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llvm-mirror/lib/Target/AMDGPU/SIMachineFunctionInfo.cpp
Konstantin Zhuravlyov 82b977316e AMDGPU: Rename isAmdCodeObjectV2 -> isAmdHsaOrMesa
The isAmdCodeObjectV2 is a misleading name which actually checks whether the os
is amdhsa or mesa.

Also add a test to make sure we do not generate old kernel header for code
object v3.

Differential Revision: https://reviews.llvm.org/D52897

llvm-svn: 343813
2018-10-04 21:02:16 +00:00

338 lines
11 KiB
C++

//===- SIMachineFunctionInfo.cpp - SI Machine Function Info ---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
#include "SIMachineFunctionInfo.h"
#include "AMDGPUArgumentUsageInfo.h"
#include "AMDGPUSubtarget.h"
#include "SIRegisterInfo.h"
#include "MCTargetDesc/AMDGPUMCTargetDesc.h"
#include "Utils/AMDGPUBaseInfo.h"
#include "llvm/ADT/Optional.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/IR/CallingConv.h"
#include "llvm/IR/Function.h"
#include <cassert>
#include <vector>
#define MAX_LANES 64
using namespace llvm;
SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF)
: AMDGPUMachineFunction(MF),
PrivateSegmentBuffer(false),
DispatchPtr(false),
QueuePtr(false),
KernargSegmentPtr(false),
DispatchID(false),
FlatScratchInit(false),
WorkGroupIDX(false),
WorkGroupIDY(false),
WorkGroupIDZ(false),
WorkGroupInfo(false),
PrivateSegmentWaveByteOffset(false),
WorkItemIDX(false),
WorkItemIDY(false),
WorkItemIDZ(false),
ImplicitBufferPtr(false),
ImplicitArgPtr(false),
GITPtrHigh(0xffffffff),
HighBitsOf32BitAddress(0) {
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
const Function &F = MF.getFunction();
FlatWorkGroupSizes = ST.getFlatWorkGroupSizes(F);
WavesPerEU = ST.getWavesPerEU(F);
Occupancy = getMaxWavesPerEU();
limitOccupancy(MF);
CallingConv::ID CC = F.getCallingConv();
if (CC == CallingConv::AMDGPU_KERNEL || CC == CallingConv::SPIR_KERNEL) {
if (!F.arg_empty())
KernargSegmentPtr = true;
WorkGroupIDX = true;
WorkItemIDX = true;
} else if (CC == CallingConv::AMDGPU_PS) {
PSInputAddr = AMDGPU::getInitialPSInputAddr(F);
}
if (!isEntryFunction()) {
// Non-entry functions have no special inputs for now, other registers
// required for scratch access.
ScratchRSrcReg = AMDGPU::SGPR0_SGPR1_SGPR2_SGPR3;
ScratchWaveOffsetReg = AMDGPU::SGPR4;
FrameOffsetReg = AMDGPU::SGPR5;
StackPtrOffsetReg = AMDGPU::SGPR32;
ArgInfo.PrivateSegmentBuffer =
ArgDescriptor::createRegister(ScratchRSrcReg);
ArgInfo.PrivateSegmentWaveByteOffset =
ArgDescriptor::createRegister(ScratchWaveOffsetReg);
if (F.hasFnAttribute("amdgpu-implicitarg-ptr"))
ImplicitArgPtr = true;
} else {
if (F.hasFnAttribute("amdgpu-implicitarg-ptr")) {
KernargSegmentPtr = true;
MaxKernArgAlign = std::max(ST.getAlignmentForImplicitArgPtr(),
MaxKernArgAlign);
}
}
if (ST.debuggerEmitPrologue()) {
// Enable everything.
WorkGroupIDX = true;
WorkGroupIDY = true;
WorkGroupIDZ = true;
WorkItemIDX = true;
WorkItemIDY = true;
WorkItemIDZ = true;
} else {
if (F.hasFnAttribute("amdgpu-work-group-id-x"))
WorkGroupIDX = true;
if (F.hasFnAttribute("amdgpu-work-group-id-y"))
WorkGroupIDY = true;
if (F.hasFnAttribute("amdgpu-work-group-id-z"))
WorkGroupIDZ = true;
if (F.hasFnAttribute("amdgpu-work-item-id-x"))
WorkItemIDX = true;
if (F.hasFnAttribute("amdgpu-work-item-id-y"))
WorkItemIDY = true;
if (F.hasFnAttribute("amdgpu-work-item-id-z"))
WorkItemIDZ = true;
}
const MachineFrameInfo &FrameInfo = MF.getFrameInfo();
bool MaySpill = ST.isVGPRSpillingEnabled(F);
bool HasStackObjects = FrameInfo.hasStackObjects();
if (isEntryFunction()) {
// X, XY, and XYZ are the only supported combinations, so make sure Y is
// enabled if Z is.
if (WorkItemIDZ)
WorkItemIDY = true;
if (HasStackObjects || MaySpill) {
PrivateSegmentWaveByteOffset = true;
// HS and GS always have the scratch wave offset in SGPR5 on GFX9.
if (ST.getGeneration() >= AMDGPUSubtarget::GFX9 &&
(CC == CallingConv::AMDGPU_HS || CC == CallingConv::AMDGPU_GS))
ArgInfo.PrivateSegmentWaveByteOffset
= ArgDescriptor::createRegister(AMDGPU::SGPR5);
}
}
bool isAmdHsaOrMesa = ST.isAmdHsaOrMesa(F);
if (isAmdHsaOrMesa) {
if (HasStackObjects || MaySpill)
PrivateSegmentBuffer = true;
if (F.hasFnAttribute("amdgpu-dispatch-ptr"))
DispatchPtr = true;
if (F.hasFnAttribute("amdgpu-queue-ptr"))
QueuePtr = true;
if (F.hasFnAttribute("amdgpu-dispatch-id"))
DispatchID = true;
} else if (ST.isMesaGfxShader(F)) {
if (HasStackObjects || MaySpill)
ImplicitBufferPtr = true;
}
if (F.hasFnAttribute("amdgpu-kernarg-segment-ptr"))
KernargSegmentPtr = true;
if (ST.hasFlatAddressSpace() && isEntryFunction() && isAmdHsaOrMesa) {
// TODO: This could be refined a lot. The attribute is a poor way of
// detecting calls that may require it before argument lowering.
if (HasStackObjects || F.hasFnAttribute("amdgpu-flat-scratch"))
FlatScratchInit = true;
}
Attribute A = F.getFnAttribute("amdgpu-git-ptr-high");
StringRef S = A.getValueAsString();
if (!S.empty())
S.consumeInteger(0, GITPtrHigh);
A = F.getFnAttribute("amdgpu-32bit-address-high-bits");
S = A.getValueAsString();
if (!S.empty())
S.consumeInteger(0, HighBitsOf32BitAddress);
}
void SIMachineFunctionInfo::limitOccupancy(const MachineFunction &MF) {
limitOccupancy(getMaxWavesPerEU());
const GCNSubtarget& ST = MF.getSubtarget<GCNSubtarget>();
limitOccupancy(ST.getOccupancyWithLocalMemSize(getLDSSize(),
MF.getFunction()));
}
unsigned SIMachineFunctionInfo::addPrivateSegmentBuffer(
const SIRegisterInfo &TRI) {
ArgInfo.PrivateSegmentBuffer =
ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_128RegClass));
NumUserSGPRs += 4;
return ArgInfo.PrivateSegmentBuffer.getRegister();
}
unsigned SIMachineFunctionInfo::addDispatchPtr(const SIRegisterInfo &TRI) {
ArgInfo.DispatchPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
NumUserSGPRs += 2;
return ArgInfo.DispatchPtr.getRegister();
}
unsigned SIMachineFunctionInfo::addQueuePtr(const SIRegisterInfo &TRI) {
ArgInfo.QueuePtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
NumUserSGPRs += 2;
return ArgInfo.QueuePtr.getRegister();
}
unsigned SIMachineFunctionInfo::addKernargSegmentPtr(const SIRegisterInfo &TRI) {
ArgInfo.KernargSegmentPtr
= ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
NumUserSGPRs += 2;
return ArgInfo.KernargSegmentPtr.getRegister();
}
unsigned SIMachineFunctionInfo::addDispatchID(const SIRegisterInfo &TRI) {
ArgInfo.DispatchID = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
NumUserSGPRs += 2;
return ArgInfo.DispatchID.getRegister();
}
unsigned SIMachineFunctionInfo::addFlatScratchInit(const SIRegisterInfo &TRI) {
ArgInfo.FlatScratchInit = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
NumUserSGPRs += 2;
return ArgInfo.FlatScratchInit.getRegister();
}
unsigned SIMachineFunctionInfo::addImplicitBufferPtr(const SIRegisterInfo &TRI) {
ArgInfo.ImplicitBufferPtr = ArgDescriptor::createRegister(TRI.getMatchingSuperReg(
getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass));
NumUserSGPRs += 2;
return ArgInfo.ImplicitBufferPtr.getRegister();
}
static bool isCalleeSavedReg(const MCPhysReg *CSRegs, MCPhysReg Reg) {
for (unsigned I = 0; CSRegs[I]; ++I) {
if (CSRegs[I] == Reg)
return true;
}
return false;
}
/// Reserve a slice of a VGPR to support spilling for FrameIndex \p FI.
bool SIMachineFunctionInfo::allocateSGPRSpillToVGPR(MachineFunction &MF,
int FI) {
std::vector<SpilledReg> &SpillLanes = SGPRToVGPRSpills[FI];
// This has already been allocated.
if (!SpillLanes.empty())
return true;
const GCNSubtarget &ST = MF.getSubtarget<GCNSubtarget>();
const SIRegisterInfo *TRI = ST.getRegisterInfo();
MachineFrameInfo &FrameInfo = MF.getFrameInfo();
MachineRegisterInfo &MRI = MF.getRegInfo();
unsigned WaveSize = ST.getWavefrontSize();
unsigned Size = FrameInfo.getObjectSize(FI);
assert(Size >= 4 && Size <= 64 && "invalid sgpr spill size");
assert(TRI->spillSGPRToVGPR() && "not spilling SGPRs to VGPRs");
int NumLanes = Size / 4;
const MCPhysReg *CSRegs = TRI->getCalleeSavedRegs(&MF);
// Make sure to handle the case where a wide SGPR spill may span between two
// VGPRs.
for (int I = 0; I < NumLanes; ++I, ++NumVGPRSpillLanes) {
unsigned LaneVGPR;
unsigned VGPRIndex = (NumVGPRSpillLanes % WaveSize);
if (VGPRIndex == 0) {
LaneVGPR = TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass, MF);
if (LaneVGPR == AMDGPU::NoRegister) {
// We have no VGPRs left for spilling SGPRs. Reset because we will not
// partially spill the SGPR to VGPRs.
SGPRToVGPRSpills.erase(FI);
NumVGPRSpillLanes -= I;
return false;
}
Optional<int> CSRSpillFI;
if ((FrameInfo.hasCalls() || !isEntryFunction()) && CSRegs &&
isCalleeSavedReg(CSRegs, LaneVGPR)) {
CSRSpillFI = FrameInfo.CreateSpillStackObject(4, 4);
}
SpillVGPRs.push_back(SGPRSpillVGPRCSR(LaneVGPR, CSRSpillFI));
// Add this register as live-in to all blocks to avoid machine verifer
// complaining about use of an undefined physical register.
for (MachineBasicBlock &BB : MF)
BB.addLiveIn(LaneVGPR);
} else {
LaneVGPR = SpillVGPRs.back().VGPR;
}
SpillLanes.push_back(SpilledReg(LaneVGPR, VGPRIndex));
}
return true;
}
void SIMachineFunctionInfo::removeSGPRToVGPRFrameIndices(MachineFrameInfo &MFI) {
for (auto &R : SGPRToVGPRSpills)
MFI.RemoveStackObject(R.first);
}
/// \returns VGPR used for \p Dim' work item ID.
unsigned SIMachineFunctionInfo::getWorkItemIDVGPR(unsigned Dim) const {
switch (Dim) {
case 0:
assert(hasWorkItemIDX());
return AMDGPU::VGPR0;
case 1:
assert(hasWorkItemIDY());
return AMDGPU::VGPR1;
case 2:
assert(hasWorkItemIDZ());
return AMDGPU::VGPR2;
}
llvm_unreachable("unexpected dimension");
}
MCPhysReg SIMachineFunctionInfo::getNextUserSGPR() const {
assert(NumSystemSGPRs == 0 && "System SGPRs must be added after user SGPRs");
return AMDGPU::SGPR0 + NumUserSGPRs;
}
MCPhysReg SIMachineFunctionInfo::getNextSystemSGPR() const {
return AMDGPU::SGPR0 + NumUserSGPRs + NumSystemSGPRs;
}