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llvm-mirror/include/llvm/Analysis/LazyBranchProbabilityInfo.h
Adam Nemet 337f461009 Add new pass LazyMachineBlockFrequencyInfo
And use it in MachineOptimizationRemarkEmitter.  A test will follow on top of
Justin's changes to enable MachineORE in AsmPrinter.

The approach is similar to the IR-level pass.  It's a bit simpler because BPI
is immutable at the Machine level so we don't need to make that lazy.

Because of this, a new function mapping is introduced (BPIPassTrait::getBPI).
This function extracts BPI from the pass.  In case of the lazy pass, this is
when the calculation of the BFI occurs.  For Machine-level, this is the
identity function.

Differential Revision: https://reviews.llvm.org/D29836

llvm-svn: 295072
2017-02-14 17:21:09 +00:00

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4.1 KiB
C++

//===- LazyBranchProbabilityInfo.h - Lazy Branch Probability ----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This is an alternative analysis pass to BranchProbabilityInfoWrapperPass.
// The difference is that with this pass the branch probabilities are not
// computed when the analysis pass is executed but rather when the BPI results
// is explicitly requested by the analysis client.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ANALYSIS_LAZYBRANCHPROBABILITYINFO_H
#define LLVM_ANALYSIS_LAZYBRANCHPROBABILITYINFO_H
#include "llvm/Analysis/BranchProbabilityInfo.h"
#include "llvm/Pass.h"
namespace llvm {
class AnalysisUsage;
class Function;
class LoopInfo;
/// \brief This is an alternative analysis pass to
/// BranchProbabilityInfoWrapperPass. The difference is that with this pass the
/// branch probabilities are not computed when the analysis pass is executed but
/// rather when the BPI results is explicitly requested by the analysis client.
///
/// There are some additional requirements for any client pass that wants to use
/// the analysis:
///
/// 1. The pass needs to initialize dependent passes with:
///
/// INITIALIZE_PASS_DEPENDENCY(LazyBPIPass)
///
/// 2. Similarly, getAnalysisUsage should call:
///
/// LazyBranchProbabilityInfoPass::getLazyBPIAnalysisUsage(AU)
///
/// 3. The computed BPI should be requested with
/// getAnalysis<LazyBranchProbabilityInfoPass>().getBPI() before LoopInfo
/// could be invalidated for example by changing the CFG.
///
/// Note that it is expected that we wouldn't need this functionality for the
/// new PM since with the new PM, analyses are executed on demand.
class LazyBranchProbabilityInfoPass : public FunctionPass {
/// Wraps a BPI to allow lazy computation of the branch probabilities.
///
/// A pass that only conditionally uses BPI can uncondtionally require the
/// analysis without paying for the overhead if BPI doesn't end up being used.
class LazyBranchProbabilityInfo {
public:
LazyBranchProbabilityInfo(const Function *F, const LoopInfo *LI)
: Calculated(false), F(F), LI(LI) {}
/// Retrieve the BPI with the branch probabilities computed.
BranchProbabilityInfo &getCalculated() {
if (!Calculated) {
assert(F && LI && "call setAnalysis");
BPI.calculate(*F, *LI);
Calculated = true;
}
return BPI;
}
const BranchProbabilityInfo &getCalculated() const {
return const_cast<LazyBranchProbabilityInfo *>(this)->getCalculated();
}
private:
BranchProbabilityInfo BPI;
bool Calculated;
const Function *F;
const LoopInfo *LI;
};
std::unique_ptr<LazyBranchProbabilityInfo> LBPI;
public:
static char ID;
LazyBranchProbabilityInfoPass();
/// \brief Compute and return the branch probabilities.
BranchProbabilityInfo &getBPI() { return LBPI->getCalculated(); }
/// \brief Compute and return the branch probabilities.
const BranchProbabilityInfo &getBPI() const { return LBPI->getCalculated(); }
void getAnalysisUsage(AnalysisUsage &AU) const override;
/// Helper for client passes to set up the analysis usage on behalf of this
/// pass.
static void getLazyBPIAnalysisUsage(AnalysisUsage &AU);
bool runOnFunction(Function &F) override;
void releaseMemory() override;
void print(raw_ostream &OS, const Module *M) const override;
};
/// \brief Helper for client passes to initialize dependent passes for LBPI.
void initializeLazyBPIPassPass(PassRegistry &Registry);
/// \brief Simple trait class that provides a mapping between BPI passes and the
/// corresponding BPInfo.
template <typename PassT> struct BPIPassTrait {
static PassT &getBPI(PassT *P) { return *P; }
};
template <> struct BPIPassTrait<LazyBranchProbabilityInfoPass> {
static BranchProbabilityInfo &getBPI(LazyBranchProbabilityInfoPass *P) {
return P->getBPI();
}
};
}
#endif