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8769fef07f
In addition to wall time etc. this should allow us to get less noisy values for time measurements. Reviewed By: JDevlieghere Differential Revision: https://reviews.llvm.org/D96049
258 lines
9.2 KiB
C++
258 lines
9.2 KiB
C++
//===-- llvm/Support/Timer.h - Interval Timing Support ----------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_TIMER_H
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#define LLVM_SUPPORT_TIMER_H
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/DataTypes.h"
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#include <cassert>
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#include <string>
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#include <utility>
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#include <vector>
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namespace llvm {
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class Timer;
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class TimerGroup;
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class raw_ostream;
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class TimeRecord {
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double WallTime; ///< Wall clock time elapsed in seconds.
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double UserTime; ///< User time elapsed.
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double SystemTime; ///< System time elapsed.
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ssize_t MemUsed; ///< Memory allocated (in bytes).
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uint64_t InstructionsExecuted; ///< Number of instructions executed
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public:
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TimeRecord()
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: WallTime(0), UserTime(0), SystemTime(0), MemUsed(0),
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InstructionsExecuted(0) {}
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/// Get the current time and memory usage. If Start is true we get the memory
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/// usage before the time, otherwise we get time before memory usage. This
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/// matters if the time to get the memory usage is significant and shouldn't
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/// be counted as part of a duration.
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static TimeRecord getCurrentTime(bool Start = true);
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double getProcessTime() const { return UserTime + SystemTime; }
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double getUserTime() const { return UserTime; }
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double getSystemTime() const { return SystemTime; }
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double getWallTime() const { return WallTime; }
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ssize_t getMemUsed() const { return MemUsed; }
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uint64_t getInstructionsExecuted() const { return InstructionsExecuted; }
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bool operator<(const TimeRecord &T) const {
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// Sort by Wall Time elapsed, as it is the only thing really accurate
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return WallTime < T.WallTime;
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}
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void operator+=(const TimeRecord &RHS) {
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WallTime += RHS.WallTime;
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UserTime += RHS.UserTime;
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SystemTime += RHS.SystemTime;
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MemUsed += RHS.MemUsed;
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InstructionsExecuted += RHS.InstructionsExecuted;
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}
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void operator-=(const TimeRecord &RHS) {
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WallTime -= RHS.WallTime;
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UserTime -= RHS.UserTime;
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SystemTime -= RHS.SystemTime;
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MemUsed -= RHS.MemUsed;
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InstructionsExecuted -= RHS.InstructionsExecuted;
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}
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/// Print the current time record to \p OS, with a breakdown showing
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/// contributions to the \p Total time record.
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void print(const TimeRecord &Total, raw_ostream &OS) const;
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};
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/// This class is used to track the amount of time spent between invocations of
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/// its startTimer()/stopTimer() methods. Given appropriate OS support it can
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/// also keep track of the RSS of the program at various points. By default,
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/// the Timer will print the amount of time it has captured to standard error
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/// when the last timer is destroyed, otherwise it is printed when its
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/// TimerGroup is destroyed. Timers do not print their information if they are
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/// never started.
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class Timer {
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TimeRecord Time; ///< The total time captured.
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TimeRecord StartTime; ///< The time startTimer() was last called.
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std::string Name; ///< The name of this time variable.
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std::string Description; ///< Description of this time variable.
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bool Running = false; ///< Is the timer currently running?
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bool Triggered = false; ///< Has the timer ever been triggered?
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TimerGroup *TG = nullptr; ///< The TimerGroup this Timer is in.
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Timer **Prev = nullptr; ///< Pointer to \p Next of previous timer in group.
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Timer *Next = nullptr; ///< Next timer in the group.
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public:
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explicit Timer(StringRef TimerName, StringRef TimerDescription) {
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init(TimerName, TimerDescription);
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}
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Timer(StringRef TimerName, StringRef TimerDescription, TimerGroup &tg) {
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init(TimerName, TimerDescription, tg);
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}
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Timer(const Timer &RHS) {
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assert(!RHS.TG && "Can only copy uninitialized timers");
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}
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const Timer &operator=(const Timer &T) {
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assert(!TG && !T.TG && "Can only assign uninit timers");
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return *this;
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}
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~Timer();
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/// Create an uninitialized timer, client must use 'init'.
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explicit Timer() {}
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void init(StringRef TimerName, StringRef TimerDescription);
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void init(StringRef TimerName, StringRef TimerDescription, TimerGroup &tg);
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const std::string &getName() const { return Name; }
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const std::string &getDescription() const { return Description; }
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bool isInitialized() const { return TG != nullptr; }
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/// Check if the timer is currently running.
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bool isRunning() const { return Running; }
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/// Check if startTimer() has ever been called on this timer.
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bool hasTriggered() const { return Triggered; }
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/// Start the timer running. Time between calls to startTimer/stopTimer is
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/// counted by the Timer class. Note that these calls must be correctly
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/// paired.
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void startTimer();
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/// Stop the timer.
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void stopTimer();
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/// Clear the timer state.
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void clear();
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/// Return the duration for which this timer has been running.
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TimeRecord getTotalTime() const { return Time; }
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private:
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friend class TimerGroup;
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};
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/// The TimeRegion class is used as a helper class to call the startTimer() and
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/// stopTimer() methods of the Timer class. When the object is constructed, it
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/// starts the timer specified as its argument. When it is destroyed, it stops
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/// the relevant timer. This makes it easy to time a region of code.
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class TimeRegion {
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Timer *T;
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TimeRegion(const TimeRegion &) = delete;
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public:
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explicit TimeRegion(Timer &t) : T(&t) {
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T->startTimer();
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}
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explicit TimeRegion(Timer *t) : T(t) {
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if (T) T->startTimer();
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}
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~TimeRegion() {
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if (T) T->stopTimer();
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}
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};
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/// This class is basically a combination of TimeRegion and Timer. It allows
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/// you to declare a new timer, AND specify the region to time, all in one
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/// statement. All timers with the same name are merged. This is primarily
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/// used for debugging and for hunting performance problems.
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struct NamedRegionTimer : public TimeRegion {
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explicit NamedRegionTimer(StringRef Name, StringRef Description,
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StringRef GroupName,
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StringRef GroupDescription, bool Enabled = true);
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};
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/// The TimerGroup class is used to group together related timers into a single
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/// report that is printed when the TimerGroup is destroyed. It is illegal to
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/// destroy a TimerGroup object before all of the Timers in it are gone. A
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/// TimerGroup can be specified for a newly created timer in its constructor.
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class TimerGroup {
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struct PrintRecord {
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TimeRecord Time;
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std::string Name;
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std::string Description;
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PrintRecord(const PrintRecord &Other) = default;
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PrintRecord &operator=(const PrintRecord &Other) = default;
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PrintRecord(const TimeRecord &Time, const std::string &Name,
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const std::string &Description)
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: Time(Time), Name(Name), Description(Description) {}
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bool operator <(const PrintRecord &Other) const {
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return Time < Other.Time;
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}
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};
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std::string Name;
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std::string Description;
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Timer *FirstTimer = nullptr; ///< First timer in the group.
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std::vector<PrintRecord> TimersToPrint;
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TimerGroup **Prev; ///< Pointer to Next field of previous timergroup in list.
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TimerGroup *Next; ///< Pointer to next timergroup in list.
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TimerGroup(const TimerGroup &TG) = delete;
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void operator=(const TimerGroup &TG) = delete;
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public:
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explicit TimerGroup(StringRef Name, StringRef Description);
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explicit TimerGroup(StringRef Name, StringRef Description,
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const StringMap<TimeRecord> &Records);
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~TimerGroup();
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void setName(StringRef NewName, StringRef NewDescription) {
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Name.assign(NewName.begin(), NewName.end());
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Description.assign(NewDescription.begin(), NewDescription.end());
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}
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/// Print any started timers in this group, optionally resetting timers after
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/// printing them.
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void print(raw_ostream &OS, bool ResetAfterPrint = false);
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/// Clear all timers in this group.
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void clear();
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/// This static method prints all timers.
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static void printAll(raw_ostream &OS);
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/// Clear out all timers. This is mostly used to disable automatic
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/// printing on shutdown, when timers have already been printed explicitly
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/// using \c printAll or \c printJSONValues.
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static void clearAll();
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const char *printJSONValues(raw_ostream &OS, const char *delim);
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/// Prints all timers as JSON key/value pairs.
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static const char *printAllJSONValues(raw_ostream &OS, const char *delim);
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/// Ensure global timer group lists are initialized. This function is mostly
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/// used by the Statistic code to influence the construction and destruction
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/// order of the global timer lists.
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static void ConstructTimerLists();
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/// This makes the default group unmanaged, and lets the user manage the
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/// group's lifetime.
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static std::unique_ptr<TimerGroup> aquireDefaultGroup();
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private:
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friend class Timer;
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friend void PrintStatisticsJSON(raw_ostream &OS);
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void addTimer(Timer &T);
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void removeTimer(Timer &T);
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void prepareToPrintList(bool reset_time = false);
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void PrintQueuedTimers(raw_ostream &OS);
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void printJSONValue(raw_ostream &OS, const PrintRecord &R,
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const char *suffix, double Value);
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};
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} // end namespace llvm
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#endif
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