN: FileCheck -check-prefix=OBJ-64 %s
.text
foo:
.long 0
.long 0
.long 0
.long 0
.long 0
.reloc 4, dir32, foo # ASM: .reloc 4, dir32, foo
.reloc 0, secrel32, foo+4 # ASM: .reloc 0, secrel32, foo+4
.reloc 8, secidx, foo+8 # ASM: .reloc 8, secidx, foo+8
.reloc 12, dir32, foo@secrel32 # ASM: .reloc 12, dir32, foo@SECREL32
.reloc 16, dir32, foo@imgrel # ASM: .reloc 16, dir32, foo@IMGREL
# OBJ-32-LABEL: Name: .text
# OBJ-32: 0000: 04000000 00000000 00000000
# OBJ-32-LABEL: }
# OBJ-32-LABEL: Relocations [
# OBJ-32: 0x4 IMAGE_REL_I386_DIR32 foo
# OBJ-32: 0x0 IMAGE_REL_I386_SECREL foo
# OBJ-32: 0x8 IMAGE_REL_I386_SECTION foo
# OBJ-32: 0xC IMAGE_REL_I386_SECREL foo
# OBJ-32: 0x10 IMAGE_REL_I386_DIR32NB foo
# OBJ-64-LABEL: Name: .text
# OBJ-64: 0000: 04000000 00000000 00000000
# OBJ-64-LABEL: }
# OBJ-64-LABEL: Relocations [
# OBJ-64: 0x4 IMAGE_REL_AMD64_ADDR32 foo
# OBJ-64: 0x0 IMAGE_REL_AMD64_SECREL foo
# OBJ-64: 0x8 IMAGE_REL_AMD64_SECTION foo
# OBJ-64: 0xC IMAGE_REL_AMD64_SECREL foo
# OBJ-64: 0x10 IMAGE_REL_AMD64_ADDR32NB foo