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8f223c891e
Until now, when a path in a gcno file included a directory, we would emit our .gcov file in that directory, whereas gcov always emits the file in the current directory. In doing so, this implements gcov's strange name-mangling -p flag, which is needed to avoid clobbering files when two with the same name exist in different directories. The path mangling is a bit ugly and only handles unix-like paths, but it's simple, and it doesn't make any guesses as to how it should behave outside of what gcov documents. If we decide this should be cross platform later, we can consider the compatibility implications then. llvm-svn: 200754
80 lines
2.4 KiB
Plaintext
80 lines
2.4 KiB
Plaintext
-: 0:Source:srcdir/./nested_dir/../test.cpp
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-: 0:Graph:test_paths.gcno
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-: 0:Data:test_paths.gcda
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-: 0:Runs:3
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-: 0:Programs:1
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-: 1:#include "test.h"
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-: 2:#include <cstdlib>
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-: 3:
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-: 4:bool on = false;
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-: 5:int len = 42;
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-: 6:double grid[10][10] = {0};
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-: 7:const char * hello = "world";
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-: 8:const char * world = "hello";
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-: 9:
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12884901888: 10:void A::B() {}
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-: 11:
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#####: 12:void useless() {}
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-: 13:
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-: 14:double more_useless() {
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#####: 15: return 0;
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-: 16:}
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-: 17:
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-: 18:int foo() {
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3: 19: on = true;
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3: 20: return 3;
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-: 21:}
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-: 22:
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-: 23:int bar() {
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#####: 24: len--;
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#####: 25: return foo() + 45;
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-: 26:}
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-: 27:
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12: 28:void assign(int ii, int jj) {
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12: 29: grid[ii][jj] = (ii+1) * (jj+1);
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12: 30:}
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-: 31:
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-: 32:void initialize_grid() {
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21: 33: for (int ii = 0; ii < 2; ii++)
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36: 34: for (int jj = 0; jj < 2; jj++)
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18: 35: assign(ii, jj);
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3: 36:}
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-: 37:
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-: 38:int main() {
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3: 39: initialize_grid();
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-: 40:
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3: 41: int a = 2;
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3: 42: on = rand() % 2;
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3: 43: if (on) {
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3: 44: foo();
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3: 45: ++a;
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3: 46: } else {
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#####: 47: bar();
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#####: 48: a += rand();
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-: 49: }
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-: 50:
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66: 51: for (int ii = 0; ii < 10; ++ii) {
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30: 52: switch (rand() % 5) {
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-: 53: case 0:
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6: 54: a += rand();
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6: 55: break;
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-: 56: case 1:
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-: 57: case 2:
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3: 58: a += rand() / rand();
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3: 59: break;
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-: 60: case 3:
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9: 61: a -= rand();
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9: 62: break;
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-: 63: default:
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12: 64: a = -1;
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12: 65: }
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30: 66: }
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-: 67:
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3: 68: A thing;
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25769803782: 69: for (uint64_t ii = 0; ii < 4294967296; ++ii)
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12884901888: 70: thing.B();
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-: 71:
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3: 72: return a + 8 + grid[2][3] + len;
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-: 73: return more_useless();
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-: 74:}
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