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eb66b33867
I did this a long time ago with a janky python script, but now clang-format has built-in support for this. I fed clang-format every line with a #include and let it re-sort things according to the precise LLVM rules for include ordering baked into clang-format these days. I've reverted a number of files where the results of sorting includes isn't healthy. Either places where we have legacy code relying on particular include ordering (where possible, I'll fix these separately) or where we have particular formatting around #include lines that I didn't want to disturb in this patch. This patch is *entirely* mechanical. If you get merge conflicts or anything, just ignore the changes in this patch and run clang-format over your #include lines in the files. Sorry for any noise here, but it is important to keep these things stable. I was seeing an increasing number of patches with irrelevant re-ordering of #include lines because clang-format was used. This patch at least isolates that churn, makes it easy to skip when resolving conflicts, and gets us to a clean baseline (again). llvm-svn: 304787
158 lines
5.0 KiB
C++
158 lines
5.0 KiB
C++
//===- MachineDominators.cpp - Machine Dominator Calculation --------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements simple dominator construction algorithms for finding
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// forward dominators on machine functions.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineDominators.h"
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#include "llvm/ADT/SmallBitVector.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/Support/CommandLine.h"
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using namespace llvm;
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// Always verify dominfo if expensive checking is enabled.
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#ifdef EXPENSIVE_CHECKS
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static bool VerifyMachineDomInfo = true;
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#else
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static bool VerifyMachineDomInfo = false;
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#endif
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static cl::opt<bool, true> VerifyMachineDomInfoX(
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"verify-machine-dom-info", cl::location(VerifyMachineDomInfo),
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cl::desc("Verify machine dominator info (time consuming)"));
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namespace llvm {
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template class DomTreeNodeBase<MachineBasicBlock>;
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template class DominatorTreeBase<MachineBasicBlock>;
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}
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char MachineDominatorTree::ID = 0;
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INITIALIZE_PASS(MachineDominatorTree, "machinedomtree",
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"MachineDominator Tree Construction", true, true)
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char &llvm::MachineDominatorsID = MachineDominatorTree::ID;
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void MachineDominatorTree::getAnalysisUsage(AnalysisUsage &AU) const {
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AU.setPreservesAll();
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MachineFunctionPass::getAnalysisUsage(AU);
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}
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bool MachineDominatorTree::runOnMachineFunction(MachineFunction &F) {
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CriticalEdgesToSplit.clear();
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NewBBs.clear();
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DT.reset(new DominatorTreeBase<MachineBasicBlock>(false));
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DT->recalculate(F);
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return false;
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}
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MachineDominatorTree::MachineDominatorTree()
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: MachineFunctionPass(ID) {
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initializeMachineDominatorTreePass(*PassRegistry::getPassRegistry());
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}
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void MachineDominatorTree::releaseMemory() {
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CriticalEdgesToSplit.clear();
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DT.reset(nullptr);
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}
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void MachineDominatorTree::verifyAnalysis() const {
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if (DT && VerifyMachineDomInfo)
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verifyDomTree();
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}
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void MachineDominatorTree::print(raw_ostream &OS, const Module*) const {
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if (DT)
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DT->print(OS);
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}
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void MachineDominatorTree::applySplitCriticalEdges() const {
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// Bail out early if there is nothing to do.
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if (CriticalEdgesToSplit.empty())
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return;
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// For each element in CriticalEdgesToSplit, remember whether or not element
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// is the new immediate domminator of its successor. The mapping is done by
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// index, i.e., the information for the ith element of CriticalEdgesToSplit is
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// the ith element of IsNewIDom.
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SmallBitVector IsNewIDom(CriticalEdgesToSplit.size(), true);
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size_t Idx = 0;
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// Collect all the dominance properties info, before invalidating
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// the underlying DT.
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for (CriticalEdge &Edge : CriticalEdgesToSplit) {
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// Update dominator information.
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MachineBasicBlock *Succ = Edge.ToBB;
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MachineDomTreeNode *SuccDTNode = DT->getNode(Succ);
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for (MachineBasicBlock *PredBB : Succ->predecessors()) {
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if (PredBB == Edge.NewBB)
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continue;
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// If we are in this situation:
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// FromBB1 FromBB2
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// + +
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// + + + +
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// + + + +
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// ... Split1 Split2 ...
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// + +
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// + +
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// +
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// Succ
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// Instead of checking the domiance property with Split2, we check it with
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// FromBB2 since Split2 is still unknown of the underlying DT structure.
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if (NewBBs.count(PredBB)) {
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assert(PredBB->pred_size() == 1 && "A basic block resulting from a "
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"critical edge split has more "
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"than one predecessor!");
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PredBB = *PredBB->pred_begin();
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}
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if (!DT->dominates(SuccDTNode, DT->getNode(PredBB))) {
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IsNewIDom[Idx] = false;
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break;
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}
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}
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++Idx;
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}
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// Now, update DT with the collected dominance properties info.
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Idx = 0;
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for (CriticalEdge &Edge : CriticalEdgesToSplit) {
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// We know FromBB dominates NewBB.
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MachineDomTreeNode *NewDTNode = DT->addNewBlock(Edge.NewBB, Edge.FromBB);
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// If all the other predecessors of "Succ" are dominated by "Succ" itself
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// then the new block is the new immediate dominator of "Succ". Otherwise,
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// the new block doesn't dominate anything.
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if (IsNewIDom[Idx])
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DT->changeImmediateDominator(DT->getNode(Edge.ToBB), NewDTNode);
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++Idx;
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}
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NewBBs.clear();
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CriticalEdgesToSplit.clear();
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}
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void MachineDominatorTree::verifyDomTree() const {
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if (!DT)
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return;
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MachineFunction &F = *getRoot()->getParent();
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DominatorTreeBase<MachineBasicBlock> OtherDT(false);
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OtherDT.recalculate(F);
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if (getRootNode()->getBlock() != OtherDT.getRootNode()->getBlock() ||
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DT->compare(OtherDT)) {
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errs() << "MachineDominatorTree is not up to date!\nComputed:\n";
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DT->print(errs());
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errs() << "\nActual:\n";
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OtherDT.print(errs());
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abort();
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}
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}
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