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llvm-mirror/include/llvm/ADT/UniqueVector.h
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

102 lines
3.1 KiB
C++

//===- llvm/ADT/UniqueVector.h ----------------------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_UNIQUEVECTOR_H
#define LLVM_ADT_UNIQUEVECTOR_H
#include <cassert>
#include <cstddef>
#include <map>
#include <vector>
namespace llvm {
//===----------------------------------------------------------------------===//
/// UniqueVector - This class produces a sequential ID number (base 1) for each
/// unique entry that is added. T is the type of entries in the vector. This
/// class should have an implementation of operator== and of operator<.
/// Entries can be fetched using operator[] with the entry ID.
template<class T> class UniqueVector {
public:
using VectorType = typename std::vector<T>;
using iterator = typename VectorType::iterator;
using const_iterator = typename VectorType::const_iterator;
private:
// Map - Used to handle the correspondence of entry to ID.
std::map<T, unsigned> Map;
// Vector - ID ordered vector of entries. Entries can be indexed by ID - 1.
VectorType Vector;
public:
/// insert - Append entry to the vector if it doesn't already exist. Returns
/// the entry's index + 1 to be used as a unique ID.
unsigned insert(const T &Entry) {
// Check if the entry is already in the map.
unsigned &Val = Map[Entry];
// See if entry exists, if so return prior ID.
if (Val) return Val;
// Compute ID for entry.
Val = static_cast<unsigned>(Vector.size()) + 1;
// Insert in vector.
Vector.push_back(Entry);
return Val;
}
/// idFor - return the ID for an existing entry. Returns 0 if the entry is
/// not found.
unsigned idFor(const T &Entry) const {
// Search for entry in the map.
typename std::map<T, unsigned>::const_iterator MI = Map.find(Entry);
// See if entry exists, if so return ID.
if (MI != Map.end()) return MI->second;
// No luck.
return 0;
}
/// operator[] - Returns a reference to the entry with the specified ID.
const T &operator[](unsigned ID) const {
assert(ID-1 < size() && "ID is 0 or out of range!");
return Vector[ID - 1];
}
/// Return an iterator to the start of the vector.
iterator begin() { return Vector.begin(); }
/// Return an iterator to the start of the vector.
const_iterator begin() const { return Vector.begin(); }
/// Return an iterator to the end of the vector.
iterator end() { return Vector.end(); }
/// Return an iterator to the end of the vector.
const_iterator end() const { return Vector.end(); }
/// size - Returns the number of entries in the vector.
size_t size() const { return Vector.size(); }
/// empty - Returns true if the vector is empty.
bool empty() const { return Vector.empty(); }
/// reset - Clears all the entries.
void reset() {
Map.clear();
Vector.resize(0, 0);
}
};
} // end namespace llvm
#endif // LLVM_ADT_UNIQUEVECTOR_H