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1679e4dc19
Summary: There is no definition about MinLatency any more. Reviewers: mcrosier, spatel, hfinkel Differential Revision: http://reviews.llvm.org/D18079 llvm-svn: 263403
234 lines
8.7 KiB
C++
234 lines
8.7 KiB
C++
//===-- llvm/MC/MCSchedule.h - Scheduling -----------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the classes used to describe a subtarget's machine model
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// for scheduling and other instruction cost heuristics.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCSCHEDULE_H
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#define LLVM_MC_MCSCHEDULE_H
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#include "llvm/Support/DataTypes.h"
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#include <cassert>
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namespace llvm {
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struct InstrItinerary;
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/// Define a kind of processor resource that will be modeled by the scheduler.
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struct MCProcResourceDesc {
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#ifndef NDEBUG
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const char *Name;
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#endif
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unsigned NumUnits; // Number of resource of this kind
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unsigned SuperIdx; // Index of the resources kind that contains this kind.
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// Number of resources that may be buffered.
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//
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// Buffered resources (BufferSize != 0) may be consumed at some indeterminate
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// cycle after dispatch. This should be used for out-of-order cpus when
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// instructions that use this resource can be buffered in a reservaton
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// station.
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//
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// Unbuffered resources (BufferSize == 0) always consume their resource some
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// fixed number of cycles after dispatch. If a resource is unbuffered, then
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// the scheduler will avoid scheduling instructions with conflicting resources
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// in the same cycle. This is for in-order cpus, or the in-order portion of
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// an out-of-order cpus.
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int BufferSize;
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bool operator==(const MCProcResourceDesc &Other) const {
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return NumUnits == Other.NumUnits && SuperIdx == Other.SuperIdx
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&& BufferSize == Other.BufferSize;
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}
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};
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/// Identify one of the processor resource kinds consumed by a particular
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/// scheduling class for the specified number of cycles.
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struct MCWriteProcResEntry {
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unsigned ProcResourceIdx;
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unsigned Cycles;
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bool operator==(const MCWriteProcResEntry &Other) const {
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return ProcResourceIdx == Other.ProcResourceIdx && Cycles == Other.Cycles;
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}
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};
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/// Specify the latency in cpu cycles for a particular scheduling class and def
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/// index. -1 indicates an invalid latency. Heuristics would typically consider
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/// an instruction with invalid latency to have infinite latency. Also identify
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/// the WriteResources of this def. When the operand expands to a sequence of
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/// writes, this ID is the last write in the sequence.
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struct MCWriteLatencyEntry {
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int Cycles;
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unsigned WriteResourceID;
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bool operator==(const MCWriteLatencyEntry &Other) const {
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return Cycles == Other.Cycles && WriteResourceID == Other.WriteResourceID;
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}
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};
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/// Specify the number of cycles allowed after instruction issue before a
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/// particular use operand reads its registers. This effectively reduces the
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/// write's latency. Here we allow negative cycles for corner cases where
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/// latency increases. This rule only applies when the entry's WriteResource
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/// matches the write's WriteResource.
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///
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/// MCReadAdvanceEntries are sorted first by operand index (UseIdx), then by
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/// WriteResourceIdx.
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struct MCReadAdvanceEntry {
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unsigned UseIdx;
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unsigned WriteResourceID;
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int Cycles;
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bool operator==(const MCReadAdvanceEntry &Other) const {
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return UseIdx == Other.UseIdx && WriteResourceID == Other.WriteResourceID
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&& Cycles == Other.Cycles;
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}
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};
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/// Summarize the scheduling resources required for an instruction of a
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/// particular scheduling class.
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///
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/// Defined as an aggregate struct for creating tables with initializer lists.
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struct MCSchedClassDesc {
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static const unsigned short InvalidNumMicroOps = UINT16_MAX;
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static const unsigned short VariantNumMicroOps = UINT16_MAX - 1;
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#ifndef NDEBUG
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const char* Name;
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#endif
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unsigned short NumMicroOps;
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bool BeginGroup;
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bool EndGroup;
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unsigned WriteProcResIdx; // First index into WriteProcResTable.
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unsigned NumWriteProcResEntries;
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unsigned WriteLatencyIdx; // First index into WriteLatencyTable.
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unsigned NumWriteLatencyEntries;
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unsigned ReadAdvanceIdx; // First index into ReadAdvanceTable.
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unsigned NumReadAdvanceEntries;
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bool isValid() const {
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return NumMicroOps != InvalidNumMicroOps;
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}
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bool isVariant() const {
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return NumMicroOps == VariantNumMicroOps;
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}
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};
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/// Machine model for scheduling, bundling, and heuristics.
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///
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/// The machine model directly provides basic information about the
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/// microarchitecture to the scheduler in the form of properties. It also
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/// optionally refers to scheduler resource tables and itinerary
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/// tables. Scheduler resource tables model the latency and cost for each
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/// instruction type. Itinerary tables are an independent mechanism that
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/// provides a detailed reservation table describing each cycle of instruction
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/// execution. Subtargets may define any or all of the above categories of data
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/// depending on the type of CPU and selected scheduler.
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struct MCSchedModel {
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// IssueWidth is the maximum number of instructions that may be scheduled in
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// the same per-cycle group.
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unsigned IssueWidth;
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static const unsigned DefaultIssueWidth = 1;
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// MicroOpBufferSize is the number of micro-ops that the processor may buffer
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// for out-of-order execution.
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//
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// "0" means operations that are not ready in this cycle are not considered
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// for scheduling (they go in the pending queue). Latency is paramount. This
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// may be more efficient if many instructions are pending in a schedule.
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//
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// "1" means all instructions are considered for scheduling regardless of
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// whether they are ready in this cycle. Latency still causes issue stalls,
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// but we balance those stalls against other heuristics.
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//
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// "> 1" means the processor is out-of-order. This is a machine independent
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// estimate of highly machine specific characteristics such as the register
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// renaming pool and reorder buffer.
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unsigned MicroOpBufferSize;
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static const unsigned DefaultMicroOpBufferSize = 0;
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// LoopMicroOpBufferSize is the number of micro-ops that the processor may
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// buffer for optimized loop execution. More generally, this represents the
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// optimal number of micro-ops in a loop body. A loop may be partially
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// unrolled to bring the count of micro-ops in the loop body closer to this
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// number.
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unsigned LoopMicroOpBufferSize;
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static const unsigned DefaultLoopMicroOpBufferSize = 0;
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// LoadLatency is the expected latency of load instructions.
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unsigned LoadLatency;
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static const unsigned DefaultLoadLatency = 4;
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// HighLatency is the expected latency of "very high latency" operations.
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// See TargetInstrInfo::isHighLatencyDef().
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// By default, this is set to an arbitrarily high number of cycles
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// likely to have some impact on scheduling heuristics.
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unsigned HighLatency;
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static const unsigned DefaultHighLatency = 10;
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// MispredictPenalty is the typical number of extra cycles the processor
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// takes to recover from a branch misprediction.
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unsigned MispredictPenalty;
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static const unsigned DefaultMispredictPenalty = 10;
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bool PostRAScheduler; // default value is false
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bool CompleteModel;
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unsigned ProcID;
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const MCProcResourceDesc *ProcResourceTable;
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const MCSchedClassDesc *SchedClassTable;
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unsigned NumProcResourceKinds;
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unsigned NumSchedClasses;
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// Instruction itinerary tables used by InstrItineraryData.
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friend class InstrItineraryData;
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const InstrItinerary *InstrItineraries;
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unsigned getProcessorID() const { return ProcID; }
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/// Does this machine model include instruction-level scheduling.
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bool hasInstrSchedModel() const { return SchedClassTable; }
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/// Return true if this machine model data for all instructions with a
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/// scheduling class (itinerary class or SchedRW list).
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bool isComplete() const { return CompleteModel; }
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/// Return true if machine supports out of order execution.
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bool isOutOfOrder() const { return MicroOpBufferSize > 1; }
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unsigned getNumProcResourceKinds() const {
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return NumProcResourceKinds;
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}
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const MCProcResourceDesc *getProcResource(unsigned ProcResourceIdx) const {
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assert(hasInstrSchedModel() && "No scheduling machine model");
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assert(ProcResourceIdx < NumProcResourceKinds && "bad proc resource idx");
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return &ProcResourceTable[ProcResourceIdx];
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}
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const MCSchedClassDesc *getSchedClassDesc(unsigned SchedClassIdx) const {
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assert(hasInstrSchedModel() && "No scheduling machine model");
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assert(SchedClassIdx < NumSchedClasses && "bad scheduling class idx");
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return &SchedClassTable[SchedClassIdx];
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}
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/// Returns the default initialized model.
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static const MCSchedModel &GetDefaultSchedModel() { return Default; }
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static const MCSchedModel Default;
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};
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} // End llvm namespace
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#endif
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