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llvm-mirror/lib/CodeGen/BranchFolding.cpp
Petar Jovanovic 0199002e6e [X86] Correct dwarf unwind information in function epilogue
CFI instructions that set appropriate cfa offset and cfa register are now
inserted in emitEpilogue() in X86FrameLowering.

Majority of the changes in this patch:

1. Ensure that CFI instructions do not affect code generation.
2. Enable maintaining correct information about cfa offset and cfa register
in a function when basic blocks are reordered, merged, split, duplicated.

These changes are target independent and described below.

Changed CFI instructions so that they:

1. are duplicable
2. are not counted as instructions when tail duplicating or tail merging
3. can be compared as equal

Add information to each MachineBasicBlock about cfa offset and cfa register
that are valid at its entry and exit (incoming and outgoing CFI info). Add
support for updating this information when basic blocks are merged, split,
duplicated, created. Add a verification pass (CFIInfoVerifier) that checks
that outgoing cfa offset and register of predecessor blocks match incoming
values of their successors.

Incoming and outgoing CFI information is used by a late pass
(CFIInstrInserter) that corrects CFA calculation rule for a basic block if
needed. That means that additional CFI instructions get inserted at basic
block beginning to correct the rule for calculating CFA. Having CFI
instructions in function epilogue can cause incorrect CFA calculation rule
for some basic blocks. This can happen if, due to basic block reordering,
or the existence of multiple epilogue blocks, some of the blocks have wrong
cfa offset and register values set by the epilogue block above them.

Patch by Violeta Vukobrat.

Differential Revision: https://reviews.llvm.org/D18046

llvm-svn: 306529
2017-06-28 10:21:17 +00:00

2059 lines
77 KiB
C++

//===- BranchFolding.cpp - Fold machine code branch instructions ----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This pass forwards branches to unconditional branches to make them branch
// directly to the target block. This pass often results in dead MBB's, which
// it then removes.
//
// Note that this pass must be run after register allocation, it cannot handle
// SSA form. It also must handle virtual registers for targets that emit virtual
// ISA (e.g. NVPTX).
//
//===----------------------------------------------------------------------===//
#include "BranchFolding.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/CodeGen/Analysis.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineBlockFrequencyInfo.h"
#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineJumpTableInfo.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineModuleInfo.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/TargetPassConfig.h"
#include "llvm/IR/DebugInfoMetadata.h"
#include "llvm/IR/DebugLoc.h"
#include "llvm/IR/Function.h"
#include "llvm/MC/MCRegisterInfo.h"
#include "llvm/Pass.h"
#include "llvm/Support/BlockFrequency.h"
#include "llvm/Support/BranchProbability.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/Target/TargetRegisterInfo.h"
#include "llvm/Target/TargetSubtargetInfo.h"
#include <cassert>
#include <cstddef>
#include <iterator>
#include <numeric>
#include <vector>
using namespace llvm;
#define DEBUG_TYPE "branch-folder"
STATISTIC(NumDeadBlocks, "Number of dead blocks removed");
STATISTIC(NumBranchOpts, "Number of branches optimized");
STATISTIC(NumTailMerge , "Number of block tails merged");
STATISTIC(NumHoist , "Number of times common instructions are hoisted");
STATISTIC(NumTailCalls, "Number of tail calls optimized");
static cl::opt<cl::boolOrDefault> FlagEnableTailMerge("enable-tail-merge",
cl::init(cl::BOU_UNSET), cl::Hidden);
// Throttle for huge numbers of predecessors (compile speed problems)
static cl::opt<unsigned>
TailMergeThreshold("tail-merge-threshold",
cl::desc("Max number of predecessors to consider tail merging"),
cl::init(150), cl::Hidden);
// Heuristic for tail merging (and, inversely, tail duplication).
// TODO: This should be replaced with a target query.
static cl::opt<unsigned>
TailMergeSize("tail-merge-size",
cl::desc("Min number of instructions to consider tail merging"),
cl::init(3), cl::Hidden);
namespace {
/// BranchFolderPass - Wrap branch folder in a machine function pass.
class BranchFolderPass : public MachineFunctionPass {
public:
static char ID;
explicit BranchFolderPass(): MachineFunctionPass(ID) {}
bool runOnMachineFunction(MachineFunction &MF) override;
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<MachineBlockFrequencyInfo>();
AU.addRequired<MachineBranchProbabilityInfo>();
AU.addRequired<TargetPassConfig>();
MachineFunctionPass::getAnalysisUsage(AU);
}
};
} // end anonymous namespace
char BranchFolderPass::ID = 0;
char &llvm::BranchFolderPassID = BranchFolderPass::ID;
INITIALIZE_PASS(BranchFolderPass, DEBUG_TYPE,
"Control Flow Optimizer", false, false)
bool BranchFolderPass::runOnMachineFunction(MachineFunction &MF) {
if (skipFunction(*MF.getFunction()))
return false;
TargetPassConfig *PassConfig = &getAnalysis<TargetPassConfig>();
// TailMerge can create jump into if branches that make CFG irreducible for
// HW that requires structurized CFG.
bool EnableTailMerge = !MF.getTarget().requiresStructuredCFG() &&
PassConfig->getEnableTailMerge();
BranchFolder::MBFIWrapper MBBFreqInfo(
getAnalysis<MachineBlockFrequencyInfo>());
BranchFolder Folder(EnableTailMerge, /*CommonHoist=*/true, MBBFreqInfo,
getAnalysis<MachineBranchProbabilityInfo>());
return Folder.OptimizeFunction(MF, MF.getSubtarget().getInstrInfo(),
MF.getSubtarget().getRegisterInfo(),
getAnalysisIfAvailable<MachineModuleInfo>());
}
BranchFolder::BranchFolder(bool defaultEnableTailMerge, bool CommonHoist,
MBFIWrapper &FreqInfo,
const MachineBranchProbabilityInfo &ProbInfo,
unsigned MinTailLength)
: EnableHoistCommonCode(CommonHoist), MinCommonTailLength(MinTailLength),
MBBFreqInfo(FreqInfo), MBPI(ProbInfo) {
if (MinCommonTailLength == 0)
MinCommonTailLength = TailMergeSize;
switch (FlagEnableTailMerge) {
case cl::BOU_UNSET: EnableTailMerge = defaultEnableTailMerge; break;
case cl::BOU_TRUE: EnableTailMerge = true; break;
case cl::BOU_FALSE: EnableTailMerge = false; break;
}
}
void BranchFolder::RemoveDeadBlock(MachineBasicBlock *MBB) {
assert(MBB->pred_empty() && "MBB must be dead!");
DEBUG(dbgs() << "\nRemoving MBB: " << *MBB);
MachineFunction *MF = MBB->getParent();
// drop all successors.
while (!MBB->succ_empty())
MBB->removeSuccessor(MBB->succ_end()-1);
// Avoid matching if this pointer gets reused.
TriedMerging.erase(MBB);
// Remove the block.
MF->erase(MBB);
FuncletMembership.erase(MBB);
if (MLI)
MLI->removeBlock(MBB);
}
bool BranchFolder::OptimizeFunction(MachineFunction &MF,
const TargetInstrInfo *tii,
const TargetRegisterInfo *tri,
MachineModuleInfo *mmi,
MachineLoopInfo *mli, bool AfterPlacement) {
if (!tii) return false;
TriedMerging.clear();
MachineRegisterInfo &MRI = MF.getRegInfo();
AfterBlockPlacement = AfterPlacement;
TII = tii;
TRI = tri;
MMI = mmi;
MLI = mli;
this->MRI = &MRI;
UpdateLiveIns = MRI.tracksLiveness() && TRI->trackLivenessAfterRegAlloc(MF);
if (!UpdateLiveIns)
MRI.invalidateLiveness();
// Fix CFG. The later algorithms expect it to be right.
bool MadeChange = false;
for (MachineBasicBlock &MBB : MF) {
MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
if (!TII->analyzeBranch(MBB, TBB, FBB, Cond, true))
MadeChange |= MBB.CorrectExtraCFGEdges(TBB, FBB, !Cond.empty());
}
// Recalculate funclet membership.
FuncletMembership = getFuncletMembership(MF);
bool MadeChangeThisIteration = true;
while (MadeChangeThisIteration) {
MadeChangeThisIteration = TailMergeBlocks(MF);
// No need to clean up if tail merging does not change anything after the
// block placement.
if (!AfterBlockPlacement || MadeChangeThisIteration)
MadeChangeThisIteration |= OptimizeBranches(MF);
if (EnableHoistCommonCode)
MadeChangeThisIteration |= HoistCommonCode(MF);
MadeChange |= MadeChangeThisIteration;
}
// See if any jump tables have become dead as the code generator
// did its thing.
MachineJumpTableInfo *JTI = MF.getJumpTableInfo();
if (!JTI)
return MadeChange;
// Walk the function to find jump tables that are live.
BitVector JTIsLive(JTI->getJumpTables().size());
for (const MachineBasicBlock &BB : MF) {
for (const MachineInstr &I : BB)
for (const MachineOperand &Op : I.operands()) {
if (!Op.isJTI()) continue;
// Remember that this JT is live.
JTIsLive.set(Op.getIndex());
}
}
// Finally, remove dead jump tables. This happens when the
// indirect jump was unreachable (and thus deleted).
for (unsigned i = 0, e = JTIsLive.size(); i != e; ++i)
if (!JTIsLive.test(i)) {
JTI->RemoveJumpTable(i);
MadeChange = true;
}
return MadeChange;
}
//===----------------------------------------------------------------------===//
// Tail Merging of Blocks
//===----------------------------------------------------------------------===//
/// HashMachineInstr - Compute a hash value for MI and its operands.
static unsigned HashMachineInstr(const MachineInstr &MI) {
unsigned Hash = MI.getOpcode();
for (unsigned i = 0, e = MI.getNumOperands(); i != e; ++i) {
const MachineOperand &Op = MI.getOperand(i);
// Merge in bits from the operand if easy. We can't use MachineOperand's
// hash_code here because it's not deterministic and we sort by hash value
// later.
unsigned OperandHash = 0;
switch (Op.getType()) {
case MachineOperand::MO_Register:
OperandHash = Op.getReg();
break;
case MachineOperand::MO_Immediate:
OperandHash = Op.getImm();
break;
case MachineOperand::MO_MachineBasicBlock:
OperandHash = Op.getMBB()->getNumber();
break;
case MachineOperand::MO_FrameIndex:
case MachineOperand::MO_ConstantPoolIndex:
case MachineOperand::MO_JumpTableIndex:
OperandHash = Op.getIndex();
break;
case MachineOperand::MO_GlobalAddress:
case MachineOperand::MO_ExternalSymbol:
// Global address / external symbol are too hard, don't bother, but do
// pull in the offset.
OperandHash = Op.getOffset();
break;
default:
break;
}
Hash += ((OperandHash << 3) | Op.getType()) << (i & 31);
}
return Hash;
}
/// HashEndOfMBB - Hash the last instruction in the MBB.
static unsigned HashEndOfMBB(const MachineBasicBlock &MBB) {
MachineBasicBlock::const_iterator I = MBB.getLastNonDebugInstr();
if (I == MBB.end())
return 0;
return HashMachineInstr(*I);
}
/// ComputeCommonTailLength - Given two machine basic blocks, compute the number
/// of instructions they actually have in common together at their end. Return
/// iterators for the first shared instruction in each block.
static unsigned ComputeCommonTailLength(MachineBasicBlock *MBB1,
MachineBasicBlock *MBB2,
MachineBasicBlock::iterator &I1,
MachineBasicBlock::iterator &I2) {
I1 = MBB1->end();
I2 = MBB2->end();
unsigned TailLen = 0;
while (I1 != MBB1->begin() && I2 != MBB2->begin()) {
--I1; --I2;
// Skip debugging pseudos; necessary to avoid changing the code.
while (I1->isDirective()) {
if (I1==MBB1->begin()) {
while (I2->isDirective()) {
if (I2==MBB2->begin())
// I1==DBG at begin; I2==DBG at begin
return TailLen;
--I2;
}
++I2;
// I1==DBG at begin; I2==non-DBG, or first of DBGs not at begin
return TailLen;
}
--I1;
}
// I1==first (untested) non-DBG preceding known match
while (I2->isDirective()) {
if (I2==MBB2->begin()) {
++I1;
// I1==non-DBG, or first of DBGs not at begin; I2==DBG at begin
return TailLen;
}
--I2;
}
// I1, I2==first (untested) non-DBGs preceding known match
if (!I1->isIdenticalTo(*I2) ||
// FIXME: This check is dubious. It's used to get around a problem where
// people incorrectly expect inline asm directives to remain in the same
// relative order. This is untenable because normal compiler
// optimizations (like this one) may reorder and/or merge these
// directives.
I1->isInlineAsm()) {
++I1; ++I2;
break;
}
++TailLen;
}
// Back past possible debugging pseudos at beginning of block. This matters
// when one block differs from the other only by whether debugging pseudos
// are present at the beginning. (This way, the various checks later for
// I1==MBB1->begin() work as expected.)
if (I1 == MBB1->begin() && I2 != MBB2->begin()) {
--I2;
while (I2->isDebugValue()) {
if (I2 == MBB2->begin())
return TailLen;
--I2;
}
++I2;
}
if (I2 == MBB2->begin() && I1 != MBB1->begin()) {
--I1;
while (I1->isDebugValue()) {
if (I1 == MBB1->begin())
return TailLen;
--I1;
}
++I1;
}
// Ensure that I1 and I2 do not point to a CFI_INSTRUCTION. This can happen if
// I1 and I2 are non-identical when compared and then one or both of them ends
// up pointing to a CFI instruction after being incremented. For example:
/*
BB1:
...
INSTRUCTION_A
ADD32ri8 <- last common instruction
...
BB2:
...
INSTRUCTION_B
CFI_INSTRUCTION
ADD32ri8 <- last common instruction
...
*/
// When INSTRUCTION_A and INSTRUCTION_B are compared as not equal, after
// incrementing the iterators, I1 will point to ADD, however I2 will point to
// the CFI instruction. Later on, this leads to BB2 being 'hacked off' at the
// wrong place (in ReplaceTailWithBranchTo()) which results in losing this CFI
// instruction.
while (I1 != MBB1->end() && I1->isCFIInstruction()) {
++I1;
}
while (I2 != MBB2->end() && I2->isCFIInstruction()) {
++I2;
}
return TailLen;
}
void BranchFolder::ReplaceTailWithBranchTo(MachineBasicBlock::iterator OldInst,
MachineBasicBlock *NewDest) {
TII->ReplaceTailWithBranchTo(OldInst, NewDest);
if (UpdateLiveIns) {
NewDest->clearLiveIns();
computeLiveIns(LiveRegs, *MRI, *NewDest);
}
++NumTailMerge;
}
MachineBasicBlock *BranchFolder::SplitMBBAt(MachineBasicBlock &CurMBB,
MachineBasicBlock::iterator BBI1,
const BasicBlock *BB) {
if (!TII->isLegalToSplitMBBAt(CurMBB, BBI1))
return nullptr;
MachineFunction &MF = *CurMBB.getParent();
// Create the fall-through block.
MachineFunction::iterator MBBI = CurMBB.getIterator();
MachineBasicBlock *NewMBB = MF.CreateMachineBasicBlock(BB);
CurMBB.getParent()->insert(++MBBI, NewMBB);
// Move all the successors of this block to the specified block.
NewMBB->transferSuccessors(&CurMBB);
// Add an edge from CurMBB to NewMBB for the fall-through.
CurMBB.addSuccessor(NewMBB);
// Splice the code over.
NewMBB->splice(NewMBB->end(), &CurMBB, BBI1, CurMBB.end());
// NewMBB belongs to the same loop as CurMBB.
if (MLI)
if (MachineLoop *ML = MLI->getLoopFor(&CurMBB))
ML->addBasicBlockToLoop(NewMBB, MLI->getBase());
// NewMBB inherits CurMBB's block frequency.
MBBFreqInfo.setBlockFreq(NewMBB, MBBFreqInfo.getBlockFreq(&CurMBB));
if (UpdateLiveIns)
computeLiveIns(LiveRegs, *MRI, *NewMBB);
// Add the new block to the funclet.
const auto &FuncletI = FuncletMembership.find(&CurMBB);
if (FuncletI != FuncletMembership.end()) {
auto n = FuncletI->second;
FuncletMembership[NewMBB] = n;
}
// Recalculate CFI info for CurMBB. Use existing incoming cfa offset and
// register.
CurMBB.recalculateCFIInfo(true);
// Recalculate CFI info for NewMBB. Use CurMBB's outgoing cfa offset and
// register as NewMBB's incoming.
NewMBB->recalculateCFIInfo(false, CurMBB.getOutgoingCFAOffset(),
CurMBB.getOutgoingCFARegister());
return NewMBB;
}
/// EstimateRuntime - Make a rough estimate for how long it will take to run
/// the specified code.
static unsigned EstimateRuntime(MachineBasicBlock::iterator I,
MachineBasicBlock::iterator E) {
unsigned Time = 0;
for (; I != E; ++I) {
if (I->isDirective())
continue;
if (I->isCall())
Time += 10;
else if (I->mayLoad() || I->mayStore())
Time += 2;
else
++Time;
}
return Time;
}
// CurMBB needs to add an unconditional branch to SuccMBB (we removed these
// branches temporarily for tail merging). In the case where CurMBB ends
// with a conditional branch to the next block, optimize by reversing the
// test and conditionally branching to SuccMBB instead.
static void FixTail(MachineBasicBlock *CurMBB, MachineBasicBlock *SuccBB,
const TargetInstrInfo *TII) {
MachineFunction *MF = CurMBB->getParent();
MachineFunction::iterator I = std::next(MachineFunction::iterator(CurMBB));
MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
DebugLoc dl = CurMBB->findBranchDebugLoc();
if (I != MF->end() && !TII->analyzeBranch(*CurMBB, TBB, FBB, Cond, true)) {
MachineBasicBlock *NextBB = &*I;
if (TBB == NextBB && !Cond.empty() && !FBB) {
if (!TII->reverseBranchCondition(Cond)) {
TII->removeBranch(*CurMBB);
TII->insertBranch(*CurMBB, SuccBB, nullptr, Cond, dl);
return;
}
}
}
TII->insertBranch(*CurMBB, SuccBB, nullptr,
SmallVector<MachineOperand, 0>(), dl);
}
bool
BranchFolder::MergePotentialsElt::operator<(const MergePotentialsElt &o) const {
if (getHash() < o.getHash())
return true;
if (getHash() > o.getHash())
return false;
if (getBlock()->getNumber() < o.getBlock()->getNumber())
return true;
if (getBlock()->getNumber() > o.getBlock()->getNumber())
return false;
// _GLIBCXX_DEBUG checks strict weak ordering, which involves comparing
// an object with itself.
#ifndef _GLIBCXX_DEBUG
llvm_unreachable("Predecessor appears twice");
#else
return false;
#endif
}
BlockFrequency
BranchFolder::MBFIWrapper::getBlockFreq(const MachineBasicBlock *MBB) const {
auto I = MergedBBFreq.find(MBB);
if (I != MergedBBFreq.end())
return I->second;
return MBFI.getBlockFreq(MBB);
}
void BranchFolder::MBFIWrapper::setBlockFreq(const MachineBasicBlock *MBB,
BlockFrequency F) {
MergedBBFreq[MBB] = F;
}
raw_ostream &
BranchFolder::MBFIWrapper::printBlockFreq(raw_ostream &OS,
const MachineBasicBlock *MBB) const {
return MBFI.printBlockFreq(OS, getBlockFreq(MBB));
}
raw_ostream &
BranchFolder::MBFIWrapper::printBlockFreq(raw_ostream &OS,
const BlockFrequency Freq) const {
return MBFI.printBlockFreq(OS, Freq);
}
void BranchFolder::MBFIWrapper::view(const Twine &Name, bool isSimple) {
MBFI.view(Name, isSimple);
}
uint64_t
BranchFolder::MBFIWrapper::getEntryFreq() const {
return MBFI.getEntryFreq();
}
/// CountTerminators - Count the number of terminators in the given
/// block and set I to the position of the first non-terminator, if there
/// is one, or MBB->end() otherwise.
static unsigned CountTerminators(MachineBasicBlock *MBB,
MachineBasicBlock::iterator &I) {
I = MBB->end();
unsigned NumTerms = 0;
while (true) {
if (I == MBB->begin()) {
I = MBB->end();
break;
}
--I;
if (!I->isTerminator()) break;
++NumTerms;
}
return NumTerms;
}
/// A no successor, non-return block probably ends in unreachable and is cold.
/// Also consider a block that ends in an indirect branch to be a return block,
/// since many targets use plain indirect branches to return.
static bool blockEndsInUnreachable(const MachineBasicBlock *MBB) {
if (!MBB->succ_empty())
return false;
if (MBB->empty())
return true;
return !(MBB->back().isReturn() || MBB->back().isIndirectBranch());
}
/// ProfitableToMerge - Check if two machine basic blocks have a common tail
/// and decide if it would be profitable to merge those tails. Return the
/// length of the common tail and iterators to the first common instruction
/// in each block.
/// MBB1, MBB2 The blocks to check
/// MinCommonTailLength Minimum size of tail block to be merged.
/// CommonTailLen Out parameter to record the size of the shared tail between
/// MBB1 and MBB2
/// I1, I2 Iterator references that will be changed to point to the first
/// instruction in the common tail shared by MBB1,MBB2
/// SuccBB A common successor of MBB1, MBB2 which are in a canonical form
/// relative to SuccBB
/// PredBB The layout predecessor of SuccBB, if any.
/// FuncletMembership map from block to funclet #.
/// AfterPlacement True if we are merging blocks after layout. Stricter
/// thresholds apply to prevent undoing tail-duplication.
static bool
ProfitableToMerge(MachineBasicBlock *MBB1, MachineBasicBlock *MBB2,
unsigned MinCommonTailLength, unsigned &CommonTailLen,
MachineBasicBlock::iterator &I1,
MachineBasicBlock::iterator &I2, MachineBasicBlock *SuccBB,
MachineBasicBlock *PredBB,
DenseMap<const MachineBasicBlock *, int> &FuncletMembership,
bool AfterPlacement) {
// It is never profitable to tail-merge blocks from two different funclets.
if (!FuncletMembership.empty()) {
auto Funclet1 = FuncletMembership.find(MBB1);
assert(Funclet1 != FuncletMembership.end());
auto Funclet2 = FuncletMembership.find(MBB2);
assert(Funclet2 != FuncletMembership.end());
if (Funclet1->second != Funclet2->second)
return false;
}
CommonTailLen = ComputeCommonTailLength(MBB1, MBB2, I1, I2);
if (CommonTailLen == 0)
return false;
DEBUG(dbgs() << "Common tail length of BB#" << MBB1->getNumber()
<< " and BB#" << MBB2->getNumber() << " is " << CommonTailLen
<< '\n');
// It's almost always profitable to merge any number of non-terminator
// instructions with the block that falls through into the common successor.
// This is true only for a single successor. For multiple successors, we are
// trading a conditional branch for an unconditional one.
// TODO: Re-visit successor size for non-layout tail merging.
if ((MBB1 == PredBB || MBB2 == PredBB) &&
(!AfterPlacement || MBB1->succ_size() == 1)) {
MachineBasicBlock::iterator I;
unsigned NumTerms = CountTerminators(MBB1 == PredBB ? MBB2 : MBB1, I);
if (CommonTailLen > NumTerms)
return true;
}
// If these are identical non-return blocks with no successors, merge them.
// Such blocks are typically cold calls to noreturn functions like abort, and
// are unlikely to become a fallthrough target after machine block placement.
// Tail merging these blocks is unlikely to create additional unconditional
// branches, and will reduce the size of this cold code.
if (I1 == MBB1->begin() && I2 == MBB2->begin() &&
blockEndsInUnreachable(MBB1) && blockEndsInUnreachable(MBB2))
return true;
// If one of the blocks can be completely merged and happens to be in
// a position where the other could fall through into it, merge any number
// of instructions, because it can be done without a branch.
// TODO: If the blocks are not adjacent, move one of them so that they are?
if (MBB1->isLayoutSuccessor(MBB2) && I2 == MBB2->begin())
return true;
if (MBB2->isLayoutSuccessor(MBB1) && I1 == MBB1->begin())
return true;
// If both blocks are identical and end in a branch, merge them unless they
// both have a fallthrough predecessor and successor.
// We can only do this after block placement because it depends on whether
// there are fallthroughs, and we don't know until after layout.
if (AfterPlacement && I1 == MBB1->begin() && I2 == MBB2->begin()) {
auto BothFallThrough = [](MachineBasicBlock *MBB) {
if (MBB->succ_size() != 0 && !MBB->canFallThrough())
return false;
MachineFunction::iterator I(MBB);
MachineFunction *MF = MBB->getParent();
return (MBB != &*MF->begin()) && std::prev(I)->canFallThrough();
};
if (!BothFallThrough(MBB1) || !BothFallThrough(MBB2))
return true;
}
// If both blocks have an unconditional branch temporarily stripped out,
// count that as an additional common instruction for the following
// heuristics. This heuristic is only accurate for single-succ blocks, so to
// make sure that during layout merging and duplicating don't crash, we check
// for that when merging during layout.
unsigned EffectiveTailLen = CommonTailLen;
if (SuccBB && MBB1 != PredBB && MBB2 != PredBB &&
(MBB1->succ_size() == 1 || !AfterPlacement) &&
!MBB1->back().isBarrier() &&
!MBB2->back().isBarrier())
++EffectiveTailLen;
// Check if the common tail is long enough to be worthwhile.
if (EffectiveTailLen >= MinCommonTailLength)
return true;
// If we are optimizing for code size, 2 instructions in common is enough if
// we don't have to split a block. At worst we will be introducing 1 new
// branch instruction, which is likely to be smaller than the 2
// instructions that would be deleted in the merge.
MachineFunction *MF = MBB1->getParent();
return EffectiveTailLen >= 2 && MF->getFunction()->optForSize() &&
(I1 == MBB1->begin() || I2 == MBB2->begin());
}
unsigned BranchFolder::ComputeSameTails(unsigned CurHash,
unsigned MinCommonTailLength,
MachineBasicBlock *SuccBB,
MachineBasicBlock *PredBB) {
unsigned maxCommonTailLength = 0U;
SameTails.clear();
MachineBasicBlock::iterator TrialBBI1, TrialBBI2;
MPIterator HighestMPIter = std::prev(MergePotentials.end());
for (MPIterator CurMPIter = std::prev(MergePotentials.end()),
B = MergePotentials.begin();
CurMPIter != B && CurMPIter->getHash() == CurHash; --CurMPIter) {
for (MPIterator I = std::prev(CurMPIter); I->getHash() == CurHash; --I) {
unsigned CommonTailLen;
if (ProfitableToMerge(CurMPIter->getBlock(), I->getBlock(),
MinCommonTailLength,
CommonTailLen, TrialBBI1, TrialBBI2,
SuccBB, PredBB,
FuncletMembership,
AfterBlockPlacement)) {
if (CommonTailLen > maxCommonTailLength) {
SameTails.clear();
maxCommonTailLength = CommonTailLen;
HighestMPIter = CurMPIter;
SameTails.push_back(SameTailElt(CurMPIter, TrialBBI1));
}
if (HighestMPIter == CurMPIter &&
CommonTailLen == maxCommonTailLength)
SameTails.push_back(SameTailElt(I, TrialBBI2));
}
if (I == B)
break;
}
}
return maxCommonTailLength;
}
void BranchFolder::RemoveBlocksWithHash(unsigned CurHash,
MachineBasicBlock *SuccBB,
MachineBasicBlock *PredBB) {
MPIterator CurMPIter, B;
for (CurMPIter = std::prev(MergePotentials.end()),
B = MergePotentials.begin();
CurMPIter->getHash() == CurHash; --CurMPIter) {
// Put the unconditional branch back, if we need one.
MachineBasicBlock *CurMBB = CurMPIter->getBlock();
if (SuccBB && CurMBB != PredBB)
FixTail(CurMBB, SuccBB, TII);
if (CurMPIter == B)
break;
}
if (CurMPIter->getHash() != CurHash)
CurMPIter++;
MergePotentials.erase(CurMPIter, MergePotentials.end());
}
bool BranchFolder::CreateCommonTailOnlyBlock(MachineBasicBlock *&PredBB,
MachineBasicBlock *SuccBB,
unsigned maxCommonTailLength,
unsigned &commonTailIndex) {
commonTailIndex = 0;
unsigned TimeEstimate = ~0U;
for (unsigned i = 0, e = SameTails.size(); i != e; ++i) {
// Use PredBB if possible; that doesn't require a new branch.
if (SameTails[i].getBlock() == PredBB) {
commonTailIndex = i;
break;
}
// Otherwise, make a (fairly bogus) choice based on estimate of
// how long it will take the various blocks to execute.
unsigned t = EstimateRuntime(SameTails[i].getBlock()->begin(),
SameTails[i].getTailStartPos());
if (t <= TimeEstimate) {
TimeEstimate = t;
commonTailIndex = i;
}
}
MachineBasicBlock::iterator BBI =
SameTails[commonTailIndex].getTailStartPos();
MachineBasicBlock *MBB = SameTails[commonTailIndex].getBlock();
DEBUG(dbgs() << "\nSplitting BB#" << MBB->getNumber() << ", size "
<< maxCommonTailLength);
// If the split block unconditionally falls-thru to SuccBB, it will be
// merged. In control flow terms it should then take SuccBB's name. e.g. If
// SuccBB is an inner loop, the common tail is still part of the inner loop.
const BasicBlock *BB = (SuccBB && MBB->succ_size() == 1) ?
SuccBB->getBasicBlock() : MBB->getBasicBlock();
MachineBasicBlock *newMBB = SplitMBBAt(*MBB, BBI, BB);
if (!newMBB) {
DEBUG(dbgs() << "... failed!");
return false;
}
SameTails[commonTailIndex].setBlock(newMBB);
SameTails[commonTailIndex].setTailStartPos(newMBB->begin());
// If we split PredBB, newMBB is the new predecessor.
if (PredBB == MBB)
PredBB = newMBB;
return true;
}
void BranchFolder::MergeCommonTailDebugLocs(unsigned commonTailIndex) {
MachineBasicBlock *MBB = SameTails[commonTailIndex].getBlock();
std::vector<MachineBasicBlock::iterator> NextCommonInsts(SameTails.size());
for (unsigned int i = 0 ; i != SameTails.size() ; ++i) {
if (i != commonTailIndex)
NextCommonInsts[i] = SameTails[i].getTailStartPos();
else {
assert(SameTails[i].getTailStartPos() == MBB->begin() &&
"MBB is not a common tail only block");
}
}
for (auto &MI : *MBB) {
if (MI.isDirective())
continue;
DebugLoc DL = MI.getDebugLoc();
for (unsigned int i = 0 ; i < NextCommonInsts.size() ; i++) {
if (i == commonTailIndex)
continue;
auto &Pos = NextCommonInsts[i];
assert(Pos != SameTails[i].getBlock()->end() &&
"Reached BB end within common tail");
while (Pos->isDirective()) {
++Pos;
assert(Pos != SameTails[i].getBlock()->end() &&
"Reached BB end within common tail");
}
assert(MI.isIdenticalTo(*Pos) && "Expected matching MIIs!");
DL = DILocation::getMergedLocation(DL, Pos->getDebugLoc());
NextCommonInsts[i] = ++Pos;
}
MI.setDebugLoc(DL);
}
}
static void
mergeOperations(MachineBasicBlock::iterator MBBIStartPos,
MachineBasicBlock &MBBCommon) {
MachineBasicBlock *MBB = MBBIStartPos->getParent();
// Note CommonTailLen does not necessarily matches the size of
// the common BB nor all its instructions because of debug
// instructions differences.
unsigned CommonTailLen = 0;
for (auto E = MBB->end(); MBBIStartPos != E; ++MBBIStartPos)
++CommonTailLen;
MachineBasicBlock::reverse_iterator MBBI = MBB->rbegin();
MachineBasicBlock::reverse_iterator MBBIE = MBB->rend();
MachineBasicBlock::reverse_iterator MBBICommon = MBBCommon.rbegin();
MachineBasicBlock::reverse_iterator MBBIECommon = MBBCommon.rend();
while (CommonTailLen--) {
assert(MBBI != MBBIE && "Reached BB end within common tail length!");
(void)MBBIE;
if (MBBI->isDirective()) {
++MBBI;
continue;
}
while ((MBBICommon != MBBIECommon) && MBBICommon->isDirective())
++MBBICommon;
assert(MBBICommon != MBBIECommon &&
"Reached BB end within common tail length!");
assert(MBBICommon->isIdenticalTo(*MBBI) && "Expected matching MIIs!");
// Merge MMOs from memory operations in the common block.
if (MBBICommon->mayLoad() || MBBICommon->mayStore())
MBBICommon->setMemRefs(MBBICommon->mergeMemRefsWith(*MBBI));
// Drop undef flags if they aren't present in all merged instructions.
for (unsigned I = 0, E = MBBICommon->getNumOperands(); I != E; ++I) {
MachineOperand &MO = MBBICommon->getOperand(I);
if (MO.isReg() && MO.isUndef()) {
const MachineOperand &OtherMO = MBBI->getOperand(I);
if (!OtherMO.isUndef())
MO.setIsUndef(false);
}
}
++MBBI;
++MBBICommon;
}
}
// See if any of the blocks in MergePotentials (which all have SuccBB as a
// successor, or all have no successor if it is null) can be tail-merged.
// If there is a successor, any blocks in MergePotentials that are not
// tail-merged and are not immediately before Succ must have an unconditional
// branch to Succ added (but the predecessor/successor lists need no
// adjustment). The lone predecessor of Succ that falls through into Succ,
// if any, is given in PredBB.
// MinCommonTailLength - Except for the special cases below, tail-merge if
// there are at least this many instructions in common.
bool BranchFolder::TryTailMergeBlocks(MachineBasicBlock *SuccBB,
MachineBasicBlock *PredBB,
unsigned MinCommonTailLength) {
bool MadeChange = false;
DEBUG(dbgs() << "\nTryTailMergeBlocks: ";
for (unsigned i = 0, e = MergePotentials.size(); i != e; ++i)
dbgs() << "BB#" << MergePotentials[i].getBlock()->getNumber()
<< (i == e-1 ? "" : ", ");
dbgs() << "\n";
if (SuccBB) {
dbgs() << " with successor BB#" << SuccBB->getNumber() << '\n';
if (PredBB)
dbgs() << " which has fall-through from BB#"
<< PredBB->getNumber() << "\n";
}
dbgs() << "Looking for common tails of at least "
<< MinCommonTailLength << " instruction"
<< (MinCommonTailLength == 1 ? "" : "s") << '\n';
);
// Sort by hash value so that blocks with identical end sequences sort
// together.
array_pod_sort(MergePotentials.begin(), MergePotentials.end());
// Walk through equivalence sets looking for actual exact matches.
while (MergePotentials.size() > 1) {
unsigned CurHash = MergePotentials.back().getHash();
// Build SameTails, identifying the set of blocks with this hash code
// and with the maximum number of instructions in common.
unsigned maxCommonTailLength = ComputeSameTails(CurHash,
MinCommonTailLength,
SuccBB, PredBB);
// If we didn't find any pair that has at least MinCommonTailLength
// instructions in common, remove all blocks with this hash code and retry.
if (SameTails.empty()) {
RemoveBlocksWithHash(CurHash, SuccBB, PredBB);
continue;
}
// If one of the blocks is the entire common tail (and not the entry
// block, which we can't jump to), we can treat all blocks with this same
// tail at once. Use PredBB if that is one of the possibilities, as that
// will not introduce any extra branches.
MachineBasicBlock *EntryBB =
&MergePotentials.front().getBlock()->getParent()->front();
unsigned commonTailIndex = SameTails.size();
// If there are two blocks, check to see if one can be made to fall through
// into the other.
if (SameTails.size() == 2 &&
SameTails[0].getBlock()->isLayoutSuccessor(SameTails[1].getBlock()) &&
SameTails[1].tailIsWholeBlock())
commonTailIndex = 1;
else if (SameTails.size() == 2 &&
SameTails[1].getBlock()->isLayoutSuccessor(
SameTails[0].getBlock()) &&
SameTails[0].tailIsWholeBlock())
commonTailIndex = 0;
else {
// Otherwise just pick one, favoring the fall-through predecessor if
// there is one.
for (unsigned i = 0, e = SameTails.size(); i != e; ++i) {
MachineBasicBlock *MBB = SameTails[i].getBlock();
if (MBB == EntryBB && SameTails[i].tailIsWholeBlock())
continue;
if (MBB == PredBB) {
commonTailIndex = i;
break;
}
if (SameTails[i].tailIsWholeBlock())
commonTailIndex = i;
}
}
if (commonTailIndex == SameTails.size() ||
(SameTails[commonTailIndex].getBlock() == PredBB &&
!SameTails[commonTailIndex].tailIsWholeBlock())) {
// None of the blocks consist entirely of the common tail.
// Split a block so that one does.
if (!CreateCommonTailOnlyBlock(PredBB, SuccBB,
maxCommonTailLength, commonTailIndex)) {
RemoveBlocksWithHash(CurHash, SuccBB, PredBB);
continue;
}
}
MachineBasicBlock *MBB = SameTails[commonTailIndex].getBlock();
// Recompute common tail MBB's edge weights and block frequency.
setCommonTailEdgeWeights(*MBB);
// Merge debug locations across identical instructions for common tail.
MergeCommonTailDebugLocs(commonTailIndex);
// MBB is common tail. Adjust all other BB's to jump to this one.
// Traversal must be forwards so erases work.
DEBUG(dbgs() << "\nUsing common tail in BB#" << MBB->getNumber()
<< " for ");
for (unsigned int i=0, e = SameTails.size(); i != e; ++i) {
if (commonTailIndex == i)
continue;
DEBUG(dbgs() << "BB#" << SameTails[i].getBlock()->getNumber()
<< (i == e-1 ? "" : ", "));
// Merge operations (MMOs, undef flags)
mergeOperations(SameTails[i].getTailStartPos(), *MBB);
// Hack the end off BB i, making it jump to BB commonTailIndex instead.
ReplaceTailWithBranchTo(SameTails[i].getTailStartPos(), MBB);
// Recalculate CFI info for BB. Use existing incoming cfa offset and
// register.
SameTails[i].getBlock()->recalculateCFIInfo(true);
// BB i is no longer a predecessor of SuccBB; remove it from the worklist.
MergePotentials.erase(SameTails[i].getMPIter());
}
DEBUG(dbgs() << "\n");
// We leave commonTailIndex in the worklist in case there are other blocks
// that match it with a smaller number of instructions.
MadeChange = true;
}
return MadeChange;
}
bool BranchFolder::TailMergeBlocks(MachineFunction &MF) {
bool MadeChange = false;
if (!EnableTailMerge) return MadeChange;
// First find blocks with no successors.
// Block placement does not create new tail merging opportunities for these
// blocks.
if (!AfterBlockPlacement) {
MergePotentials.clear();
for (MachineBasicBlock &MBB : MF) {
if (MergePotentials.size() == TailMergeThreshold)
break;
if (!TriedMerging.count(&MBB) && MBB.succ_empty())
MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(MBB), &MBB));
}
// If this is a large problem, avoid visiting the same basic blocks
// multiple times.
if (MergePotentials.size() == TailMergeThreshold)
for (unsigned i = 0, e = MergePotentials.size(); i != e; ++i)
TriedMerging.insert(MergePotentials[i].getBlock());
// See if we can do any tail merging on those.
if (MergePotentials.size() >= 2)
MadeChange |= TryTailMergeBlocks(nullptr, nullptr, MinCommonTailLength);
}
// Look at blocks (IBB) with multiple predecessors (PBB).
// We change each predecessor to a canonical form, by
// (1) temporarily removing any unconditional branch from the predecessor
// to IBB, and
// (2) alter conditional branches so they branch to the other block
// not IBB; this may require adding back an unconditional branch to IBB
// later, where there wasn't one coming in. E.g.
// Bcc IBB
// fallthrough to QBB
// here becomes
// Bncc QBB
// with a conceptual B to IBB after that, which never actually exists.
// With those changes, we see whether the predecessors' tails match,
// and merge them if so. We change things out of canonical form and
// back to the way they were later in the process. (OptimizeBranches
// would undo some of this, but we can't use it, because we'd get into
// a compile-time infinite loop repeatedly doing and undoing the same
// transformations.)
for (MachineFunction::iterator I = std::next(MF.begin()), E = MF.end();
I != E; ++I) {
if (I->pred_size() < 2) continue;
SmallPtrSet<MachineBasicBlock *, 8> UniquePreds;
MachineBasicBlock *IBB = &*I;
MachineBasicBlock *PredBB = &*std::prev(I);
MergePotentials.clear();
MachineLoop *ML;
// Bail if merging after placement and IBB is the loop header because
// -- If merging predecessors that belong to the same loop as IBB, the
// common tail of merged predecessors may become the loop top if block
// placement is called again and the predecessors may branch to this common
// tail and require more branches. This can be relaxed if
// MachineBlockPlacement::findBestLoopTop is more flexible.
// --If merging predecessors that do not belong to the same loop as IBB, the
// loop info of IBB's loop and the other loops may be affected. Calling the
// block placement again may make big change to the layout and eliminate the
// reason to do tail merging here.
if (AfterBlockPlacement && MLI) {
ML = MLI->getLoopFor(IBB);
if (ML && IBB == ML->getHeader())
continue;
}
for (MachineBasicBlock *PBB : I->predecessors()) {
if (MergePotentials.size() == TailMergeThreshold)
break;
if (TriedMerging.count(PBB))
continue;
// Skip blocks that loop to themselves, can't tail merge these.
if (PBB == IBB)
continue;
// Visit each predecessor only once.
if (!UniquePreds.insert(PBB).second)
continue;
// Skip blocks which may jump to a landing pad. Can't tail merge these.
if (PBB->hasEHPadSuccessor())
continue;
// After block placement, only consider predecessors that belong to the
// same loop as IBB. The reason is the same as above when skipping loop
// header.
if (AfterBlockPlacement && MLI)
if (ML != MLI->getLoopFor(PBB))
continue;
MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
if (!TII->analyzeBranch(*PBB, TBB, FBB, Cond, true)) {
// Failing case: IBB is the target of a cbr, and we cannot reverse the
// branch.
SmallVector<MachineOperand, 4> NewCond(Cond);
if (!Cond.empty() && TBB == IBB) {
if (TII->reverseBranchCondition(NewCond))
continue;
// This is the QBB case described above
if (!FBB) {
auto Next = ++PBB->getIterator();
if (Next != MF.end())
FBB = &*Next;
}
}
// Failing case: the only way IBB can be reached from PBB is via
// exception handling. Happens for landing pads. Would be nice to have
// a bit in the edge so we didn't have to do all this.
if (IBB->isEHPad()) {
MachineFunction::iterator IP = ++PBB->getIterator();
MachineBasicBlock *PredNextBB = nullptr;
if (IP != MF.end())
PredNextBB = &*IP;
if (!TBB) {
if (IBB != PredNextBB) // fallthrough
continue;
} else if (FBB) {
if (TBB != IBB && FBB != IBB) // cbr then ubr
continue;
} else if (Cond.empty()) {
if (TBB != IBB) // ubr
continue;
} else {
if (TBB != IBB && IBB != PredNextBB) // cbr
continue;
}
}
// Remove the unconditional branch at the end, if any.
if (TBB && (Cond.empty() || FBB)) {
DebugLoc dl = PBB->findBranchDebugLoc();
TII->removeBranch(*PBB);
if (!Cond.empty())
// reinsert conditional branch only, for now
TII->insertBranch(*PBB, (TBB == IBB) ? FBB : TBB, nullptr,
NewCond, dl);
}
MergePotentials.push_back(MergePotentialsElt(HashEndOfMBB(*PBB), PBB));
}
}
// If this is a large problem, avoid visiting the same basic blocks multiple
// times.
if (MergePotentials.size() == TailMergeThreshold)
for (unsigned i = 0, e = MergePotentials.size(); i != e; ++i)
TriedMerging.insert(MergePotentials[i].getBlock());
if (MergePotentials.size() >= 2)
MadeChange |= TryTailMergeBlocks(IBB, PredBB, MinCommonTailLength);
// Reinsert an unconditional branch if needed. The 1 below can occur as a
// result of removing blocks in TryTailMergeBlocks.
PredBB = &*std::prev(I); // this may have been changed in TryTailMergeBlocks
if (MergePotentials.size() == 1 &&
MergePotentials.begin()->getBlock() != PredBB)
FixTail(MergePotentials.begin()->getBlock(), IBB, TII);
}
return MadeChange;
}
void BranchFolder::setCommonTailEdgeWeights(MachineBasicBlock &TailMBB) {
SmallVector<BlockFrequency, 2> EdgeFreqLs(TailMBB.succ_size());
BlockFrequency AccumulatedMBBFreq;
// Aggregate edge frequency of successor edge j:
// edgeFreq(j) = sum (freq(bb) * edgeProb(bb, j)),
// where bb is a basic block that is in SameTails.
for (const auto &Src : SameTails) {
const MachineBasicBlock *SrcMBB = Src.getBlock();
BlockFrequency BlockFreq = MBBFreqInfo.getBlockFreq(SrcMBB);
AccumulatedMBBFreq += BlockFreq;
// It is not necessary to recompute edge weights if TailBB has less than two
// successors.
if (TailMBB.succ_size() <= 1)
continue;
auto EdgeFreq = EdgeFreqLs.begin();
for (auto SuccI = TailMBB.succ_begin(), SuccE = TailMBB.succ_end();
SuccI != SuccE; ++SuccI, ++EdgeFreq)
*EdgeFreq += BlockFreq * MBPI.getEdgeProbability(SrcMBB, *SuccI);
}
MBBFreqInfo.setBlockFreq(&TailMBB, AccumulatedMBBFreq);
if (TailMBB.succ_size() <= 1)
return;
auto SumEdgeFreq =
std::accumulate(EdgeFreqLs.begin(), EdgeFreqLs.end(), BlockFrequency(0))
.getFrequency();
auto EdgeFreq = EdgeFreqLs.begin();
if (SumEdgeFreq > 0) {
for (auto SuccI = TailMBB.succ_begin(), SuccE = TailMBB.succ_end();
SuccI != SuccE; ++SuccI, ++EdgeFreq) {
auto Prob = BranchProbability::getBranchProbability(
EdgeFreq->getFrequency(), SumEdgeFreq);
TailMBB.setSuccProbability(SuccI, Prob);
}
}
}
//===----------------------------------------------------------------------===//
// Branch Optimization
//===----------------------------------------------------------------------===//
bool BranchFolder::OptimizeBranches(MachineFunction &MF) {
bool MadeChange = false;
// Make sure blocks are numbered in order
MF.RenumberBlocks();
// Renumbering blocks alters funclet membership, recalculate it.
FuncletMembership = getFuncletMembership(MF);
for (MachineFunction::iterator I = std::next(MF.begin()), E = MF.end();
I != E; ) {
MachineBasicBlock *MBB = &*I++;
MadeChange |= OptimizeBlock(MBB);
// If it is dead, remove it.
if (MBB->pred_empty()) {
RemoveDeadBlock(MBB);
MadeChange = true;
++NumDeadBlocks;
}
}
return MadeChange;
}
// Blocks should be considered empty if they contain only debug info;
// else the debug info would affect codegen.
static bool IsEmptyBlock(MachineBasicBlock *MBB) {
return MBB->getFirstNonDebugInstr() == MBB->end();
}
// Blocks with only debug info and branches should be considered the same
// as blocks with only branches.
static bool IsBranchOnlyBlock(MachineBasicBlock *MBB) {
MachineBasicBlock::iterator I = MBB->getFirstNonDebugInstr();
assert(I != MBB->end() && "empty block!");
return I->isBranch();
}
/// IsBetterFallthrough - Return true if it would be clearly better to
/// fall-through to MBB1 than to fall through into MBB2. This has to return
/// a strict ordering, returning true for both (MBB1,MBB2) and (MBB2,MBB1) will
/// result in infinite loops.
static bool IsBetterFallthrough(MachineBasicBlock *MBB1,
MachineBasicBlock *MBB2) {
// Right now, we use a simple heuristic. If MBB2 ends with a call, and
// MBB1 doesn't, we prefer to fall through into MBB1. This allows us to
// optimize branches that branch to either a return block or an assert block
// into a fallthrough to the return.
MachineBasicBlock::iterator MBB1I = MBB1->getLastNonDebugInstr();
MachineBasicBlock::iterator MBB2I = MBB2->getLastNonDebugInstr();
if (MBB1I == MBB1->end() || MBB2I == MBB2->end())
return false;
// If there is a clear successor ordering we make sure that one block
// will fall through to the next
if (MBB1->isSuccessor(MBB2)) return true;
if (MBB2->isSuccessor(MBB1)) return false;
return MBB2I->isCall() && !MBB1I->isCall();
}
/// getBranchDebugLoc - Find and return, if any, the DebugLoc of the branch
/// instructions on the block.
static DebugLoc getBranchDebugLoc(MachineBasicBlock &MBB) {
MachineBasicBlock::iterator I = MBB.getLastNonDebugInstr();
if (I != MBB.end() && I->isBranch())
return I->getDebugLoc();
return DebugLoc();
}
bool BranchFolder::OptimizeBlock(MachineBasicBlock *MBB) {
bool MadeChange = false;
MachineFunction &MF = *MBB->getParent();
ReoptimizeBlock:
MachineFunction::iterator FallThrough = MBB->getIterator();
++FallThrough;
// Make sure MBB and FallThrough belong to the same funclet.
bool SameFunclet = true;
if (!FuncletMembership.empty() && FallThrough != MF.end()) {
auto MBBFunclet = FuncletMembership.find(MBB);
assert(MBBFunclet != FuncletMembership.end());
auto FallThroughFunclet = FuncletMembership.find(&*FallThrough);
assert(FallThroughFunclet != FuncletMembership.end());
SameFunclet = MBBFunclet->second == FallThroughFunclet->second;
}
// If this block is empty, make everyone use its fall-through, not the block
// explicitly. Landing pads should not do this since the landing-pad table
// points to this block. Blocks with their addresses taken shouldn't be
// optimized away.
if (IsEmptyBlock(MBB) && !MBB->isEHPad() && !MBB->hasAddressTaken() &&
SameFunclet) {
// Dead block? Leave for cleanup later.
if (MBB->pred_empty()) return MadeChange;
if (FallThrough == MF.end()) {
// TODO: Simplify preds to not branch here if possible!
} else if (FallThrough->isEHPad()) {
// Don't rewrite to a landing pad fallthough. That could lead to the case
// where a BB jumps to more than one landing pad.
// TODO: Is it ever worth rewriting predecessors which don't already
// jump to a landing pad, and so can safely jump to the fallthrough?
} else if (MBB->isSuccessor(&*FallThrough)) {
// Rewrite all predecessors of the old block to go to the fallthrough
// instead.
while (!MBB->pred_empty()) {
MachineBasicBlock *Pred = *(MBB->pred_end()-1);
Pred->ReplaceUsesOfBlockWith(MBB, &*FallThrough);
}
// If MBB was the target of a jump table, update jump tables to go to the
// fallthrough instead.
if (MachineJumpTableInfo *MJTI = MF.getJumpTableInfo())
MJTI->ReplaceMBBInJumpTables(MBB, &*FallThrough);
MadeChange = true;
}
return MadeChange;
}
// Check to see if we can simplify the terminator of the block before this
// one.
MachineBasicBlock &PrevBB = *std::prev(MachineFunction::iterator(MBB));
MachineBasicBlock *PriorTBB = nullptr, *PriorFBB = nullptr;
SmallVector<MachineOperand, 4> PriorCond;
bool PriorUnAnalyzable =
TII->analyzeBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, true);
if (!PriorUnAnalyzable) {
// If the CFG for the prior block has extra edges, remove them.
MadeChange |= PrevBB.CorrectExtraCFGEdges(PriorTBB, PriorFBB,
!PriorCond.empty());
// If the previous branch is conditional and both conditions go to the same
// destination, remove the branch, replacing it with an unconditional one or
// a fall-through.
if (PriorTBB && PriorTBB == PriorFBB) {
DebugLoc dl = getBranchDebugLoc(PrevBB);
TII->removeBranch(PrevBB);
PriorCond.clear();
if (PriorTBB != MBB)
TII->insertBranch(PrevBB, PriorTBB, nullptr, PriorCond, dl);
MadeChange = true;
++NumBranchOpts;
goto ReoptimizeBlock;
}
// If the previous block unconditionally falls through to this block and
// this block has no other predecessors, move the contents of this block
// into the prior block. This doesn't usually happen when SimplifyCFG
// has been used, but it can happen if tail merging splits a fall-through
// predecessor of a block.
// This has to check PrevBB->succ_size() because EH edges are ignored by
// AnalyzeBranch.
if (PriorCond.empty() && !PriorTBB && MBB->pred_size() == 1 &&
PrevBB.succ_size() == 1 &&
!MBB->hasAddressTaken() && !MBB->isEHPad()) {
DEBUG(dbgs() << "\nMerging into block: " << PrevBB
<< "From MBB: " << *MBB);
// Remove redundant DBG_VALUEs first.
if (PrevBB.begin() != PrevBB.end()) {
MachineBasicBlock::iterator PrevBBIter = PrevBB.end();
--PrevBBIter;
MachineBasicBlock::iterator MBBIter = MBB->begin();
// Check if DBG_VALUE at the end of PrevBB is identical to the
// DBG_VALUE at the beginning of MBB.
while (PrevBBIter != PrevBB.begin() && MBBIter != MBB->end()
&& PrevBBIter->isDebugValue() && MBBIter->isDebugValue()) {
if (!MBBIter->isIdenticalTo(*PrevBBIter))
break;
MachineInstr &DuplicateDbg = *MBBIter;
++MBBIter; -- PrevBBIter;
DuplicateDbg.eraseFromParent();
}
}
PrevBB.splice(PrevBB.end(), MBB, MBB->begin(), MBB->end());
PrevBB.removeSuccessor(PrevBB.succ_begin());
assert(PrevBB.succ_empty());
PrevBB.transferSuccessors(MBB);
MadeChange = true;
// Update CFI info for PrevBB.
PrevBB.mergeCFIInfo(MBB);
return MadeChange;
}
// If the previous branch *only* branches to *this* block (conditional or
// not) remove the branch.
if (PriorTBB == MBB && !PriorFBB) {
TII->removeBranch(PrevBB);
MadeChange = true;
++NumBranchOpts;
goto ReoptimizeBlock;
}
// If the prior block branches somewhere else on the condition and here if
// the condition is false, remove the uncond second branch.
if (PriorFBB == MBB) {
DebugLoc dl = getBranchDebugLoc(PrevBB);
TII->removeBranch(PrevBB);
TII->insertBranch(PrevBB, PriorTBB, nullptr, PriorCond, dl);
MadeChange = true;
++NumBranchOpts;
goto ReoptimizeBlock;
}
// If the prior block branches here on true and somewhere else on false, and
// if the branch condition is reversible, reverse the branch to create a
// fall-through.
if (PriorTBB == MBB) {
SmallVector<MachineOperand, 4> NewPriorCond(PriorCond);
if (!TII->reverseBranchCondition(NewPriorCond)) {
DebugLoc dl = getBranchDebugLoc(PrevBB);
TII->removeBranch(PrevBB);
TII->insertBranch(PrevBB, PriorFBB, nullptr, NewPriorCond, dl);
MadeChange = true;
++NumBranchOpts;
goto ReoptimizeBlock;
}
}
// If this block has no successors (e.g. it is a return block or ends with
// a call to a no-return function like abort or __cxa_throw) and if the pred
// falls through into this block, and if it would otherwise fall through
// into the block after this, move this block to the end of the function.
//
// We consider it more likely that execution will stay in the function (e.g.
// due to loops) than it is to exit it. This asserts in loops etc, moving
// the assert condition out of the loop body.
if (MBB->succ_empty() && !PriorCond.empty() && !PriorFBB &&
MachineFunction::iterator(PriorTBB) == FallThrough &&
!MBB->canFallThrough()) {
bool DoTransform = true;
// We have to be careful that the succs of PredBB aren't both no-successor
// blocks. If neither have successors and if PredBB is the second from
// last block in the function, we'd just keep swapping the two blocks for
// last. Only do the swap if one is clearly better to fall through than
// the other.
if (FallThrough == --MF.end() &&
!IsBetterFallthrough(PriorTBB, MBB))
DoTransform = false;
if (DoTransform) {
// Reverse the branch so we will fall through on the previous true cond.
SmallVector<MachineOperand, 4> NewPriorCond(PriorCond);
if (!TII->reverseBranchCondition(NewPriorCond)) {
DEBUG(dbgs() << "\nMoving MBB: " << *MBB
<< "To make fallthrough to: " << *PriorTBB << "\n");
DebugLoc dl = getBranchDebugLoc(PrevBB);
TII->removeBranch(PrevBB);
TII->insertBranch(PrevBB, MBB, nullptr, NewPriorCond, dl);
// Move this block to the end of the function.
MBB->moveAfter(&MF.back());
MadeChange = true;
++NumBranchOpts;
return MadeChange;
}
}
}
}
if (!IsEmptyBlock(MBB) && MBB->pred_size() == 1 &&
MF.getFunction()->optForSize()) {
// Changing "Jcc foo; foo: jmp bar;" into "Jcc bar;" might change the branch
// direction, thereby defeating careful block placement and regressing
// performance. Therefore, only consider this for optsize functions.
MachineInstr &TailCall = *MBB->getFirstNonDebugInstr();
if (TII->isUnconditionalTailCall(TailCall)) {
MachineBasicBlock *Pred = *MBB->pred_begin();
MachineBasicBlock *PredTBB = nullptr, *PredFBB = nullptr;
SmallVector<MachineOperand, 4> PredCond;
bool PredAnalyzable =
!TII->analyzeBranch(*Pred, PredTBB, PredFBB, PredCond, true);
if (PredAnalyzable && !PredCond.empty() && PredTBB == MBB) {
// The predecessor has a conditional branch to this block which consists
// of only a tail call. Try to fold the tail call into the conditional
// branch.
if (TII->canMakeTailCallConditional(PredCond, TailCall)) {
// TODO: It would be nice if analyzeBranch() could provide a pointer
// to the branch insturction so replaceBranchWithTailCall() doesn't
// have to search for it.
TII->replaceBranchWithTailCall(*Pred, PredCond, TailCall);
++NumTailCalls;
Pred->removeSuccessor(MBB);
MadeChange = true;
return MadeChange;
}
}
// If the predecessor is falling through to this block, we could reverse
// the branch condition and fold the tail call into that. However, after
// that we might have to re-arrange the CFG to fall through to the other
// block and there is a high risk of regressing code size rather than
// improving it.
}
}
// Analyze the branch in the current block.
MachineBasicBlock *CurTBB = nullptr, *CurFBB = nullptr;
SmallVector<MachineOperand, 4> CurCond;
bool CurUnAnalyzable =
TII->analyzeBranch(*MBB, CurTBB, CurFBB, CurCond, true);
if (!CurUnAnalyzable) {
// If the CFG for the prior block has extra edges, remove them.
MadeChange |= MBB->CorrectExtraCFGEdges(CurTBB, CurFBB, !CurCond.empty());
// If this is a two-way branch, and the FBB branches to this block, reverse
// the condition so the single-basic-block loop is faster. Instead of:
// Loop: xxx; jcc Out; jmp Loop
// we want:
// Loop: xxx; jncc Loop; jmp Out
if (CurTBB && CurFBB && CurFBB == MBB && CurTBB != MBB) {
SmallVector<MachineOperand, 4> NewCond(CurCond);
if (!TII->reverseBranchCondition(NewCond)) {
DebugLoc dl = getBranchDebugLoc(*MBB);
TII->removeBranch(*MBB);
TII->insertBranch(*MBB, CurFBB, CurTBB, NewCond, dl);
MadeChange = true;
++NumBranchOpts;
goto ReoptimizeBlock;
}
}
// If this branch is the only thing in its block, see if we can forward
// other blocks across it.
if (CurTBB && CurCond.empty() && !CurFBB &&
IsBranchOnlyBlock(MBB) && CurTBB != MBB &&
!MBB->hasAddressTaken() && !MBB->isEHPad()) {
DebugLoc dl = getBranchDebugLoc(*MBB);
// This block may contain just an unconditional branch. Because there can
// be 'non-branch terminators' in the block, try removing the branch and
// then seeing if the block is empty.
TII->removeBranch(*MBB);
// If the only things remaining in the block are debug info, remove these
// as well, so this will behave the same as an empty block in non-debug
// mode.
if (IsEmptyBlock(MBB)) {
// Make the block empty, losing the debug info (we could probably
// improve this in some cases.)
MBB->erase(MBB->begin(), MBB->end());
}
// If this block is just an unconditional branch to CurTBB, we can
// usually completely eliminate the block. The only case we cannot
// completely eliminate the block is when the block before this one
// falls through into MBB and we can't understand the prior block's branch
// condition.
if (MBB->empty()) {
bool PredHasNoFallThrough = !PrevBB.canFallThrough();
if (PredHasNoFallThrough || !PriorUnAnalyzable ||
!PrevBB.isSuccessor(MBB)) {
// If the prior block falls through into us, turn it into an
// explicit branch to us to make updates simpler.
if (!PredHasNoFallThrough && PrevBB.isSuccessor(MBB) &&
PriorTBB != MBB && PriorFBB != MBB) {
if (!PriorTBB) {
assert(PriorCond.empty() && !PriorFBB &&
"Bad branch analysis");
PriorTBB = MBB;
} else {
assert(!PriorFBB && "Machine CFG out of date!");
PriorFBB = MBB;
}
DebugLoc pdl = getBranchDebugLoc(PrevBB);
TII->removeBranch(PrevBB);
TII->insertBranch(PrevBB, PriorTBB, PriorFBB, PriorCond, pdl);
}
// Iterate through all the predecessors, revectoring each in-turn.
size_t PI = 0;
bool DidChange = false;
bool HasBranchToSelf = false;
while(PI != MBB->pred_size()) {
MachineBasicBlock *PMBB = *(MBB->pred_begin() + PI);
if (PMBB == MBB) {
// If this block has an uncond branch to itself, leave it.
++PI;
HasBranchToSelf = true;
} else {
DidChange = true;
PMBB->ReplaceUsesOfBlockWith(MBB, CurTBB);
// If this change resulted in PMBB ending in a conditional
// branch where both conditions go to the same destination,
// change this to an unconditional branch (and fix the CFG).
MachineBasicBlock *NewCurTBB = nullptr, *NewCurFBB = nullptr;
SmallVector<MachineOperand, 4> NewCurCond;
bool NewCurUnAnalyzable = TII->analyzeBranch(
*PMBB, NewCurTBB, NewCurFBB, NewCurCond, true);
if (!NewCurUnAnalyzable && NewCurTBB && NewCurTBB == NewCurFBB) {
DebugLoc pdl = getBranchDebugLoc(*PMBB);
TII->removeBranch(*PMBB);
NewCurCond.clear();
TII->insertBranch(*PMBB, NewCurTBB, nullptr, NewCurCond, pdl);
MadeChange = true;
++NumBranchOpts;
PMBB->CorrectExtraCFGEdges(NewCurTBB, nullptr, false);
}
}
}
// Change any jumptables to go to the new MBB.
if (MachineJumpTableInfo *MJTI = MF.getJumpTableInfo())
MJTI->ReplaceMBBInJumpTables(MBB, CurTBB);
if (DidChange) {
++NumBranchOpts;
MadeChange = true;
if (!HasBranchToSelf) return MadeChange;
}
}
}
// Add the branch back if the block is more than just an uncond branch.
TII->insertBranch(*MBB, CurTBB, nullptr, CurCond, dl);
}
}
// If the prior block doesn't fall through into this block, and if this
// block doesn't fall through into some other block, see if we can find a
// place to move this block where a fall-through will happen.
if (!PrevBB.canFallThrough()) {
// Now we know that there was no fall-through into this block, check to
// see if it has a fall-through into its successor.
bool CurFallsThru = MBB->canFallThrough();
if (!MBB->isEHPad()) {
// Check all the predecessors of this block. If one of them has no fall
// throughs, move this block right after it.
for (MachineBasicBlock *PredBB : MBB->predecessors()) {
// Analyze the branch at the end of the pred.
MachineBasicBlock *PredTBB = nullptr, *PredFBB = nullptr;
SmallVector<MachineOperand, 4> PredCond;
if (PredBB != MBB && !PredBB->canFallThrough() &&
!TII->analyzeBranch(*PredBB, PredTBB, PredFBB, PredCond, true) &&
(!CurFallsThru || !CurTBB || !CurFBB) &&
(!CurFallsThru || MBB->getNumber() >= PredBB->getNumber())) {
// If the current block doesn't fall through, just move it.
// If the current block can fall through and does not end with a
// conditional branch, we need to append an unconditional jump to
// the (current) next block. To avoid a possible compile-time
// infinite loop, move blocks only backward in this case.
// Also, if there are already 2 branches here, we cannot add a third;
// this means we have the case
// Bcc next
// B elsewhere
// next:
if (CurFallsThru) {
MachineBasicBlock *NextBB = &*std::next(MBB->getIterator());
CurCond.clear();
TII->insertBranch(*MBB, NextBB, nullptr, CurCond, DebugLoc());
}
MBB->moveAfter(PredBB);
MadeChange = true;
goto ReoptimizeBlock;
}
}
}
if (!CurFallsThru) {
// Check all successors to see if we can move this block before it.
for (MachineBasicBlock *SuccBB : MBB->successors()) {
// Analyze the branch at the end of the block before the succ.
MachineFunction::iterator SuccPrev = --SuccBB->getIterator();
// If this block doesn't already fall-through to that successor, and if
// the succ doesn't already have a block that can fall through into it,
// and if the successor isn't an EH destination, we can arrange for the
// fallthrough to happen.
if (SuccBB != MBB && &*SuccPrev != MBB &&
!SuccPrev->canFallThrough() && !CurUnAnalyzable &&
!SuccBB->isEHPad()) {
MBB->moveBefore(SuccBB);
MadeChange = true;
goto ReoptimizeBlock;
}
}
// Okay, there is no really great place to put this block. If, however,
// the block before this one would be a fall-through if this block were
// removed, move this block to the end of the function. There is no real
// advantage in "falling through" to an EH block, so we don't want to
// perform this transformation for that case.
//
// Also, Windows EH introduced the possibility of an arbitrary number of
// successors to a given block. The analyzeBranch call does not consider
// exception handling and so we can get in a state where a block
// containing a call is followed by multiple EH blocks that would be
// rotated infinitely at the end of the function if the transformation
// below were performed for EH "FallThrough" blocks. Therefore, even if
// that appears not to be happening anymore, we should assume that it is
// possible and not remove the "!FallThrough()->isEHPad" condition below.
MachineBasicBlock *PrevTBB = nullptr, *PrevFBB = nullptr;
SmallVector<MachineOperand, 4> PrevCond;
if (FallThrough != MF.end() &&
!FallThrough->isEHPad() &&
!TII->analyzeBranch(PrevBB, PrevTBB, PrevFBB, PrevCond, true) &&
PrevBB.isSuccessor(&*FallThrough)) {
MBB->moveAfter(&MF.back());
MadeChange = true;
return MadeChange;
}
}
}
return MadeChange;
}
//===----------------------------------------------------------------------===//
// Hoist Common Code
//===----------------------------------------------------------------------===//
bool BranchFolder::HoistCommonCode(MachineFunction &MF) {
bool MadeChange = false;
for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ) {
MachineBasicBlock *MBB = &*I++;
MadeChange |= HoistCommonCodeInSuccs(MBB);
}
return MadeChange;
}
/// findFalseBlock - BB has a fallthrough. Find its 'false' successor given
/// its 'true' successor.
static MachineBasicBlock *findFalseBlock(MachineBasicBlock *BB,
MachineBasicBlock *TrueBB) {
for (MachineBasicBlock *SuccBB : BB->successors())
if (SuccBB != TrueBB)
return SuccBB;
return nullptr;
}
template <class Container>
static void addRegAndItsAliases(unsigned Reg, const TargetRegisterInfo *TRI,
Container &Set) {
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
Set.insert(*AI);
} else {
Set.insert(Reg);
}
}
/// findHoistingInsertPosAndDeps - Find the location to move common instructions
/// in successors to. The location is usually just before the terminator,
/// however if the terminator is a conditional branch and its previous
/// instruction is the flag setting instruction, the previous instruction is
/// the preferred location. This function also gathers uses and defs of the
/// instructions from the insertion point to the end of the block. The data is
/// used by HoistCommonCodeInSuccs to ensure safety.
static
MachineBasicBlock::iterator findHoistingInsertPosAndDeps(MachineBasicBlock *MBB,
const TargetInstrInfo *TII,
const TargetRegisterInfo *TRI,
SmallSet<unsigned,4> &Uses,
SmallSet<unsigned,4> &Defs) {
MachineBasicBlock::iterator Loc = MBB->getFirstTerminator();
if (!TII->isUnpredicatedTerminator(*Loc))
return MBB->end();
for (const MachineOperand &MO : Loc->operands()) {
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
if (MO.isUse()) {
addRegAndItsAliases(Reg, TRI, Uses);
} else {
if (!MO.isDead())
// Don't try to hoist code in the rare case the terminator defines a
// register that is later used.
return MBB->end();
// If the terminator defines a register, make sure we don't hoist
// the instruction whose def might be clobbered by the terminator.
addRegAndItsAliases(Reg, TRI, Defs);
}
}
if (Uses.empty())
return Loc;
if (Loc == MBB->begin())
return MBB->end();
// The terminator is probably a conditional branch, try not to separate the
// branch from condition setting instruction.
MachineBasicBlock::iterator PI =
skipDebugInstructionsBackward(std::prev(Loc), MBB->begin());
bool IsDef = false;
for (const MachineOperand &MO : PI->operands()) {
// If PI has a regmask operand, it is probably a call. Separate away.
if (MO.isRegMask())
return Loc;
if (!MO.isReg() || MO.isUse())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
if (Uses.count(Reg)) {
IsDef = true;
break;
}
}
if (!IsDef)
// The condition setting instruction is not just before the conditional
// branch.
return Loc;
// Be conservative, don't insert instruction above something that may have
// side-effects. And since it's potentially bad to separate flag setting
// instruction from the conditional branch, just abort the optimization
// completely.
// Also avoid moving code above predicated instruction since it's hard to
// reason about register liveness with predicated instruction.
bool DontMoveAcrossStore = true;
if (!PI->isSafeToMove(nullptr, DontMoveAcrossStore) || TII->isPredicated(*PI))
return MBB->end();
// Find out what registers are live. Note this routine is ignoring other live
// registers which are only used by instructions in successor blocks.
for (const MachineOperand &MO : PI->operands()) {
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
if (MO.isUse()) {
addRegAndItsAliases(Reg, TRI, Uses);
} else {
if (Uses.erase(Reg)) {
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
for (MCSubRegIterator SubRegs(Reg, TRI); SubRegs.isValid(); ++SubRegs)
Uses.erase(*SubRegs); // Use sub-registers to be conservative
}
}
addRegAndItsAliases(Reg, TRI, Defs);
}
}
return PI;
}
bool BranchFolder::HoistCommonCodeInSuccs(MachineBasicBlock *MBB) {
MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
SmallVector<MachineOperand, 4> Cond;
if (TII->analyzeBranch(*MBB, TBB, FBB, Cond, true) || !TBB || Cond.empty())
return false;
if (!FBB) FBB = findFalseBlock(MBB, TBB);
if (!FBB)
// Malformed bcc? True and false blocks are the same?
return false;
// Restrict the optimization to cases where MBB is the only predecessor,
// it is an obvious win.
if (TBB->pred_size() > 1 || FBB->pred_size() > 1)
return false;
// Find a suitable position to hoist the common instructions to. Also figure
// out which registers are used or defined by instructions from the insertion
// point to the end of the block.
SmallSet<unsigned, 4> Uses, Defs;
MachineBasicBlock::iterator Loc =
findHoistingInsertPosAndDeps(MBB, TII, TRI, Uses, Defs);
if (Loc == MBB->end())
return false;
bool HasDups = false;
SmallVector<unsigned, 4> LocalDefs, LocalKills;
SmallSet<unsigned, 4> ActiveDefsSet, AllDefsSet;
MachineBasicBlock::iterator TIB = TBB->begin();
MachineBasicBlock::iterator FIB = FBB->begin();
MachineBasicBlock::iterator TIE = TBB->end();
MachineBasicBlock::iterator FIE = FBB->end();
while (TIB != TIE && FIB != FIE) {
// Skip dbg_value instructions. These do not count.
TIB = skipDebugInstructionsForward(TIB, TIE);
FIB = skipDebugInstructionsForward(FIB, FIE);
if (TIB == TIE || FIB == FIE)
break;
if (!TIB->isIdenticalTo(*FIB, MachineInstr::CheckKillDead))
break;
if (TII->isPredicated(*TIB))
// Hard to reason about register liveness with predicated instruction.
break;
bool IsSafe = true;
for (MachineOperand &MO : TIB->operands()) {
// Don't attempt to hoist instructions with register masks.
if (MO.isRegMask()) {
IsSafe = false;
break;
}
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
if (MO.isDef()) {
if (Uses.count(Reg)) {
// Avoid clobbering a register that's used by the instruction at
// the point of insertion.
IsSafe = false;
break;
}
if (Defs.count(Reg) && !MO.isDead()) {
// Don't hoist the instruction if the def would be clobber by the
// instruction at the point insertion. FIXME: This is overly
// conservative. It should be possible to hoist the instructions
// in BB2 in the following example:
// BB1:
// r1, eflag = op1 r2, r3
// brcc eflag
//
// BB2:
// r1 = op2, ...
// = op3, r1<kill>
IsSafe = false;
break;
}
} else if (!ActiveDefsSet.count(Reg)) {
if (Defs.count(Reg)) {
// Use is defined by the instruction at the point of insertion.
IsSafe = false;
break;
}
if (MO.isKill() && Uses.count(Reg))
// Kills a register that's read by the instruction at the point of
// insertion. Remove the kill marker.
MO.setIsKill(false);
}
}
if (!IsSafe)
break;
bool DontMoveAcrossStore = true;
if (!TIB->isSafeToMove(nullptr, DontMoveAcrossStore))
break;
// Remove kills from ActiveDefsSet, these registers had short live ranges.
for (const MachineOperand &MO : TIB->operands()) {
if (!MO.isReg() || !MO.isUse() || !MO.isKill())
continue;
unsigned Reg = MO.getReg();
if (!Reg)
continue;
if (!AllDefsSet.count(Reg)) {
LocalKills.push_back(Reg);
continue;
}
if (TargetRegisterInfo::isPhysicalRegister(Reg)) {
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
ActiveDefsSet.erase(*AI);
} else {
ActiveDefsSet.erase(Reg);
}
}
// Track local defs so we can update liveins.
for (const MachineOperand &MO : TIB->operands()) {
if (!MO.isReg() || !MO.isDef() || MO.isDead())
continue;
unsigned Reg = MO.getReg();
if (!Reg || TargetRegisterInfo::isVirtualRegister(Reg))
continue;
LocalDefs.push_back(Reg);
addRegAndItsAliases(Reg, TRI, ActiveDefsSet);
addRegAndItsAliases(Reg, TRI, AllDefsSet);
}
HasDups = true;
++TIB;
++FIB;
}
if (!HasDups)
return false;
MBB->splice(Loc, TBB, TBB->begin(), TIB);
FBB->erase(FBB->begin(), FIB);
// Update livein's.
bool ChangedLiveIns = false;
for (unsigned i = 0, e = LocalDefs.size(); i != e; ++i) {
unsigned Def = LocalDefs[i];
if (ActiveDefsSet.count(Def)) {
TBB->addLiveIn(Def);
FBB->addLiveIn(Def);
ChangedLiveIns = true;
}
}
for (unsigned K : LocalKills) {
TBB->removeLiveIn(K);
FBB->removeLiveIn(K);
ChangedLiveIns = true;
}
if (ChangedLiveIns) {
TBB->sortUniqueLiveIns();
FBB->sortUniqueLiveIns();
}
++NumHoist;
return true;
}