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llvm-mirror/test/CodeGen/ARM/arg-copy-elide.ll
Kristof Beyls 7d64810efd [ARM] Make -mcpu=generic schedule for an in-order core (Cortex-A8).
The benchmarking summarized in
http://lists.llvm.org/pipermail/llvm-dev/2017-May/113525.html showed
this is beneficial for a wide range of cores.

As is to be expected, quite a few small adaptations are needed to the
regressions tests, as the difference in scheduling results in:
- Quite a few small instruction schedule differences.
- A few changes in register allocation decisions caused by different
 instruction schedules.
- A few changes in IfConversion decisions, due to a difference in
 instruction schedule and/or the estimated cost of a branch mispredict.

llvm-svn: 306514
2017-06-28 07:07:03 +00:00

62 lines
1.4 KiB
LLVM

; RUN: llc -mtriple=armv7-linux < %s | FileCheck %s
declare arm_aapcscc void @addrof_i32(i32*)
declare arm_aapcscc void @addrof_i64(i64*)
define arm_aapcscc void @simple(i32, i32, i32, i32, i32 %x) {
entry:
%x.addr = alloca i32
store i32 %x, i32* %x.addr
call void @addrof_i32(i32* %x.addr)
ret void
}
; CHECK-LABEL: simple:
; CHECK: push {r11, lr}
; CHECK: add r0, sp, #8
; CHECK: bl addrof_i32
; CHECK: pop {r11, pc}
; We need to load %x before calling addrof_i32 now because it could mutate %x in
; place.
define arm_aapcscc i32 @use_arg(i32, i32, i32, i32, i32 %x) {
entry:
%x.addr = alloca i32
store i32 %x, i32* %x.addr
call void @addrof_i32(i32* %x.addr)
ret i32 %x
}
; CHECK-LABEL: use_arg:
; CHECK: push {[[csr:[^ ]*]], lr}
; CHECK: add r0, sp, #8
; CHECK: ldr [[csr]], [sp, #8]
; CHECK: bl addrof_i32
; CHECK: mov r0, [[csr]]
; CHECK: pop {[[csr]], pc}
define arm_aapcscc i64 @split_i64(i32, i32, i32, i32, i64 %x) {
entry:
%x.addr = alloca i64, align 4
store i64 %x, i64* %x.addr, align 4
call void @addrof_i64(i64* %x.addr)
ret i64 %x
}
; CHECK-LABEL: split_i64:
; CHECK: push {r4, r5, r11, lr}
; CHECK: sub sp, sp, #8
; CHECK: ldr r4, [sp, #28]
; CHECK: mov r0, sp
; CHECK: ldr r5, [sp, #24]
; CHECK: str r4, [sp, #4]
; CHECK: str r5, [sp]
; CHECK: bl addrof_i64
; CHECK: mov r0, r5
; CHECK: mov r1, r4
; CHECK: add sp, sp, #8
; CHECK: pop {r4, r5, r11, pc}