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This format is simply a regular object file with the bitcode stored in a section named ".llvmbc", plus any number of other (non-allocated) sections. One immediate use case for this is to accommodate compilation processes which expect the object file to contain metadata in non-allocated sections, such as the ".go_export" section used by some Go compilers [1], although I imagine that in the future we could consider compiling parts of the module (such as large non-inlinable functions) directly into the object file to improve LTO efficiency. [1] http://golang.org/doc/install/gccgo#Imports Differential Revision: http://reviews.llvm.org/D4371 llvm-svn: 218078
12 lines
358 B
LLVM
12 lines
358 B
LLVM
; RUN: llvm-as -o %T/bcsection.bc %s
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; RUN: llvm-mc -I=%T -filetype=obj -o %T/bcsection.bco %p/Inputs/bcsection.s
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; RUN: llvm-nm -no-llvm-bc %T/bcsection.bco | count 0
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; RUN: ld -r -o %T/bcsection.o -plugin %llvmshlibdir/LLVMgold.so %T/bcsection.bco
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; RUN: llvm-nm -no-llvm-bc %T/bcsection.o | FileCheck %s
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; CHECK: main
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define i32 @main() {
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ret i32 0
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}
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