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llvm-mirror/test/CodeGen/SystemZ/vec-perm-01.ll
Ulrich Weigand 119ff7dab3 [SystemZ] Add CodeGen support for v4f32
The architecture doesn't really have any native v4f32 operations except
v4f32->v2f64 and v2f64->v4f32 conversions, with only half of the v4f32
elements being used.  Even so, using vector registers for <4 x float>
and scalarising individual operations is much better than generating
completely scalar code, since there's much less register pressure.
It's also more efficient to do v4f32 comparisons by extending to 2
v2f64s, comparing those, then packing the result.

This particularly helps with llvmpipe.

Based on a patch by Richard Sandiford.

llvm-svn: 236523
2015-05-05 19:27:45 +00:00

176 lines
5.3 KiB
LLVM

; Test vector splat.
;
; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z13 | FileCheck %s
; Test v16i8 splat of the first element.
define <16 x i8> @f1(<16 x i8> %val) {
; CHECK-LABEL: f1:
; CHECK: vrepb %v24, %v24, 0
; CHECK: br %r14
%ret = shufflevector <16 x i8> %val, <16 x i8> undef,
<16 x i32> zeroinitializer
ret <16 x i8> %ret
}
; Test v16i8 splat of the last element.
define <16 x i8> @f2(<16 x i8> %val) {
; CHECK-LABEL: f2:
; CHECK: vrepb %v24, %v24, 15
; CHECK: br %r14
%ret = shufflevector <16 x i8> %val, <16 x i8> undef,
<16 x i32> <i32 15, i32 15, i32 15, i32 15,
i32 15, i32 15, i32 15, i32 15,
i32 15, i32 15, i32 15, i32 15,
i32 15, i32 15, i32 15, i32 15>
ret <16 x i8> %ret
}
; Test v16i8 splat of an arbitrary element, using the second operand of
; the shufflevector.
define <16 x i8> @f3(<16 x i8> %val) {
; CHECK-LABEL: f3:
; CHECK: vrepb %v24, %v24, 4
; CHECK: br %r14
%ret = shufflevector <16 x i8> undef, <16 x i8> %val,
<16 x i32> <i32 20, i32 20, i32 20, i32 20,
i32 20, i32 20, i32 20, i32 20,
i32 20, i32 20, i32 20, i32 20,
i32 20, i32 20, i32 20, i32 20>
ret <16 x i8> %ret
}
; Test v8i16 splat of the first element.
define <8 x i16> @f4(<8 x i16> %val) {
; CHECK-LABEL: f4:
; CHECK: vreph %v24, %v24, 0
; CHECK: br %r14
%ret = shufflevector <8 x i16> %val, <8 x i16> undef,
<8 x i32> zeroinitializer
ret <8 x i16> %ret
}
; Test v8i16 splat of the last element.
define <8 x i16> @f5(<8 x i16> %val) {
; CHECK-LABEL: f5:
; CHECK: vreph %v24, %v24, 7
; CHECK: br %r14
%ret = shufflevector <8 x i16> %val, <8 x i16> undef,
<8 x i32> <i32 7, i32 7, i32 7, i32 7,
i32 7, i32 7, i32 7, i32 7>
ret <8 x i16> %ret
}
; Test v8i16 splat of an arbitrary element, using the second operand of
; the shufflevector.
define <8 x i16> @f6(<8 x i16> %val) {
; CHECK-LABEL: f6:
; CHECK: vreph %v24, %v24, 2
; CHECK: br %r14
%ret = shufflevector <8 x i16> undef, <8 x i16> %val,
<8 x i32> <i32 10, i32 10, i32 10, i32 10,
i32 10, i32 10, i32 10, i32 10>
ret <8 x i16> %ret
}
; Test v4i32 splat of the first element.
define <4 x i32> @f7(<4 x i32> %val) {
; CHECK-LABEL: f7:
; CHECK: vrepf %v24, %v24, 0
; CHECK: br %r14
%ret = shufflevector <4 x i32> %val, <4 x i32> undef,
<4 x i32> zeroinitializer
ret <4 x i32> %ret
}
; Test v4i32 splat of the last element.
define <4 x i32> @f8(<4 x i32> %val) {
; CHECK-LABEL: f8:
; CHECK: vrepf %v24, %v24, 3
; CHECK: br %r14
%ret = shufflevector <4 x i32> %val, <4 x i32> undef,
<4 x i32> <i32 3, i32 3, i32 3, i32 3>
ret <4 x i32> %ret
}
; Test v4i32 splat of an arbitrary element, using the second operand of
; the shufflevector.
define <4 x i32> @f9(<4 x i32> %val) {
; CHECK-LABEL: f9:
; CHECK: vrepf %v24, %v24, 1
; CHECK: br %r14
%ret = shufflevector <4 x i32> undef, <4 x i32> %val,
<4 x i32> <i32 5, i32 5, i32 5, i32 5>
ret <4 x i32> %ret
}
; Test v2i64 splat of the first element.
define <2 x i64> @f10(<2 x i64> %val) {
; CHECK-LABEL: f10:
; CHECK: vrepg %v24, %v24, 0
; CHECK: br %r14
%ret = shufflevector <2 x i64> %val, <2 x i64> undef,
<2 x i32> zeroinitializer
ret <2 x i64> %ret
}
; Test v2i64 splat of the last element.
define <2 x i64> @f11(<2 x i64> %val) {
; CHECK-LABEL: f11:
; CHECK: vrepg %v24, %v24, 1
; CHECK: br %r14
%ret = shufflevector <2 x i64> %val, <2 x i64> undef,
<2 x i32> <i32 1, i32 1>
ret <2 x i64> %ret
}
; Test v4f32 splat of the first element.
define <4 x float> @f12(<4 x float> %val) {
; CHECK-LABEL: f12:
; CHECK: vrepf %v24, %v24, 0
; CHECK: br %r14
%ret = shufflevector <4 x float> %val, <4 x float> undef,
<4 x i32> zeroinitializer
ret <4 x float> %ret
}
; Test v4f32 splat of the last element.
define <4 x float> @f13(<4 x float> %val) {
; CHECK-LABEL: f13:
; CHECK: vrepf %v24, %v24, 3
; CHECK: br %r14
%ret = shufflevector <4 x float> %val, <4 x float> undef,
<4 x i32> <i32 3, i32 3, i32 3, i32 3>
ret <4 x float> %ret
}
; Test v4f32 splat of an arbitrary element, using the second operand of
; the shufflevector.
define <4 x float> @f14(<4 x float> %val) {
; CHECK-LABEL: f14:
; CHECK: vrepf %v24, %v24, 1
; CHECK: br %r14
%ret = shufflevector <4 x float> undef, <4 x float> %val,
<4 x i32> <i32 5, i32 5, i32 5, i32 5>
ret <4 x float> %ret
}
; Test v2f64 splat of the first element.
define <2 x double> @f15(<2 x double> %val) {
; CHECK-LABEL: f15:
; CHECK: vrepg %v24, %v24, 0
; CHECK: br %r14
%ret = shufflevector <2 x double> %val, <2 x double> undef,
<2 x i32> zeroinitializer
ret <2 x double> %ret
}
; Test v2f64 splat of the last element.
define <2 x double> @f16(<2 x double> %val) {
; CHECK-LABEL: f16:
; CHECK: vrepg %v24, %v24, 1
; CHECK: br %r14
%ret = shufflevector <2 x double> %val, <2 x double> undef,
<2 x i32> <i32 1, i32 1>
ret <2 x double> %ret
}