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llvm-mirror/lib/IR/SafepointIRVerifier.cpp
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

892 lines
34 KiB
C++

//===-- SafepointIRVerifier.cpp - Verify gc.statepoint invariants ---------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Run a sanity check on the IR to ensure that Safepoints - if they've been
// inserted - were inserted correctly. In particular, look for use of
// non-relocated values after a safepoint. It's primary use is to check the
// correctness of safepoint insertion immediately after insertion, but it can
// also be used to verify that later transforms have not found a way to break
// safepoint semenatics.
//
// In its current form, this verify checks a property which is sufficient, but
// not neccessary for correctness. There are some cases where an unrelocated
// pointer can be used after the safepoint. Consider this example:
//
// a = ...
// b = ...
// (a',b') = safepoint(a,b)
// c = cmp eq a b
// br c, ..., ....
//
// Because it is valid to reorder 'c' above the safepoint, this is legal. In
// practice, this is a somewhat uncommon transform, but CodeGenPrep does create
// idioms like this. The verifier knows about these cases and avoids reporting
// false positives.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/DenseSet.h"
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/SetOperations.h"
#include "llvm/ADT/SetVector.h"
#include "llvm/IR/BasicBlock.h"
#include "llvm/IR/Dominators.h"
#include "llvm/IR/Function.h"
#include "llvm/IR/Instructions.h"
#include "llvm/IR/Intrinsics.h"
#include "llvm/IR/IntrinsicInst.h"
#include "llvm/IR/Module.h"
#include "llvm/IR/Value.h"
#include "llvm/IR/SafepointIRVerifier.h"
#include "llvm/IR/Statepoint.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/raw_ostream.h"
#define DEBUG_TYPE "safepoint-ir-verifier"
using namespace llvm;
/// This option is used for writing test cases. Instead of crashing the program
/// when verification fails, report a message to the console (for FileCheck
/// usage) and continue execution as if nothing happened.
static cl::opt<bool> PrintOnly("safepoint-ir-verifier-print-only",
cl::init(false));
namespace {
/// This CFG Deadness finds dead blocks and edges. Algorithm starts with a set
/// of blocks unreachable from entry then propagates deadness using foldable
/// conditional branches without modifying CFG. So GVN does but it changes CFG
/// by splitting critical edges. In most cases passes rely on SimplifyCFG to
/// clean up dead blocks, but in some cases, like verification or loop passes
/// it's not possible.
class CFGDeadness {
const DominatorTree *DT = nullptr;
SetVector<const BasicBlock *> DeadBlocks;
SetVector<const Use *> DeadEdges; // Contains all dead edges from live blocks.
public:
/// Return the edge that coresponds to the predecessor.
static const Use& getEdge(const_pred_iterator &PredIt) {
auto &PU = PredIt.getUse();
return PU.getUser()->getOperandUse(PU.getOperandNo());
}
/// Return true if there is at least one live edge that corresponds to the
/// basic block InBB listed in the phi node.
bool hasLiveIncomingEdge(const PHINode *PN, const BasicBlock *InBB) const {
assert(!isDeadBlock(InBB) && "block must be live");
const BasicBlock* BB = PN->getParent();
bool Listed = false;
for (const_pred_iterator PredIt(BB), End(BB, true); PredIt != End; ++PredIt) {
if (InBB == *PredIt) {
if (!isDeadEdge(&getEdge(PredIt)))
return true;
Listed = true;
}
}
(void)Listed;
assert(Listed && "basic block is not found among incoming blocks");
return false;
}
bool isDeadBlock(const BasicBlock *BB) const {
return DeadBlocks.count(BB);
}
bool isDeadEdge(const Use *U) const {
assert(dyn_cast<Instruction>(U->getUser())->isTerminator() &&
"edge must be operand of terminator");
assert(cast_or_null<BasicBlock>(U->get()) &&
"edge must refer to basic block");
assert(!isDeadBlock(dyn_cast<Instruction>(U->getUser())->getParent()) &&
"isDeadEdge() must be applied to edge from live block");
return DeadEdges.count(U);
}
bool hasLiveIncomingEdges(const BasicBlock *BB) const {
// Check if all incoming edges are dead.
for (const_pred_iterator PredIt(BB), End(BB, true); PredIt != End; ++PredIt) {
auto &PU = PredIt.getUse();
const Use &U = PU.getUser()->getOperandUse(PU.getOperandNo());
if (!isDeadBlock(*PredIt) && !isDeadEdge(&U))
return true; // Found a live edge.
}
return false;
}
void processFunction(const Function &F, const DominatorTree &DT) {
this->DT = &DT;
// Start with all blocks unreachable from entry.
for (const BasicBlock &BB : F)
if (!DT.isReachableFromEntry(&BB))
DeadBlocks.insert(&BB);
// Top-down walk of the dominator tree
ReversePostOrderTraversal<const Function *> RPOT(&F);
for (const BasicBlock *BB : RPOT) {
const Instruction *TI = BB->getTerminator();
assert(TI && "blocks must be well formed");
// For conditional branches, we can perform simple conditional propagation on
// the condition value itself.
const BranchInst *BI = dyn_cast<BranchInst>(TI);
if (!BI || !BI->isConditional() || !isa<Constant>(BI->getCondition()))
continue;
// If a branch has two identical successors, we cannot declare either dead.
if (BI->getSuccessor(0) == BI->getSuccessor(1))
continue;
ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition());
if (!Cond)
continue;
addDeadEdge(BI->getOperandUse(Cond->getZExtValue() ? 1 : 2));
}
}
protected:
void addDeadBlock(const BasicBlock *BB) {
SmallVector<const BasicBlock *, 4> NewDead;
SmallSetVector<const BasicBlock *, 4> DF;
NewDead.push_back(BB);
while (!NewDead.empty()) {
const BasicBlock *D = NewDead.pop_back_val();
if (isDeadBlock(D))
continue;
// All blocks dominated by D are dead.
SmallVector<BasicBlock *, 8> Dom;
DT->getDescendants(const_cast<BasicBlock*>(D), Dom);
// Do not need to mark all in and out edges dead
// because BB is marked dead and this is enough
// to run further.
DeadBlocks.insert(Dom.begin(), Dom.end());
// Figure out the dominance-frontier(D).
for (BasicBlock *B : Dom)
for (BasicBlock *S : successors(B))
if (!isDeadBlock(S) && !hasLiveIncomingEdges(S))
NewDead.push_back(S);
}
}
void addDeadEdge(const Use &DeadEdge) {
if (!DeadEdges.insert(&DeadEdge))
return;
BasicBlock *BB = cast_or_null<BasicBlock>(DeadEdge.get());
if (hasLiveIncomingEdges(BB))
return;
addDeadBlock(BB);
}
};
} // namespace
static void Verify(const Function &F, const DominatorTree &DT,
const CFGDeadness &CD);
namespace {
struct SafepointIRVerifier : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
SafepointIRVerifier() : FunctionPass(ID) {
initializeSafepointIRVerifierPass(*PassRegistry::getPassRegistry());
}
bool runOnFunction(Function &F) override {
auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
CFGDeadness CD;
CD.processFunction(F, DT);
Verify(F, DT, CD);
return false; // no modifications
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequiredID(DominatorTreeWrapperPass::ID);
AU.setPreservesAll();
}
StringRef getPassName() const override { return "safepoint verifier"; }
};
} // namespace
void llvm::verifySafepointIR(Function &F) {
SafepointIRVerifier pass;
pass.runOnFunction(F);
}
char SafepointIRVerifier::ID = 0;
FunctionPass *llvm::createSafepointIRVerifierPass() {
return new SafepointIRVerifier();
}
INITIALIZE_PASS_BEGIN(SafepointIRVerifier, "verify-safepoint-ir",
"Safepoint IR Verifier", false, false)
INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
INITIALIZE_PASS_END(SafepointIRVerifier, "verify-safepoint-ir",
"Safepoint IR Verifier", false, false)
static bool isGCPointerType(Type *T) {
if (auto *PT = dyn_cast<PointerType>(T))
// For the sake of this example GC, we arbitrarily pick addrspace(1) as our
// GC managed heap. We know that a pointer into this heap needs to be
// updated and that no other pointer does.
return (1 == PT->getAddressSpace());
return false;
}
static bool containsGCPtrType(Type *Ty) {
if (isGCPointerType(Ty))
return true;
if (VectorType *VT = dyn_cast<VectorType>(Ty))
return isGCPointerType(VT->getScalarType());
if (ArrayType *AT = dyn_cast<ArrayType>(Ty))
return containsGCPtrType(AT->getElementType());
if (StructType *ST = dyn_cast<StructType>(Ty))
return llvm::any_of(ST->elements(), containsGCPtrType);
return false;
}
// Debugging aid -- prints a [Begin, End) range of values.
template<typename IteratorTy>
static void PrintValueSet(raw_ostream &OS, IteratorTy Begin, IteratorTy End) {
OS << "[ ";
while (Begin != End) {
OS << **Begin << " ";
++Begin;
}
OS << "]";
}
/// The verifier algorithm is phrased in terms of availability. The set of
/// values "available" at a given point in the control flow graph is the set of
/// correctly relocated value at that point, and is a subset of the set of
/// definitions dominating that point.
using AvailableValueSet = DenseSet<const Value *>;
/// State we compute and track per basic block.
struct BasicBlockState {
// Set of values available coming in, before the phi nodes
AvailableValueSet AvailableIn;
// Set of values available going out
AvailableValueSet AvailableOut;
// AvailableOut minus AvailableIn.
// All elements are Instructions
AvailableValueSet Contribution;
// True if this block contains a safepoint and thus AvailableIn does not
// contribute to AvailableOut.
bool Cleared = false;
};
/// A given derived pointer can have multiple base pointers through phi/selects.
/// This type indicates when the base pointer is exclusively constant
/// (ExclusivelySomeConstant), and if that constant is proven to be exclusively
/// null, we record that as ExclusivelyNull. In all other cases, the BaseType is
/// NonConstant.
enum BaseType {
NonConstant = 1, // Base pointers is not exclusively constant.
ExclusivelyNull,
ExclusivelySomeConstant // Base pointers for a given derived pointer is from a
// set of constants, but they are not exclusively
// null.
};
/// Return the baseType for Val which states whether Val is exclusively
/// derived from constant/null, or not exclusively derived from constant.
/// Val is exclusively derived off a constant base when all operands of phi and
/// selects are derived off a constant base.
static enum BaseType getBaseType(const Value *Val) {
SmallVector<const Value *, 32> Worklist;
DenseSet<const Value *> Visited;
bool isExclusivelyDerivedFromNull = true;
Worklist.push_back(Val);
// Strip through all the bitcasts and geps to get base pointer. Also check for
// the exclusive value when there can be multiple base pointers (through phis
// or selects).
while(!Worklist.empty()) {
const Value *V = Worklist.pop_back_val();
if (!Visited.insert(V).second)
continue;
if (const auto *CI = dyn_cast<CastInst>(V)) {
Worklist.push_back(CI->stripPointerCasts());
continue;
}
if (const auto *GEP = dyn_cast<GetElementPtrInst>(V)) {
Worklist.push_back(GEP->getPointerOperand());
continue;
}
// Push all the incoming values of phi node into the worklist for
// processing.
if (const auto *PN = dyn_cast<PHINode>(V)) {
for (Value *InV: PN->incoming_values())
Worklist.push_back(InV);
continue;
}
if (const auto *SI = dyn_cast<SelectInst>(V)) {
// Push in the true and false values
Worklist.push_back(SI->getTrueValue());
Worklist.push_back(SI->getFalseValue());
continue;
}
if (isa<Constant>(V)) {
// We found at least one base pointer which is non-null, so this derived
// pointer is not exclusively derived from null.
if (V != Constant::getNullValue(V->getType()))
isExclusivelyDerivedFromNull = false;
// Continue processing the remaining values to make sure it's exclusively
// constant.
continue;
}
// At this point, we know that the base pointer is not exclusively
// constant.
return BaseType::NonConstant;
}
// Now, we know that the base pointer is exclusively constant, but we need to
// differentiate between exclusive null constant and non-null constant.
return isExclusivelyDerivedFromNull ? BaseType::ExclusivelyNull
: BaseType::ExclusivelySomeConstant;
}
static bool isNotExclusivelyConstantDerived(const Value *V) {
return getBaseType(V) == BaseType::NonConstant;
}
namespace {
class InstructionVerifier;
/// Builds BasicBlockState for each BB of the function.
/// It can traverse function for verification and provides all required
/// information.
///
/// GC pointer may be in one of three states: relocated, unrelocated and
/// poisoned.
/// Relocated pointer may be used without any restrictions.
/// Unrelocated pointer cannot be dereferenced, passed as argument to any call
/// or returned. Unrelocated pointer may be safely compared against another
/// unrelocated pointer or against a pointer exclusively derived from null.
/// Poisoned pointers are produced when we somehow derive pointer from relocated
/// and unrelocated pointers (e.g. phi, select). This pointers may be safely
/// used in a very limited number of situations. Currently the only way to use
/// it is comparison against constant exclusively derived from null. All
/// limitations arise due to their undefined state: this pointers should be
/// treated as relocated and unrelocated simultaneously.
/// Rules of deriving:
/// R + U = P - that's where the poisoned pointers come from
/// P + X = P
/// U + U = U
/// R + R = R
/// X + C = X
/// Where "+" - any operation that somehow derive pointer, U - unrelocated,
/// R - relocated and P - poisoned, C - constant, X - U or R or P or C or
/// nothing (in case when "+" is unary operation).
/// Deriving of pointers by itself is always safe.
/// NOTE: when we are making decision on the status of instruction's result:
/// a) for phi we need to check status of each input *at the end of
/// corresponding predecessor BB*.
/// b) for other instructions we need to check status of each input *at the
/// current point*.
///
/// FIXME: This works fairly well except one case
/// bb1:
/// p = *some GC-ptr def*
/// p1 = gep p, offset
/// / |
/// / |
/// bb2: |
/// safepoint |
/// \ |
/// \ |
/// bb3:
/// p2 = phi [p, bb2] [p1, bb1]
/// p3 = phi [p, bb2] [p, bb1]
/// here p and p1 is unrelocated
/// p2 and p3 is poisoned (though they shouldn't be)
///
/// This leads to some weird results:
/// cmp eq p, p2 - illegal instruction (false-positive)
/// cmp eq p1, p2 - illegal instruction (false-positive)
/// cmp eq p, p3 - illegal instruction (false-positive)
/// cmp eq p, p1 - ok
/// To fix this we need to introduce conception of generations and be able to
/// check if two values belong to one generation or not. This way p2 will be
/// considered to be unrelocated and no false alarm will happen.
class GCPtrTracker {
const Function &F;
const CFGDeadness &CD;
SpecificBumpPtrAllocator<BasicBlockState> BSAllocator;
DenseMap<const BasicBlock *, BasicBlockState *> BlockMap;
// This set contains defs of unrelocated pointers that are proved to be legal
// and don't need verification.
DenseSet<const Instruction *> ValidUnrelocatedDefs;
// This set contains poisoned defs. They can be safely ignored during
// verification too.
DenseSet<const Value *> PoisonedDefs;
public:
GCPtrTracker(const Function &F, const DominatorTree &DT,
const CFGDeadness &CD);
bool hasLiveIncomingEdge(const PHINode *PN, const BasicBlock *InBB) const {
return CD.hasLiveIncomingEdge(PN, InBB);
}
BasicBlockState *getBasicBlockState(const BasicBlock *BB);
const BasicBlockState *getBasicBlockState(const BasicBlock *BB) const;
bool isValuePoisoned(const Value *V) const { return PoisonedDefs.count(V); }
/// Traverse each BB of the function and call
/// InstructionVerifier::verifyInstruction for each possibly invalid
/// instruction.
/// It destructively modifies GCPtrTracker so it's passed via rvalue reference
/// in order to prohibit further usages of GCPtrTracker as it'll be in
/// inconsistent state.
static void verifyFunction(GCPtrTracker &&Tracker,
InstructionVerifier &Verifier);
/// Returns true for reachable and live blocks.
bool isMapped(const BasicBlock *BB) const {
return BlockMap.find(BB) != BlockMap.end();
}
private:
/// Returns true if the instruction may be safely skipped during verification.
bool instructionMayBeSkipped(const Instruction *I) const;
/// Iterates over all BBs from BlockMap and recalculates AvailableIn/Out for
/// each of them until it converges.
void recalculateBBsStates();
/// Remove from Contribution all defs that legally produce unrelocated
/// pointers and saves them to ValidUnrelocatedDefs.
/// Though Contribution should belong to BBS it is passed separately with
/// different const-modifier in order to emphasize (and guarantee) that only
/// Contribution will be changed.
/// Returns true if Contribution was changed otherwise false.
bool removeValidUnrelocatedDefs(const BasicBlock *BB,
const BasicBlockState *BBS,
AvailableValueSet &Contribution);
/// Gather all the definitions dominating the start of BB into Result. This is
/// simply the defs introduced by every dominating basic block and the
/// function arguments.
void gatherDominatingDefs(const BasicBlock *BB, AvailableValueSet &Result,
const DominatorTree &DT);
/// Compute the AvailableOut set for BB, based on the BasicBlockState BBS,
/// which is the BasicBlockState for BB.
/// ContributionChanged is set when the verifier runs for the first time
/// (in this case Contribution was changed from 'empty' to its initial state)
/// or when Contribution of this BB was changed since last computation.
static void transferBlock(const BasicBlock *BB, BasicBlockState &BBS,
bool ContributionChanged);
/// Model the effect of an instruction on the set of available values.
static void transferInstruction(const Instruction &I, bool &Cleared,
AvailableValueSet &Available);
};
/// It is a visitor for GCPtrTracker::verifyFunction. It decides if the
/// instruction (which uses heap reference) is legal or not, given our safepoint
/// semantics.
class InstructionVerifier {
bool AnyInvalidUses = false;
public:
void verifyInstruction(const GCPtrTracker *Tracker, const Instruction &I,
const AvailableValueSet &AvailableSet);
bool hasAnyInvalidUses() const { return AnyInvalidUses; }
private:
void reportInvalidUse(const Value &V, const Instruction &I);
};
} // end anonymous namespace
GCPtrTracker::GCPtrTracker(const Function &F, const DominatorTree &DT,
const CFGDeadness &CD) : F(F), CD(CD) {
// Calculate Contribution of each live BB.
// Allocate BB states for live blocks.
for (const BasicBlock &BB : F)
if (!CD.isDeadBlock(&BB)) {
BasicBlockState *BBS = new (BSAllocator.Allocate()) BasicBlockState;
for (const auto &I : BB)
transferInstruction(I, BBS->Cleared, BBS->Contribution);
BlockMap[&BB] = BBS;
}
// Initialize AvailableIn/Out sets of each BB using only information about
// dominating BBs.
for (auto &BBI : BlockMap) {
gatherDominatingDefs(BBI.first, BBI.second->AvailableIn, DT);
transferBlock(BBI.first, *BBI.second, true);
}
// Simulate the flow of defs through the CFG and recalculate AvailableIn/Out
// sets of each BB until it converges. If any def is proved to be an
// unrelocated pointer, it will be removed from all BBSs.
recalculateBBsStates();
}
BasicBlockState *GCPtrTracker::getBasicBlockState(const BasicBlock *BB) {
auto it = BlockMap.find(BB);
return it != BlockMap.end() ? it->second : nullptr;
}
const BasicBlockState *GCPtrTracker::getBasicBlockState(
const BasicBlock *BB) const {
return const_cast<GCPtrTracker *>(this)->getBasicBlockState(BB);
}
bool GCPtrTracker::instructionMayBeSkipped(const Instruction *I) const {
// Poisoned defs are skipped since they are always safe by itself by
// definition (for details see comment to this class).
return ValidUnrelocatedDefs.count(I) || PoisonedDefs.count(I);
}
void GCPtrTracker::verifyFunction(GCPtrTracker &&Tracker,
InstructionVerifier &Verifier) {
// We need RPO here to a) report always the first error b) report errors in
// same order from run to run.
ReversePostOrderTraversal<const Function *> RPOT(&Tracker.F);
for (const BasicBlock *BB : RPOT) {
BasicBlockState *BBS = Tracker.getBasicBlockState(BB);
if (!BBS)
continue;
// We destructively modify AvailableIn as we traverse the block instruction
// by instruction.
AvailableValueSet &AvailableSet = BBS->AvailableIn;
for (const Instruction &I : *BB) {
if (Tracker.instructionMayBeSkipped(&I))
continue; // This instruction shouldn't be added to AvailableSet.
Verifier.verifyInstruction(&Tracker, I, AvailableSet);
// Model the effect of current instruction on AvailableSet to keep the set
// relevant at each point of BB.
bool Cleared = false;
transferInstruction(I, Cleared, AvailableSet);
(void)Cleared;
}
}
}
void GCPtrTracker::recalculateBBsStates() {
SetVector<const BasicBlock *> Worklist;
// TODO: This order is suboptimal, it's better to replace it with priority
// queue where priority is RPO number of BB.
for (auto &BBI : BlockMap)
Worklist.insert(BBI.first);
// This loop iterates the AvailableIn/Out sets until it converges.
// The AvailableIn and AvailableOut sets decrease as we iterate.
while (!Worklist.empty()) {
const BasicBlock *BB = Worklist.pop_back_val();
BasicBlockState *BBS = getBasicBlockState(BB);
if (!BBS)
continue; // Ignore dead successors.
size_t OldInCount = BBS->AvailableIn.size();
for (const_pred_iterator PredIt(BB), End(BB, true); PredIt != End; ++PredIt) {
const BasicBlock *PBB = *PredIt;
BasicBlockState *PBBS = getBasicBlockState(PBB);
if (PBBS && !CD.isDeadEdge(&CFGDeadness::getEdge(PredIt)))
set_intersect(BBS->AvailableIn, PBBS->AvailableOut);
}
assert(OldInCount >= BBS->AvailableIn.size() && "invariant!");
bool InputsChanged = OldInCount != BBS->AvailableIn.size();
bool ContributionChanged =
removeValidUnrelocatedDefs(BB, BBS, BBS->Contribution);
if (!InputsChanged && !ContributionChanged)
continue;
size_t OldOutCount = BBS->AvailableOut.size();
transferBlock(BB, *BBS, ContributionChanged);
if (OldOutCount != BBS->AvailableOut.size()) {
assert(OldOutCount > BBS->AvailableOut.size() && "invariant!");
Worklist.insert(succ_begin(BB), succ_end(BB));
}
}
}
bool GCPtrTracker::removeValidUnrelocatedDefs(const BasicBlock *BB,
const BasicBlockState *BBS,
AvailableValueSet &Contribution) {
assert(&BBS->Contribution == &Contribution &&
"Passed Contribution should be from the passed BasicBlockState!");
AvailableValueSet AvailableSet = BBS->AvailableIn;
bool ContributionChanged = false;
// For explanation why instructions are processed this way see
// "Rules of deriving" in the comment to this class.
for (const Instruction &I : *BB) {
bool ValidUnrelocatedPointerDef = false;
bool PoisonedPointerDef = false;
// TODO: `select` instructions should be handled here too.
if (const PHINode *PN = dyn_cast<PHINode>(&I)) {
if (containsGCPtrType(PN->getType())) {
// If both is true, output is poisoned.
bool HasRelocatedInputs = false;
bool HasUnrelocatedInputs = false;
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
const BasicBlock *InBB = PN->getIncomingBlock(i);
if (!isMapped(InBB) ||
!CD.hasLiveIncomingEdge(PN, InBB))
continue; // Skip dead block or dead edge.
const Value *InValue = PN->getIncomingValue(i);
if (isNotExclusivelyConstantDerived(InValue)) {
if (isValuePoisoned(InValue)) {
// If any of inputs is poisoned, output is always poisoned too.
HasRelocatedInputs = true;
HasUnrelocatedInputs = true;
break;
}
if (BlockMap[InBB]->AvailableOut.count(InValue))
HasRelocatedInputs = true;
else
HasUnrelocatedInputs = true;
}
}
if (HasUnrelocatedInputs) {
if (HasRelocatedInputs)
PoisonedPointerDef = true;
else
ValidUnrelocatedPointerDef = true;
}
}
} else if ((isa<GetElementPtrInst>(I) || isa<BitCastInst>(I)) &&
containsGCPtrType(I.getType())) {
// GEP/bitcast of unrelocated pointer is legal by itself but this def
// shouldn't appear in any AvailableSet.
for (const Value *V : I.operands())
if (containsGCPtrType(V->getType()) &&
isNotExclusivelyConstantDerived(V) && !AvailableSet.count(V)) {
if (isValuePoisoned(V))
PoisonedPointerDef = true;
else
ValidUnrelocatedPointerDef = true;
break;
}
}
assert(!(ValidUnrelocatedPointerDef && PoisonedPointerDef) &&
"Value cannot be both unrelocated and poisoned!");
if (ValidUnrelocatedPointerDef) {
// Remove def of unrelocated pointer from Contribution of this BB and
// trigger update of all its successors.
Contribution.erase(&I);
PoisonedDefs.erase(&I);
ValidUnrelocatedDefs.insert(&I);
LLVM_DEBUG(dbgs() << "Removing urelocated " << I
<< " from Contribution of " << BB->getName() << "\n");
ContributionChanged = true;
} else if (PoisonedPointerDef) {
// Mark pointer as poisoned, remove its def from Contribution and trigger
// update of all successors.
Contribution.erase(&I);
PoisonedDefs.insert(&I);
LLVM_DEBUG(dbgs() << "Removing poisoned " << I << " from Contribution of "
<< BB->getName() << "\n");
ContributionChanged = true;
} else {
bool Cleared = false;
transferInstruction(I, Cleared, AvailableSet);
(void)Cleared;
}
}
return ContributionChanged;
}
void GCPtrTracker::gatherDominatingDefs(const BasicBlock *BB,
AvailableValueSet &Result,
const DominatorTree &DT) {
DomTreeNode *DTN = DT[const_cast<BasicBlock *>(BB)];
assert(DTN && "Unreachable blocks are ignored");
while (DTN->getIDom()) {
DTN = DTN->getIDom();
auto BBS = getBasicBlockState(DTN->getBlock());
assert(BBS && "immediate dominator cannot be dead for a live block");
const auto &Defs = BBS->Contribution;
Result.insert(Defs.begin(), Defs.end());
// If this block is 'Cleared', then nothing LiveIn to this block can be
// available after this block completes. Note: This turns out to be
// really important for reducing memory consuption of the initial available
// sets and thus peak memory usage by this verifier.
if (BBS->Cleared)
return;
}
for (const Argument &A : BB->getParent()->args())
if (containsGCPtrType(A.getType()))
Result.insert(&A);
}
void GCPtrTracker::transferBlock(const BasicBlock *BB, BasicBlockState &BBS,
bool ContributionChanged) {
const AvailableValueSet &AvailableIn = BBS.AvailableIn;
AvailableValueSet &AvailableOut = BBS.AvailableOut;
if (BBS.Cleared) {
// AvailableOut will change only when Contribution changed.
if (ContributionChanged)
AvailableOut = BBS.Contribution;
} else {
// Otherwise, we need to reduce the AvailableOut set by things which are no
// longer in our AvailableIn
AvailableValueSet Temp = BBS.Contribution;
set_union(Temp, AvailableIn);
AvailableOut = std::move(Temp);
}
LLVM_DEBUG(dbgs() << "Transfered block " << BB->getName() << " from ";
PrintValueSet(dbgs(), AvailableIn.begin(), AvailableIn.end());
dbgs() << " to ";
PrintValueSet(dbgs(), AvailableOut.begin(), AvailableOut.end());
dbgs() << "\n";);
}
void GCPtrTracker::transferInstruction(const Instruction &I, bool &Cleared,
AvailableValueSet &Available) {
if (isStatepoint(I)) {
Cleared = true;
Available.clear();
} else if (containsGCPtrType(I.getType()))
Available.insert(&I);
}
void InstructionVerifier::verifyInstruction(
const GCPtrTracker *Tracker, const Instruction &I,
const AvailableValueSet &AvailableSet) {
if (const PHINode *PN = dyn_cast<PHINode>(&I)) {
if (containsGCPtrType(PN->getType()))
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i) {
const BasicBlock *InBB = PN->getIncomingBlock(i);
const BasicBlockState *InBBS = Tracker->getBasicBlockState(InBB);
if (!InBBS ||
!Tracker->hasLiveIncomingEdge(PN, InBB))
continue; // Skip dead block or dead edge.
const Value *InValue = PN->getIncomingValue(i);
if (isNotExclusivelyConstantDerived(InValue) &&
!InBBS->AvailableOut.count(InValue))
reportInvalidUse(*InValue, *PN);
}
} else if (isa<CmpInst>(I) &&
containsGCPtrType(I.getOperand(0)->getType())) {
Value *LHS = I.getOperand(0), *RHS = I.getOperand(1);
enum BaseType baseTyLHS = getBaseType(LHS),
baseTyRHS = getBaseType(RHS);
// Returns true if LHS and RHS are unrelocated pointers and they are
// valid unrelocated uses.
auto hasValidUnrelocatedUse = [&AvailableSet, Tracker, baseTyLHS, baseTyRHS,
&LHS, &RHS] () {
// A cmp instruction has valid unrelocated pointer operands only if
// both operands are unrelocated pointers.
// In the comparison between two pointers, if one is an unrelocated
// use, the other *should be* an unrelocated use, for this
// instruction to contain valid unrelocated uses. This unrelocated
// use can be a null constant as well, or another unrelocated
// pointer.
if (AvailableSet.count(LHS) || AvailableSet.count(RHS))
return false;
// Constant pointers (that are not exclusively null) may have
// meaning in different VMs, so we cannot reorder the compare
// against constant pointers before the safepoint. In other words,
// comparison of an unrelocated use against a non-null constant
// maybe invalid.
if ((baseTyLHS == BaseType::ExclusivelySomeConstant &&
baseTyRHS == BaseType::NonConstant) ||
(baseTyLHS == BaseType::NonConstant &&
baseTyRHS == BaseType::ExclusivelySomeConstant))
return false;
// If one of pointers is poisoned and other is not exclusively derived
// from null it is an invalid expression: it produces poisoned result
// and unless we want to track all defs (not only gc pointers) the only
// option is to prohibit such instructions.
if ((Tracker->isValuePoisoned(LHS) && baseTyRHS != ExclusivelyNull) ||
(Tracker->isValuePoisoned(RHS) && baseTyLHS != ExclusivelyNull))
return false;
// All other cases are valid cases enumerated below:
// 1. Comparison between an exclusively derived null pointer and a
// constant base pointer.
// 2. Comparison between an exclusively derived null pointer and a
// non-constant unrelocated base pointer.
// 3. Comparison between 2 unrelocated pointers.
// 4. Comparison between a pointer exclusively derived from null and a
// non-constant poisoned pointer.
return true;
};
if (!hasValidUnrelocatedUse()) {
// Print out all non-constant derived pointers that are unrelocated
// uses, which are invalid.
if (baseTyLHS == BaseType::NonConstant && !AvailableSet.count(LHS))
reportInvalidUse(*LHS, I);
if (baseTyRHS == BaseType::NonConstant && !AvailableSet.count(RHS))
reportInvalidUse(*RHS, I);
}
} else {
for (const Value *V : I.operands())
if (containsGCPtrType(V->getType()) &&
isNotExclusivelyConstantDerived(V) && !AvailableSet.count(V))
reportInvalidUse(*V, I);
}
}
void InstructionVerifier::reportInvalidUse(const Value &V,
const Instruction &I) {
errs() << "Illegal use of unrelocated value found!\n";
errs() << "Def: " << V << "\n";
errs() << "Use: " << I << "\n";
if (!PrintOnly)
abort();
AnyInvalidUses = true;
}
static void Verify(const Function &F, const DominatorTree &DT,
const CFGDeadness &CD) {
LLVM_DEBUG(dbgs() << "Verifying gc pointers in function: " << F.getName()
<< "\n");
if (PrintOnly)
dbgs() << "Verifying gc pointers in function: " << F.getName() << "\n";
GCPtrTracker Tracker(F, DT, CD);
// We now have all the information we need to decide if the use of a heap
// reference is legal or not, given our safepoint semantics.
InstructionVerifier Verifier;
GCPtrTracker::verifyFunction(std::move(Tracker), Verifier);
if (PrintOnly && !Verifier.hasAnyInvalidUses()) {
dbgs() << "No illegal uses found by SafepointIRVerifier in: " << F.getName()
<< "\n";
}
}