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5df9256916
Summary: This patch makes DominatorTreeBase more readable by putting most important members on top of the class. Before, the class looked like that: private -> protected (including data members) -> public -> protected. The patch changes it to: protected (data members only) -> public -> protected -> public. Reviewers: dberlin, sanjoy, chandlerc Reviewed By: dberlin Subscribers: llvm-commits Differential Revision: https://reviews.llvm.org/D34527 llvm-svn: 306714
751 lines
25 KiB
C++
751 lines
25 KiB
C++
//===- GenericDomTree.h - Generic dominator trees for graphs ----*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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/// \file
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///
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/// This file defines a set of templates that efficiently compute a dominator
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/// tree over a generic graph. This is used typically in LLVM for fast
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/// dominance queries on the CFG, but is fully generic w.r.t. the underlying
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/// graph types.
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///
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/// Unlike ADT/* graph algorithms, generic dominator tree has more requirements
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/// on the graph's NodeRef. The NodeRef should be a pointer and, depending on
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/// the implementation, e.g. NodeRef->getParent() return the parent node.
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///
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/// FIXME: Maybe GenericDomTree needs a TreeTraits, instead of GraphTraits.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_GENERICDOMTREE_H
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#define LLVM_SUPPORT_GENERICDOMTREE_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/GraphTraits.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/raw_ostream.h"
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#include <algorithm>
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#include <cassert>
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#include <cstddef>
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#include <iterator>
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#include <memory>
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#include <type_traits>
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#include <utility>
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#include <vector>
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namespace llvm {
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template <class NodeT> class DominatorTreeBase;
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namespace detail {
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template <typename GT> struct DominatorTreeBaseTraits {
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static_assert(std::is_pointer<typename GT::NodeRef>::value,
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"Currently NodeRef must be a pointer type.");
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using type = DominatorTreeBase<
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typename std::remove_pointer<typename GT::NodeRef>::type>;
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};
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} // end namespace detail
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template <typename GT>
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using DominatorTreeBaseByGraphTraits =
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typename detail::DominatorTreeBaseTraits<GT>::type;
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/// \brief Base class for the actual dominator tree node.
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template <class NodeT> class DomTreeNodeBase {
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friend struct PostDominatorTree;
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template <class N> friend class DominatorTreeBase;
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NodeT *TheBB;
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DomTreeNodeBase *IDom;
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std::vector<DomTreeNodeBase *> Children;
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mutable unsigned DFSNumIn = ~0;
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mutable unsigned DFSNumOut = ~0;
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public:
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DomTreeNodeBase(NodeT *BB, DomTreeNodeBase *iDom) : TheBB(BB), IDom(iDom) {}
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using iterator = typename std::vector<DomTreeNodeBase *>::iterator;
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using const_iterator =
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typename std::vector<DomTreeNodeBase *>::const_iterator;
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iterator begin() { return Children.begin(); }
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iterator end() { return Children.end(); }
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const_iterator begin() const { return Children.begin(); }
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const_iterator end() const { return Children.end(); }
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NodeT *getBlock() const { return TheBB; }
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DomTreeNodeBase *getIDom() const { return IDom; }
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const std::vector<DomTreeNodeBase *> &getChildren() const { return Children; }
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std::unique_ptr<DomTreeNodeBase> addChild(
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std::unique_ptr<DomTreeNodeBase> C) {
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Children.push_back(C.get());
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return C;
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}
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size_t getNumChildren() const { return Children.size(); }
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void clearAllChildren() { Children.clear(); }
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bool compare(const DomTreeNodeBase *Other) const {
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if (getNumChildren() != Other->getNumChildren())
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return true;
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SmallPtrSet<const NodeT *, 4> OtherChildren;
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for (const DomTreeNodeBase *I : *Other) {
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const NodeT *Nd = I->getBlock();
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OtherChildren.insert(Nd);
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}
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for (const DomTreeNodeBase *I : *this) {
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const NodeT *N = I->getBlock();
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if (OtherChildren.count(N) == 0)
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return true;
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}
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return false;
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}
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void setIDom(DomTreeNodeBase *NewIDom) {
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assert(IDom && "No immediate dominator?");
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if (IDom != NewIDom) {
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typename std::vector<DomTreeNodeBase *>::iterator I =
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find(IDom->Children, this);
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assert(I != IDom->Children.end() &&
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"Not in immediate dominator children set!");
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// I am no longer your child...
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IDom->Children.erase(I);
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// Switch to new dominator
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IDom = NewIDom;
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IDom->Children.push_back(this);
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}
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}
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/// getDFSNumIn/getDFSNumOut - These return the DFS visitation order for nodes
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/// in the dominator tree. They are only guaranteed valid if
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/// updateDFSNumbers() has been called.
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unsigned getDFSNumIn() const { return DFSNumIn; }
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unsigned getDFSNumOut() const { return DFSNumOut; }
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private:
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// Return true if this node is dominated by other. Use this only if DFS info
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// is valid.
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bool DominatedBy(const DomTreeNodeBase *other) const {
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return this->DFSNumIn >= other->DFSNumIn &&
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this->DFSNumOut <= other->DFSNumOut;
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}
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};
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template <class NodeT>
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raw_ostream &operator<<(raw_ostream &O, const DomTreeNodeBase<NodeT> *Node) {
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if (Node->getBlock())
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Node->getBlock()->printAsOperand(O, false);
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else
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O << " <<exit node>>";
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O << " {" << Node->getDFSNumIn() << "," << Node->getDFSNumOut() << "}";
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return O << "\n";
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}
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template <class NodeT>
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void PrintDomTree(const DomTreeNodeBase<NodeT> *N, raw_ostream &O,
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unsigned Lev) {
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O.indent(2 * Lev) << "[" << Lev << "] " << N;
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for (typename DomTreeNodeBase<NodeT>::const_iterator I = N->begin(),
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E = N->end();
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I != E; ++I)
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PrintDomTree<NodeT>(*I, O, Lev + 1);
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}
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namespace DomTreeBuilder {
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template <class NodeT>
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struct SemiNCAInfo;
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// The calculate routine is provided in a separate header but referenced here.
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template <class FuncT, class N>
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void Calculate(DominatorTreeBaseByGraphTraits<GraphTraits<N>> &DT, FuncT &F);
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// The verify function is provided in a separate header but referenced here.
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template <class N>
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bool Verify(const DominatorTreeBaseByGraphTraits<GraphTraits<N>> &DT);
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} // namespace DomTreeBuilder
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/// \brief Core dominator tree base class.
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///
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/// This class is a generic template over graph nodes. It is instantiated for
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/// various graphs in the LLVM IR or in the code generator.
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template <class NodeT> class DominatorTreeBase {
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protected:
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std::vector<NodeT *> Roots;
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bool IsPostDominators;
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using DomTreeNodeMapType =
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DenseMap<NodeT *, std::unique_ptr<DomTreeNodeBase<NodeT>>>;
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DomTreeNodeMapType DomTreeNodes;
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DomTreeNodeBase<NodeT> *RootNode;
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mutable bool DFSInfoValid = false;
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mutable unsigned int SlowQueries = 0;
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friend struct DomTreeBuilder::SemiNCAInfo<NodeT>;
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using SNCAInfoTy = DomTreeBuilder::SemiNCAInfo<NodeT>;
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public:
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explicit DominatorTreeBase(bool isPostDom) : IsPostDominators(isPostDom) {}
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DominatorTreeBase(DominatorTreeBase &&Arg)
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: Roots(std::move(Arg.Roots)),
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IsPostDominators(Arg.IsPostDominators),
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DomTreeNodes(std::move(Arg.DomTreeNodes)),
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RootNode(std::move(Arg.RootNode)),
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DFSInfoValid(std::move(Arg.DFSInfoValid)),
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SlowQueries(std::move(Arg.SlowQueries)) {
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Arg.wipe();
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}
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DominatorTreeBase &operator=(DominatorTreeBase &&RHS) {
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Roots = std::move(RHS.Roots);
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IsPostDominators = RHS.IsPostDominators;
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DomTreeNodes = std::move(RHS.DomTreeNodes);
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RootNode = std::move(RHS.RootNode);
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DFSInfoValid = std::move(RHS.DFSInfoValid);
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SlowQueries = std::move(RHS.SlowQueries);
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RHS.wipe();
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return *this;
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}
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DominatorTreeBase(const DominatorTreeBase &) = delete;
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DominatorTreeBase &operator=(const DominatorTreeBase &) = delete;
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/// getRoots - Return the root blocks of the current CFG. This may include
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/// multiple blocks if we are computing post dominators. For forward
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/// dominators, this will always be a single block (the entry node).
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///
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const std::vector<NodeT *> &getRoots() const { return Roots; }
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/// isPostDominator - Returns true if analysis based of postdoms
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///
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bool isPostDominator() const { return IsPostDominators; }
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/// compare - Return false if the other dominator tree base matches this
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/// dominator tree base. Otherwise return true.
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bool compare(const DominatorTreeBase &Other) const {
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const DomTreeNodeMapType &OtherDomTreeNodes = Other.DomTreeNodes;
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if (DomTreeNodes.size() != OtherDomTreeNodes.size())
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return true;
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for (const auto &DomTreeNode : DomTreeNodes) {
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NodeT *BB = DomTreeNode.first;
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typename DomTreeNodeMapType::const_iterator OI =
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OtherDomTreeNodes.find(BB);
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if (OI == OtherDomTreeNodes.end())
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return true;
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DomTreeNodeBase<NodeT> &MyNd = *DomTreeNode.second;
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DomTreeNodeBase<NodeT> &OtherNd = *OI->second;
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if (MyNd.compare(&OtherNd))
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return true;
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}
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return false;
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}
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void releaseMemory() { reset(); }
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/// getNode - return the (Post)DominatorTree node for the specified basic
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/// block. This is the same as using operator[] on this class. The result
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/// may (but is not required to) be null for a forward (backwards)
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/// statically unreachable block.
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DomTreeNodeBase<NodeT> *getNode(NodeT *BB) const {
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auto I = DomTreeNodes.find(BB);
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if (I != DomTreeNodes.end())
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return I->second.get();
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return nullptr;
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}
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/// See getNode.
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DomTreeNodeBase<NodeT> *operator[](NodeT *BB) const { return getNode(BB); }
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/// getRootNode - This returns the entry node for the CFG of the function. If
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/// this tree represents the post-dominance relations for a function, however,
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/// this root may be a node with the block == NULL. This is the case when
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/// there are multiple exit nodes from a particular function. Consumers of
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/// post-dominance information must be capable of dealing with this
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/// possibility.
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///
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DomTreeNodeBase<NodeT> *getRootNode() { return RootNode; }
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const DomTreeNodeBase<NodeT> *getRootNode() const { return RootNode; }
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/// Get all nodes dominated by R, including R itself.
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void getDescendants(NodeT *R, SmallVectorImpl<NodeT *> &Result) const {
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Result.clear();
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const DomTreeNodeBase<NodeT> *RN = getNode(R);
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if (!RN)
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return; // If R is unreachable, it will not be present in the DOM tree.
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SmallVector<const DomTreeNodeBase<NodeT> *, 8> WL;
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WL.push_back(RN);
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while (!WL.empty()) {
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const DomTreeNodeBase<NodeT> *N = WL.pop_back_val();
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Result.push_back(N->getBlock());
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WL.append(N->begin(), N->end());
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}
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}
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/// properlyDominates - Returns true iff A dominates B and A != B.
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/// Note that this is not a constant time operation!
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///
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bool properlyDominates(const DomTreeNodeBase<NodeT> *A,
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const DomTreeNodeBase<NodeT> *B) const {
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if (!A || !B)
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return false;
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if (A == B)
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return false;
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return dominates(A, B);
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}
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bool properlyDominates(const NodeT *A, const NodeT *B) const;
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/// isReachableFromEntry - Return true if A is dominated by the entry
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/// block of the function containing it.
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bool isReachableFromEntry(const NodeT *A) const {
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assert(!this->isPostDominator() &&
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"This is not implemented for post dominators");
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return isReachableFromEntry(getNode(const_cast<NodeT *>(A)));
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}
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bool isReachableFromEntry(const DomTreeNodeBase<NodeT> *A) const { return A; }
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/// dominates - Returns true iff A dominates B. Note that this is not a
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/// constant time operation!
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///
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bool dominates(const DomTreeNodeBase<NodeT> *A,
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const DomTreeNodeBase<NodeT> *B) const {
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// A node trivially dominates itself.
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if (B == A)
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return true;
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// An unreachable node is dominated by anything.
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if (!isReachableFromEntry(B))
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return true;
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// And dominates nothing.
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if (!isReachableFromEntry(A))
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return false;
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// Compare the result of the tree walk and the dfs numbers, if expensive
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// checks are enabled.
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#ifdef EXPENSIVE_CHECKS
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assert((!DFSInfoValid ||
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(dominatedBySlowTreeWalk(A, B) == B->DominatedBy(A))) &&
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"Tree walk disagrees with dfs numbers!");
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#endif
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if (DFSInfoValid)
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return B->DominatedBy(A);
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// If we end up with too many slow queries, just update the
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// DFS numbers on the theory that we are going to keep querying.
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SlowQueries++;
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if (SlowQueries > 32) {
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updateDFSNumbers();
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return B->DominatedBy(A);
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}
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return dominatedBySlowTreeWalk(A, B);
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}
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bool dominates(const NodeT *A, const NodeT *B) const;
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NodeT *getRoot() const {
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assert(this->Roots.size() == 1 && "Should always have entry node!");
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return this->Roots[0];
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}
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/// findNearestCommonDominator - Find nearest common dominator basic block
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/// for basic block A and B. If there is no such block then return NULL.
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NodeT *findNearestCommonDominator(NodeT *A, NodeT *B) {
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assert(A->getParent() == B->getParent() &&
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"Two blocks are not in same function");
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// If either A or B is a entry block then it is nearest common dominator
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// (for forward-dominators).
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if (!this->isPostDominator()) {
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NodeT &Entry = A->getParent()->front();
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if (A == &Entry || B == &Entry)
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return &Entry;
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}
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// If B dominates A then B is nearest common dominator.
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if (dominates(B, A))
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return B;
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// If A dominates B then A is nearest common dominator.
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if (dominates(A, B))
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return A;
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DomTreeNodeBase<NodeT> *NodeA = getNode(A);
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DomTreeNodeBase<NodeT> *NodeB = getNode(B);
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// If we have DFS info, then we can avoid all allocations by just querying
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// it from each IDom. Note that because we call 'dominates' twice above, we
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// expect to call through this code at most 16 times in a row without
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// building valid DFS information. This is important as below is a *very*
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// slow tree walk.
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if (DFSInfoValid) {
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DomTreeNodeBase<NodeT> *IDomA = NodeA->getIDom();
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while (IDomA) {
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if (NodeB->DominatedBy(IDomA))
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return IDomA->getBlock();
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IDomA = IDomA->getIDom();
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}
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return nullptr;
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}
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// Collect NodeA dominators set.
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SmallPtrSet<DomTreeNodeBase<NodeT> *, 16> NodeADoms;
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NodeADoms.insert(NodeA);
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DomTreeNodeBase<NodeT> *IDomA = NodeA->getIDom();
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while (IDomA) {
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NodeADoms.insert(IDomA);
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IDomA = IDomA->getIDom();
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}
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// Walk NodeB immediate dominators chain and find common dominator node.
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DomTreeNodeBase<NodeT> *IDomB = NodeB->getIDom();
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while (IDomB) {
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if (NodeADoms.count(IDomB) != 0)
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return IDomB->getBlock();
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IDomB = IDomB->getIDom();
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}
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return nullptr;
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}
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const NodeT *findNearestCommonDominator(const NodeT *A, const NodeT *B) {
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// Cast away the const qualifiers here. This is ok since
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// const is re-introduced on the return type.
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return findNearestCommonDominator(const_cast<NodeT *>(A),
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const_cast<NodeT *>(B));
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}
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//===--------------------------------------------------------------------===//
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// API to update (Post)DominatorTree information based on modifications to
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// the CFG...
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/// Add a new node to the dominator tree information.
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///
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/// This creates a new node as a child of DomBB dominator node, linking it
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/// into the children list of the immediate dominator.
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///
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/// \param BB New node in CFG.
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/// \param DomBB CFG node that is dominator for BB.
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/// \returns New dominator tree node that represents new CFG node.
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///
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DomTreeNodeBase<NodeT> *addNewBlock(NodeT *BB, NodeT *DomBB) {
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assert(getNode(BB) == nullptr && "Block already in dominator tree!");
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DomTreeNodeBase<NodeT> *IDomNode = getNode(DomBB);
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assert(IDomNode && "Not immediate dominator specified for block!");
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DFSInfoValid = false;
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return (DomTreeNodes[BB] = IDomNode->addChild(
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llvm::make_unique<DomTreeNodeBase<NodeT>>(BB, IDomNode))).get();
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}
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/// Add a new node to the forward dominator tree and make it a new root.
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///
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/// \param BB New node in CFG.
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/// \returns New dominator tree node that represents new CFG node.
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///
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DomTreeNodeBase<NodeT> *setNewRoot(NodeT *BB) {
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assert(getNode(BB) == nullptr && "Block already in dominator tree!");
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assert(!this->isPostDominator() &&
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"Cannot change root of post-dominator tree");
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DFSInfoValid = false;
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DomTreeNodeBase<NodeT> *NewNode = (DomTreeNodes[BB] =
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llvm::make_unique<DomTreeNodeBase<NodeT>>(BB, nullptr)).get();
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if (Roots.empty()) {
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addRoot(BB);
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} else {
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assert(Roots.size() == 1);
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NodeT *OldRoot = Roots.front();
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DomTreeNodes[OldRoot] =
|
|
NewNode->addChild(std::move(DomTreeNodes[OldRoot]));
|
|
Roots[0] = BB;
|
|
}
|
|
return RootNode = NewNode;
|
|
}
|
|
|
|
/// changeImmediateDominator - This method is used to update the dominator
|
|
/// tree information when a node's immediate dominator changes.
|
|
///
|
|
void changeImmediateDominator(DomTreeNodeBase<NodeT> *N,
|
|
DomTreeNodeBase<NodeT> *NewIDom) {
|
|
assert(N && NewIDom && "Cannot change null node pointers!");
|
|
DFSInfoValid = false;
|
|
N->setIDom(NewIDom);
|
|
}
|
|
|
|
void changeImmediateDominator(NodeT *BB, NodeT *NewBB) {
|
|
changeImmediateDominator(getNode(BB), getNode(NewBB));
|
|
}
|
|
|
|
/// eraseNode - Removes a node from the dominator tree. Block must not
|
|
/// dominate any other blocks. Removes node from its immediate dominator's
|
|
/// children list. Deletes dominator node associated with basic block BB.
|
|
void eraseNode(NodeT *BB) {
|
|
DomTreeNodeBase<NodeT> *Node = getNode(BB);
|
|
assert(Node && "Removing node that isn't in dominator tree.");
|
|
assert(Node->getChildren().empty() && "Node is not a leaf node.");
|
|
|
|
// Remove node from immediate dominator's children list.
|
|
DomTreeNodeBase<NodeT> *IDom = Node->getIDom();
|
|
if (IDom) {
|
|
typename std::vector<DomTreeNodeBase<NodeT> *>::iterator I =
|
|
find(IDom->Children, Node);
|
|
assert(I != IDom->Children.end() &&
|
|
"Not in immediate dominator children set!");
|
|
// I am no longer your child...
|
|
IDom->Children.erase(I);
|
|
}
|
|
|
|
DomTreeNodes.erase(BB);
|
|
}
|
|
|
|
/// splitBlock - BB is split and now it has one successor. Update dominator
|
|
/// tree to reflect this change.
|
|
void splitBlock(NodeT *NewBB) {
|
|
if (this->IsPostDominators)
|
|
Split<Inverse<NodeT *>>(NewBB);
|
|
else
|
|
Split<NodeT *>(NewBB);
|
|
}
|
|
|
|
/// print - Convert to human readable form
|
|
///
|
|
void print(raw_ostream &O) const {
|
|
O << "=============================--------------------------------\n";
|
|
if (this->isPostDominator())
|
|
O << "Inorder PostDominator Tree: ";
|
|
else
|
|
O << "Inorder Dominator Tree: ";
|
|
if (!DFSInfoValid)
|
|
O << "DFSNumbers invalid: " << SlowQueries << " slow queries.";
|
|
O << "\n";
|
|
|
|
// The postdom tree can have a null root if there are no returns.
|
|
if (getRootNode()) PrintDomTree<NodeT>(getRootNode(), O, 1);
|
|
}
|
|
|
|
public:
|
|
/// updateDFSNumbers - Assign In and Out numbers to the nodes while walking
|
|
/// dominator tree in dfs order.
|
|
void updateDFSNumbers() const {
|
|
if (DFSInfoValid) {
|
|
SlowQueries = 0;
|
|
return;
|
|
}
|
|
|
|
unsigned DFSNum = 0;
|
|
|
|
SmallVector<std::pair<const DomTreeNodeBase<NodeT> *,
|
|
typename DomTreeNodeBase<NodeT>::const_iterator>,
|
|
32> WorkStack;
|
|
|
|
const DomTreeNodeBase<NodeT> *ThisRoot = getRootNode();
|
|
|
|
if (!ThisRoot)
|
|
return;
|
|
|
|
// Even in the case of multiple exits that form the post dominator root
|
|
// nodes, do not iterate over all exits, but start from the virtual root
|
|
// node. Otherwise bbs, that are not post dominated by any exit but by the
|
|
// virtual root node, will never be assigned a DFS number.
|
|
WorkStack.push_back(std::make_pair(ThisRoot, ThisRoot->begin()));
|
|
ThisRoot->DFSNumIn = DFSNum++;
|
|
|
|
while (!WorkStack.empty()) {
|
|
const DomTreeNodeBase<NodeT> *Node = WorkStack.back().first;
|
|
typename DomTreeNodeBase<NodeT>::const_iterator ChildIt =
|
|
WorkStack.back().second;
|
|
|
|
// If we visited all of the children of this node, "recurse" back up the
|
|
// stack setting the DFOutNum.
|
|
if (ChildIt == Node->end()) {
|
|
Node->DFSNumOut = DFSNum++;
|
|
WorkStack.pop_back();
|
|
} else {
|
|
// Otherwise, recursively visit this child.
|
|
const DomTreeNodeBase<NodeT> *Child = *ChildIt;
|
|
++WorkStack.back().second;
|
|
|
|
WorkStack.push_back(std::make_pair(Child, Child->begin()));
|
|
Child->DFSNumIn = DFSNum++;
|
|
}
|
|
}
|
|
|
|
SlowQueries = 0;
|
|
DFSInfoValid = true;
|
|
}
|
|
|
|
/// recalculate - compute a dominator tree for the given function
|
|
template <class FT> void recalculate(FT &F) {
|
|
using TraitsTy = GraphTraits<FT *>;
|
|
reset();
|
|
|
|
if (!this->IsPostDominators) {
|
|
// Initialize root
|
|
NodeT *entry = TraitsTy::getEntryNode(&F);
|
|
addRoot(entry);
|
|
|
|
DomTreeBuilder::Calculate<FT, NodeT *>(*this, F);
|
|
} else {
|
|
// Initialize the roots list
|
|
for (auto *Node : nodes(&F))
|
|
if (TraitsTy::child_begin(Node) == TraitsTy::child_end(Node))
|
|
addRoot(Node);
|
|
|
|
DomTreeBuilder::Calculate<FT, Inverse<NodeT *>>(*this, F);
|
|
}
|
|
}
|
|
|
|
/// verify - check parent and sibling property
|
|
bool verify() const {
|
|
return this->isPostDominator()
|
|
? DomTreeBuilder::Verify<Inverse<NodeT *>>(*this)
|
|
: DomTreeBuilder::Verify<NodeT *>(*this);
|
|
}
|
|
|
|
protected:
|
|
void addRoot(NodeT *BB) { this->Roots.push_back(BB); }
|
|
|
|
void reset() {
|
|
DomTreeNodes.clear();
|
|
this->Roots.clear();
|
|
RootNode = nullptr;
|
|
DFSInfoValid = false;
|
|
SlowQueries = 0;
|
|
}
|
|
|
|
// NewBB is split and now it has one successor. Update dominator tree to
|
|
// reflect this change.
|
|
template <class N>
|
|
void Split(typename GraphTraits<N>::NodeRef NewBB) {
|
|
using GraphT = GraphTraits<N>;
|
|
using NodeRef = typename GraphT::NodeRef;
|
|
assert(std::distance(GraphT::child_begin(NewBB),
|
|
GraphT::child_end(NewBB)) == 1 &&
|
|
"NewBB should have a single successor!");
|
|
NodeRef NewBBSucc = *GraphT::child_begin(NewBB);
|
|
|
|
std::vector<NodeRef> PredBlocks;
|
|
for (const auto &Pred : children<Inverse<N>>(NewBB))
|
|
PredBlocks.push_back(Pred);
|
|
|
|
assert(!PredBlocks.empty() && "No predblocks?");
|
|
|
|
bool NewBBDominatesNewBBSucc = true;
|
|
for (const auto &Pred : children<Inverse<N>>(NewBBSucc)) {
|
|
if (Pred != NewBB && !dominates(NewBBSucc, Pred) &&
|
|
isReachableFromEntry(Pred)) {
|
|
NewBBDominatesNewBBSucc = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Find NewBB's immediate dominator and create new dominator tree node for
|
|
// NewBB.
|
|
NodeT *NewBBIDom = nullptr;
|
|
unsigned i = 0;
|
|
for (i = 0; i < PredBlocks.size(); ++i)
|
|
if (isReachableFromEntry(PredBlocks[i])) {
|
|
NewBBIDom = PredBlocks[i];
|
|
break;
|
|
}
|
|
|
|
// It's possible that none of the predecessors of NewBB are reachable;
|
|
// in that case, NewBB itself is unreachable, so nothing needs to be
|
|
// changed.
|
|
if (!NewBBIDom) return;
|
|
|
|
for (i = i + 1; i < PredBlocks.size(); ++i) {
|
|
if (isReachableFromEntry(PredBlocks[i]))
|
|
NewBBIDom = findNearestCommonDominator(NewBBIDom, PredBlocks[i]);
|
|
}
|
|
|
|
// Create the new dominator tree node... and set the idom of NewBB.
|
|
DomTreeNodeBase<NodeT> *NewBBNode = addNewBlock(NewBB, NewBBIDom);
|
|
|
|
// If NewBB strictly dominates other blocks, then it is now the immediate
|
|
// dominator of NewBBSucc. Update the dominator tree as appropriate.
|
|
if (NewBBDominatesNewBBSucc) {
|
|
DomTreeNodeBase<NodeT> *NewBBSuccNode = getNode(NewBBSucc);
|
|
changeImmediateDominator(NewBBSuccNode, NewBBNode);
|
|
}
|
|
}
|
|
|
|
private:
|
|
bool dominatedBySlowTreeWalk(const DomTreeNodeBase<NodeT> *A,
|
|
const DomTreeNodeBase<NodeT> *B) const {
|
|
assert(A != B);
|
|
assert(isReachableFromEntry(B));
|
|
assert(isReachableFromEntry(A));
|
|
|
|
const DomTreeNodeBase<NodeT> *IDom;
|
|
while ((IDom = B->getIDom()) != nullptr && IDom != A && IDom != B)
|
|
B = IDom; // Walk up the tree
|
|
return IDom != nullptr;
|
|
}
|
|
|
|
/// \brief Wipe this tree's state without releasing any resources.
|
|
///
|
|
/// This is essentially a post-move helper only. It leaves the object in an
|
|
/// assignable and destroyable state, but otherwise invalid.
|
|
void wipe() {
|
|
DomTreeNodes.clear();
|
|
RootNode = nullptr;
|
|
}
|
|
};
|
|
|
|
// These two functions are declared out of line as a workaround for building
|
|
// with old (< r147295) versions of clang because of pr11642.
|
|
template <class NodeT>
|
|
bool DominatorTreeBase<NodeT>::dominates(const NodeT *A, const NodeT *B) const {
|
|
if (A == B)
|
|
return true;
|
|
|
|
// Cast away the const qualifiers here. This is ok since
|
|
// this function doesn't actually return the values returned
|
|
// from getNode.
|
|
return dominates(getNode(const_cast<NodeT *>(A)),
|
|
getNode(const_cast<NodeT *>(B)));
|
|
}
|
|
template <class NodeT>
|
|
bool DominatorTreeBase<NodeT>::properlyDominates(const NodeT *A,
|
|
const NodeT *B) const {
|
|
if (A == B)
|
|
return false;
|
|
|
|
// Cast away the const qualifiers here. This is ok since
|
|
// this function doesn't actually return the values returned
|
|
// from getNode.
|
|
return dominates(getNode(const_cast<NodeT *>(A)),
|
|
getNode(const_cast<NodeT *>(B)));
|
|
}
|
|
|
|
} // end namespace llvm
|
|
|
|
#endif // LLVM_SUPPORT_GENERICDOMTREE_H
|