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The architecture doesn't really have any native v4f32 operations except v4f32->v2f64 and v2f64->v4f32 conversions, with only half of the v4f32 elements being used. Even so, using vector registers for <4 x float> and scalarising individual operations is much better than generating completely scalar code, since there's much less register pressure. It's also more efficient to do v4f32 comparisons by extending to 2 v2f64s, comparing those, then packing the result. This particularly helps with llvmpipe. Based on a patch by Richard Sandiford. llvm-svn: 236523
176 lines
5.3 KiB
LLVM
176 lines
5.3 KiB
LLVM
; Test vector splat.
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;
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; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z13 | FileCheck %s
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; Test v16i8 splat of the first element.
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define <16 x i8> @f1(<16 x i8> %val) {
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; CHECK-LABEL: f1:
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; CHECK: vrepb %v24, %v24, 0
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; CHECK: br %r14
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%ret = shufflevector <16 x i8> %val, <16 x i8> undef,
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<16 x i32> zeroinitializer
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ret <16 x i8> %ret
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}
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; Test v16i8 splat of the last element.
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define <16 x i8> @f2(<16 x i8> %val) {
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; CHECK-LABEL: f2:
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; CHECK: vrepb %v24, %v24, 15
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; CHECK: br %r14
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%ret = shufflevector <16 x i8> %val, <16 x i8> undef,
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<16 x i32> <i32 15, i32 15, i32 15, i32 15,
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i32 15, i32 15, i32 15, i32 15,
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i32 15, i32 15, i32 15, i32 15,
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i32 15, i32 15, i32 15, i32 15>
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ret <16 x i8> %ret
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}
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; Test v16i8 splat of an arbitrary element, using the second operand of
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; the shufflevector.
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define <16 x i8> @f3(<16 x i8> %val) {
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; CHECK-LABEL: f3:
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; CHECK: vrepb %v24, %v24, 4
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; CHECK: br %r14
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%ret = shufflevector <16 x i8> undef, <16 x i8> %val,
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<16 x i32> <i32 20, i32 20, i32 20, i32 20,
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i32 20, i32 20, i32 20, i32 20,
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i32 20, i32 20, i32 20, i32 20,
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i32 20, i32 20, i32 20, i32 20>
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ret <16 x i8> %ret
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}
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; Test v8i16 splat of the first element.
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define <8 x i16> @f4(<8 x i16> %val) {
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; CHECK-LABEL: f4:
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; CHECK: vreph %v24, %v24, 0
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; CHECK: br %r14
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%ret = shufflevector <8 x i16> %val, <8 x i16> undef,
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<8 x i32> zeroinitializer
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ret <8 x i16> %ret
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}
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; Test v8i16 splat of the last element.
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define <8 x i16> @f5(<8 x i16> %val) {
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; CHECK-LABEL: f5:
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; CHECK: vreph %v24, %v24, 7
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; CHECK: br %r14
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%ret = shufflevector <8 x i16> %val, <8 x i16> undef,
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<8 x i32> <i32 7, i32 7, i32 7, i32 7,
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i32 7, i32 7, i32 7, i32 7>
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ret <8 x i16> %ret
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}
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; Test v8i16 splat of an arbitrary element, using the second operand of
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; the shufflevector.
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define <8 x i16> @f6(<8 x i16> %val) {
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; CHECK-LABEL: f6:
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; CHECK: vreph %v24, %v24, 2
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; CHECK: br %r14
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%ret = shufflevector <8 x i16> undef, <8 x i16> %val,
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<8 x i32> <i32 10, i32 10, i32 10, i32 10,
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i32 10, i32 10, i32 10, i32 10>
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ret <8 x i16> %ret
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}
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; Test v4i32 splat of the first element.
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define <4 x i32> @f7(<4 x i32> %val) {
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; CHECK-LABEL: f7:
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; CHECK: vrepf %v24, %v24, 0
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; CHECK: br %r14
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%ret = shufflevector <4 x i32> %val, <4 x i32> undef,
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<4 x i32> zeroinitializer
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ret <4 x i32> %ret
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}
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; Test v4i32 splat of the last element.
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define <4 x i32> @f8(<4 x i32> %val) {
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; CHECK-LABEL: f8:
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; CHECK: vrepf %v24, %v24, 3
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; CHECK: br %r14
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%ret = shufflevector <4 x i32> %val, <4 x i32> undef,
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<4 x i32> <i32 3, i32 3, i32 3, i32 3>
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ret <4 x i32> %ret
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}
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; Test v4i32 splat of an arbitrary element, using the second operand of
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; the shufflevector.
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define <4 x i32> @f9(<4 x i32> %val) {
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; CHECK-LABEL: f9:
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; CHECK: vrepf %v24, %v24, 1
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; CHECK: br %r14
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%ret = shufflevector <4 x i32> undef, <4 x i32> %val,
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<4 x i32> <i32 5, i32 5, i32 5, i32 5>
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ret <4 x i32> %ret
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}
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; Test v2i64 splat of the first element.
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define <2 x i64> @f10(<2 x i64> %val) {
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; CHECK-LABEL: f10:
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; CHECK: vrepg %v24, %v24, 0
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; CHECK: br %r14
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%ret = shufflevector <2 x i64> %val, <2 x i64> undef,
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<2 x i32> zeroinitializer
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ret <2 x i64> %ret
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}
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; Test v2i64 splat of the last element.
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define <2 x i64> @f11(<2 x i64> %val) {
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; CHECK-LABEL: f11:
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; CHECK: vrepg %v24, %v24, 1
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; CHECK: br %r14
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%ret = shufflevector <2 x i64> %val, <2 x i64> undef,
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<2 x i32> <i32 1, i32 1>
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ret <2 x i64> %ret
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}
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; Test v4f32 splat of the first element.
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define <4 x float> @f12(<4 x float> %val) {
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; CHECK-LABEL: f12:
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; CHECK: vrepf %v24, %v24, 0
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; CHECK: br %r14
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%ret = shufflevector <4 x float> %val, <4 x float> undef,
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<4 x i32> zeroinitializer
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ret <4 x float> %ret
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}
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; Test v4f32 splat of the last element.
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define <4 x float> @f13(<4 x float> %val) {
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; CHECK-LABEL: f13:
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; CHECK: vrepf %v24, %v24, 3
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; CHECK: br %r14
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%ret = shufflevector <4 x float> %val, <4 x float> undef,
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<4 x i32> <i32 3, i32 3, i32 3, i32 3>
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ret <4 x float> %ret
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}
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; Test v4f32 splat of an arbitrary element, using the second operand of
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; the shufflevector.
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define <4 x float> @f14(<4 x float> %val) {
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; CHECK-LABEL: f14:
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; CHECK: vrepf %v24, %v24, 1
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; CHECK: br %r14
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%ret = shufflevector <4 x float> undef, <4 x float> %val,
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<4 x i32> <i32 5, i32 5, i32 5, i32 5>
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ret <4 x float> %ret
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}
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; Test v2f64 splat of the first element.
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define <2 x double> @f15(<2 x double> %val) {
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; CHECK-LABEL: f15:
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; CHECK: vrepg %v24, %v24, 0
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; CHECK: br %r14
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%ret = shufflevector <2 x double> %val, <2 x double> undef,
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<2 x i32> zeroinitializer
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ret <2 x double> %ret
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}
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; Test v2f64 splat of the last element.
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define <2 x double> @f16(<2 x double> %val) {
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; CHECK-LABEL: f16:
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; CHECK: vrepg %v24, %v24, 1
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; CHECK: br %r14
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%ret = shufflevector <2 x double> %val, <2 x double> undef,
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<2 x i32> <i32 1, i32 1>
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ret <2 x double> %ret
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}
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