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743a82a560
Dump the failing TreePattern. llvm-svn: 321282
1217 lines
45 KiB
C++
1217 lines
45 KiB
C++
//===- CodeGenDAGPatterns.h - Read DAG patterns from .td file ---*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares the CodeGenDAGPatterns class, which is used to read and
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// represent the patterns present in a .td file for instructions.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_UTILS_TABLEGEN_CODEGENDAGPATTERNS_H
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#define LLVM_UTILS_TABLEGEN_CODEGENDAGPATTERNS_H
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#include "CodeGenHwModes.h"
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#include "CodeGenIntrinsics.h"
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#include "CodeGenTarget.h"
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#include "SDNodeProperties.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/StringSet.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/MathExtras.h"
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#include <algorithm>
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#include <array>
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#include <functional>
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#include <map>
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#include <set>
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#include <vector>
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namespace llvm {
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class Record;
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class Init;
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class ListInit;
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class DagInit;
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class SDNodeInfo;
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class TreePattern;
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class TreePatternNode;
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class CodeGenDAGPatterns;
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class ComplexPattern;
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/// This represents a set of MVTs. Since the underlying type for the MVT
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/// is uint8_t, there are at most 256 values. To reduce the number of memory
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/// allocations and deallocations, represent the set as a sequence of bits.
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/// To reduce the allocations even further, make MachineValueTypeSet own
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/// the storage and use std::array as the bit container.
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struct MachineValueTypeSet {
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static_assert(std::is_same<std::underlying_type<MVT::SimpleValueType>::type,
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uint8_t>::value,
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"Change uint8_t here to the SimpleValueType's type");
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static unsigned constexpr Capacity = std::numeric_limits<uint8_t>::max()+1;
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using WordType = uint64_t;
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static unsigned constexpr WordWidth = CHAR_BIT*sizeof(WordType);
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static unsigned constexpr NumWords = Capacity/WordWidth;
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static_assert(NumWords*WordWidth == Capacity,
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"Capacity should be a multiple of WordWidth");
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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MachineValueTypeSet() {
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clear();
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}
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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unsigned size() const {
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unsigned Count = 0;
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for (WordType W : Words)
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Count += countPopulation(W);
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return Count;
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}
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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void clear() {
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std::memset(Words.data(), 0, NumWords*sizeof(WordType));
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}
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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bool empty() const {
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for (WordType W : Words)
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if (W != 0)
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return false;
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return true;
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}
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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unsigned count(MVT T) const {
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return (Words[T.SimpleTy / WordWidth] >> (T.SimpleTy % WordWidth)) & 1;
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}
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std::pair<MachineValueTypeSet&,bool> insert(MVT T) {
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bool V = count(T.SimpleTy);
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Words[T.SimpleTy / WordWidth] |= WordType(1) << (T.SimpleTy % WordWidth);
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return {*this, V};
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}
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MachineValueTypeSet &insert(const MachineValueTypeSet &S) {
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for (unsigned i = 0; i != NumWords; ++i)
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Words[i] |= S.Words[i];
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return *this;
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}
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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void erase(MVT T) {
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Words[T.SimpleTy / WordWidth] &= ~(WordType(1) << (T.SimpleTy % WordWidth));
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}
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struct const_iterator {
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// Some implementations of the C++ library require these traits to be
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// defined.
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using iterator_category = std::forward_iterator_tag;
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using value_type = MVT;
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using difference_type = ptrdiff_t;
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using pointer = const MVT*;
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using reference = const MVT&;
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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MVT operator*() const {
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assert(Pos != Capacity);
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return MVT::SimpleValueType(Pos);
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}
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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const_iterator(const MachineValueTypeSet *S, bool End) : Set(S) {
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Pos = End ? Capacity : find_from_pos(0);
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}
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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const_iterator &operator++() {
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assert(Pos != Capacity);
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Pos = find_from_pos(Pos+1);
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return *this;
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}
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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bool operator==(const const_iterator &It) const {
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return Set == It.Set && Pos == It.Pos;
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}
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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bool operator!=(const const_iterator &It) const {
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return !operator==(It);
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}
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private:
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unsigned find_from_pos(unsigned P) const {
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unsigned SkipWords = P / WordWidth;
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unsigned SkipBits = P % WordWidth;
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unsigned Count = SkipWords * WordWidth;
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// If P is in the middle of a word, process it manually here, because
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// the trailing bits need to be masked off to use findFirstSet.
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if (SkipBits != 0) {
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WordType W = Set->Words[SkipWords];
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W &= maskLeadingOnes<WordType>(WordWidth-SkipBits);
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if (W != 0)
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return Count + findFirstSet(W);
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Count += WordWidth;
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SkipWords++;
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}
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for (unsigned i = SkipWords; i != NumWords; ++i) {
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WordType W = Set->Words[i];
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if (W != 0)
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return Count + findFirstSet(W);
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Count += WordWidth;
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}
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return Capacity;
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}
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const MachineValueTypeSet *Set;
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unsigned Pos;
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};
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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const_iterator begin() const { return const_iterator(this, false); }
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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const_iterator end() const { return const_iterator(this, true); }
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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bool operator==(const MachineValueTypeSet &S) const {
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return Words == S.Words;
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}
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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bool operator!=(const MachineValueTypeSet &S) const {
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return !operator==(S);
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}
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private:
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friend struct const_iterator;
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std::array<WordType,NumWords> Words;
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};
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struct TypeSetByHwMode : public InfoByHwMode<MachineValueTypeSet> {
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using SetType = MachineValueTypeSet;
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TypeSetByHwMode() = default;
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TypeSetByHwMode(const TypeSetByHwMode &VTS) = default;
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TypeSetByHwMode(MVT::SimpleValueType VT)
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: TypeSetByHwMode(ValueTypeByHwMode(VT)) {}
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TypeSetByHwMode(ValueTypeByHwMode VT)
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: TypeSetByHwMode(ArrayRef<ValueTypeByHwMode>(&VT, 1)) {}
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TypeSetByHwMode(ArrayRef<ValueTypeByHwMode> VTList);
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SetType &getOrCreate(unsigned Mode) {
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if (hasMode(Mode))
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return get(Mode);
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return Map.insert({Mode,SetType()}).first->second;
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}
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bool isValueTypeByHwMode(bool AllowEmpty) const;
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ValueTypeByHwMode getValueTypeByHwMode() const;
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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bool isMachineValueType() const {
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return isDefaultOnly() && Map.begin()->second.size() == 1;
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}
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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MVT getMachineValueType() const {
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assert(isMachineValueType());
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return *Map.begin()->second.begin();
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}
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bool isPossible() const;
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LLVM_ATTRIBUTE_ALWAYS_INLINE
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bool isDefaultOnly() const {
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return Map.size() == 1 && Map.begin()->first == DefaultMode;
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}
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bool insert(const ValueTypeByHwMode &VVT);
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bool constrain(const TypeSetByHwMode &VTS);
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template <typename Predicate> bool constrain(Predicate P);
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template <typename Predicate>
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bool assign_if(const TypeSetByHwMode &VTS, Predicate P);
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void writeToStream(raw_ostream &OS) const;
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static void writeToStream(const SetType &S, raw_ostream &OS);
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bool operator==(const TypeSetByHwMode &VTS) const;
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bool operator!=(const TypeSetByHwMode &VTS) const { return !(*this == VTS); }
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void dump() const;
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bool validate() const;
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private:
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/// Intersect two sets. Return true if anything has changed.
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bool intersect(SetType &Out, const SetType &In);
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};
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raw_ostream &operator<<(raw_ostream &OS, const TypeSetByHwMode &T);
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struct TypeInfer {
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TypeInfer(TreePattern &T) : TP(T), ForceMode(0) {}
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bool isConcrete(const TypeSetByHwMode &VTS, bool AllowEmpty) const {
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return VTS.isValueTypeByHwMode(AllowEmpty);
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}
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ValueTypeByHwMode getConcrete(const TypeSetByHwMode &VTS,
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bool AllowEmpty) const {
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assert(VTS.isValueTypeByHwMode(AllowEmpty));
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return VTS.getValueTypeByHwMode();
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}
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/// The protocol in the following functions (Merge*, force*, Enforce*,
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/// expand*) is to return "true" if a change has been made, "false"
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/// otherwise.
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bool MergeInTypeInfo(TypeSetByHwMode &Out, const TypeSetByHwMode &In);
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bool MergeInTypeInfo(TypeSetByHwMode &Out, MVT::SimpleValueType InVT) {
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return MergeInTypeInfo(Out, TypeSetByHwMode(InVT));
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}
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bool MergeInTypeInfo(TypeSetByHwMode &Out, ValueTypeByHwMode InVT) {
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return MergeInTypeInfo(Out, TypeSetByHwMode(InVT));
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}
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/// Reduce the set \p Out to have at most one element for each mode.
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bool forceArbitrary(TypeSetByHwMode &Out);
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/// The following four functions ensure that upon return the set \p Out
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/// will only contain types of the specified kind: integer, floating-point,
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/// scalar, or vector.
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/// If \p Out is empty, all legal types of the specified kind will be added
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/// to it. Otherwise, all types that are not of the specified kind will be
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/// removed from \p Out.
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bool EnforceInteger(TypeSetByHwMode &Out);
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bool EnforceFloatingPoint(TypeSetByHwMode &Out);
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bool EnforceScalar(TypeSetByHwMode &Out);
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bool EnforceVector(TypeSetByHwMode &Out);
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/// If \p Out is empty, fill it with all legal types. Otherwise, leave it
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/// unchanged.
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bool EnforceAny(TypeSetByHwMode &Out);
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/// Make sure that for each type in \p Small, there exists a larger type
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/// in \p Big.
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bool EnforceSmallerThan(TypeSetByHwMode &Small, TypeSetByHwMode &Big);
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/// 1. Ensure that for each type T in \p Vec, T is a vector type, and that
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/// for each type U in \p Elem, U is a scalar type.
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/// 2. Ensure that for each (scalar) type U in \p Elem, there exists a
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/// (vector) type T in \p Vec, such that U is the element type of T.
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bool EnforceVectorEltTypeIs(TypeSetByHwMode &Vec, TypeSetByHwMode &Elem);
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bool EnforceVectorEltTypeIs(TypeSetByHwMode &Vec,
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const ValueTypeByHwMode &VVT);
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/// Ensure that for each type T in \p Sub, T is a vector type, and there
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/// exists a type U in \p Vec such that U is a vector type with the same
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/// element type as T and at least as many elements as T.
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bool EnforceVectorSubVectorTypeIs(TypeSetByHwMode &Vec,
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TypeSetByHwMode &Sub);
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/// 1. Ensure that \p V has a scalar type iff \p W has a scalar type.
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/// 2. Ensure that for each vector type T in \p V, there exists a vector
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/// type U in \p W, such that T and U have the same number of elements.
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/// 3. Ensure that for each vector type U in \p W, there exists a vector
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/// type T in \p V, such that T and U have the same number of elements
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/// (reverse of 2).
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bool EnforceSameNumElts(TypeSetByHwMode &V, TypeSetByHwMode &W);
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/// 1. Ensure that for each type T in \p A, there exists a type U in \p B,
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/// such that T and U have equal size in bits.
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/// 2. Ensure that for each type U in \p B, there exists a type T in \p A
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/// such that T and U have equal size in bits (reverse of 1).
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bool EnforceSameSize(TypeSetByHwMode &A, TypeSetByHwMode &B);
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/// For each overloaded type (i.e. of form *Any), replace it with the
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/// corresponding subset of legal, specific types.
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void expandOverloads(TypeSetByHwMode &VTS);
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void expandOverloads(TypeSetByHwMode::SetType &Out,
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const TypeSetByHwMode::SetType &Legal);
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struct ValidateOnExit {
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ValidateOnExit(TypeSetByHwMode &T, TypeInfer &TI) : Infer(TI), VTS(T) {}
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#ifndef NDEBUG
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~ValidateOnExit();
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#else
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~ValidateOnExit() {} // Empty destructor with NDEBUG.
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#endif
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TypeInfer &Infer;
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TypeSetByHwMode &VTS;
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};
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TreePattern &TP;
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unsigned ForceMode; // Mode to use when set.
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bool CodeGen = false; // Set during generation of matcher code.
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private:
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TypeSetByHwMode getLegalTypes();
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/// Cached legal types.
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bool LegalTypesCached = false;
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TypeSetByHwMode::SetType LegalCache = {};
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};
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/// Set type used to track multiply used variables in patterns
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typedef StringSet<> MultipleUseVarSet;
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/// SDTypeConstraint - This is a discriminated union of constraints,
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/// corresponding to the SDTypeConstraint tablegen class in Target.td.
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struct SDTypeConstraint {
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SDTypeConstraint(Record *R, const CodeGenHwModes &CGH);
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unsigned OperandNo; // The operand # this constraint applies to.
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enum {
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SDTCisVT, SDTCisPtrTy, SDTCisInt, SDTCisFP, SDTCisVec, SDTCisSameAs,
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SDTCisVTSmallerThanOp, SDTCisOpSmallerThanOp, SDTCisEltOfVec,
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SDTCisSubVecOfVec, SDTCVecEltisVT, SDTCisSameNumEltsAs, SDTCisSameSizeAs
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} ConstraintType;
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union { // The discriminated union.
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struct {
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unsigned OtherOperandNum;
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} SDTCisSameAs_Info;
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struct {
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unsigned OtherOperandNum;
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} SDTCisVTSmallerThanOp_Info;
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struct {
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unsigned BigOperandNum;
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} SDTCisOpSmallerThanOp_Info;
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struct {
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unsigned OtherOperandNum;
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} SDTCisEltOfVec_Info;
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struct {
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unsigned OtherOperandNum;
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} SDTCisSubVecOfVec_Info;
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struct {
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unsigned OtherOperandNum;
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} SDTCisSameNumEltsAs_Info;
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struct {
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unsigned OtherOperandNum;
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} SDTCisSameSizeAs_Info;
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} x;
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// The VT for SDTCisVT and SDTCVecEltisVT.
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// Must not be in the union because it has a non-trivial destructor.
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ValueTypeByHwMode VVT;
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/// ApplyTypeConstraint - Given a node in a pattern, apply this type
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/// constraint to the nodes operands. This returns true if it makes a
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/// change, false otherwise. If a type contradiction is found, an error
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/// is flagged.
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bool ApplyTypeConstraint(TreePatternNode *N, const SDNodeInfo &NodeInfo,
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TreePattern &TP) const;
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};
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/// SDNodeInfo - One of these records is created for each SDNode instance in
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/// the target .td file. This represents the various dag nodes we will be
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/// processing.
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class SDNodeInfo {
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Record *Def;
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StringRef EnumName;
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StringRef SDClassName;
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unsigned Properties;
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unsigned NumResults;
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int NumOperands;
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std::vector<SDTypeConstraint> TypeConstraints;
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public:
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// Parse the specified record.
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SDNodeInfo(Record *R, const CodeGenHwModes &CGH);
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unsigned getNumResults() const { return NumResults; }
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/// getNumOperands - This is the number of operands required or -1 if
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/// variadic.
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int getNumOperands() const { return NumOperands; }
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Record *getRecord() const { return Def; }
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StringRef getEnumName() const { return EnumName; }
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StringRef getSDClassName() const { return SDClassName; }
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const std::vector<SDTypeConstraint> &getTypeConstraints() const {
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return TypeConstraints;
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}
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/// getKnownType - If the type constraints on this node imply a fixed type
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/// (e.g. all stores return void, etc), then return it as an
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/// MVT::SimpleValueType. Otherwise, return MVT::Other.
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MVT::SimpleValueType getKnownType(unsigned ResNo) const;
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/// hasProperty - Return true if this node has the specified property.
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///
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bool hasProperty(enum SDNP Prop) const { return Properties & (1 << Prop); }
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/// ApplyTypeConstraints - Given a node in a pattern, apply the type
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/// constraints for this node to the operands of the node. This returns
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/// true if it makes a change, false otherwise. If a type contradiction is
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/// found, an error is flagged.
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bool ApplyTypeConstraints(TreePatternNode *N, TreePattern &TP) const;
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};
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/// TreePredicateFn - This is an abstraction that represents the predicates on
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/// a PatFrag node. This is a simple one-word wrapper around a pointer to
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/// provide nice accessors.
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class TreePredicateFn {
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/// PatFragRec - This is the TreePattern for the PatFrag that we
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/// originally came from.
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TreePattern *PatFragRec;
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public:
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/// TreePredicateFn constructor. Here 'N' is a subclass of PatFrag.
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TreePredicateFn(TreePattern *N);
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TreePattern *getOrigPatFragRecord() const { return PatFragRec; }
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/// isAlwaysTrue - Return true if this is a noop predicate.
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bool isAlwaysTrue() const;
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bool isImmediatePattern() const { return hasImmCode(); }
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/// getImmediatePredicateCode - Return the code that evaluates this pattern if
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/// this is an immediate predicate. It is an error to call this on a
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/// non-immediate pattern.
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std::string getImmediatePredicateCode() const {
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std::string Result = getImmCode();
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assert(!Result.empty() && "Isn't an immediate pattern!");
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return Result;
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}
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bool operator==(const TreePredicateFn &RHS) const {
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return PatFragRec == RHS.PatFragRec;
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}
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bool operator!=(const TreePredicateFn &RHS) const { return !(*this == RHS); }
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/// Return the name to use in the generated code to reference this, this is
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/// "Predicate_foo" if from a pattern fragment "foo".
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std::string getFnName() const;
|
|
|
|
/// getCodeToRunOnSDNode - Return the code for the function body that
|
|
/// evaluates this predicate. The argument is expected to be in "Node",
|
|
/// not N. This handles casting and conversion to a concrete node type as
|
|
/// appropriate.
|
|
std::string getCodeToRunOnSDNode() const;
|
|
|
|
/// Get the data type of the argument to getImmediatePredicateCode().
|
|
StringRef getImmType() const;
|
|
|
|
/// Get a string that describes the type returned by getImmType() but is
|
|
/// usable as part of an identifier.
|
|
StringRef getImmTypeIdentifier() const;
|
|
|
|
// Is the desired predefined predicate for a load?
|
|
bool isLoad() const;
|
|
// Is the desired predefined predicate for a store?
|
|
bool isStore() const;
|
|
// Is the desired predefined predicate for an atomic?
|
|
bool isAtomic() const;
|
|
|
|
/// Is this predicate the predefined unindexed load predicate?
|
|
/// Is this predicate the predefined unindexed store predicate?
|
|
bool isUnindexed() const;
|
|
/// Is this predicate the predefined non-extending load predicate?
|
|
bool isNonExtLoad() const;
|
|
/// Is this predicate the predefined any-extend load predicate?
|
|
bool isAnyExtLoad() const;
|
|
/// Is this predicate the predefined sign-extend load predicate?
|
|
bool isSignExtLoad() const;
|
|
/// Is this predicate the predefined zero-extend load predicate?
|
|
bool isZeroExtLoad() const;
|
|
/// Is this predicate the predefined non-truncating store predicate?
|
|
bool isNonTruncStore() const;
|
|
/// Is this predicate the predefined truncating store predicate?
|
|
bool isTruncStore() const;
|
|
|
|
/// Is this predicate the predefined monotonic atomic predicate?
|
|
bool isAtomicOrderingMonotonic() const;
|
|
/// Is this predicate the predefined acquire atomic predicate?
|
|
bool isAtomicOrderingAcquire() const;
|
|
/// Is this predicate the predefined release atomic predicate?
|
|
bool isAtomicOrderingRelease() const;
|
|
/// Is this predicate the predefined acquire-release atomic predicate?
|
|
bool isAtomicOrderingAcquireRelease() const;
|
|
/// Is this predicate the predefined sequentially consistent atomic predicate?
|
|
bool isAtomicOrderingSequentiallyConsistent() const;
|
|
|
|
/// Is this predicate the predefined acquire-or-stronger atomic predicate?
|
|
bool isAtomicOrderingAcquireOrStronger() const;
|
|
/// Is this predicate the predefined weaker-than-acquire atomic predicate?
|
|
bool isAtomicOrderingWeakerThanAcquire() const;
|
|
|
|
/// Is this predicate the predefined release-or-stronger atomic predicate?
|
|
bool isAtomicOrderingReleaseOrStronger() const;
|
|
/// Is this predicate the predefined weaker-than-release atomic predicate?
|
|
bool isAtomicOrderingWeakerThanRelease() const;
|
|
|
|
/// If non-null, indicates that this predicate is a predefined memory VT
|
|
/// predicate for a load/store and returns the ValueType record for the memory VT.
|
|
Record *getMemoryVT() const;
|
|
/// If non-null, indicates that this predicate is a predefined memory VT
|
|
/// predicate (checking only the scalar type) for load/store and returns the
|
|
/// ValueType record for the memory VT.
|
|
Record *getScalarMemoryVT() const;
|
|
|
|
private:
|
|
bool hasPredCode() const;
|
|
bool hasImmCode() const;
|
|
std::string getPredCode() const;
|
|
std::string getImmCode() const;
|
|
bool immCodeUsesAPInt() const;
|
|
bool immCodeUsesAPFloat() const;
|
|
|
|
bool isPredefinedPredicateEqualTo(StringRef Field, bool Value) const;
|
|
};
|
|
|
|
|
|
/// FIXME: TreePatternNode's can be shared in some cases (due to dag-shaped
|
|
/// patterns), and as such should be ref counted. We currently just leak all
|
|
/// TreePatternNode objects!
|
|
class TreePatternNode {
|
|
/// The type of each node result. Before and during type inference, each
|
|
/// result may be a set of possible types. After (successful) type inference,
|
|
/// each is a single concrete type.
|
|
std::vector<TypeSetByHwMode> Types;
|
|
|
|
/// Operator - The Record for the operator if this is an interior node (not
|
|
/// a leaf).
|
|
Record *Operator;
|
|
|
|
/// Val - The init value (e.g. the "GPRC" record, or "7") for a leaf.
|
|
///
|
|
Init *Val;
|
|
|
|
/// Name - The name given to this node with the :$foo notation.
|
|
///
|
|
std::string Name;
|
|
|
|
/// PredicateFns - The predicate functions to execute on this node to check
|
|
/// for a match. If this list is empty, no predicate is involved.
|
|
std::vector<TreePredicateFn> PredicateFns;
|
|
|
|
/// TransformFn - The transformation function to execute on this node before
|
|
/// it can be substituted into the resulting instruction on a pattern match.
|
|
Record *TransformFn;
|
|
|
|
std::vector<TreePatternNode*> Children;
|
|
public:
|
|
TreePatternNode(Record *Op, const std::vector<TreePatternNode*> &Ch,
|
|
unsigned NumResults)
|
|
: Operator(Op), Val(nullptr), TransformFn(nullptr), Children(Ch) {
|
|
Types.resize(NumResults);
|
|
}
|
|
TreePatternNode(Init *val, unsigned NumResults) // leaf ctor
|
|
: Operator(nullptr), Val(val), TransformFn(nullptr) {
|
|
Types.resize(NumResults);
|
|
}
|
|
~TreePatternNode();
|
|
|
|
bool hasName() const { return !Name.empty(); }
|
|
const std::string &getName() const { return Name; }
|
|
void setName(StringRef N) { Name.assign(N.begin(), N.end()); }
|
|
|
|
bool isLeaf() const { return Val != nullptr; }
|
|
|
|
// Type accessors.
|
|
unsigned getNumTypes() const { return Types.size(); }
|
|
ValueTypeByHwMode getType(unsigned ResNo) const {
|
|
return Types[ResNo].getValueTypeByHwMode();
|
|
}
|
|
const std::vector<TypeSetByHwMode> &getExtTypes() const { return Types; }
|
|
const TypeSetByHwMode &getExtType(unsigned ResNo) const {
|
|
return Types[ResNo];
|
|
}
|
|
TypeSetByHwMode &getExtType(unsigned ResNo) { return Types[ResNo]; }
|
|
void setType(unsigned ResNo, const TypeSetByHwMode &T) { Types[ResNo] = T; }
|
|
MVT::SimpleValueType getSimpleType(unsigned ResNo) const {
|
|
return Types[ResNo].getMachineValueType().SimpleTy;
|
|
}
|
|
|
|
bool hasConcreteType(unsigned ResNo) const {
|
|
return Types[ResNo].isValueTypeByHwMode(false);
|
|
}
|
|
bool isTypeCompletelyUnknown(unsigned ResNo, TreePattern &TP) const {
|
|
return Types[ResNo].empty();
|
|
}
|
|
|
|
Init *getLeafValue() const { assert(isLeaf()); return Val; }
|
|
Record *getOperator() const { assert(!isLeaf()); return Operator; }
|
|
|
|
unsigned getNumChildren() const { return Children.size(); }
|
|
TreePatternNode *getChild(unsigned N) const { return Children[N]; }
|
|
void setChild(unsigned i, TreePatternNode *N) {
|
|
Children[i] = N;
|
|
}
|
|
|
|
/// hasChild - Return true if N is any of our children.
|
|
bool hasChild(const TreePatternNode *N) const {
|
|
for (unsigned i = 0, e = Children.size(); i != e; ++i)
|
|
if (Children[i] == N) return true;
|
|
return false;
|
|
}
|
|
|
|
bool hasProperTypeByHwMode() const;
|
|
bool hasPossibleType() const;
|
|
bool setDefaultMode(unsigned Mode);
|
|
|
|
bool hasAnyPredicate() const { return !PredicateFns.empty(); }
|
|
|
|
const std::vector<TreePredicateFn> &getPredicateFns() const {
|
|
return PredicateFns;
|
|
}
|
|
void clearPredicateFns() { PredicateFns.clear(); }
|
|
void setPredicateFns(const std::vector<TreePredicateFn> &Fns) {
|
|
assert(PredicateFns.empty() && "Overwriting non-empty predicate list!");
|
|
PredicateFns = Fns;
|
|
}
|
|
void addPredicateFn(const TreePredicateFn &Fn) {
|
|
assert(!Fn.isAlwaysTrue() && "Empty predicate string!");
|
|
if (!is_contained(PredicateFns, Fn))
|
|
PredicateFns.push_back(Fn);
|
|
}
|
|
|
|
Record *getTransformFn() const { return TransformFn; }
|
|
void setTransformFn(Record *Fn) { TransformFn = Fn; }
|
|
|
|
/// getIntrinsicInfo - If this node corresponds to an intrinsic, return the
|
|
/// CodeGenIntrinsic information for it, otherwise return a null pointer.
|
|
const CodeGenIntrinsic *getIntrinsicInfo(const CodeGenDAGPatterns &CDP) const;
|
|
|
|
/// getComplexPatternInfo - If this node corresponds to a ComplexPattern,
|
|
/// return the ComplexPattern information, otherwise return null.
|
|
const ComplexPattern *
|
|
getComplexPatternInfo(const CodeGenDAGPatterns &CGP) const;
|
|
|
|
/// Returns the number of MachineInstr operands that would be produced by this
|
|
/// node if it mapped directly to an output Instruction's
|
|
/// operand. ComplexPattern specifies this explicitly; MIOperandInfo gives it
|
|
/// for Operands; otherwise 1.
|
|
unsigned getNumMIResults(const CodeGenDAGPatterns &CGP) const;
|
|
|
|
/// NodeHasProperty - Return true if this node has the specified property.
|
|
bool NodeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const;
|
|
|
|
/// TreeHasProperty - Return true if any node in this tree has the specified
|
|
/// property.
|
|
bool TreeHasProperty(SDNP Property, const CodeGenDAGPatterns &CGP) const;
|
|
|
|
/// isCommutativeIntrinsic - Return true if the node is an intrinsic which is
|
|
/// marked isCommutative.
|
|
bool isCommutativeIntrinsic(const CodeGenDAGPatterns &CDP) const;
|
|
|
|
void print(raw_ostream &OS) const;
|
|
void dump() const;
|
|
|
|
public: // Higher level manipulation routines.
|
|
|
|
/// clone - Return a new copy of this tree.
|
|
///
|
|
TreePatternNode *clone() const;
|
|
|
|
/// RemoveAllTypes - Recursively strip all the types of this tree.
|
|
void RemoveAllTypes();
|
|
|
|
/// isIsomorphicTo - Return true if this node is recursively isomorphic to
|
|
/// the specified node. For this comparison, all of the state of the node
|
|
/// is considered, except for the assigned name. Nodes with differing names
|
|
/// that are otherwise identical are considered isomorphic.
|
|
bool isIsomorphicTo(const TreePatternNode *N,
|
|
const MultipleUseVarSet &DepVars) const;
|
|
|
|
/// SubstituteFormalArguments - Replace the formal arguments in this tree
|
|
/// with actual values specified by ArgMap.
|
|
void SubstituteFormalArguments(std::map<std::string,
|
|
TreePatternNode*> &ArgMap);
|
|
|
|
/// InlinePatternFragments - If this pattern refers to any pattern
|
|
/// fragments, inline them into place, giving us a pattern without any
|
|
/// PatFrag references.
|
|
TreePatternNode *InlinePatternFragments(TreePattern &TP);
|
|
|
|
/// ApplyTypeConstraints - Apply all of the type constraints relevant to
|
|
/// this node and its children in the tree. This returns true if it makes a
|
|
/// change, false otherwise. If a type contradiction is found, flag an error.
|
|
bool ApplyTypeConstraints(TreePattern &TP, bool NotRegisters);
|
|
|
|
/// UpdateNodeType - Set the node type of N to VT if VT contains
|
|
/// information. If N already contains a conflicting type, then flag an
|
|
/// error. This returns true if any information was updated.
|
|
///
|
|
bool UpdateNodeType(unsigned ResNo, const TypeSetByHwMode &InTy,
|
|
TreePattern &TP);
|
|
bool UpdateNodeType(unsigned ResNo, MVT::SimpleValueType InTy,
|
|
TreePattern &TP);
|
|
bool UpdateNodeType(unsigned ResNo, ValueTypeByHwMode InTy,
|
|
TreePattern &TP);
|
|
|
|
// Update node type with types inferred from an instruction operand or result
|
|
// def from the ins/outs lists.
|
|
// Return true if the type changed.
|
|
bool UpdateNodeTypeFromInst(unsigned ResNo, Record *Operand, TreePattern &TP);
|
|
|
|
/// ContainsUnresolvedType - Return true if this tree contains any
|
|
/// unresolved types.
|
|
bool ContainsUnresolvedType(TreePattern &TP) const;
|
|
|
|
/// canPatternMatch - If it is impossible for this pattern to match on this
|
|
/// target, fill in Reason and return false. Otherwise, return true.
|
|
bool canPatternMatch(std::string &Reason, const CodeGenDAGPatterns &CDP);
|
|
};
|
|
|
|
inline raw_ostream &operator<<(raw_ostream &OS, const TreePatternNode &TPN) {
|
|
TPN.print(OS);
|
|
return OS;
|
|
}
|
|
|
|
|
|
/// TreePattern - Represent a pattern, used for instructions, pattern
|
|
/// fragments, etc.
|
|
///
|
|
class TreePattern {
|
|
/// Trees - The list of pattern trees which corresponds to this pattern.
|
|
/// Note that PatFrag's only have a single tree.
|
|
///
|
|
std::vector<TreePatternNode*> Trees;
|
|
|
|
/// NamedNodes - This is all of the nodes that have names in the trees in this
|
|
/// pattern.
|
|
StringMap<SmallVector<TreePatternNode*,1> > NamedNodes;
|
|
|
|
/// TheRecord - The actual TableGen record corresponding to this pattern.
|
|
///
|
|
Record *TheRecord;
|
|
|
|
/// Args - This is a list of all of the arguments to this pattern (for
|
|
/// PatFrag patterns), which are the 'node' markers in this pattern.
|
|
std::vector<std::string> Args;
|
|
|
|
/// CDP - the top-level object coordinating this madness.
|
|
///
|
|
CodeGenDAGPatterns &CDP;
|
|
|
|
/// isInputPattern - True if this is an input pattern, something to match.
|
|
/// False if this is an output pattern, something to emit.
|
|
bool isInputPattern;
|
|
|
|
/// hasError - True if the currently processed nodes have unresolvable types
|
|
/// or other non-fatal errors
|
|
bool HasError;
|
|
|
|
/// It's important that the usage of operands in ComplexPatterns is
|
|
/// consistent: each named operand can be defined by at most one
|
|
/// ComplexPattern. This records the ComplexPattern instance and the operand
|
|
/// number for each operand encountered in a ComplexPattern to aid in that
|
|
/// check.
|
|
StringMap<std::pair<Record *, unsigned>> ComplexPatternOperands;
|
|
|
|
TypeInfer Infer;
|
|
|
|
public:
|
|
|
|
/// TreePattern constructor - Parse the specified DagInits into the
|
|
/// current record.
|
|
TreePattern(Record *TheRec, ListInit *RawPat, bool isInput,
|
|
CodeGenDAGPatterns &ise);
|
|
TreePattern(Record *TheRec, DagInit *Pat, bool isInput,
|
|
CodeGenDAGPatterns &ise);
|
|
TreePattern(Record *TheRec, TreePatternNode *Pat, bool isInput,
|
|
CodeGenDAGPatterns &ise);
|
|
|
|
/// getTrees - Return the tree patterns which corresponds to this pattern.
|
|
///
|
|
const std::vector<TreePatternNode*> &getTrees() const { return Trees; }
|
|
unsigned getNumTrees() const { return Trees.size(); }
|
|
TreePatternNode *getTree(unsigned i) const { return Trees[i]; }
|
|
void setTree(unsigned i, TreePatternNode *Tree) { Trees[i] = Tree; }
|
|
TreePatternNode *getOnlyTree() const {
|
|
assert(Trees.size() == 1 && "Doesn't have exactly one pattern!");
|
|
return Trees[0];
|
|
}
|
|
|
|
const StringMap<SmallVector<TreePatternNode*,1> > &getNamedNodesMap() {
|
|
if (NamedNodes.empty())
|
|
ComputeNamedNodes();
|
|
return NamedNodes;
|
|
}
|
|
|
|
/// getRecord - Return the actual TableGen record corresponding to this
|
|
/// pattern.
|
|
///
|
|
Record *getRecord() const { return TheRecord; }
|
|
|
|
unsigned getNumArgs() const { return Args.size(); }
|
|
const std::string &getArgName(unsigned i) const {
|
|
assert(i < Args.size() && "Argument reference out of range!");
|
|
return Args[i];
|
|
}
|
|
std::vector<std::string> &getArgList() { return Args; }
|
|
|
|
CodeGenDAGPatterns &getDAGPatterns() const { return CDP; }
|
|
|
|
/// InlinePatternFragments - If this pattern refers to any pattern
|
|
/// fragments, inline them into place, giving us a pattern without any
|
|
/// PatFrag references.
|
|
void InlinePatternFragments() {
|
|
for (unsigned i = 0, e = Trees.size(); i != e; ++i)
|
|
Trees[i] = Trees[i]->InlinePatternFragments(*this);
|
|
}
|
|
|
|
/// InferAllTypes - Infer/propagate as many types throughout the expression
|
|
/// patterns as possible. Return true if all types are inferred, false
|
|
/// otherwise. Bail out if a type contradiction is found.
|
|
bool InferAllTypes(const StringMap<SmallVector<TreePatternNode*,1> >
|
|
*NamedTypes=nullptr);
|
|
|
|
/// error - If this is the first error in the current resolution step,
|
|
/// print it and set the error flag. Otherwise, continue silently.
|
|
void error(const Twine &Msg);
|
|
bool hasError() const {
|
|
return HasError;
|
|
}
|
|
void resetError() {
|
|
HasError = false;
|
|
}
|
|
|
|
TypeInfer &getInfer() { return Infer; }
|
|
|
|
void print(raw_ostream &OS) const;
|
|
void dump() const;
|
|
|
|
private:
|
|
TreePatternNode *ParseTreePattern(Init *DI, StringRef OpName);
|
|
void ComputeNamedNodes();
|
|
void ComputeNamedNodes(TreePatternNode *N);
|
|
};
|
|
|
|
|
|
inline bool TreePatternNode::UpdateNodeType(unsigned ResNo,
|
|
const TypeSetByHwMode &InTy,
|
|
TreePattern &TP) {
|
|
TypeSetByHwMode VTS(InTy);
|
|
TP.getInfer().expandOverloads(VTS);
|
|
return TP.getInfer().MergeInTypeInfo(Types[ResNo], VTS);
|
|
}
|
|
|
|
inline bool TreePatternNode::UpdateNodeType(unsigned ResNo,
|
|
MVT::SimpleValueType InTy,
|
|
TreePattern &TP) {
|
|
TypeSetByHwMode VTS(InTy);
|
|
TP.getInfer().expandOverloads(VTS);
|
|
return TP.getInfer().MergeInTypeInfo(Types[ResNo], VTS);
|
|
}
|
|
|
|
inline bool TreePatternNode::UpdateNodeType(unsigned ResNo,
|
|
ValueTypeByHwMode InTy,
|
|
TreePattern &TP) {
|
|
TypeSetByHwMode VTS(InTy);
|
|
TP.getInfer().expandOverloads(VTS);
|
|
return TP.getInfer().MergeInTypeInfo(Types[ResNo], VTS);
|
|
}
|
|
|
|
|
|
/// DAGDefaultOperand - One of these is created for each OperandWithDefaultOps
|
|
/// that has a set ExecuteAlways / DefaultOps field.
|
|
struct DAGDefaultOperand {
|
|
std::vector<TreePatternNode*> DefaultOps;
|
|
};
|
|
|
|
class DAGInstruction {
|
|
TreePattern *Pattern;
|
|
std::vector<Record*> Results;
|
|
std::vector<Record*> Operands;
|
|
std::vector<Record*> ImpResults;
|
|
TreePatternNode *ResultPattern;
|
|
public:
|
|
DAGInstruction(TreePattern *TP,
|
|
const std::vector<Record*> &results,
|
|
const std::vector<Record*> &operands,
|
|
const std::vector<Record*> &impresults)
|
|
: Pattern(TP), Results(results), Operands(operands),
|
|
ImpResults(impresults), ResultPattern(nullptr) {}
|
|
|
|
TreePattern *getPattern() const { return Pattern; }
|
|
unsigned getNumResults() const { return Results.size(); }
|
|
unsigned getNumOperands() const { return Operands.size(); }
|
|
unsigned getNumImpResults() const { return ImpResults.size(); }
|
|
const std::vector<Record*>& getImpResults() const { return ImpResults; }
|
|
|
|
void setResultPattern(TreePatternNode *R) { ResultPattern = R; }
|
|
|
|
Record *getResult(unsigned RN) const {
|
|
assert(RN < Results.size());
|
|
return Results[RN];
|
|
}
|
|
|
|
Record *getOperand(unsigned ON) const {
|
|
assert(ON < Operands.size());
|
|
return Operands[ON];
|
|
}
|
|
|
|
Record *getImpResult(unsigned RN) const {
|
|
assert(RN < ImpResults.size());
|
|
return ImpResults[RN];
|
|
}
|
|
|
|
TreePatternNode *getResultPattern() const { return ResultPattern; }
|
|
};
|
|
|
|
/// This class represents a condition that has to be satisfied for a pattern
|
|
/// to be tried. It is a generalization of a class "Pattern" from Target.td:
|
|
/// in addition to the Target.td's predicates, this class can also represent
|
|
/// conditions associated with HW modes. Both types will eventually become
|
|
/// strings containing C++ code to be executed, the difference is in how
|
|
/// these strings are generated.
|
|
class Predicate {
|
|
public:
|
|
Predicate(Record *R, bool C = true) : Def(R), IfCond(C), IsHwMode(false) {
|
|
assert(R->isSubClassOf("Predicate") &&
|
|
"Predicate objects should only be created for records derived"
|
|
"from Predicate class");
|
|
}
|
|
Predicate(StringRef FS, bool C = true) : Def(nullptr), Features(FS.str()),
|
|
IfCond(C), IsHwMode(true) {}
|
|
|
|
/// Return a string which contains the C++ condition code that will serve
|
|
/// as a predicate during instruction selection.
|
|
std::string getCondString() const {
|
|
// The string will excute in a subclass of SelectionDAGISel.
|
|
// Cast to std::string explicitly to avoid ambiguity with StringRef.
|
|
std::string C = IsHwMode
|
|
? std::string("MF->getSubtarget().checkFeatures(\"" + Features + "\")")
|
|
: std::string(Def->getValueAsString("CondString"));
|
|
return IfCond ? C : "!("+C+')';
|
|
}
|
|
bool operator==(const Predicate &P) const {
|
|
return IfCond == P.IfCond && IsHwMode == P.IsHwMode && Def == P.Def;
|
|
}
|
|
bool operator<(const Predicate &P) const {
|
|
if (IsHwMode != P.IsHwMode)
|
|
return IsHwMode < P.IsHwMode;
|
|
assert(!Def == !P.Def && "Inconsistency between Def and IsHwMode");
|
|
if (IfCond != P.IfCond)
|
|
return IfCond < P.IfCond;
|
|
if (Def)
|
|
return LessRecord()(Def, P.Def);
|
|
return Features < P.Features;
|
|
}
|
|
Record *Def; ///< Predicate definition from .td file, null for
|
|
///< HW modes.
|
|
std::string Features; ///< Feature string for HW mode.
|
|
bool IfCond; ///< The boolean value that the condition has to
|
|
///< evaluate to for this predicate to be true.
|
|
bool IsHwMode; ///< Does this predicate correspond to a HW mode?
|
|
};
|
|
|
|
/// PatternToMatch - Used by CodeGenDAGPatterns to keep tab of patterns
|
|
/// processed to produce isel.
|
|
class PatternToMatch {
|
|
public:
|
|
PatternToMatch(Record *srcrecord, const std::vector<Predicate> &preds,
|
|
TreePatternNode *src, TreePatternNode *dst,
|
|
const std::vector<Record*> &dstregs,
|
|
int complexity, unsigned uid, unsigned setmode = 0)
|
|
: SrcRecord(srcrecord), SrcPattern(src), DstPattern(dst),
|
|
Predicates(preds), Dstregs(std::move(dstregs)),
|
|
AddedComplexity(complexity), ID(uid), ForceMode(setmode) {}
|
|
|
|
PatternToMatch(Record *srcrecord, std::vector<Predicate> &&preds,
|
|
TreePatternNode *src, TreePatternNode *dst,
|
|
std::vector<Record*> &&dstregs,
|
|
int complexity, unsigned uid, unsigned setmode = 0)
|
|
: SrcRecord(srcrecord), SrcPattern(src), DstPattern(dst),
|
|
Predicates(preds), Dstregs(std::move(dstregs)),
|
|
AddedComplexity(complexity), ID(uid), ForceMode(setmode) {}
|
|
|
|
Record *SrcRecord; // Originating Record for the pattern.
|
|
TreePatternNode *SrcPattern; // Source pattern to match.
|
|
TreePatternNode *DstPattern; // Resulting pattern.
|
|
std::vector<Predicate> Predicates; // Top level predicate conditions
|
|
// to match.
|
|
std::vector<Record*> Dstregs; // Physical register defs being matched.
|
|
int AddedComplexity; // Add to matching pattern complexity.
|
|
unsigned ID; // Unique ID for the record.
|
|
unsigned ForceMode; // Force this mode in type inference when set.
|
|
|
|
Record *getSrcRecord() const { return SrcRecord; }
|
|
TreePatternNode *getSrcPattern() const { return SrcPattern; }
|
|
TreePatternNode *getDstPattern() const { return DstPattern; }
|
|
const std::vector<Record*> &getDstRegs() const { return Dstregs; }
|
|
int getAddedComplexity() const { return AddedComplexity; }
|
|
const std::vector<Predicate> &getPredicates() const { return Predicates; }
|
|
|
|
std::string getPredicateCheck() const;
|
|
|
|
/// Compute the complexity metric for the input pattern. This roughly
|
|
/// corresponds to the number of nodes that are covered.
|
|
int getPatternComplexity(const CodeGenDAGPatterns &CGP) const;
|
|
};
|
|
|
|
class CodeGenDAGPatterns {
|
|
RecordKeeper &Records;
|
|
CodeGenTarget Target;
|
|
CodeGenIntrinsicTable Intrinsics;
|
|
CodeGenIntrinsicTable TgtIntrinsics;
|
|
|
|
std::map<Record*, SDNodeInfo, LessRecordByID> SDNodes;
|
|
std::map<Record*, std::pair<Record*, std::string>, LessRecordByID>
|
|
SDNodeXForms;
|
|
std::map<Record*, ComplexPattern, LessRecordByID> ComplexPatterns;
|
|
std::map<Record *, std::unique_ptr<TreePattern>, LessRecordByID>
|
|
PatternFragments;
|
|
std::map<Record*, DAGDefaultOperand, LessRecordByID> DefaultOperands;
|
|
std::map<Record*, DAGInstruction, LessRecordByID> Instructions;
|
|
|
|
// Specific SDNode definitions:
|
|
Record *intrinsic_void_sdnode;
|
|
Record *intrinsic_w_chain_sdnode, *intrinsic_wo_chain_sdnode;
|
|
|
|
/// PatternsToMatch - All of the things we are matching on the DAG. The first
|
|
/// value is the pattern to match, the second pattern is the result to
|
|
/// emit.
|
|
std::vector<PatternToMatch> PatternsToMatch;
|
|
|
|
TypeSetByHwMode LegalVTS;
|
|
|
|
using PatternRewriterFn = std::function<void (TreePattern *)>;
|
|
PatternRewriterFn PatternRewriter;
|
|
|
|
public:
|
|
CodeGenDAGPatterns(RecordKeeper &R,
|
|
PatternRewriterFn PatternRewriter = nullptr);
|
|
|
|
CodeGenTarget &getTargetInfo() { return Target; }
|
|
const CodeGenTarget &getTargetInfo() const { return Target; }
|
|
const TypeSetByHwMode &getLegalTypes() const { return LegalVTS; }
|
|
|
|
Record *getSDNodeNamed(const std::string &Name) const;
|
|
|
|
const SDNodeInfo &getSDNodeInfo(Record *R) const {
|
|
auto F = SDNodes.find(R);
|
|
assert(F != SDNodes.end() && "Unknown node!");
|
|
return F->second;
|
|
}
|
|
|
|
// Node transformation lookups.
|
|
typedef std::pair<Record*, std::string> NodeXForm;
|
|
const NodeXForm &getSDNodeTransform(Record *R) const {
|
|
auto F = SDNodeXForms.find(R);
|
|
assert(F != SDNodeXForms.end() && "Invalid transform!");
|
|
return F->second;
|
|
}
|
|
|
|
typedef std::map<Record*, NodeXForm, LessRecordByID>::const_iterator
|
|
nx_iterator;
|
|
nx_iterator nx_begin() const { return SDNodeXForms.begin(); }
|
|
nx_iterator nx_end() const { return SDNodeXForms.end(); }
|
|
|
|
|
|
const ComplexPattern &getComplexPattern(Record *R) const {
|
|
auto F = ComplexPatterns.find(R);
|
|
assert(F != ComplexPatterns.end() && "Unknown addressing mode!");
|
|
return F->second;
|
|
}
|
|
|
|
const CodeGenIntrinsic &getIntrinsic(Record *R) const {
|
|
for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
|
|
if (Intrinsics[i].TheDef == R) return Intrinsics[i];
|
|
for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i)
|
|
if (TgtIntrinsics[i].TheDef == R) return TgtIntrinsics[i];
|
|
llvm_unreachable("Unknown intrinsic!");
|
|
}
|
|
|
|
const CodeGenIntrinsic &getIntrinsicInfo(unsigned IID) const {
|
|
if (IID-1 < Intrinsics.size())
|
|
return Intrinsics[IID-1];
|
|
if (IID-Intrinsics.size()-1 < TgtIntrinsics.size())
|
|
return TgtIntrinsics[IID-Intrinsics.size()-1];
|
|
llvm_unreachable("Bad intrinsic ID!");
|
|
}
|
|
|
|
unsigned getIntrinsicID(Record *R) const {
|
|
for (unsigned i = 0, e = Intrinsics.size(); i != e; ++i)
|
|
if (Intrinsics[i].TheDef == R) return i;
|
|
for (unsigned i = 0, e = TgtIntrinsics.size(); i != e; ++i)
|
|
if (TgtIntrinsics[i].TheDef == R) return i + Intrinsics.size();
|
|
llvm_unreachable("Unknown intrinsic!");
|
|
}
|
|
|
|
const DAGDefaultOperand &getDefaultOperand(Record *R) const {
|
|
auto F = DefaultOperands.find(R);
|
|
assert(F != DefaultOperands.end() &&"Isn't an analyzed default operand!");
|
|
return F->second;
|
|
}
|
|
|
|
// Pattern Fragment information.
|
|
TreePattern *getPatternFragment(Record *R) const {
|
|
auto F = PatternFragments.find(R);
|
|
assert(F != PatternFragments.end() && "Invalid pattern fragment request!");
|
|
return F->second.get();
|
|
}
|
|
TreePattern *getPatternFragmentIfRead(Record *R) const {
|
|
auto F = PatternFragments.find(R);
|
|
if (F == PatternFragments.end())
|
|
return nullptr;
|
|
return F->second.get();
|
|
}
|
|
|
|
typedef std::map<Record *, std::unique_ptr<TreePattern>,
|
|
LessRecordByID>::const_iterator pf_iterator;
|
|
pf_iterator pf_begin() const { return PatternFragments.begin(); }
|
|
pf_iterator pf_end() const { return PatternFragments.end(); }
|
|
iterator_range<pf_iterator> ptfs() const { return PatternFragments; }
|
|
|
|
// Patterns to match information.
|
|
typedef std::vector<PatternToMatch>::const_iterator ptm_iterator;
|
|
ptm_iterator ptm_begin() const { return PatternsToMatch.begin(); }
|
|
ptm_iterator ptm_end() const { return PatternsToMatch.end(); }
|
|
iterator_range<ptm_iterator> ptms() const { return PatternsToMatch; }
|
|
|
|
/// Parse the Pattern for an instruction, and insert the result in DAGInsts.
|
|
typedef std::map<Record*, DAGInstruction, LessRecordByID> DAGInstMap;
|
|
const DAGInstruction &parseInstructionPattern(
|
|
CodeGenInstruction &CGI, ListInit *Pattern,
|
|
DAGInstMap &DAGInsts);
|
|
|
|
const DAGInstruction &getInstruction(Record *R) const {
|
|
auto F = Instructions.find(R);
|
|
assert(F != Instructions.end() && "Unknown instruction!");
|
|
return F->second;
|
|
}
|
|
|
|
Record *get_intrinsic_void_sdnode() const {
|
|
return intrinsic_void_sdnode;
|
|
}
|
|
Record *get_intrinsic_w_chain_sdnode() const {
|
|
return intrinsic_w_chain_sdnode;
|
|
}
|
|
Record *get_intrinsic_wo_chain_sdnode() const {
|
|
return intrinsic_wo_chain_sdnode;
|
|
}
|
|
|
|
bool hasTargetIntrinsics() { return !TgtIntrinsics.empty(); }
|
|
|
|
private:
|
|
void ParseNodeInfo();
|
|
void ParseNodeTransforms();
|
|
void ParseComplexPatterns();
|
|
void ParsePatternFragments(bool OutFrags = false);
|
|
void ParseDefaultOperands();
|
|
void ParseInstructions();
|
|
void ParsePatterns();
|
|
void ExpandHwModeBasedTypes();
|
|
void InferInstructionFlags();
|
|
void GenerateVariants();
|
|
void VerifyInstructionFlags();
|
|
|
|
std::vector<Predicate> makePredList(ListInit *L);
|
|
|
|
void AddPatternToMatch(TreePattern *Pattern, PatternToMatch &&PTM);
|
|
void FindPatternInputsAndOutputs(TreePattern *I, TreePatternNode *Pat,
|
|
std::map<std::string,
|
|
TreePatternNode*> &InstInputs,
|
|
std::map<std::string,
|
|
TreePatternNode*> &InstResults,
|
|
std::vector<Record*> &InstImpResults);
|
|
};
|
|
|
|
|
|
inline bool SDNodeInfo::ApplyTypeConstraints(TreePatternNode *N,
|
|
TreePattern &TP) const {
|
|
bool MadeChange = false;
|
|
for (unsigned i = 0, e = TypeConstraints.size(); i != e; ++i)
|
|
MadeChange |= TypeConstraints[i].ApplyTypeConstraint(N, *this, TP);
|
|
return MadeChange;
|
|
}
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif
|