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llvm-mirror/lib/Transforms/Utils/BasicBlockUtils.cpp
Dan Gohman 7e9c38c364 Add an assertion to catch indirectbr in SplitBlockPredecessors. This
makes several optimization passes abort in cases where they're currently
silently miscompiling code.

Remove the indirectbr assertion from SplitEdge. Indirectbr is only
a problem for critical edges, and SplitEdge defers to SplitCriticalEdge
to handle those, and SplitCriticalEdge has its own assertion for
indirectbr.

llvm-svn: 86147
2009-11-05 18:25:44 +00:00

690 lines
26 KiB
C++

//===-- BasicBlockUtils.cpp - BasicBlock Utilities -------------------------==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This family of functions perform manipulations on basic blocks, and
// instructions contained within basic blocks.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Utils/BasicBlockUtils.h"
#include "llvm/Function.h"
#include "llvm/Instructions.h"
#include "llvm/IntrinsicInst.h"
#include "llvm/LLVMContext.h"
#include "llvm/Constant.h"
#include "llvm/Type.h"
#include "llvm/Analysis/AliasAnalysis.h"
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Target/TargetData.h"
#include "llvm/Transforms/Utils/Local.h"
#include "llvm/Transforms/Scalar.h"
#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/ValueHandle.h"
#include <algorithm>
using namespace llvm;
/// DeleteDeadBlock - Delete the specified block, which must have no
/// predecessors.
void llvm::DeleteDeadBlock(BasicBlock *BB) {
assert((pred_begin(BB) == pred_end(BB) ||
// Can delete self loop.
BB->getSinglePredecessor() == BB) && "Block is not dead!");
TerminatorInst *BBTerm = BB->getTerminator();
// Loop through all of our successors and make sure they know that one
// of their predecessors is going away.
for (unsigned i = 0, e = BBTerm->getNumSuccessors(); i != e; ++i)
BBTerm->getSuccessor(i)->removePredecessor(BB);
// Zap all the instructions in the block.
while (!BB->empty()) {
Instruction &I = BB->back();
// If this instruction is used, replace uses with an arbitrary value.
// Because control flow can't get here, we don't care what we replace the
// value with. Note that since this block is unreachable, and all values
// contained within it must dominate their uses, that all uses will
// eventually be removed (they are themselves dead).
if (!I.use_empty())
I.replaceAllUsesWith(UndefValue::get(I.getType()));
BB->getInstList().pop_back();
}
// Zap the block!
BB->eraseFromParent();
}
/// FoldSingleEntryPHINodes - We know that BB has one predecessor. If there are
/// any single-entry PHI nodes in it, fold them away. This handles the case
/// when all entries to the PHI nodes in a block are guaranteed equal, such as
/// when the block has exactly one predecessor.
void llvm::FoldSingleEntryPHINodes(BasicBlock *BB) {
while (PHINode *PN = dyn_cast<PHINode>(BB->begin())) {
if (PN->getIncomingValue(0) != PN)
PN->replaceAllUsesWith(PN->getIncomingValue(0));
else
PN->replaceAllUsesWith(UndefValue::get(PN->getType()));
PN->eraseFromParent();
}
}
/// DeleteDeadPHIs - Examine each PHI in the given block and delete it if it
/// is dead. Also recursively delete any operands that become dead as
/// a result. This includes tracing the def-use list from the PHI to see if
/// it is ultimately unused or if it reaches an unused cycle.
void llvm::DeleteDeadPHIs(BasicBlock *BB) {
// Recursively deleting a PHI may cause multiple PHIs to be deleted
// or RAUW'd undef, so use an array of WeakVH for the PHIs to delete.
SmallVector<WeakVH, 8> PHIs;
for (BasicBlock::iterator I = BB->begin();
PHINode *PN = dyn_cast<PHINode>(I); ++I)
PHIs.push_back(PN);
for (unsigned i = 0, e = PHIs.size(); i != e; ++i)
if (PHINode *PN = dyn_cast_or_null<PHINode>(PHIs[i].operator Value*()))
RecursivelyDeleteDeadPHINode(PN);
}
/// MergeBlockIntoPredecessor - Attempts to merge a block into its predecessor,
/// if possible. The return value indicates success or failure.
bool llvm::MergeBlockIntoPredecessor(BasicBlock *BB, Pass *P) {
pred_iterator PI(pred_begin(BB)), PE(pred_end(BB));
// Can't merge the entry block. Don't merge away blocks who have their
// address taken: this is a bug if the predecessor block is the entry node
// (because we'd end up taking the address of the entry) and undesirable in
// any case.
if (pred_begin(BB) == pred_end(BB) ||
BB->hasAddressTaken()) return false;
BasicBlock *PredBB = *PI++;
for (; PI != PE; ++PI) // Search all predecessors, see if they are all same
if (*PI != PredBB) {
PredBB = 0; // There are multiple different predecessors...
break;
}
// Can't merge if there are multiple predecessors.
if (!PredBB) return false;
// Don't break self-loops.
if (PredBB == BB) return false;
// Don't break invokes.
if (isa<InvokeInst>(PredBB->getTerminator())) return false;
succ_iterator SI(succ_begin(PredBB)), SE(succ_end(PredBB));
BasicBlock* OnlySucc = BB;
for (; SI != SE; ++SI)
if (*SI != OnlySucc) {
OnlySucc = 0; // There are multiple distinct successors!
break;
}
// Can't merge if there are multiple successors.
if (!OnlySucc) return false;
// Can't merge if there is PHI loop.
for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE; ++BI) {
if (PHINode *PN = dyn_cast<PHINode>(BI)) {
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (PN->getIncomingValue(i) == PN)
return false;
} else
break;
}
// Begin by getting rid of unneeded PHIs.
while (PHINode *PN = dyn_cast<PHINode>(&BB->front())) {
PN->replaceAllUsesWith(PN->getIncomingValue(0));
BB->getInstList().pop_front(); // Delete the phi node...
}
// Delete the unconditional branch from the predecessor...
PredBB->getInstList().pop_back();
// Move all definitions in the successor to the predecessor...
PredBB->getInstList().splice(PredBB->end(), BB->getInstList());
// Make all PHI nodes that referred to BB now refer to Pred as their
// source...
BB->replaceAllUsesWith(PredBB);
// Inherit predecessors name if it exists.
if (!PredBB->hasName())
PredBB->takeName(BB);
// Finally, erase the old block and update dominator info.
if (P) {
if (DominatorTree* DT = P->getAnalysisIfAvailable<DominatorTree>()) {
DomTreeNode* DTN = DT->getNode(BB);
DomTreeNode* PredDTN = DT->getNode(PredBB);
if (DTN) {
SmallPtrSet<DomTreeNode*, 8> Children(DTN->begin(), DTN->end());
for (SmallPtrSet<DomTreeNode*, 8>::iterator DI = Children.begin(),
DE = Children.end(); DI != DE; ++DI)
DT->changeImmediateDominator(*DI, PredDTN);
DT->eraseNode(BB);
}
}
}
BB->eraseFromParent();
return true;
}
/// ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
/// with a value, then remove and delete the original instruction.
///
void llvm::ReplaceInstWithValue(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Value *V) {
Instruction &I = *BI;
// Replaces all of the uses of the instruction with uses of the value
I.replaceAllUsesWith(V);
// Make sure to propagate a name if there is one already.
if (I.hasName() && !V->hasName())
V->takeName(&I);
// Delete the unnecessary instruction now...
BI = BIL.erase(BI);
}
/// ReplaceInstWithInst - Replace the instruction specified by BI with the
/// instruction specified by I. The original instruction is deleted and BI is
/// updated to point to the new instruction.
///
void llvm::ReplaceInstWithInst(BasicBlock::InstListType &BIL,
BasicBlock::iterator &BI, Instruction *I) {
assert(I->getParent() == 0 &&
"ReplaceInstWithInst: Instruction already inserted into basic block!");
// Insert the new instruction into the basic block...
BasicBlock::iterator New = BIL.insert(BI, I);
// Replace all uses of the old instruction, and delete it.
ReplaceInstWithValue(BIL, BI, I);
// Move BI back to point to the newly inserted instruction
BI = New;
}
/// ReplaceInstWithInst - Replace the instruction specified by From with the
/// instruction specified by To.
///
void llvm::ReplaceInstWithInst(Instruction *From, Instruction *To) {
BasicBlock::iterator BI(From);
ReplaceInstWithInst(From->getParent()->getInstList(), BI, To);
}
/// RemoveSuccessor - Change the specified terminator instruction such that its
/// successor SuccNum no longer exists. Because this reduces the outgoing
/// degree of the current basic block, the actual terminator instruction itself
/// may have to be changed. In the case where the last successor of the block
/// is deleted, a return instruction is inserted in its place which can cause a
/// surprising change in program behavior if it is not expected.
///
void llvm::RemoveSuccessor(TerminatorInst *TI, unsigned SuccNum) {
assert(SuccNum < TI->getNumSuccessors() &&
"Trying to remove a nonexistant successor!");
// If our old successor block contains any PHI nodes, remove the entry in the
// PHI nodes that comes from this branch...
//
BasicBlock *BB = TI->getParent();
TI->getSuccessor(SuccNum)->removePredecessor(BB);
TerminatorInst *NewTI = 0;
switch (TI->getOpcode()) {
case Instruction::Br:
// If this is a conditional branch... convert to unconditional branch.
if (TI->getNumSuccessors() == 2) {
cast<BranchInst>(TI)->setUnconditionalDest(TI->getSuccessor(1-SuccNum));
} else { // Otherwise convert to a return instruction...
Value *RetVal = 0;
// Create a value to return... if the function doesn't return null...
if (BB->getParent()->getReturnType() != Type::getVoidTy(TI->getContext()))
RetVal = Constant::getNullValue(BB->getParent()->getReturnType());
// Create the return...
NewTI = ReturnInst::Create(TI->getContext(), RetVal);
}
break;
case Instruction::Invoke: // Should convert to call
case Instruction::Switch: // Should remove entry
default:
case Instruction::Ret: // Cannot happen, has no successors!
llvm_unreachable("Unhandled terminator instruction type in RemoveSuccessor!");
}
if (NewTI) // If it's a different instruction, replace.
ReplaceInstWithInst(TI, NewTI);
}
/// SplitEdge - Split the edge connecting specified block. Pass P must
/// not be NULL.
BasicBlock *llvm::SplitEdge(BasicBlock *BB, BasicBlock *Succ, Pass *P) {
TerminatorInst *LatchTerm = BB->getTerminator();
unsigned SuccNum = 0;
#ifndef NDEBUG
unsigned e = LatchTerm->getNumSuccessors();
#endif
for (unsigned i = 0; ; ++i) {
assert(i != e && "Didn't find edge?");
if (LatchTerm->getSuccessor(i) == Succ) {
SuccNum = i;
break;
}
}
// If this is a critical edge, let SplitCriticalEdge do it.
if (SplitCriticalEdge(BB->getTerminator(), SuccNum, P))
return LatchTerm->getSuccessor(SuccNum);
// If the edge isn't critical, then BB has a single successor or Succ has a
// single pred. Split the block.
BasicBlock::iterator SplitPoint;
if (BasicBlock *SP = Succ->getSinglePredecessor()) {
// If the successor only has a single pred, split the top of the successor
// block.
assert(SP == BB && "CFG broken");
SP = NULL;
return SplitBlock(Succ, Succ->begin(), P);
} else {
// Otherwise, if BB has a single successor, split it at the bottom of the
// block.
assert(BB->getTerminator()->getNumSuccessors() == 1 &&
"Should have a single succ!");
return SplitBlock(BB, BB->getTerminator(), P);
}
}
/// SplitBlock - Split the specified block at the specified instruction - every
/// thing before SplitPt stays in Old and everything starting with SplitPt moves
/// to a new block. The two blocks are joined by an unconditional branch and
/// the loop info is updated.
///
BasicBlock *llvm::SplitBlock(BasicBlock *Old, Instruction *SplitPt, Pass *P) {
BasicBlock::iterator SplitIt = SplitPt;
while (isa<PHINode>(SplitIt))
++SplitIt;
BasicBlock *New = Old->splitBasicBlock(SplitIt, Old->getName()+".split");
// The new block lives in whichever loop the old one did. This preserves
// LCSSA as well, because we force the split point to be after any PHI nodes.
if (LoopInfo* LI = P->getAnalysisIfAvailable<LoopInfo>())
if (Loop *L = LI->getLoopFor(Old))
L->addBasicBlockToLoop(New, LI->getBase());
if (DominatorTree *DT = P->getAnalysisIfAvailable<DominatorTree>())
{
// Old dominates New. New node domiantes all other nodes dominated by Old.
DomTreeNode *OldNode = DT->getNode(Old);
std::vector<DomTreeNode *> Children;
for (DomTreeNode::iterator I = OldNode->begin(), E = OldNode->end();
I != E; ++I)
Children.push_back(*I);
DomTreeNode *NewNode = DT->addNewBlock(New,Old);
for (std::vector<DomTreeNode *>::iterator I = Children.begin(),
E = Children.end(); I != E; ++I)
DT->changeImmediateDominator(*I, NewNode);
}
if (DominanceFrontier *DF = P->getAnalysisIfAvailable<DominanceFrontier>())
DF->splitBlock(Old);
return New;
}
/// SplitBlockPredecessors - This method transforms BB by introducing a new
/// basic block into the function, and moving some of the predecessors of BB to
/// be predecessors of the new block. The new predecessors are indicated by the
/// Preds array, which has NumPreds elements in it. The new block is given a
/// suffix of 'Suffix'.
///
/// This currently updates the LLVM IR, AliasAnalysis, DominatorTree,
/// DominanceFrontier, LoopInfo, and LCCSA but no other analyses.
/// In particular, it does not preserve LoopSimplify (because it's
/// complicated to handle the case where one of the edges being split
/// is an exit of a loop with other exits).
///
BasicBlock *llvm::SplitBlockPredecessors(BasicBlock *BB,
BasicBlock *const *Preds,
unsigned NumPreds, const char *Suffix,
Pass *P) {
// Create new basic block, insert right before the original block.
BasicBlock *NewBB = BasicBlock::Create(BB->getContext(), BB->getName()+Suffix,
BB->getParent(), BB);
// The new block unconditionally branches to the old block.
BranchInst *BI = BranchInst::Create(BB, NewBB);
LoopInfo *LI = P ? P->getAnalysisIfAvailable<LoopInfo>() : 0;
Loop *L = LI ? LI->getLoopFor(BB) : 0;
bool PreserveLCSSA = P->mustPreserveAnalysisID(LCSSAID);
// Move the edges from Preds to point to NewBB instead of BB.
// While here, if we need to preserve loop analyses, collect
// some information about how this split will affect loops.
bool HasLoopExit = false;
bool IsLoopEntry = !!L;
bool SplitMakesNewLoopHeader = false;
for (unsigned i = 0; i != NumPreds; ++i) {
// This is slightly more strict than necessary; the minimum requirement
// is that there be no more than one indirectbr branching to BB. And
// all BlockAddress uses would need to be updated.
assert(!isa<IndirectBrInst>(Preds[i]->getTerminator()) &&
"Cannot split an edge from an IndirectBrInst");
Preds[i]->getTerminator()->replaceUsesOfWith(BB, NewBB);
if (LI) {
// If we need to preserve LCSSA, determine if any of
// the preds is a loop exit.
if (PreserveLCSSA)
if (Loop *PL = LI->getLoopFor(Preds[i]))
if (!PL->contains(BB))
HasLoopExit = true;
// If we need to preserve LoopInfo, note whether any of the
// preds crosses an interesting loop boundary.
if (L) {
if (L->contains(Preds[i]))
IsLoopEntry = false;
else
SplitMakesNewLoopHeader = true;
}
}
}
// Update dominator tree and dominator frontier if available.
DominatorTree *DT = P ? P->getAnalysisIfAvailable<DominatorTree>() : 0;
if (DT)
DT->splitBlock(NewBB);
if (DominanceFrontier *DF = P ? P->getAnalysisIfAvailable<DominanceFrontier>():0)
DF->splitBlock(NewBB);
// Insert a new PHI node into NewBB for every PHI node in BB and that new PHI
// node becomes an incoming value for BB's phi node. However, if the Preds
// list is empty, we need to insert dummy entries into the PHI nodes in BB to
// account for the newly created predecessor.
if (NumPreds == 0) {
// Insert dummy values as the incoming value.
for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ++I)
cast<PHINode>(I)->addIncoming(UndefValue::get(I->getType()), NewBB);
return NewBB;
}
AliasAnalysis *AA = P ? P->getAnalysisIfAvailable<AliasAnalysis>() : 0;
if (L) {
if (IsLoopEntry) {
// Add the new block to the nearest enclosing loop (and not an
// adjacent loop). To find this, examine each of the predecessors and
// determine which loops enclose them, and select the most-nested loop
// which contains the loop containing the block being split.
Loop *InnermostPredLoop = 0;
for (unsigned i = 0; i != NumPreds; ++i)
if (Loop *PredLoop = LI->getLoopFor(Preds[i])) {
// Seek a loop which actually contains the block being split (to
// avoid adjacent loops).
while (PredLoop && !PredLoop->contains(BB))
PredLoop = PredLoop->getParentLoop();
// Select the most-nested of these loops which contains the block.
if (PredLoop &&
PredLoop->contains(BB) &&
(!InnermostPredLoop ||
InnermostPredLoop->getLoopDepth() < PredLoop->getLoopDepth()))
InnermostPredLoop = PredLoop;
}
if (InnermostPredLoop)
InnermostPredLoop->addBasicBlockToLoop(NewBB, LI->getBase());
} else {
L->addBasicBlockToLoop(NewBB, LI->getBase());
if (SplitMakesNewLoopHeader)
L->moveToHeader(NewBB);
}
}
// Otherwise, create a new PHI node in NewBB for each PHI node in BB.
for (BasicBlock::iterator I = BB->begin(); isa<PHINode>(I); ) {
PHINode *PN = cast<PHINode>(I++);
// Check to see if all of the values coming in are the same. If so, we
// don't need to create a new PHI node, unless it's needed for LCSSA.
Value *InVal = 0;
if (!HasLoopExit) {
InVal = PN->getIncomingValueForBlock(Preds[0]);
for (unsigned i = 1; i != NumPreds; ++i)
if (InVal != PN->getIncomingValueForBlock(Preds[i])) {
InVal = 0;
break;
}
}
if (InVal) {
// If all incoming values for the new PHI would be the same, just don't
// make a new PHI. Instead, just remove the incoming values from the old
// PHI.
for (unsigned i = 0; i != NumPreds; ++i)
PN->removeIncomingValue(Preds[i], false);
} else {
// If the values coming into the block are not the same, we need a PHI.
// Create the new PHI node, insert it into NewBB at the end of the block
PHINode *NewPHI =
PHINode::Create(PN->getType(), PN->getName()+".ph", BI);
if (AA) AA->copyValue(PN, NewPHI);
// Move all of the PHI values for 'Preds' to the new PHI.
for (unsigned i = 0; i != NumPreds; ++i) {
Value *V = PN->removeIncomingValue(Preds[i], false);
NewPHI->addIncoming(V, Preds[i]);
}
InVal = NewPHI;
}
// Add an incoming value to the PHI node in the loop for the preheader
// edge.
PN->addIncoming(InVal, NewBB);
}
return NewBB;
}
/// FindFunctionBackedges - Analyze the specified function to find all of the
/// loop backedges in the function and return them. This is a relatively cheap
/// (compared to computing dominators and loop info) analysis.
///
/// The output is added to Result, as pairs of <from,to> edge info.
void llvm::FindFunctionBackedges(const Function &F,
SmallVectorImpl<std::pair<const BasicBlock*,const BasicBlock*> > &Result) {
const BasicBlock *BB = &F.getEntryBlock();
if (succ_begin(BB) == succ_end(BB))
return;
SmallPtrSet<const BasicBlock*, 8> Visited;
SmallVector<std::pair<const BasicBlock*, succ_const_iterator>, 8> VisitStack;
SmallPtrSet<const BasicBlock*, 8> InStack;
Visited.insert(BB);
VisitStack.push_back(std::make_pair(BB, succ_begin(BB)));
InStack.insert(BB);
do {
std::pair<const BasicBlock*, succ_const_iterator> &Top = VisitStack.back();
const BasicBlock *ParentBB = Top.first;
succ_const_iterator &I = Top.second;
bool FoundNew = false;
while (I != succ_end(ParentBB)) {
BB = *I++;
if (Visited.insert(BB)) {
FoundNew = true;
break;
}
// Successor is in VisitStack, it's a back edge.
if (InStack.count(BB))
Result.push_back(std::make_pair(ParentBB, BB));
}
if (FoundNew) {
// Go down one level if there is a unvisited successor.
InStack.insert(BB);
VisitStack.push_back(std::make_pair(BB, succ_begin(BB)));
} else {
// Go up one level.
InStack.erase(VisitStack.pop_back_val().first);
}
} while (!VisitStack.empty());
}
/// AreEquivalentAddressValues - Test if A and B will obviously have the same
/// value. This includes recognizing that %t0 and %t1 will have the same
/// value in code like this:
/// %t0 = getelementptr \@a, 0, 3
/// store i32 0, i32* %t0
/// %t1 = getelementptr \@a, 0, 3
/// %t2 = load i32* %t1
///
static bool AreEquivalentAddressValues(const Value *A, const Value *B) {
// Test if the values are trivially equivalent.
if (A == B) return true;
// Test if the values come from identical arithmetic instructions.
// Use isIdenticalToWhenDefined instead of isIdenticalTo because
// this function is only used when one address use dominates the
// other, which means that they'll always either have the same
// value or one of them will have an undefined value.
if (isa<BinaryOperator>(A) || isa<CastInst>(A) ||
isa<PHINode>(A) || isa<GetElementPtrInst>(A))
if (const Instruction *BI = dyn_cast<Instruction>(B))
if (cast<Instruction>(A)->isIdenticalToWhenDefined(BI))
return true;
// Otherwise they may not be equivalent.
return false;
}
/// FindAvailableLoadedValue - Scan the ScanBB block backwards (starting at the
/// instruction before ScanFrom) checking to see if we have the value at the
/// memory address *Ptr locally available within a small number of instructions.
/// If the value is available, return it.
///
/// If not, return the iterator for the last validated instruction that the
/// value would be live through. If we scanned the entire block and didn't find
/// something that invalidates *Ptr or provides it, ScanFrom would be left at
/// begin() and this returns null. ScanFrom could also be left
///
/// MaxInstsToScan specifies the maximum instructions to scan in the block. If
/// it is set to 0, it will scan the whole block. You can also optionally
/// specify an alias analysis implementation, which makes this more precise.
Value *llvm::FindAvailableLoadedValue(Value *Ptr, BasicBlock *ScanBB,
BasicBlock::iterator &ScanFrom,
unsigned MaxInstsToScan,
AliasAnalysis *AA) {
if (MaxInstsToScan == 0) MaxInstsToScan = ~0U;
// If we're using alias analysis to disambiguate get the size of *Ptr.
unsigned AccessSize = 0;
if (AA) {
const Type *AccessTy = cast<PointerType>(Ptr->getType())->getElementType();
AccessSize = AA->getTypeStoreSize(AccessTy);
}
while (ScanFrom != ScanBB->begin()) {
// We must ignore debug info directives when counting (otherwise they
// would affect codegen).
Instruction *Inst = --ScanFrom;
if (isa<DbgInfoIntrinsic>(Inst))
continue;
// We skip pointer-to-pointer bitcasts, which are NOPs.
// It is necessary for correctness to skip those that feed into a
// llvm.dbg.declare, as these are not present when debugging is off.
if (isa<BitCastInst>(Inst) && isa<PointerType>(Inst->getType()))
continue;
// Restore ScanFrom to expected value in case next test succeeds
ScanFrom++;
// Don't scan huge blocks.
if (MaxInstsToScan-- == 0) return 0;
--ScanFrom;
// If this is a load of Ptr, the loaded value is available.
if (LoadInst *LI = dyn_cast<LoadInst>(Inst))
if (AreEquivalentAddressValues(LI->getOperand(0), Ptr))
return LI;
if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
// If this is a store through Ptr, the value is available!
if (AreEquivalentAddressValues(SI->getOperand(1), Ptr))
return SI->getOperand(0);
// If Ptr is an alloca and this is a store to a different alloca, ignore
// the store. This is a trivial form of alias analysis that is important
// for reg2mem'd code.
if ((isa<AllocaInst>(Ptr) || isa<GlobalVariable>(Ptr)) &&
(isa<AllocaInst>(SI->getOperand(1)) ||
isa<GlobalVariable>(SI->getOperand(1))))
continue;
// If we have alias analysis and it says the store won't modify the loaded
// value, ignore the store.
if (AA &&
(AA->getModRefInfo(SI, Ptr, AccessSize) & AliasAnalysis::Mod) == 0)
continue;
// Otherwise the store that may or may not alias the pointer, bail out.
++ScanFrom;
return 0;
}
// If this is some other instruction that may clobber Ptr, bail out.
if (Inst->mayWriteToMemory()) {
// If alias analysis claims that it really won't modify the load,
// ignore it.
if (AA &&
(AA->getModRefInfo(Inst, Ptr, AccessSize) & AliasAnalysis::Mod) == 0)
continue;
// May modify the pointer, bail out.
++ScanFrom;
return 0;
}
}
// Got to the start of the block, we didn't find it, but are done for this
// block.
return 0;
}
/// CopyPrecedingStopPoint - If I is immediately preceded by a StopPoint,
/// make a copy of the stoppoint before InsertPos (presumably before copying
/// or moving I).
void llvm::CopyPrecedingStopPoint(Instruction *I,
BasicBlock::iterator InsertPos) {
if (I != I->getParent()->begin()) {
BasicBlock::iterator BBI = I; --BBI;
if (DbgStopPointInst *DSPI = dyn_cast<DbgStopPointInst>(BBI)) {
CallInst *newDSPI = cast<CallInst>(DSPI->clone());
newDSPI->insertBefore(InsertPos);
}
}
}