mirror of
https://github.com/RPCS3/llvm-mirror.git
synced 2024-11-01 16:33:37 +01:00
8954ccb109
llvm-svn: 89471
115 lines
3.3 KiB
C++
115 lines
3.3 KiB
C++
//===---- LatencyPriorityQueue.h - A latency-oriented priority queue ------===//
|
|
//
|
|
// The LLVM Compiler Infrastructure
|
|
//
|
|
// This file is distributed under the University of Illinois Open Source
|
|
// License. See LICENSE.TXT for details.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
//
|
|
// This file declares the LatencyPriorityQueue class, which is a
|
|
// SchedulingPriorityQueue that schedules using latency information to
|
|
// reduce the length of the critical path through the basic block.
|
|
//
|
|
//===----------------------------------------------------------------------===//
|
|
|
|
#ifndef LATENCY_PRIORITY_QUEUE_H
|
|
#define LATENCY_PRIORITY_QUEUE_H
|
|
|
|
#include "llvm/CodeGen/ScheduleDAG.h"
|
|
#include "llvm/ADT/PriorityQueue.h"
|
|
|
|
namespace llvm {
|
|
class LatencyPriorityQueue;
|
|
|
|
/// Sorting functions for the Available queue.
|
|
struct latency_sort : public std::binary_function<SUnit*, SUnit*, bool> {
|
|
LatencyPriorityQueue *PQ;
|
|
explicit latency_sort(LatencyPriorityQueue *pq) : PQ(pq) {}
|
|
|
|
bool operator()(const SUnit* left, const SUnit* right) const;
|
|
};
|
|
|
|
class LatencyPriorityQueue : public SchedulingPriorityQueue {
|
|
// SUnits - The SUnits for the current graph.
|
|
std::vector<SUnit> *SUnits;
|
|
|
|
/// NumNodesSolelyBlocking - This vector contains, for every node in the
|
|
/// Queue, the number of nodes that the node is the sole unscheduled
|
|
/// predecessor for. This is used as a tie-breaker heuristic for better
|
|
/// mobility.
|
|
std::vector<unsigned> NumNodesSolelyBlocking;
|
|
|
|
/// Queue - The queue.
|
|
PriorityQueue<SUnit*, std::vector<SUnit*>, latency_sort> Queue;
|
|
|
|
public:
|
|
LatencyPriorityQueue() : Queue(latency_sort(this)) {
|
|
}
|
|
|
|
void initNodes(std::vector<SUnit> &sunits) {
|
|
SUnits = &sunits;
|
|
NumNodesSolelyBlocking.resize(SUnits->size(), 0);
|
|
}
|
|
|
|
void addNode(const SUnit *SU) {
|
|
NumNodesSolelyBlocking.resize(SUnits->size(), 0);
|
|
}
|
|
|
|
void updateNode(const SUnit *SU) {
|
|
}
|
|
|
|
void releaseState() {
|
|
SUnits = 0;
|
|
}
|
|
|
|
unsigned getLatency(unsigned NodeNum) const {
|
|
assert(NodeNum < (*SUnits).size());
|
|
return (*SUnits)[NodeNum].getHeight();
|
|
}
|
|
|
|
unsigned getNumSolelyBlockNodes(unsigned NodeNum) const {
|
|
assert(NodeNum < NumNodesSolelyBlocking.size());
|
|
return NumNodesSolelyBlocking[NodeNum];
|
|
}
|
|
|
|
unsigned size() const { return Queue.size(); }
|
|
|
|
bool empty() const { return Queue.empty(); }
|
|
|
|
virtual void push(SUnit *U) {
|
|
push_impl(U);
|
|
}
|
|
void push_impl(SUnit *U);
|
|
|
|
void push_all(const std::vector<SUnit *> &Nodes) {
|
|
for (unsigned i = 0, e = Nodes.size(); i != e; ++i)
|
|
push_impl(Nodes[i]);
|
|
}
|
|
|
|
SUnit *pop() {
|
|
if (empty()) return NULL;
|
|
SUnit *V = Queue.top();
|
|
Queue.pop();
|
|
return V;
|
|
}
|
|
|
|
void remove(SUnit *SU) {
|
|
assert(!Queue.empty() && "Not in queue!");
|
|
Queue.erase_one(SU);
|
|
}
|
|
|
|
// ScheduledNode - As nodes are scheduled, we look to see if there are any
|
|
// successor nodes that have a single unscheduled predecessor. If so, that
|
|
// single predecessor has a higher priority, since scheduling it will make
|
|
// the node available.
|
|
void ScheduledNode(SUnit *Node);
|
|
|
|
private:
|
|
void AdjustPriorityOfUnscheduledPreds(SUnit *SU);
|
|
SUnit *getSingleUnscheduledPred(SUnit *SU);
|
|
};
|
|
}
|
|
|
|
#endif
|