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eb66b33867
I did this a long time ago with a janky python script, but now clang-format has built-in support for this. I fed clang-format every line with a #include and let it re-sort things according to the precise LLVM rules for include ordering baked into clang-format these days. I've reverted a number of files where the results of sorting includes isn't healthy. Either places where we have legacy code relying on particular include ordering (where possible, I'll fix these separately) or where we have particular formatting around #include lines that I didn't want to disturb in this patch. This patch is *entirely* mechanical. If you get merge conflicts or anything, just ignore the changes in this patch and run clang-format over your #include lines in the files. Sorry for any noise here, but it is important to keep these things stable. I was seeing an increasing number of patches with irrelevant re-ordering of #include lines because clang-format was used. This patch at least isolates that churn, makes it easy to skip when resolving conflicts, and gets us to a clean baseline (again). llvm-svn: 304787
183 lines
5.7 KiB
C++
183 lines
5.7 KiB
C++
//===- llvm/Use.h - Definition of the Use class -----------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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/// \file
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///
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/// This defines the Use class. The Use class represents the operand of an
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/// instruction or some other User instance which refers to a Value. The Use
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/// class keeps the "use list" of the referenced value up to date.
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///
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/// Pointer tagging is used to efficiently find the User corresponding to a Use
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/// without having to store a User pointer in every Use. A User is preceded in
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/// memory by all the Uses corresponding to its operands, and the low bits of
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/// one of the fields (Prev) of the Use class are used to encode offsets to be
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/// able to find that User given a pointer to any Use. For details, see:
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///
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/// http://www.llvm.org/docs/ProgrammersManual.html#UserLayout
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_IR_USE_H
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#define LLVM_IR_USE_H
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#include "llvm-c/Types.h"
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#include "llvm/ADT/PointerIntPair.h"
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#include "llvm/Support/CBindingWrapping.h"
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#include "llvm/Support/Compiler.h"
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namespace llvm {
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template <typename> struct simplify_type;
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class User;
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class Value;
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/// \brief A Use represents the edge between a Value definition and its users.
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///
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/// This is notionally a two-dimensional linked list. It supports traversing
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/// all of the uses for a particular value definition. It also supports jumping
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/// directly to the used value when we arrive from the User's operands, and
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/// jumping directly to the User when we arrive from the Value's uses.
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///
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/// The pointer to the used Value is explicit, and the pointer to the User is
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/// implicit. The implicit pointer is found via a waymarking algorithm
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/// described in the programmer's manual:
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///
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/// http://www.llvm.org/docs/ProgrammersManual.html#the-waymarking-algorithm
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///
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/// This is essentially the single most memory intensive object in LLVM because
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/// of the number of uses in the system. At the same time, the constant time
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/// operations it allows are essential to many optimizations having reasonable
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/// time complexity.
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class Use {
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public:
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Use(const Use &U) = delete;
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/// \brief Provide a fast substitute to std::swap<Use>
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/// that also works with less standard-compliant compilers
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void swap(Use &RHS);
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/// Pointer traits for the UserRef PointerIntPair. This ensures we always
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/// use the LSB regardless of pointer alignment on different targets.
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struct UserRefPointerTraits {
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static inline void *getAsVoidPointer(User *P) { return P; }
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static inline User *getFromVoidPointer(void *P) {
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return (User *)P;
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}
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enum { NumLowBitsAvailable = 1 };
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};
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// A type for the word following an array of hung-off Uses in memory, which is
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// a pointer back to their User with the bottom bit set.
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using UserRef = PointerIntPair<User *, 1, unsigned, UserRefPointerTraits>;
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/// Pointer traits for the Prev PointerIntPair. This ensures we always use
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/// the two LSBs regardless of pointer alignment on different targets.
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struct PrevPointerTraits {
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static inline void *getAsVoidPointer(Use **P) { return P; }
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static inline Use **getFromVoidPointer(void *P) {
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return (Use **)P;
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}
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enum { NumLowBitsAvailable = 2 };
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};
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private:
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/// Destructor - Only for zap()
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~Use() {
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if (Val)
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removeFromList();
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}
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enum PrevPtrTag { zeroDigitTag, oneDigitTag, stopTag, fullStopTag };
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/// Constructor
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Use(PrevPtrTag tag) { Prev.setInt(tag); }
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public:
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friend class Value;
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operator Value *() const { return Val; }
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Value *get() const { return Val; }
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/// \brief Returns the User that contains this Use.
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///
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/// For an instruction operand, for example, this will return the
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/// instruction.
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User *getUser() const LLVM_READONLY;
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inline void set(Value *Val);
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inline Value *operator=(Value *RHS);
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inline const Use &operator=(const Use &RHS);
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Value *operator->() { return Val; }
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const Value *operator->() const { return Val; }
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Use *getNext() const { return Next; }
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/// \brief Return the operand # of this use in its User.
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unsigned getOperandNo() const;
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/// \brief Initializes the waymarking tags on an array of Uses.
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///
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/// This sets up the array of Uses such that getUser() can find the User from
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/// any of those Uses.
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static Use *initTags(Use *Start, Use *Stop);
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/// \brief Destroys Use operands when the number of operands of
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/// a User changes.
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static void zap(Use *Start, const Use *Stop, bool del = false);
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private:
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const Use *getImpliedUser() const LLVM_READONLY;
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Value *Val = nullptr;
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Use *Next;
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PointerIntPair<Use **, 2, PrevPtrTag, PrevPointerTraits> Prev;
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void setPrev(Use **NewPrev) { Prev.setPointer(NewPrev); }
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void addToList(Use **List) {
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Next = *List;
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if (Next)
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Next->setPrev(&Next);
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setPrev(List);
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*List = this;
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}
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void removeFromList() {
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Use **StrippedPrev = Prev.getPointer();
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*StrippedPrev = Next;
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if (Next)
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Next->setPrev(StrippedPrev);
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}
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};
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/// \brief Allow clients to treat uses just like values when using
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/// casting operators.
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template <> struct simplify_type<Use> {
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using SimpleType = Value *;
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static SimpleType getSimplifiedValue(Use &Val) { return Val.get(); }
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};
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template <> struct simplify_type<const Use> {
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using SimpleType = /*const*/ Value *;
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static SimpleType getSimplifiedValue(const Use &Val) { return Val.get(); }
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};
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// Create wrappers for C Binding types (see CBindingWrapping.h).
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DEFINE_SIMPLE_CONVERSION_FUNCTIONS(Use, LLVMUseRef)
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} // end namespace llvm
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#endif // LLVM_IR_USE_H
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