1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-10-20 19:42:54 +02:00
llvm-mirror/include/llvm/MC/MCSymbol.h
Rafael Espindola 0c1e31fdaa Use a 32 bit field for the symbol index.
Even 64 ELF uses a 32 bit field to refer to symbols.

llvm-svn: 238704
2015-06-01 00:58:31 +00:00

290 lines
8.8 KiB
C++

//===- MCSymbol.h - Machine Code Symbols ------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the declaration of the MCSymbol class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_MC_MCSYMBOL_H
#define LLVM_MC_MCSYMBOL_H
#include "llvm/ADT/PointerIntPair.h"
#include "llvm/ADT/StringMap.h"
#include "llvm/MC/MCExpr.h"
#include "llvm/Support/Compiler.h"
namespace llvm {
class MCExpr;
class MCSymbol;
class MCFragment;
class MCSection;
class MCContext;
class raw_ostream;
/// MCSymbol - Instances of this class represent a symbol name in the MC file,
/// and MCSymbols are created and uniqued by the MCContext class. MCSymbols
/// should only be constructed with valid names for the object file.
///
/// If the symbol is defined/emitted into the current translation unit, the
/// Section member is set to indicate what section it lives in. Otherwise, if
/// it is a reference to an external entity, it has a null section.
class MCSymbol {
// Special sentinal value for the absolute pseudo section.
//
// FIXME: Use a PointerInt wrapper for this?
static MCSection *AbsolutePseudoSection;
/// Name - The name of the symbol. The referred-to string data is actually
/// held by the StringMap that lives in MCContext.
const StringMapEntry<bool> *Name;
/// The section the symbol is defined in. This is null for undefined symbols,
/// and the special AbsolutePseudoSection value for absolute symbols. If this
/// is a variable symbol, this caches the variable value's section.
mutable MCSection *Section;
/// Value - If non-null, the value for a variable symbol.
const MCExpr *Value;
/// IsTemporary - True if this is an assembler temporary label, which
/// typically does not survive in the .o file's symbol table. Usually
/// "Lfoo" or ".foo".
unsigned IsTemporary : 1;
/// \brief True if this symbol can be redefined.
unsigned IsRedefinable : 1;
/// IsUsed - True if this symbol has been used.
mutable unsigned IsUsed : 1;
mutable bool HasData : 1;
/// Index field, for use by the object file implementation.
mutable uint32_t Index = 0;
/// An expression describing how to calculate the size of a symbol. If a
/// symbol has no size this field will be NULL.
const MCExpr *SymbolSize = nullptr;
union {
/// The offset to apply to the fragment address to form this symbol's value.
uint64_t Offset;
/// The size of the symbol, if it is 'common'.
uint64_t CommonSize;
};
/// The alignment of the symbol, if it is 'common', or -1.
//
// FIXME: Pack this in with other fields?
unsigned CommonAlign = -1U;
/// The Flags field is used by object file implementations to store
/// additional per symbol information which is not easily classified.
mutable uint32_t Flags = 0;
/// The fragment this symbol's value is relative to, if any. Also stores if
/// this symbol is visible outside this translation unit (bit 0) or if it is
/// private extern (bit 1).
mutable PointerIntPair<MCFragment *, 2> Fragment;
private: // MCContext creates and uniques these.
friend class MCExpr;
friend class MCContext;
MCSymbol(const StringMapEntry<bool> *Name, bool isTemporary)
: Name(Name), Section(nullptr), Value(nullptr), IsTemporary(isTemporary),
IsRedefinable(false), IsUsed(false), HasData(false) {
Offset = 0;
}
MCSymbol(const MCSymbol &) = delete;
void operator=(const MCSymbol &) = delete;
MCSection *getSectionPtr() const {
if (Section || !Value)
return Section;
return Section = Value->findAssociatedSection();
}
public:
/// getName - Get the symbol name.
StringRef getName() const { return Name ? Name->first() : ""; }
bool hasData() const { return HasData; }
/// Initialize symbol data.
///
/// Nothing really to do here, but this is enables an assertion that \a
/// MCAssembler::getOrCreateSymbolData() has actually been called before
/// anyone calls \a getData().
void initializeData() const { HasData = true; }
/// \name Accessors
/// @{
/// isTemporary - Check if this is an assembler temporary symbol.
bool isTemporary() const { return IsTemporary; }
/// isUsed - Check if this is used.
bool isUsed() const { return IsUsed; }
void setUsed(bool Value) const { IsUsed = Value; }
/// \brief Check if this symbol is redefinable.
bool isRedefinable() const { return IsRedefinable; }
/// \brief Mark this symbol as redefinable.
void setRedefinable(bool Value) { IsRedefinable = Value; }
/// \brief Prepare this symbol to be redefined.
void redefineIfPossible() {
if (IsRedefinable) {
Value = nullptr;
Section = nullptr;
IsRedefinable = false;
}
}
/// @}
/// \name Associated Sections
/// @{
/// isDefined - Check if this symbol is defined (i.e., it has an address).
///
/// Defined symbols are either absolute or in some section.
bool isDefined() const { return getSectionPtr() != nullptr; }
/// isInSection - Check if this symbol is defined in some section (i.e., it
/// is defined but not absolute).
bool isInSection() const { return isDefined() && !isAbsolute(); }
/// isUndefined - Check if this symbol undefined (i.e., implicitly defined).
bool isUndefined() const { return !isDefined(); }
/// isAbsolute - Check if this is an absolute symbol.
bool isAbsolute() const { return getSectionPtr() == AbsolutePseudoSection; }
/// Get the section associated with a defined, non-absolute symbol.
MCSection &getSection() const {
assert(isInSection() && "Invalid accessor!");
return *getSectionPtr();
}
/// Mark the symbol as defined in the section \p S.
void setSection(MCSection &S) {
assert(!isVariable() && "Cannot set section of variable");
Section = &S;
}
/// setUndefined - Mark the symbol as undefined.
void setUndefined() { Section = nullptr; }
/// @}
/// \name Variable Symbols
/// @{
/// isVariable - Check if this is a variable symbol.
bool isVariable() const { return Value != nullptr; }
/// getVariableValue() - Get the value for variable symbols.
const MCExpr *getVariableValue() const {
assert(isVariable() && "Invalid accessor!");
IsUsed = true;
return Value;
}
void setVariableValue(const MCExpr *Value);
/// @}
/// Get the (implementation defined) index.
uint32_t getIndex() const {
assert(HasData && "Uninitialized symbol data");
return Index;
}
/// Set the (implementation defined) index.
void setIndex(uint32_t Value) const {
assert(HasData && "Uninitialized symbol data");
Index = Value;
}
void setSize(const MCExpr *SS) { SymbolSize = SS; }
const MCExpr *getSize() const { return SymbolSize; }
uint64_t getOffset() const {
assert(!isCommon());
return Offset;
}
void setOffset(uint64_t Value) {
assert(!isCommon());
Offset = Value;
}
/// Return the size of a 'common' symbol.
uint64_t getCommonSize() const {
assert(isCommon() && "Not a 'common' symbol!");
return CommonSize;
}
/// Mark this symbol as being 'common'.
///
/// \param Size - The size of the symbol.
/// \param Align - The alignment of the symbol.
void setCommon(uint64_t Size, unsigned Align) {
assert(getOffset() == 0);
CommonSize = Size;
CommonAlign = Align;
}
/// Return the alignment of a 'common' symbol.
unsigned getCommonAlignment() const {
assert(isCommon() && "Not a 'common' symbol!");
return CommonAlign;
}
/// Is this a 'common' symbol.
bool isCommon() const { return CommonAlign != -1U; }
/// Get the (implementation defined) symbol flags.
uint32_t getFlags() const { return Flags; }
/// Set the (implementation defined) symbol flags.
void setFlags(uint32_t Value) const { Flags = Value; }
/// Modify the flags via a mask
void modifyFlags(uint32_t Value, uint32_t Mask) const {
Flags = (Flags & ~Mask) | Value;
}
MCFragment *getFragment() const { return Fragment.getPointer(); }
void setFragment(MCFragment *Value) const { Fragment.setPointer(Value); }
bool isExternal() const { return Fragment.getInt() & 1; }
void setExternal(bool Value) const {
Fragment.setInt((Fragment.getInt() & ~1) | unsigned(Value));
}
bool isPrivateExtern() const { return Fragment.getInt() & 2; }
void setPrivateExtern(bool Value) {
Fragment.setInt((Fragment.getInt() & ~2) | (unsigned(Value) << 1));
}
/// print - Print the value to the stream \p OS.
void print(raw_ostream &OS) const;
/// dump - Print the value to stderr.
void dump() const;
};
inline raw_ostream &operator<<(raw_ostream &OS, const MCSymbol &Sym) {
Sym.print(OS);
return OS;
}
} // end namespace llvm
#endif