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llvm-mirror/lib/Support/ThreadPool.cpp
Justin Lebar 16ef855476 Fix a race condition in support library ThreadPool.
By running TSAN on the ThreadPool unit tests it was discovered that the
threads in the pool can pop tasks off the queue at the same time the
"wait" routine is trying to check if the task queue is empty. This patch
fixes this problem by checking for active threads in the waiter before
checking whether the queue is empty.

Patch by Jason Henline.

Differential Revision: http://reviews.llvm.org/D18811

Reviewers: joker.eph, jlebar
llvm-svn: 265618
2016-04-06 23:46:40 +00:00

159 lines
5.0 KiB
C++

//==-- llvm/Support/ThreadPool.cpp - A ThreadPool implementation -*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements a crude C++11 based thread pool.
//
//===----------------------------------------------------------------------===//
#include "llvm/Support/ThreadPool.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
#if LLVM_ENABLE_THREADS
// Default to std::thread::hardware_concurrency
ThreadPool::ThreadPool() : ThreadPool(std::thread::hardware_concurrency()) {}
ThreadPool::ThreadPool(unsigned ThreadCount)
: ActiveThreads(0), EnableFlag(true) {
// Create ThreadCount threads that will loop forever, wait on QueueCondition
// for tasks to be queued or the Pool to be destroyed.
Threads.reserve(ThreadCount);
for (unsigned ThreadID = 0; ThreadID < ThreadCount; ++ThreadID) {
Threads.emplace_back([&] {
while (true) {
PackagedTaskTy Task;
{
std::unique_lock<std::mutex> LockGuard(QueueLock);
// Wait for tasks to be pushed in the queue
QueueCondition.wait(LockGuard,
[&] { return !EnableFlag || !Tasks.empty(); });
// Exit condition
if (!EnableFlag && Tasks.empty())
return;
// Yeah, we have a task, grab it and release the lock on the queue
// We first need to signal that we are active before popping the queue
// in order for wait() to properly detect that even if the queue is
// empty, there is still a task in flight.
{
++ActiveThreads;
std::unique_lock<std::mutex> LockGuard(CompletionLock);
}
Task = std::move(Tasks.front());
Tasks.pop();
}
// Run the task we just grabbed
#ifndef _MSC_VER
Task();
#else
Task(/* unused */ false);
#endif
{
// Adjust `ActiveThreads`, in case someone waits on ThreadPool::wait()
std::unique_lock<std::mutex> LockGuard(CompletionLock);
--ActiveThreads;
}
// Notify task completion, in case someone waits on ThreadPool::wait()
CompletionCondition.notify_all();
}
});
}
}
void ThreadPool::wait() {
// Wait for all threads to complete and the queue to be empty
std::unique_lock<std::mutex> LockGuard(CompletionLock);
// The order of the checks for ActiveThreads and Tasks.empty() matters because
// any active threads might be modifying the Tasks queue, and this would be a
// race.
CompletionCondition.wait(LockGuard,
[&] { return !ActiveThreads && Tasks.empty(); });
}
std::shared_future<ThreadPool::VoidTy> ThreadPool::asyncImpl(TaskTy Task) {
/// Wrap the Task in a packaged_task to return a future object.
PackagedTaskTy PackagedTask(std::move(Task));
auto Future = PackagedTask.get_future();
{
// Lock the queue and push the new task
std::unique_lock<std::mutex> LockGuard(QueueLock);
// Don't allow enqueueing after disabling the pool
assert(EnableFlag && "Queuing a thread during ThreadPool destruction");
Tasks.push(std::move(PackagedTask));
}
QueueCondition.notify_one();
return Future.share();
}
// The destructor joins all threads, waiting for completion.
ThreadPool::~ThreadPool() {
{
std::unique_lock<std::mutex> LockGuard(QueueLock);
EnableFlag = false;
}
QueueCondition.notify_all();
for (auto &Worker : Threads)
Worker.join();
}
#else // LLVM_ENABLE_THREADS Disabled
ThreadPool::ThreadPool() : ThreadPool(0) {}
// No threads are launched, issue a warning if ThreadCount is not 0
ThreadPool::ThreadPool(unsigned ThreadCount)
: ActiveThreads(0) {
if (ThreadCount) {
errs() << "Warning: request a ThreadPool with " << ThreadCount
<< " threads, but LLVM_ENABLE_THREADS has been turned off\n";
}
}
void ThreadPool::wait() {
// Sequential implementation running the tasks
while (!Tasks.empty()) {
auto Task = std::move(Tasks.front());
Tasks.pop();
#ifndef _MSC_VER
Task();
#else
Task(/* unused */ false);
#endif
}
}
std::shared_future<ThreadPool::VoidTy> ThreadPool::asyncImpl(TaskTy Task) {
#ifndef _MSC_VER
// Get a Future with launch::deferred execution using std::async
auto Future = std::async(std::launch::deferred, std::move(Task)).share();
// Wrap the future so that both ThreadPool::wait() can operate and the
// returned future can be sync'ed on.
PackagedTaskTy PackagedTask([Future]() { Future.get(); });
#else
auto Future = std::async(std::launch::deferred, std::move(Task), false).share();
PackagedTaskTy PackagedTask([Future](bool) -> bool { Future.get(); return false; });
#endif
Tasks.push(std::move(PackagedTask));
return Future;
}
ThreadPool::~ThreadPool() {
wait();
}
#endif