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llvm-mirror/include/llvm/Transforms/Utils/BasicBlockUtils.h
Dan Gohman cdaa08e706 Re-apply r80926, with fixes: keep the domtree informed of new blocks
that get created during loop unswitching, and fix SplitBlockPredecessors'
LCSSA updating code to create new PHIs instead of trying to just move
existing ones.

Also, optimize Loop::verifyLoop, since it gets called a lot. Use
searches on a sorted list of blocks instead of calling the "contains"
function, as is done in other places in the Loop class, since "contains"
does a linear search. Also, don't call verifyLoop from LoopSimplify or
LCSSA, as the PassManager is already calling verifyLoop as part of
LoopInfo's verifyAnalysis.

llvm-svn: 81221
2009-09-08 15:45:00 +00:00

197 lines
8.8 KiB
C++

//===-- Transform/Utils/BasicBlockUtils.h - BasicBlock Utils ----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This family of functions perform manipulations on basic blocks, and
// instructions contained within basic blocks.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_UTILS_BASICBLOCK_H
#define LLVM_TRANSFORMS_UTILS_BASICBLOCK_H
// FIXME: Move to this file: BasicBlock::removePredecessor, BB::splitBasicBlock
#include "llvm/BasicBlock.h"
#include "llvm/Support/CFG.h"
namespace llvm {
class Instruction;
class Pass;
class AliasAnalysis;
/// DeleteDeadBlock - Delete the specified block, which must have no
/// predecessors.
void DeleteDeadBlock(BasicBlock *BB);
/// FoldSingleEntryPHINodes - We know that BB has one predecessor. If there are
/// any single-entry PHI nodes in it, fold them away. This handles the case
/// when all entries to the PHI nodes in a block are guaranteed equal, such as
/// when the block has exactly one predecessor.
void FoldSingleEntryPHINodes(BasicBlock *BB);
/// DeleteDeadPHIs - Examine each PHI in the given block and delete it if it
/// is dead. Also recursively delete any operands that become dead as
/// a result. This includes tracing the def-use list from the PHI to see if
/// it is ultimately unused or if it reaches an unused cycle.
void DeleteDeadPHIs(BasicBlock *BB);
/// MergeBlockIntoPredecessor - Attempts to merge a block into its predecessor,
/// if possible. The return value indicates success or failure.
bool MergeBlockIntoPredecessor(BasicBlock* BB, Pass* P = 0);
// ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
// with a value, then remove and delete the original instruction.
//
void ReplaceInstWithValue(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Value *V);
// ReplaceInstWithInst - Replace the instruction specified by BI with the
// instruction specified by I. The original instruction is deleted and BI is
// updated to point to the new instruction.
//
void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Instruction *I);
// ReplaceInstWithInst - Replace the instruction specified by From with the
// instruction specified by To.
//
void ReplaceInstWithInst(Instruction *From, Instruction *To);
/// CopyPrecedingStopPoint - If I is immediately preceded by a StopPoint,
/// make a copy of the stoppoint before InsertPos (presumably before copying
/// or moving I).
void CopyPrecedingStopPoint(Instruction *I, BasicBlock::iterator InsertPos);
/// FindAvailableLoadedValue - Scan the ScanBB block backwards (starting at the
/// instruction before ScanFrom) checking to see if we have the value at the
/// memory address *Ptr locally available within a small number of instructions.
/// If the value is available, return it.
///
/// If not, return the iterator for the last validated instruction that the
/// value would be live through. If we scanned the entire block and didn't find
/// something that invalidates *Ptr or provides it, ScanFrom would be left at
/// begin() and this returns null. ScanFrom could also be left
///
/// MaxInstsToScan specifies the maximum instructions to scan in the block. If
/// it is set to 0, it will scan the whole block. You can also optionally
/// specify an alias analysis implementation, which makes this more precise.
Value *FindAvailableLoadedValue(Value *Ptr, BasicBlock *ScanBB,
BasicBlock::iterator &ScanFrom,
unsigned MaxInstsToScan = 6,
AliasAnalysis *AA = 0);
/// FindFunctionBackedges - Analyze the specified function to find all of the
/// loop backedges in the function and return them. This is a relatively cheap
/// (compared to computing dominators and loop info) analysis.
///
/// The output is added to Result, as pairs of <from,to> edge info.
void FindFunctionBackedges(const Function &F,
SmallVectorImpl<std::pair<const BasicBlock*,const BasicBlock*> > &Result);
// RemoveSuccessor - Change the specified terminator instruction such that its
// successor #SuccNum no longer exists. Because this reduces the outgoing
// degree of the current basic block, the actual terminator instruction itself
// may have to be changed. In the case where the last successor of the block is
// deleted, a return instruction is inserted in its place which can cause a
// suprising change in program behavior if it is not expected.
//
void RemoveSuccessor(TerminatorInst *TI, unsigned SuccNum);
/// isCriticalEdge - Return true if the specified edge is a critical edge.
/// Critical edges are edges from a block with multiple successors to a block
/// with multiple predecessors.
///
bool isCriticalEdge(const TerminatorInst *TI, unsigned SuccNum,
bool AllowIdenticalEdges = false);
/// SplitCriticalEdge - If this edge is a critical edge, insert a new node to
/// split the critical edge. This will update DominatorTree and
/// DominatorFrontier information if it is available, thus calling this pass
/// will not invalidate either of them. This returns true if the edge was split,
/// false otherwise.
///
/// If MergeIdenticalEdges is true (not the default), *all* edges from TI to the
/// specified successor will be merged into the same critical edge block.
/// This is most commonly interesting with switch instructions, which may
/// have many edges to any one destination. This ensures that all edges to that
/// dest go to one block instead of each going to a different block, but isn't
/// the standard definition of a "critical edge".
///
BasicBlock *SplitCriticalEdge(TerminatorInst *TI, unsigned SuccNum,
Pass *P = 0, bool MergeIdenticalEdges = false);
inline BasicBlock *SplitCriticalEdge(BasicBlock *BB, succ_iterator SI, Pass *P = 0) {
return SplitCriticalEdge(BB->getTerminator(), SI.getSuccessorIndex(), P);
}
/// SplitCriticalEdge - If the edge from *PI to BB is not critical, return
/// false. Otherwise, split all edges between the two blocks and return true.
/// This updates all of the same analyses as the other SplitCriticalEdge
/// function. If P is specified, it updates the analyses
/// described above.
inline bool SplitCriticalEdge(BasicBlock *Succ, pred_iterator PI, Pass *P = 0) {
bool MadeChange = false;
TerminatorInst *TI = (*PI)->getTerminator();
for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i)
if (TI->getSuccessor(i) == Succ)
MadeChange |= !!SplitCriticalEdge(TI, i, P);
return MadeChange;
}
/// SplitCriticalEdge - If an edge from Src to Dst is critical, split the edge
/// and return true, otherwise return false. This method requires that there be
/// an edge between the two blocks. If P is specified, it updates the analyses
/// described above.
inline BasicBlock *SplitCriticalEdge(BasicBlock *Src, BasicBlock *Dst,
Pass *P = 0,
bool MergeIdenticalEdges = false) {
TerminatorInst *TI = Src->getTerminator();
unsigned i = 0;
while (1) {
assert(i != TI->getNumSuccessors() && "Edge doesn't exist!");
if (TI->getSuccessor(i) == Dst)
return SplitCriticalEdge(TI, i, P, MergeIdenticalEdges);
++i;
}
}
/// SplitEdge - Split the edge connecting specified block. Pass P must
/// not be NULL.
BasicBlock *SplitEdge(BasicBlock *From, BasicBlock *To, Pass *P);
/// SplitBlock - Split the specified block at the specified instruction - every
/// thing before SplitPt stays in Old and everything starting with SplitPt moves
/// to a new block. The two blocks are joined by an unconditional branch and
/// the loop info is updated.
///
BasicBlock *SplitBlock(BasicBlock *Old, Instruction *SplitPt, Pass *P);
/// SplitBlockPredecessors - This method transforms BB by introducing a new
/// basic block into the function, and moving some of the predecessors of BB to
/// be predecessors of the new block. The new predecessors are indicated by the
/// Preds array, which has NumPreds elements in it. The new block is given a
/// suffix of 'Suffix'. This function returns the new block.
///
/// This currently updates the LLVM IR, AliasAnalysis, DominatorTree,
/// DominanceFrontier, LoopInfo, and LCCSA but no other analyses.
/// In particular, it does not preserve LoopSimplify (because it's
/// complicated to handle the case where one of the edges being split
/// is an exit of a loop with other exits).
///
BasicBlock *SplitBlockPredecessors(BasicBlock *BB, BasicBlock *const *Preds,
unsigned NumPreds, const char *Suffix,
Pass *P = 0);
} // End llvm namespace
#endif