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This introduces the IRInstructionMapper, and the associated wrapper for instructions, IRInstructionData, that maps IR level Instructions to unsigned integers. Mapping is done mainly by using the "isSameOperationAs" comparison between two instructions. If they return true, the opcode, result type, and operand types of the instruction are used to hash the instruction with an unsigned integer. The mapper accepts instruction ranges, and adds each resulting integer to a list, and each wrapped instruction to a separate list. At present, branches, phi nodes are not mapping and exception handling is illegal. Debug instructions are not considered. The different mapping schemes are tested in unittests/Analysis/IRSimilarityIdentifierTest.cpp Recommit of: b04c1a9d3127730c05e8a22a0e931a12a39528df Differential Revision: https://reviews.llvm.org/D86968
157 lines
5.5 KiB
C++
157 lines
5.5 KiB
C++
//===- IRSimilarityIdentifier.cpp - Find similarity in a module -----------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// \file
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// Implementation file for the IRSimilarityIdentifier for identifying
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// similarities in IR including the IRInstructionMapper.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/IRSimilarityIdentifier.h"
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/IR/Intrinsics.h"
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#include "llvm/IR/User.h"
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using namespace llvm;
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using namespace IRSimilarity;
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IRInstructionData::IRInstructionData(Instruction &I, bool Legality)
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: Inst(&I), Legal(Legality) {
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// Here we collect the operands to be used to determine whether two
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// instructions are similar to one another.
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for (Use &OI : I.operands())
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OperVals.push_back(OI.get());
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}
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bool IRSimilarity::isClose(const IRInstructionData &A,
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const IRInstructionData &B) {
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return A.Legal && A.Inst->isSameOperationAs(B.Inst);
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}
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// TODO: This is the same as the MachineOutliner, and should be consolidated
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// into the same interface.
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void IRInstructionMapper::convertToUnsignedVec(
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BasicBlock &BB, std::vector<IRInstructionData *> &InstrList,
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std::vector<unsigned> &IntegerMapping) {
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BasicBlock::iterator It = BB.begin();
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std::vector<unsigned> IntegerMappingForBB;
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std::vector<IRInstructionData *> InstrListForBB;
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HaveLegalRange = false;
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CanCombineWithPrevInstr = false;
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AddedIllegalLastTime = true;
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for (BasicBlock::iterator Et = BB.end(); It != Et; ++It) {
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switch (InstClassifier.visit(*It)) {
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case InstrType::Legal:
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mapToLegalUnsigned(It, IntegerMappingForBB, InstrListForBB);
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break;
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case InstrType::Illegal:
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mapToIllegalUnsigned(It, IntegerMappingForBB, InstrListForBB);
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break;
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case InstrType::Invisible:
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AddedIllegalLastTime = false;
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break;
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}
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}
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if (HaveLegalRange) {
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mapToIllegalUnsigned(It, IntegerMappingForBB, InstrListForBB, true);
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InstrList.insert(InstrList.end(), InstrListForBB.begin(),
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InstrListForBB.end());
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IntegerMapping.insert(IntegerMapping.end(), IntegerMappingForBB.begin(),
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IntegerMappingForBB.end());
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}
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}
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// TODO: This is the same as the MachineOutliner, and should be consolidated
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// into the same interface.
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unsigned IRInstructionMapper::mapToLegalUnsigned(
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BasicBlock::iterator &It, std::vector<unsigned> &IntegerMappingForBB,
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std::vector<IRInstructionData *> &InstrListForBB) {
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// We added something legal, so we should unset the AddedLegalLastTime
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// flag.
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AddedIllegalLastTime = false;
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// If we have at least two adjacent legal instructions (which may have
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// invisible instructions in between), remember that.
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if (CanCombineWithPrevInstr)
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HaveLegalRange = true;
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CanCombineWithPrevInstr = true;
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// Get the integer for this instruction or give it the current
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// LegalInstrNumber.
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IRInstructionData *ID = allocateIRInstructionData(*It, true);
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InstrListForBB.push_back(ID);
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// Add to the instruction list
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bool WasInserted;
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DenseMap<IRInstructionData *, unsigned, IRInstructionDataTraits>::iterator
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ResultIt;
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std::tie(ResultIt, WasInserted) =
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InstructionIntegerMap.insert(std::make_pair(ID, LegalInstrNumber));
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unsigned INumber = ResultIt->second;
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// There was an insertion.
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if (WasInserted)
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LegalInstrNumber++;
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IntegerMappingForBB.push_back(INumber);
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// Make sure we don't overflow or use any integers reserved by the DenseMap.
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assert(LegalInstrNumber < IllegalInstrNumber &&
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"Instruction mapping overflow!");
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assert(LegalInstrNumber != DenseMapInfo<unsigned>::getEmptyKey() &&
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"Tried to assign DenseMap tombstone or empty key to instruction.");
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assert(LegalInstrNumber != DenseMapInfo<unsigned>::getTombstoneKey() &&
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"Tried to assign DenseMap tombstone or empty key to instruction.");
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return INumber;
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}
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IRInstructionData *
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IRInstructionMapper::allocateIRInstructionData(Instruction &I, bool Legality) {
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return new (InstDataAllocator->Allocate()) IRInstructionData(I, Legality);
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}
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// TODO: This is the same as the MachineOutliner, and should be consolidated
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// into the same interface.
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unsigned IRInstructionMapper::mapToIllegalUnsigned(
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BasicBlock::iterator &It, std::vector<unsigned> &IntegerMappingForBB,
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std::vector<IRInstructionData *> &InstrListForBB, bool End) {
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// Can't combine an illegal instruction. Set the flag.
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CanCombineWithPrevInstr = false;
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// Only add one illegal number per range of legal numbers.
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if (AddedIllegalLastTime)
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return IllegalInstrNumber;
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IRInstructionData *ID = nullptr;
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if (!End)
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ID = allocateIRInstructionData(*It, false);
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InstrListForBB.push_back(ID);
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// Remember that we added an illegal number last time.
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AddedIllegalLastTime = true;
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unsigned INumber = IllegalInstrNumber;
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IntegerMappingForBB.push_back(IllegalInstrNumber--);
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assert(LegalInstrNumber < IllegalInstrNumber &&
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"Instruction mapping overflow!");
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assert(IllegalInstrNumber != DenseMapInfo<unsigned>::getEmptyKey() &&
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"IllegalInstrNumber cannot be DenseMap tombstone or empty key!");
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assert(IllegalInstrNumber != DenseMapInfo<unsigned>::getTombstoneKey() &&
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"IllegalInstrNumber cannot be DenseMap tombstone or empty key!");
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return INumber;
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}
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