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llvm-mirror/lib/Transforms/Scalar/SimplifyCFG.cpp
Nick Lewycky c2306ff5b4 Fix typo in comment.
llvm-svn: 36873
2007-05-06 13:37:16 +00:00

146 lines
4.7 KiB
C++

//===- SimplifyCFG.cpp - CFG Simplification Pass --------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements dead code elimination and basic block merging.
//
// Specifically, this:
// * removes basic blocks with no predecessors
// * merges a basic block into its predecessor if there is only one and the
// predecessor only has one successor.
// * Eliminates PHI nodes for basic blocks with a single predecessor
// * Eliminates a basic block that only contains an unconditional branch
//
//===----------------------------------------------------------------------===//
#define DEBUG_TYPE "simplifycfg"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/Module.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Pass.h"
#include "llvm/ADT/SmallPtrSet.h"
#include "llvm/ADT/Statistic.h"
using namespace llvm;
STATISTIC(NumSimpl, "Number of blocks simplified");
namespace {
struct VISIBILITY_HIDDEN CFGSimplifyPass : public FunctionPass {
static char ID; // Pass identification, replacement for typeid
CFGSimplifyPass() : FunctionPass((intptr_t)&ID) {}
virtual bool runOnFunction(Function &F);
};
char CFGSimplifyPass::ID = 0;
RegisterPass<CFGSimplifyPass> X("simplifycfg", "Simplify the CFG");
}
// Public interface to the CFGSimplification pass
FunctionPass *llvm::createCFGSimplificationPass() {
return new CFGSimplifyPass();
}
static bool MarkAliveBlocks(BasicBlock *BB,
SmallPtrSet<BasicBlock*, 16> &Reachable) {
std::vector<BasicBlock*> Worklist;
Worklist.push_back(BB);
bool Changed = false;
while (!Worklist.empty()) {
BB = Worklist.back();
Worklist.pop_back();
if (!Reachable.insert(BB))
continue;
// Do a quick scan of the basic block, turning any obviously unreachable
// instructions into LLVM unreachable insts. The instruction combining pass
// canonnicalizes unreachable insts into stores to null or undef.
for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E; ++BBI)
if (StoreInst *SI = dyn_cast<StoreInst>(BBI))
if (isa<ConstantPointerNull>(SI->getOperand(1)) ||
isa<UndefValue>(SI->getOperand(1))) {
// Loop over all of the successors, removing BB's entry from any PHI
// nodes.
for (succ_iterator I = succ_begin(BB), SE = succ_end(BB); I != SE;++I)
(*I)->removePredecessor(BB);
new UnreachableInst(SI);
// All instructions after this are dead.
while (BBI != E) {
if (!BBI->use_empty())
BBI->replaceAllUsesWith(UndefValue::get(BBI->getType()));
BB->getInstList().erase(BBI++);
}
break;
}
Changed |= ConstantFoldTerminator(BB);
for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI)
Worklist.push_back(*SI);
}
return Changed;
}
// It is possible that we may require multiple passes over the code to fully
// simplify the CFG.
//
bool CFGSimplifyPass::runOnFunction(Function &F) {
SmallPtrSet<BasicBlock*, 16> Reachable;
bool Changed = MarkAliveBlocks(F.begin(), Reachable);
// If there are unreachable blocks in the CFG...
if (Reachable.size() != F.size()) {
assert(Reachable.size() < F.size());
NumSimpl += F.size()-Reachable.size();
// Loop over all of the basic blocks that are not reachable, dropping all of
// their internal references...
for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB)
if (!Reachable.count(BB)) {
for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI!=SE; ++SI)
if (Reachable.count(*SI))
(*SI)->removePredecessor(BB);
BB->dropAllReferences();
}
for (Function::iterator I = ++F.begin(); I != F.end();)
if (!Reachable.count(I))
I = F.getBasicBlockList().erase(I);
else
++I;
Changed = true;
}
bool LocalChange = true;
while (LocalChange) {
LocalChange = false;
// Loop over all of the basic blocks (except the first one) and remove them
// if they are unneeded...
//
for (Function::iterator BBIt = ++F.begin(); BBIt != F.end(); ) {
if (SimplifyCFG(BBIt++)) {
LocalChange = true;
++NumSimpl;
}
}
Changed |= LocalChange;
}
return Changed;
}