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llvm-mirror/test/Transforms/InstSimplify/shufflevector.ll
Zvi Rackover e274f9ca04 InstructionSimplify: Relanding r301766
Summary:
Re-applying r301766 with a fix to a typo and a regression test.

The log message for r301766 was:
==================================================================================
    InstructionSimplify: Canonicalize shuffle operands. NFC-ish.

    Summary:
     Apply canonicalization rules:
        1. Input vectors with no elements selected from can be replaced with undef.
        2. If only one input vector is constant it shall be the second one.

    This allows constant-folding to cover more ad-hoc simplifications that
    were in place and avoid duplication for RHS and LHS checks.

    There are more rules we may want to add in the future when we see a
    justification. e.g. mask elements that select undef elements can be
    replaced with undef.
==================================================================================

Reviewers: spatel, RKSimon

Reviewed By: spatel

Subscribers: llvm-commits

Differential Revision: https://reviews.llvm.org/D32863

llvm-svn: 302373
2017-05-07 18:16:37 +00:00

250 lines
11 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -instsimplify -S | FileCheck %s
define <4 x i32> @const_folding(<4 x i32> %x) {
; CHECK-LABEL: @const_folding(
; CHECK-NEXT: ret <4 x i32> zeroinitializer
;
%shuf = shufflevector <4 x i32> %x, <4 x i32> zeroinitializer, <4 x i32> <i32 5, i32 4, i32 5, i32 4>
ret <4 x i32> %shuf
}
define <4 x i32> @const_folding1(<4 x i32> %x) {
; CHECK-LABEL: @const_folding1(
; CHECK-NEXT: ret <4 x i32> <i32 5, i32 5, i32 5, i32 5>
;
%shuf = shufflevector <4 x i32> <i32 5, i32 4, i32 5, i32 4>, <4 x i32> %x, <4 x i32> zeroinitializer
ret <4 x i32> %shuf
}
define <4 x i32> @const_folding_negative(<3 x i32> %x) {
; CHECK-LABEL: @const_folding_negative(
; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <3 x i32> [[X:%.*]], <3 x i32> zeroinitializer, <4 x i32> <i32 2, i32 4, i32 5, i32 4>
; CHECK-NEXT: ret <4 x i32> [[SHUF]]
;
%shuf = shufflevector <3 x i32> %x, <3 x i32> zeroinitializer, <4 x i32> <i32 2, i32 4, i32 5, i32 4>
ret <4 x i32> %shuf
}
define <4 x i32> @splat_operand(<4 x i32> %x) {
; CHECK-LABEL: @splat_operand(
; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: ret <4 x i32> [[SPLAT]]
;
%splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> zeroinitializer
%shuf = shufflevector <4 x i32> %splat, <4 x i32> undef, <4 x i32> <i32 0, i32 3, i32 2, i32 1>
ret <4 x i32> %shuf
}
define <4 x i32> @splat_operand1(<4 x i32> %x, <4 x i32> %y) {
; CHECK-LABEL: @splat_operand1(
; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> [[Y:%.*]], <4 x i32> zeroinitializer
; CHECK-NEXT: ret <4 x i32> [[SPLAT]]
;
%splat = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> zeroinitializer
%shuf = shufflevector <4 x i32> %splat, <4 x i32> undef, <4 x i32> <i32 0, i32 3, i32 2, i32 1>
ret <4 x i32> %shuf
}
define <4 x i32> @splat_operand2(<4 x i32> %x, <4 x i32> %y) {
; CHECK-LABEL: @splat_operand2(
; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: ret <4 x i32> [[SPLAT]]
;
%splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> zeroinitializer
%shuf = shufflevector <4 x i32> %splat, <4 x i32> %y, <4 x i32> <i32 0, i32 3, i32 2, i32 1>
ret <4 x i32> %shuf
}
define <4 x i32> @splat_operand3(<4 x i32> %x) {
; CHECK-LABEL: @splat_operand3(
; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: ret <4 x i32> [[SPLAT]]
;
%splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> zeroinitializer
%shuf = shufflevector <4 x i32> zeroinitializer, <4 x i32> %splat, <4 x i32> <i32 7, i32 6, i32 5, i32 5>
ret <4 x i32> %shuf
}
define <8 x i32> @splat_operand_negative(<4 x i32> %x) {
; CHECK-LABEL: @splat_operand_negative(
; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[SPLAT]], <4 x i32> undef, <8 x i32> <i32 0, i32 3, i32 2, i32 1, i32 undef, i32 undef, i32 undef, i32 undef>
; CHECK-NEXT: ret <8 x i32> [[SHUF]]
;
%splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> zeroinitializer
%shuf = shufflevector <4 x i32> %splat, <4 x i32> undef, <8 x i32> <i32 0, i32 3, i32 2, i32 1, i32 undef, i32 undef, i32 undef, i32 undef>
ret <8 x i32> %shuf
}
define <4 x i32> @splat_operand_negative2(<4 x i32> %x, <4 x i32> %y) {
; CHECK-LABEL: @splat_operand_negative2(
; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[SPLAT]], <4 x i32> [[Y:%.*]], <4 x i32> <i32 0, i32 3, i32 4, i32 1>
; CHECK-NEXT: ret <4 x i32> [[SHUF]]
;
%splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> zeroinitializer
%shuf = shufflevector <4 x i32> %splat, <4 x i32> %y, <4 x i32> <i32 0, i32 3, i32 4, i32 1>
ret <4 x i32> %shuf
}
define <4 x i32> @splat_operand_negative3(<4 x i32> %x, <4 x i32> %y) {
; CHECK-LABEL: @splat_operand_negative3(
; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> zeroinitializer
; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[Y:%.*]], <4 x i32> [[SPLAT]], <4 x i32> <i32 0, i32 3, i32 4, i32 1>
; CHECK-NEXT: ret <4 x i32> [[SHUF]]
;
%splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> zeroinitializer
%shuf = shufflevector <4 x i32> %y, <4 x i32> %splat, <4 x i32> <i32 0, i32 3, i32 4, i32 1>
ret <4 x i32> %shuf
}
define <4 x i32> @splat_operand_negative4(<4 x i32> %x) {
; CHECK-LABEL: @splat_operand_negative4(
; CHECK-NEXT: [[SPLAT:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> <i32 2, i32 undef, i32 2, i32 undef>
; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[SPLAT]], <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
; CHECK-NEXT: ret <4 x i32> [[SHUF]]
;
%splat = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 2, i32 undef, i32 2, i32 undef>
%shuf = shufflevector <4 x i32> %splat, <4 x i32> undef, <4 x i32> <i32 0, i32 2, i32 undef, i32 undef>
ret <4 x i32> %shuf
}
define <4 x i32> @undef_mask(<4 x i32> %x) {
; CHECK-LABEL: @undef_mask(
; CHECK-NEXT: ret <4 x i32> undef
;
%shuf = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> undef
ret <4 x i32> %shuf
}
define <4 x i32> @undef_mask_1(<4 x i32> %x, <4 x i32> %y) {
; CHECK-LABEL: @undef_mask_1(
; CHECK-NEXT: ret <4 x i32> undef
;
%shuf = shufflevector <4 x i32> %x, <4 x i32> %y, <4 x i32> undef
ret <4 x i32> %shuf
}
define <4 x i32> @identity_mask_0(<4 x i32> %x) {
; CHECK-LABEL: @identity_mask_0(
; CHECK-NEXT: ret <4 x i32> [[X:%.*]]
;
%shuf = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
ret <4 x i32> %shuf
}
define <4 x i32> @identity_mask_1(<4 x i32> %x) {
; CHECK-LABEL: @identity_mask_1(
; CHECK-NEXT: ret <4 x i32> [[X:%.*]]
;
%shuf = shufflevector <4 x i32> undef, <4 x i32> %x, <4 x i32> <i32 4, i32 5, i32 6, i32 7>
ret <4 x i32> %shuf
}
define <4 x i32> @pseudo_identity_mask(<4 x i32> %x) {
; CHECK-LABEL: @pseudo_identity_mask(
; CHECK-NEXT: ret <4 x i32> [[X:%.*]]
;
%shuf = shufflevector <4 x i32> %x, <4 x i32> %x, <4 x i32> <i32 0, i32 1, i32 2, i32 7>
ret <4 x i32> %shuf
}
define <4 x i32> @not_identity_mask(<4 x i32> %x) {
; CHECK-LABEL: @not_identity_mask(
; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> [[X]], <4 x i32> <i32 0, i32 1, i32 2, i32 6>
; CHECK-NEXT: ret <4 x i32> [[SHUF]]
;
%shuf = shufflevector <4 x i32> %x, <4 x i32> %x, <4 x i32> <i32 0, i32 1, i32 2, i32 6>
ret <4 x i32> %shuf
}
; TODO: Should we simplify if the mask has an undef element?
define <4 x i32> @possible_identity_mask(<4 x i32> %x) {
; CHECK-LABEL: @possible_identity_mask(
; CHECK-NEXT: [[SHUF:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
; CHECK-NEXT: ret <4 x i32> [[SHUF]]
;
%shuf = shufflevector <4 x i32> %x, <4 x i32> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef>
ret <4 x i32> %shuf
}
define <4 x i32> @const_operand(<4 x i32> %x) {
; CHECK-LABEL: @const_operand(
; CHECK-NEXT: ret <4 x i32> <i32 42, i32 45, i32 44, i32 43>
;
%shuf = shufflevector <4 x i32> <i32 42, i32 43, i32 44, i32 45>, <4 x i32> %x, <4 x i32> <i32 0, i32 3, i32 2, i32 1>
ret <4 x i32> %shuf
}
define <4 x i32> @merge(<4 x i32> %x) {
; CHECK-LABEL: @merge(
; CHECK-NEXT: ret <4 x i32> [[X:%.*]]
;
%lower = shufflevector <4 x i32> %x, <4 x i32> undef, <2 x i32> <i32 1, i32 0>
%upper = shufflevector <4 x i32> %x, <4 x i32> undef, <2 x i32> <i32 2, i32 3>
%merged = shufflevector <2 x i32> %upper, <2 x i32> %lower, <4 x i32> <i32 3, i32 2, i32 0, i32 1>
ret <4 x i32> %merged
}
; This crosses lanes from the source op.
define <4 x i32> @not_merge(<4 x i32> %x) {
; CHECK-LABEL: @not_merge(
; CHECK-NEXT: [[L:%.*]] = shufflevector <4 x i32> [[X:%.*]], <4 x i32> undef, <2 x i32> <i32 0, i32 1>
; CHECK-NEXT: [[U:%.*]] = shufflevector <4 x i32> [[X]], <4 x i32> undef, <2 x i32> <i32 2, i32 3>
; CHECK-NEXT: [[MERGED:%.*]] = shufflevector <2 x i32> [[U]], <2 x i32> [[L]], <4 x i32> <i32 3, i32 2, i32 0, i32 1>
; CHECK-NEXT: ret <4 x i32> [[MERGED]]
;
%l = shufflevector <4 x i32> %x, <4 x i32> undef, <2 x i32> <i32 0, i32 1>
%u = shufflevector <4 x i32> %x, <4 x i32> undef, <2 x i32> <i32 2, i32 3>
%merged = shufflevector <2 x i32> %u, <2 x i32> %l, <4 x i32> <i32 3, i32 2, i32 0, i32 1>
ret <4 x i32> %merged
}
define <8 x double> @extract_and_concat(<8 x double> %x) {
; CHECK-LABEL: @extract_and_concat(
; CHECK-NEXT: ret <8 x double> [[X:%.*]]
;
%s1 = shufflevector <8 x double> %x, <8 x double> undef, <2 x i32> <i32 0, i32 1>
%s2 = shufflevector <8 x double> %x, <8 x double> undef, <2 x i32> <i32 2, i32 3>
%s3 = shufflevector <8 x double> %x, <8 x double> undef, <2 x i32> <i32 4, i32 5>
%s4 = shufflevector <8 x double> %x, <8 x double> undef, <2 x i32> <i32 6, i32 7>
%s5 = shufflevector <2 x double> %s1, <2 x double> %s2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%s6 = shufflevector <2 x double> %s3, <2 x double> %s4, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%s7 = shufflevector <4 x double> %s5, <4 x double> %s6, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
ret <8 x double> %s7
}
; This case has intermediate lane crossings.
define <8 x i64> @PR30630(<8 x i64> %x) {
; CHECK-LABEL: @PR30630(
; CHECK-NEXT: ret <8 x i64> [[X:%.*]]
;
%s1 = shufflevector <8 x i64> %x, <8 x i64> undef, <2 x i32> <i32 0, i32 4>
%s2 = shufflevector <8 x i64> %x, <8 x i64> undef, <2 x i32> <i32 1, i32 5>
%s3 = shufflevector <8 x i64> %x, <8 x i64> undef, <2 x i32> <i32 2, i32 6>
%s4 = shufflevector <8 x i64> %x, <8 x i64> undef, <2 x i32> <i32 3, i32 7>
%s5 = shufflevector <2 x i64> %s1, <2 x i64> %s2, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%s6 = shufflevector <2 x i64> %s3, <2 x i64> %s4, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
%s7 = shufflevector <4 x i64> %s5, <4 x i64> %s6, <8 x i32> <i32 0, i32 2, i32 4, i32 6, i32 1, i32 3, i32 5, i32 7>
ret <8 x i64> %s7
}
; This case covers internal canonicalization of shuffles with one constant input vector.
;FIXME: Another issue exposed here, this whole function could be simplified to:
; ret <2 x float> zeroinitializer
define <2 x float> @PR32872(<2 x float> %x) {
; CHECK-LABEL: @PR32872(
; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <2 x float> [[X:%.*]], <2 x float> zeroinitializer, <4 x i32> <i32 2, i32 2, i32 0, i32 1>
; CHECK-NEXT: [[TMP4:%.*]] = shufflevector <4 x float> zeroinitializer, <4 x float> [[TMP1]], <2 x i32> <i32 4, i32 5>
; CHECK-NEXT: ret <2 x float> [[TMP4]]
;
%tmp1 = shufflevector <2 x float> %x, <2 x float> zeroinitializer, <4 x i32> <i32 2, i32 2, i32 0, i32 1>
%tmp4 = shufflevector <4 x float> zeroinitializer, <4 x float> %tmp1, <2 x i32> <i32 4, i32 5>
ret <2 x float> %tmp4
}