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llvm-mirror/lib/MCA/Context.cpp
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

65 lines
2.5 KiB
C++

//===---------------------------- Context.cpp -------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
/// \file
///
/// This file defines a class for holding ownership of various simulated
/// hardware units. A Context also provides a utility routine for constructing
/// a default out-of-order pipeline with fetch, dispatch, execute, and retire
/// stages.
///
//===----------------------------------------------------------------------===//
#include "llvm/MCA/Context.h"
#include "llvm/MCA/HardwareUnits/RegisterFile.h"
#include "llvm/MCA/HardwareUnits/RetireControlUnit.h"
#include "llvm/MCA/HardwareUnits/Scheduler.h"
#include "llvm/MCA/Stages/DispatchStage.h"
#include "llvm/MCA/Stages/EntryStage.h"
#include "llvm/MCA/Stages/ExecuteStage.h"
#include "llvm/MCA/Stages/RetireStage.h"
namespace llvm {
namespace mca {
std::unique_ptr<Pipeline>
Context::createDefaultPipeline(const PipelineOptions &Opts, InstrBuilder &IB,
SourceMgr &SrcMgr) {
const MCSchedModel &SM = STI.getSchedModel();
// Create the hardware units defining the backend.
auto RCU = llvm::make_unique<RetireControlUnit>(SM);
auto PRF = llvm::make_unique<RegisterFile>(SM, MRI, Opts.RegisterFileSize);
auto LSU = llvm::make_unique<LSUnit>(SM, Opts.LoadQueueSize,
Opts.StoreQueueSize, Opts.AssumeNoAlias);
auto HWS = llvm::make_unique<Scheduler>(SM, *LSU);
// Create the pipeline stages.
auto Fetch = llvm::make_unique<EntryStage>(SrcMgr);
auto Dispatch = llvm::make_unique<DispatchStage>(STI, MRI, Opts.DispatchWidth,
*RCU, *PRF);
auto Execute = llvm::make_unique<ExecuteStage>(*HWS);
auto Retire = llvm::make_unique<RetireStage>(*RCU, *PRF);
// Pass the ownership of all the hardware units to this Context.
addHardwareUnit(std::move(RCU));
addHardwareUnit(std::move(PRF));
addHardwareUnit(std::move(LSU));
addHardwareUnit(std::move(HWS));
// Build the pipeline.
auto StagePipeline = llvm::make_unique<Pipeline>();
StagePipeline->appendStage(std::move(Fetch));
StagePipeline->appendStage(std::move(Dispatch));
StagePipeline->appendStage(std::move(Execute));
StagePipeline->appendStage(std::move(Retire));
return StagePipeline;
}
} // namespace mca
} // namespace llvm