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380e3e814f
If the MOVi operand was renamable, the operands of the expanded instructions are also renamable. Reviewers: thegameg, samparker, zatrazz Reviewed By: thegameg Differential Revision: https://reviews.llvm.org/D70061
103 lines
3.6 KiB
YAML
103 lines
3.6 KiB
YAML
# RUN: llc -run-pass=aarch64-expand-pseudo -mtriple=arm64-apple-darwin -o - %s | FileCheck %s
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# Check that we preserve renamble when expanding MOVi32imm/MOVi64imm.
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#
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---
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# CHECK-LABEL: name: test_i32
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# CHECK-LABEL: bb.0:
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# CHECK-NEXT: $sp = frame-setup SUBXri $sp, 32, 0
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# CHECK-NEXT: renamable $w8 = MOVZWi 4, 0
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# CHECK-NEXT: STRWui killed renamable $w8, $sp, 0
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# CHECK-NEXT: $w8 = MOVZWi 45926, 0
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# CHECK-NEXT: $w8 = MOVKWi $w8, 102, 16
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# CHECK-NEXT: STRWui killed renamable $w8, $sp, 1
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# CHECK-NEXT: renamable $w8 = MOVZWi 10319, 0
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# CHECK-NEXT: renamable $w8 = MOVKWi $w8, 2942, 16
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# CHECK-NEXT: STRWui killed renamable $w8, $sp, 2
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# CHECK-NEXT: renamable $w8 = MOVZWi 30600, 0
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# CHECK-NEXT: renamable $w8 = MOVKWi $w8, 21862, 16
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# CHECK-NEXT: STRWui killed renamable $w8, $sp, 3
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# CHECK-NEXT: $sp = frame-destroy ADDXri $sp, 32, 0
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# CHECK-NEXT: RET undef $lr
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#
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name: test_i32
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alignment: 8
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tracksRegLiveness: true
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frameInfo:
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stackSize: 32
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maxAlignment: 4
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maxCallFrameSize: 0
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localFrameSize: 24
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stack:
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- { id: 0, offset: -4, size: 4, alignment: 4, local-offset: -4 }
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- { id: 1, offset: -8, size: 4, alignment: 4, local-offset: -8 }
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- { id: 2, offset: -12, size: 4, alignment: 4, local-offset: -12 }
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- { id: 3, offset: -16, size: 4, alignment: 4, local-offset: -16 }
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machineFunctionInfo: {}
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body: |
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bb.0:
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$sp = frame-setup SUBXri $sp, 32, 0
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renamable $w8 = MOVi32imm 4
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STRWui killed renamable $w8, $sp, 0
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$w8 = MOVi32imm 6730598
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STRWui killed renamable $w8, $sp, 1
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renamable $w8 = MOVi32imm 192817231
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STRWui killed renamable $w8, $sp, 2
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renamable $w8 = MOVi32imm 1234605616436508552
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STRWui killed renamable $w8, $sp, 3
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$sp = frame-destroy ADDXri $sp, 32, 0
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RET_ReallyLR
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...
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---
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# CHECK-LABEL: name: test_i64
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# CHECK-LABEL: bb.0:
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# CHECK-NEXT: $sp = frame-setup SUBXri $sp, 32, 0
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# CHECK-NEXT: renamable $x8 = MOVZXi 4, 0
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# CHECK-NEXT: STRXui killed renamable $x8, $sp, 0
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# CHECK-NEXT: $x8 = MOVZXi 45926, 0
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# CHECK-NEXT: $x8 = MOVKXi $x8, 102, 16
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# CHECK-NEXT: STRXui killed renamable $x8, $sp, 1
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# CHECK-NEXT: renamable $x8 = MOVNXi 25166, 0
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# CHECK-NEXT: renamable $x8 = MOVKXi $x8, 55686, 16
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# CHECK-NEXT: renamable $x8 = MOVKXi $x8, 63160, 32
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# CHECK-NEXT: STRXui killed renamable $x8, $sp, 2
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# CHECK-NEXT: renamable $x8 = MOVZXi 30600, 0
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# CHECK-NEXT: renamable $x8 = MOVKXi $x8, 21862, 16
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# CHECK-NEXT: renamable $x8 = MOVKXi $x8, 13124, 32
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# CHECK-NEXT: renamable $x8 = MOVKXi $x8, 4386, 48
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# CHECK-NEXT: STRXui killed renamable $x8, $sp, 3
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# CHECK-NEXT: $sp = frame-destroy ADDXri $sp, 32, 0
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# CHECK-NEXT: RET undef $lr
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#
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name: test_i64
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alignment: 8
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tracksRegLiveness: true
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frameInfo:
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stackSize: 32
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maxAlignment: 4
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maxCallFrameSize: 0
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localFrameSize: 32
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stack:
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- { id: 0, offset: -8, size: 8, alignment: 4, local-offset: -8 }
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- { id: 1, offset: -16, size: 8, alignment: 4, local-offset: -16 }
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- { id: 2, offset: -24, size: 8, alignment: 4, local-offset: -24}
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- { id: 3, offset: -32, size: 8, alignment: 4, local-offset: -32 }
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machineFunctionInfo: {}
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body: |
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bb.0:
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$sp = frame-setup SUBXri $sp, 32, 0
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renamable $x8 = MOVi64imm 4
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STRXui killed renamable $x8, $sp, 0
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$x8 = MOVi64imm 6730598
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STRXui killed renamable $x8, $sp, 1
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renamable $x8 = MOVi64imm -10201192817231
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STRXui killed renamable $x8, $sp, 2
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renamable $x8 = MOVi64imm 1234605616436508552
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STRXui killed renamable $x8, $sp, 3
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$sp = frame-destroy ADDXri $sp, 32, 0
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RET_ReallyLR
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...
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---
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