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llvm-mirror/lib/Support/Threading.cpp
Chandler Carruth d7aa55c96c [LPM] Reinstate r271781 which reinstated r271652 to replace the
CALL_ONCE_... macro in the legacy pass manager with the new
llvm::call_once facility.

Nothing changed sicne the last attempt in r271781 which I reverted in
r271788. At least one of the failures I saw was spurious, and I want to
make sure the other failures are real before I work around them -- they
appeared to only effect ppc64le and ppc64be.

Original commit message of r271781:
----
[LPM] Reinstate r271652 to replace the CALL_ONCE_... macro in the legacy
pass manager with the new llvm::call_once facility.

This reverts commit r271657 and re-applies r271652 with a fix to
actually work with arguments. In the original version, we just ended up
directly calling std::call_once via ADL because of the std::once_flag
argument. The llvm::call_once never worked with arguments. Now,
llvm::call_once is a variadic template that perfectly forwards
everything. As a part of this it had to move to the header and we use
a generic functor rather than an explict function pointer. It would be
nice to use std::invoke here but we don't have it yet. That means
pointer to members won't work here, but that seems a tolerable
compromise.

I've also tested this by forcing the fallback path, so hopefully it
sticks this time.
----

Original commit message of r271652:
----
[LPM] Replace the CALL_ONCE_... macro in the legacy pass manager with
the new llvm::call_once facility.

This facility matches the standard APIs and when the platform supports
it actually directly uses the standard provided functionality. This is
both more efficient on some platforms and much more TSan friendly.

The only remaining user of the cas_flag and home-rolled atomics is the
fallback implementation of call_once. I have a patch that removes them
entirely, but it needs a Windows patch to land first.

This alone substantially cleans up the macros for the legacy pass
manager, and should subsume some of the work Mehdi was doing to clear
the path for TSan testing of ThinLTO, a really important step to have
reliable upstream testing of ThinLTO in all forms.
----

llvm-svn: 271800
2016-06-04 19:57:55 +00:00

119 lines
3.3 KiB
C++

//===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines helper functions for running LLVM in a multi-threaded
// environment.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/Threading.h"
#include "llvm/Config/config.h"
#include "llvm/Support/Atomic.h"
#include "llvm/Support/Mutex.h"
#include "llvm/Support/thread.h"
#include <cassert>
using namespace llvm;
bool llvm::llvm_is_multithreaded() {
#if LLVM_ENABLE_THREADS != 0
return true;
#else
return false;
#endif
}
#if LLVM_ENABLE_THREADS != 0 && defined(HAVE_PTHREAD_H)
#include <pthread.h>
struct ThreadInfo {
void (*UserFn)(void *);
void *UserData;
};
static void *ExecuteOnThread_Dispatch(void *Arg) {
ThreadInfo *TI = reinterpret_cast<ThreadInfo*>(Arg);
TI->UserFn(TI->UserData);
return nullptr;
}
void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData,
unsigned RequestedStackSize) {
ThreadInfo Info = { Fn, UserData };
pthread_attr_t Attr;
pthread_t Thread;
// Construct the attributes object.
if (::pthread_attr_init(&Attr) != 0)
return;
// Set the requested stack size, if given.
if (RequestedStackSize != 0) {
if (::pthread_attr_setstacksize(&Attr, RequestedStackSize) != 0)
goto error;
}
// Construct and execute the thread.
if (::pthread_create(&Thread, &Attr, ExecuteOnThread_Dispatch, &Info) != 0)
goto error;
// Wait for the thread and clean up.
::pthread_join(Thread, nullptr);
error:
::pthread_attr_destroy(&Attr);
}
#elif LLVM_ENABLE_THREADS!=0 && defined(LLVM_ON_WIN32)
#include "Windows/WindowsSupport.h"
#include <process.h>
// Windows will at times define MemoryFence.
#ifdef MemoryFence
#undef MemoryFence
#endif
struct ThreadInfo {
void (*func)(void*);
void *param;
};
static unsigned __stdcall ThreadCallback(void *param) {
struct ThreadInfo *info = reinterpret_cast<struct ThreadInfo *>(param);
info->func(info->param);
return 0;
}
void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData,
unsigned RequestedStackSize) {
struct ThreadInfo param = { Fn, UserData };
HANDLE hThread = (HANDLE)::_beginthreadex(NULL,
RequestedStackSize, ThreadCallback,
&param, 0, NULL);
if (hThread) {
// We actually don't care whether the wait succeeds or fails, in
// the same way we don't care whether the pthread_join call succeeds
// or fails. There's not much we could do if this were to fail. But
// on success, this call will wait until the thread finishes executing
// before returning.
(void)::WaitForSingleObject(hThread, INFINITE);
::CloseHandle(hThread);
}
}
#else
// Support for non-Win32, non-pthread implementation.
void llvm::llvm_execute_on_thread(void (*Fn)(void*), void *UserData,
unsigned RequestedStackSize) {
(void) RequestedStackSize;
Fn(UserData);
}
#endif