1
0
mirror of https://github.com/RPCS3/llvm-mirror.git synced 2024-10-20 19:42:54 +02:00
llvm-mirror/lib/Transforms/Utils/CloneModule.cpp
Chandler Carruth eb66b33867 Sort the remaining #include lines in include/... and lib/....
I did this a long time ago with a janky python script, but now
clang-format has built-in support for this. I fed clang-format every
line with a #include and let it re-sort things according to the precise
LLVM rules for include ordering baked into clang-format these days.

I've reverted a number of files where the results of sorting includes
isn't healthy. Either places where we have legacy code relying on
particular include ordering (where possible, I'll fix these separately)
or where we have particular formatting around #include lines that
I didn't want to disturb in this patch.

This patch is *entirely* mechanical. If you get merge conflicts or
anything, just ignore the changes in this patch and run clang-format
over your #include lines in the files.

Sorry for any noise here, but it is important to keep these things
stable. I was seeing an increasing number of patches with irrelevant
re-ordering of #include lines because clang-format was used. This patch
at least isolates that churn, makes it easy to skip when resolving
conflicts, and gets us to a clean baseline (again).

llvm-svn: 304787
2017-06-06 11:49:48 +00:00

201 lines
7.3 KiB
C++

//===- CloneModule.cpp - Clone an entire module ---------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the CloneModule interface which makes a copy of an
// entire module.
//
//===----------------------------------------------------------------------===//
#include "llvm-c/Core.h"
#include "llvm/IR/Constant.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/Module.h"
#include "llvm/Transforms/Utils/Cloning.h"
#include "llvm/Transforms/Utils/ValueMapper.h"
using namespace llvm;
static void copyComdat(GlobalObject *Dst, const GlobalObject *Src) {
const Comdat *SC = Src->getComdat();
if (!SC)
return;
Comdat *DC = Dst->getParent()->getOrInsertComdat(SC->getName());
DC->setSelectionKind(SC->getSelectionKind());
Dst->setComdat(DC);
}
/// This is not as easy as it might seem because we have to worry about making
/// copies of global variables and functions, and making their (initializers and
/// references, respectively) refer to the right globals.
///
std::unique_ptr<Module> llvm::CloneModule(const Module *M) {
// Create the value map that maps things from the old module over to the new
// module.
ValueToValueMapTy VMap;
return CloneModule(M, VMap);
}
std::unique_ptr<Module> llvm::CloneModule(const Module *M,
ValueToValueMapTy &VMap) {
return CloneModule(M, VMap, [](const GlobalValue *GV) { return true; });
}
std::unique_ptr<Module> llvm::CloneModule(
const Module *M, ValueToValueMapTy &VMap,
function_ref<bool(const GlobalValue *)> ShouldCloneDefinition) {
// First off, we need to create the new module.
std::unique_ptr<Module> New =
llvm::make_unique<Module>(M->getModuleIdentifier(), M->getContext());
New->setDataLayout(M->getDataLayout());
New->setTargetTriple(M->getTargetTriple());
New->setModuleInlineAsm(M->getModuleInlineAsm());
// Loop over all of the global variables, making corresponding globals in the
// new module. Here we add them to the VMap and to the new Module. We
// don't worry about attributes or initializers, they will come later.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
GlobalVariable *GV = new GlobalVariable(*New,
I->getValueType(),
I->isConstant(), I->getLinkage(),
(Constant*) nullptr, I->getName(),
(GlobalVariable*) nullptr,
I->getThreadLocalMode(),
I->getType()->getAddressSpace());
GV->copyAttributesFrom(&*I);
VMap[&*I] = GV;
}
// Loop over the functions in the module, making external functions as before
for (const Function &I : *M) {
Function *NF = Function::Create(cast<FunctionType>(I.getValueType()),
I.getLinkage(), I.getName(), New.get());
NF->copyAttributesFrom(&I);
VMap[&I] = NF;
}
// Loop over the aliases in the module
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
if (!ShouldCloneDefinition(&*I)) {
// An alias cannot act as an external reference, so we need to create
// either a function or a global variable depending on the value type.
// FIXME: Once pointee types are gone we can probably pick one or the
// other.
GlobalValue *GV;
if (I->getValueType()->isFunctionTy())
GV = Function::Create(cast<FunctionType>(I->getValueType()),
GlobalValue::ExternalLinkage, I->getName(),
New.get());
else
GV = new GlobalVariable(
*New, I->getValueType(), false, GlobalValue::ExternalLinkage,
nullptr, I->getName(), nullptr,
I->getThreadLocalMode(), I->getType()->getAddressSpace());
VMap[&*I] = GV;
// We do not copy attributes (mainly because copying between different
// kinds of globals is forbidden), but this is generally not required for
// correctness.
continue;
}
auto *GA = GlobalAlias::create(I->getValueType(),
I->getType()->getPointerAddressSpace(),
I->getLinkage(), I->getName(), New.get());
GA->copyAttributesFrom(&*I);
VMap[&*I] = GA;
}
// Now that all of the things that global variable initializer can refer to
// have been created, loop through and copy the global variable referrers
// over... We also set the attributes on the global now.
//
for (Module::const_global_iterator I = M->global_begin(), E = M->global_end();
I != E; ++I) {
if (I->isDeclaration())
continue;
GlobalVariable *GV = cast<GlobalVariable>(VMap[&*I]);
if (!ShouldCloneDefinition(&*I)) {
// Skip after setting the correct linkage for an external reference.
GV->setLinkage(GlobalValue::ExternalLinkage);
continue;
}
if (I->hasInitializer())
GV->setInitializer(MapValue(I->getInitializer(), VMap));
SmallVector<std::pair<unsigned, MDNode *>, 1> MDs;
I->getAllMetadata(MDs);
for (auto MD : MDs)
GV->addMetadata(MD.first, *MapMetadata(MD.second, VMap));
copyComdat(GV, &*I);
}
// Similarly, copy over function bodies now...
//
for (const Function &I : *M) {
if (I.isDeclaration())
continue;
Function *F = cast<Function>(VMap[&I]);
if (!ShouldCloneDefinition(&I)) {
// Skip after setting the correct linkage for an external reference.
F->setLinkage(GlobalValue::ExternalLinkage);
// Personality function is not valid on a declaration.
F->setPersonalityFn(nullptr);
continue;
}
Function::arg_iterator DestI = F->arg_begin();
for (Function::const_arg_iterator J = I.arg_begin(); J != I.arg_end();
++J) {
DestI->setName(J->getName());
VMap[&*J] = &*DestI++;
}
SmallVector<ReturnInst *, 8> Returns; // Ignore returns cloned.
CloneFunctionInto(F, &I, VMap, /*ModuleLevelChanges=*/true, Returns);
if (I.hasPersonalityFn())
F->setPersonalityFn(MapValue(I.getPersonalityFn(), VMap));
copyComdat(F, &I);
}
// And aliases
for (Module::const_alias_iterator I = M->alias_begin(), E = M->alias_end();
I != E; ++I) {
// We already dealt with undefined aliases above.
if (!ShouldCloneDefinition(&*I))
continue;
GlobalAlias *GA = cast<GlobalAlias>(VMap[&*I]);
if (const Constant *C = I->getAliasee())
GA->setAliasee(MapValue(C, VMap));
}
// And named metadata....
for (Module::const_named_metadata_iterator I = M->named_metadata_begin(),
E = M->named_metadata_end(); I != E; ++I) {
const NamedMDNode &NMD = *I;
NamedMDNode *NewNMD = New->getOrInsertNamedMetadata(NMD.getName());
for (unsigned i = 0, e = NMD.getNumOperands(); i != e; ++i)
NewNMD->addOperand(MapMetadata(NMD.getOperand(i), VMap));
}
return New;
}
extern "C" {
LLVMModuleRef LLVMCloneModule(LLVMModuleRef M) {
return wrap(CloneModule(unwrap(M)).release());
}
}