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This implements a solution for constant initializers suggested by Vadim Girlin, where we store the data after the shader code and then use the S_GETPC instruction to compute its address. This saves use the trouble of creating a new buffer for constant data and then having to pass the pointer to the kernel via user SGPRs or the input buffer. llvm-svn: 213530 |
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.. | ||
AMDGPUAsmBackend.cpp | ||
AMDGPUELFObjectWriter.cpp | ||
AMDGPUFixupKinds.h | ||
AMDGPUMCAsmInfo.cpp | ||
AMDGPUMCAsmInfo.h | ||
AMDGPUMCCodeEmitter.cpp | ||
AMDGPUMCCodeEmitter.h | ||
AMDGPUMCTargetDesc.cpp | ||
AMDGPUMCTargetDesc.h | ||
CMakeLists.txt | ||
LLVMBuild.txt | ||
Makefile | ||
R600MCCodeEmitter.cpp | ||
SIMCCodeEmitter.cpp |