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b1a2c7d2eb
Get rid of DEBUG_FUNCTION_NAME symbols. When we actually debug data, maybe we'll want somewhere to put it... but having a symbol that just stores the name of another symbol seems odd. It means you have multiple Symbols with the same name, one containing the actual function and another containing the name! Store the names in a vector on the WasmObjectFile when reading them in. Also stash them on the WasmFunctions themselves. The names are //not// "symbol names" or aliases or anything, they're just the name that a debugger should show against the function body itself. NB. The WasmObjectFile stores them so that they can be exported in the YAML losslessly, and hence the tests can be precise. Enforce that the CODE section has been read in before reading the "names" section. Requires minor adjustment to some tests. Patch by Nicholas Wilson! Differential Revision: https://reviews.llvm.org/D42075 llvm-svn: 322741 |
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.. | ||
Archive.cpp | ||
ArchiveWriter.cpp | ||
Binary.cpp | ||
CMakeLists.txt | ||
COFFImportFile.cpp | ||
COFFModuleDefinition.cpp | ||
COFFObjectFile.cpp | ||
Decompressor.cpp | ||
ELF.cpp | ||
ELFObjectFile.cpp | ||
Error.cpp | ||
IRObjectFile.cpp | ||
IRSymtab.cpp | ||
LLVMBuild.txt | ||
MachOObjectFile.cpp | ||
MachOUniversal.cpp | ||
ModuleSymbolTable.cpp | ||
Object.cpp | ||
ObjectFile.cpp | ||
RecordStreamer.cpp | ||
RecordStreamer.h | ||
SymbolicFile.cpp | ||
SymbolSize.cpp | ||
WasmObjectFile.cpp | ||
WindowsResource.cpp |