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llvm-mirror/test/CodeGen/X86/avx-load-store.ll
Roman Lebedev 18451cc4a4 [NFC][X86][Codegen] Megacommit: mass-regenerate all check lines that were already autogenerated
The motivation is that the update script has at least two deviations
(`<...>@GOT`/`<...>@PLT`/ and not hiding pointer arithmetics) from
what pretty much all the checklines were generated with,
and most of the tests are still not updated, so each time one of the
non-up-to-date tests is updated to see the effect of the code change,
there is a lot of noise. Instead of having to deal with that each
time, let's just deal with everything at once.

This has been done via:
```
cd llvm-project/llvm/test/CodeGen/X86
grep -rl "; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py" | xargs -L1 <...>/llvm-project/llvm/utils/update_llc_test_checks.py --llc-binary <...>/llvm-project/build/bin/llc
```

Not all tests were regenerated, however.
2021-06-11 23:57:02 +03:00

359 lines
12 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=avx,slow-unaligned-mem-32 | FileCheck %s
; RUN: llc -O0 < %s -mtriple=x86_64-unknown-unknown -mattr=avx,slow-unaligned-mem-32 | FileCheck %s -check-prefix=CHECK_O0
define void @test_256_load(double* nocapture %d, float* nocapture %f, <4 x i64>* nocapture %i) nounwind {
; CHECK-LABEL: test_256_load:
; CHECK: # %bb.0: # %entry
; CHECK-NEXT: pushq %r15
; CHECK-NEXT: pushq %r14
; CHECK-NEXT: pushq %rbx
; CHECK-NEXT: subq $96, %rsp
; CHECK-NEXT: movq %rdx, %r14
; CHECK-NEXT: movq %rsi, %r15
; CHECK-NEXT: movq %rdi, %rbx
; CHECK-NEXT: vmovaps (%rdi), %ymm0
; CHECK-NEXT: vmovups %ymm0, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
; CHECK-NEXT: vmovaps (%rsi), %ymm1
; CHECK-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
; CHECK-NEXT: vmovaps (%rdx), %ymm2
; CHECK-NEXT: vmovups %ymm2, (%rsp) # 32-byte Spill
; CHECK-NEXT: callq dummy@PLT
; CHECK-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Reload
; CHECK-NEXT: vmovaps %ymm0, (%rbx)
; CHECK-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Reload
; CHECK-NEXT: vmovaps %ymm0, (%r15)
; CHECK-NEXT: vmovups (%rsp), %ymm0 # 32-byte Reload
; CHECK-NEXT: vmovaps %ymm0, (%r14)
; CHECK-NEXT: addq $96, %rsp
; CHECK-NEXT: popq %rbx
; CHECK-NEXT: popq %r14
; CHECK-NEXT: popq %r15
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: test_256_load:
; CHECK_O0: # %bb.0: # %entry
; CHECK_O0-NEXT: subq $184, %rsp
; CHECK_O0-NEXT: movq %rdi, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
; CHECK_O0-NEXT: movq %rsi, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
; CHECK_O0-NEXT: movq %rdx, {{[-0-9]+}}(%r{{[sb]}}p) # 8-byte Spill
; CHECK_O0-NEXT: vmovapd (%rdi), %ymm0
; CHECK_O0-NEXT: vmovups %ymm0, (%rsp) # 32-byte Spill
; CHECK_O0-NEXT: vmovaps (%rsi), %ymm1
; CHECK_O0-NEXT: vmovups %ymm1, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
; CHECK_O0-NEXT: vmovdqa (%rdx), %ymm2
; CHECK_O0-NEXT: vmovups %ymm2, {{[-0-9]+}}(%r{{[sb]}}p) # 32-byte Spill
; CHECK_O0-NEXT: callq dummy@PLT
; CHECK_O0-NEXT: vmovups (%rsp), %ymm2 # 32-byte Reload
; CHECK_O0-NEXT: movq {{[-0-9]+}}(%r{{[sb]}}p), %rdi # 8-byte Reload
; CHECK_O0-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm1 # 32-byte Reload
; CHECK_O0-NEXT: movq {{[-0-9]+}}(%r{{[sb]}}p), %rsi # 8-byte Reload
; CHECK_O0-NEXT: vmovups {{[-0-9]+}}(%r{{[sb]}}p), %ymm0 # 32-byte Reload
; CHECK_O0-NEXT: movq {{[-0-9]+}}(%r{{[sb]}}p), %rdx # 8-byte Reload
; CHECK_O0-NEXT: vmovapd %ymm2, (%rdi)
; CHECK_O0-NEXT: vmovaps %ymm1, (%rsi)
; CHECK_O0-NEXT: vmovdqa %ymm0, (%rdx)
; CHECK_O0-NEXT: addq $184, %rsp
; CHECK_O0-NEXT: vzeroupper
; CHECK_O0-NEXT: retq
entry:
%0 = bitcast double* %d to <4 x double>*
%tmp1.i = load <4 x double>, <4 x double>* %0, align 32
%1 = bitcast float* %f to <8 x float>*
%tmp1.i17 = load <8 x float>, <8 x float>* %1, align 32
%tmp1.i16 = load <4 x i64>, <4 x i64>* %i, align 32
tail call void @dummy(<4 x double> %tmp1.i, <8 x float> %tmp1.i17, <4 x i64> %tmp1.i16) nounwind
store <4 x double> %tmp1.i, <4 x double>* %0, align 32
store <8 x float> %tmp1.i17, <8 x float>* %1, align 32
store <4 x i64> %tmp1.i16, <4 x i64>* %i, align 32
ret void
}
declare void @dummy(<4 x double>, <8 x float>, <4 x i64>)
;;
;; The two tests below check that we must fold load + scalar_to_vector
;; + ins_subvec+ zext into only a single vmovss or vmovsd or vinsertps from memory
define <8 x float> @mov00(<8 x float> %v, float * %ptr) nounwind {
; CHECK-LABEL: mov00:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: mov00:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: vmovss {{.*#+}} xmm0 = mem[0],zero,zero,zero
; CHECK_O0-NEXT: # kill: def $ymm0 killed $xmm0
; CHECK_O0-NEXT: retq
%val = load float, float* %ptr
%i0 = insertelement <8 x float> zeroinitializer, float %val, i32 0
ret <8 x float> %i0
}
define <4 x double> @mov01(<4 x double> %v, double * %ptr) nounwind {
; CHECK-LABEL: mov01:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: mov01:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: vmovsd {{.*#+}} xmm0 = mem[0],zero
; CHECK_O0-NEXT: # kill: def $ymm0 killed $xmm0
; CHECK_O0-NEXT: retq
%val = load double, double* %ptr
%i0 = insertelement <4 x double> zeroinitializer, double %val, i32 0
ret <4 x double> %i0
}
define void @storev16i16(<16 x i16> %a) nounwind {
; CHECK-LABEL: storev16i16:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovaps %ymm0, (%rax)
;
; CHECK_O0-LABEL: storev16i16:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: # implicit-def: $rax
; CHECK_O0-NEXT: vmovdqa %ymm0, (%rax)
store <16 x i16> %a, <16 x i16>* undef, align 32
unreachable
}
define void @storev16i16_01(<16 x i16> %a) nounwind {
; CHECK-LABEL: storev16i16_01:
; CHECK: # %bb.0:
; CHECK-NEXT: vextractf128 $1, %ymm0, (%rax)
; CHECK-NEXT: vmovups %xmm0, (%rax)
;
; CHECK_O0-LABEL: storev16i16_01:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: # implicit-def: $rax
; CHECK_O0-NEXT: vmovdqu %ymm0, (%rax)
store <16 x i16> %a, <16 x i16>* undef, align 4
unreachable
}
define void @storev32i8(<32 x i8> %a) nounwind {
; CHECK-LABEL: storev32i8:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovaps %ymm0, (%rax)
;
; CHECK_O0-LABEL: storev32i8:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: # implicit-def: $rax
; CHECK_O0-NEXT: vmovdqa %ymm0, (%rax)
store <32 x i8> %a, <32 x i8>* undef, align 32
unreachable
}
define void @storev32i8_01(<32 x i8> %a) nounwind {
; CHECK-LABEL: storev32i8_01:
; CHECK: # %bb.0:
; CHECK-NEXT: vextractf128 $1, %ymm0, (%rax)
; CHECK-NEXT: vmovups %xmm0, (%rax)
;
; CHECK_O0-LABEL: storev32i8_01:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: # implicit-def: $rax
; CHECK_O0-NEXT: vmovdqu %ymm0, (%rax)
store <32 x i8> %a, <32 x i8>* undef, align 4
unreachable
}
; It is faster to make two saves, if the data is already in xmm registers. For
; example, after making an integer operation.
define void @double_save(<4 x i32> %A, <4 x i32> %B, <8 x i32>* %P) nounwind ssp {
; CHECK-LABEL: double_save:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovaps %xmm1, 16(%rdi)
; CHECK-NEXT: vmovaps %xmm0, (%rdi)
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: double_save:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: vmovaps %xmm0, %xmm2
; CHECK_O0-NEXT: # implicit-def: $ymm0
; CHECK_O0-NEXT: vmovaps %xmm2, %xmm0
; CHECK_O0-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; CHECK_O0-NEXT: vmovdqu %ymm0, (%rdi)
; CHECK_O0-NEXT: vzeroupper
; CHECK_O0-NEXT: retq
%Z = shufflevector <4 x i32>%A, <4 x i32>%B, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
store <8 x i32> %Z, <8 x i32>* %P, align 16
ret void
}
define void @double_save_volatile(<4 x i32> %A, <4 x i32> %B, <8 x i32>* %P) nounwind {
; CHECK-LABEL: double_save_volatile:
; CHECK: # %bb.0:
; CHECK-NEXT: # kill: def $xmm0 killed $xmm0 def $ymm0
; CHECK-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; CHECK-NEXT: vmovups %ymm0, (%rdi)
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: double_save_volatile:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: vmovaps %xmm0, %xmm2
; CHECK_O0-NEXT: # implicit-def: $ymm0
; CHECK_O0-NEXT: vmovaps %xmm2, %xmm0
; CHECK_O0-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; CHECK_O0-NEXT: vmovdqu %ymm0, (%rdi)
; CHECK_O0-NEXT: vzeroupper
; CHECK_O0-NEXT: retq
%Z = shufflevector <4 x i32>%A, <4 x i32>%B, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
store volatile <8 x i32> %Z, <8 x i32>* %P, align 16
ret void
}
declare void @llvm.x86.avx.maskstore.ps.256(i8*, <8 x i32>, <8 x float>) nounwind
define void @f_f() nounwind {
; CHECK-LABEL: f_f:
; CHECK: # %bb.0: # %allocas
; CHECK-NEXT: xorl %eax, %eax
; CHECK-NEXT: testb %al, %al
; CHECK-NEXT: jne .LBB9_2
; CHECK-NEXT: # %bb.1: # %cif_mask_all
; CHECK-NEXT: .LBB9_2: # %cif_mask_mixed
; CHECK-NEXT: xorl %eax, %eax
; CHECK-NEXT: testb %al, %al
; CHECK-NEXT: jne .LBB9_4
; CHECK-NEXT: # %bb.3: # %cif_mixed_test_all
; CHECK-NEXT: vmovaps {{.*#+}} xmm0 = [4294967295,0,0,0]
; CHECK-NEXT: vmaskmovps %ymm0, %ymm0, (%rax)
; CHECK-NEXT: .LBB9_4: # %cif_mixed_test_any_check
;
; CHECK_O0-LABEL: f_f:
; CHECK_O0: # %bb.0: # %allocas
; CHECK_O0-NEXT: # implicit-def: $al
; CHECK_O0-NEXT: testb $1, %al
; CHECK_O0-NEXT: jne .LBB9_1
; CHECK_O0-NEXT: jmp .LBB9_2
; CHECK_O0-NEXT: .LBB9_1: # %cif_mask_all
; CHECK_O0-NEXT: .LBB9_2: # %cif_mask_mixed
; CHECK_O0-NEXT: # implicit-def: $al
; CHECK_O0-NEXT: testb $1, %al
; CHECK_O0-NEXT: jne .LBB9_3
; CHECK_O0-NEXT: jmp .LBB9_4
; CHECK_O0-NEXT: .LBB9_3: # %cif_mixed_test_all
; CHECK_O0-NEXT: vmovdqa {{.*#+}} xmm0 = [4294967295,0,0,0]
; CHECK_O0-NEXT: vmovdqa %xmm0, %xmm0
; CHECK_O0-NEXT: # kill: def $ymm0 killed $xmm0
; CHECK_O0-NEXT: # implicit-def: $rax
; CHECK_O0-NEXT: # implicit-def: $ymm1
; CHECK_O0-NEXT: vmaskmovps %ymm1, %ymm0, (%rax)
; CHECK_O0-NEXT: .LBB9_4: # %cif_mixed_test_any_check
allocas:
br i1 undef, label %cif_mask_all, label %cif_mask_mixed
cif_mask_all:
unreachable
cif_mask_mixed:
br i1 undef, label %cif_mixed_test_all, label %cif_mixed_test_any_check
cif_mixed_test_all:
call void @llvm.x86.avx.maskstore.ps.256(i8* undef, <8 x i32> <i32 -1, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0, i32 0>, <8 x float> undef) nounwind
unreachable
cif_mixed_test_any_check:
unreachable
}
define void @add8i32(<8 x i32>* %ret, <8 x i32>* %bp) nounwind {
; CHECK-LABEL: add8i32:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovups (%rsi), %xmm0
; CHECK-NEXT: vmovups 16(%rsi), %xmm1
; CHECK-NEXT: vmovups %xmm1, 16(%rdi)
; CHECK-NEXT: vmovups %xmm0, (%rdi)
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: add8i32:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: vmovdqu (%rsi), %xmm2
; CHECK_O0-NEXT: vmovdqu 16(%rsi), %xmm1
; CHECK_O0-NEXT: # implicit-def: $ymm0
; CHECK_O0-NEXT: vmovaps %xmm2, %xmm0
; CHECK_O0-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; CHECK_O0-NEXT: vmovdqu %ymm0, (%rdi)
; CHECK_O0-NEXT: vzeroupper
; CHECK_O0-NEXT: retq
%b = load <8 x i32>, <8 x i32>* %bp, align 1
%x = add <8 x i32> zeroinitializer, %b
store <8 x i32> %x, <8 x i32>* %ret, align 1
ret void
}
define void @add4i64a64(<4 x i64>* %ret, <4 x i64>* %bp) nounwind {
; CHECK-LABEL: add4i64a64:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovaps (%rsi), %ymm0
; CHECK-NEXT: vmovaps %ymm0, (%rdi)
; CHECK-NEXT: vzeroupper
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: add4i64a64:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: vmovaps (%rsi), %ymm0
; CHECK_O0-NEXT: vmovdqa %ymm0, (%rdi)
; CHECK_O0-NEXT: vzeroupper
; CHECK_O0-NEXT: retq
%b = load <4 x i64>, <4 x i64>* %bp, align 64
%x = add <4 x i64> zeroinitializer, %b
store <4 x i64> %x, <4 x i64>* %ret, align 64
ret void
}
define void @add4i64a16(<4 x i64>* %ret, <4 x i64>* %bp) nounwind {
; CHECK-LABEL: add4i64a16:
; CHECK: # %bb.0:
; CHECK-NEXT: vmovaps (%rsi), %xmm0
; CHECK-NEXT: vmovaps 16(%rsi), %xmm1
; CHECK-NEXT: vmovaps %xmm1, 16(%rdi)
; CHECK-NEXT: vmovaps %xmm0, (%rdi)
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: add4i64a16:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: vmovdqa (%rsi), %xmm2
; CHECK_O0-NEXT: vmovdqa 16(%rsi), %xmm1
; CHECK_O0-NEXT: # implicit-def: $ymm0
; CHECK_O0-NEXT: vmovaps %xmm2, %xmm0
; CHECK_O0-NEXT: vinsertf128 $1, %xmm1, %ymm0, %ymm0
; CHECK_O0-NEXT: vmovdqu %ymm0, (%rdi)
; CHECK_O0-NEXT: vzeroupper
; CHECK_O0-NEXT: retq
%b = load <4 x i64>, <4 x i64>* %bp, align 16
%x = add <4 x i64> zeroinitializer, %b
store <4 x i64> %x, <4 x i64>* %ret, align 16
ret void
}
; This used to crash.
; v2i128 may not be a "simple" (MVT) type, but we can split that.
; This example gets split further in legalization.
define void @PR43916(<2 x i128> %y, <2 x i128>* %z) {
; CHECK-LABEL: PR43916:
; CHECK: # %bb.0:
; CHECK-NEXT: movq %rcx, 24(%r8)
; CHECK-NEXT: movq %rdx, 16(%r8)
; CHECK-NEXT: movq %rsi, 8(%r8)
; CHECK-NEXT: movq %rdi, (%r8)
; CHECK-NEXT: retq
;
; CHECK_O0-LABEL: PR43916:
; CHECK_O0: # %bb.0:
; CHECK_O0-NEXT: movq %rdi, (%r8)
; CHECK_O0-NEXT: movq %rsi, 8(%r8)
; CHECK_O0-NEXT: movq %rdx, 16(%r8)
; CHECK_O0-NEXT: movq %rcx, 24(%r8)
; CHECK_O0-NEXT: retq
store <2 x i128> %y, <2 x i128>* %z, align 16
ret void
}