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And clarify in the "writing a pass" docs that both the legacy and new PMs are being used for the codegen/optimization pipelines. Reviewed By: ychen, asbirlea Differential Revision: https://reviews.llvm.org/D97515
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====================
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Writing an LLVM Pass
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====================
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.. program:: opt
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.. contents::
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:local:
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Introduction --- What is a pass?
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================================
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The LLVM pass framework is an important part of the LLVM system, because LLVM
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passes are where most of the interesting parts of the compiler exist. Passes
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perform the transformations and optimizations that make up the compiler, they
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build the analysis results that are used by these transformations, and they
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are, above all, a structuring technique for compiler code.
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Unlike passes under the legacy pass manager where the pass interface is
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defined via inheritance, passes under the new pass manager rely on
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concept-based polymorphism, meaning there is no explicit interface (see
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comments in ``PassManager.h`` for more details). All LLVM passes inherit from
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the CRTP mix-in ``PassInfoMixin<PassT>``. The pass should have a ``run()``
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method which returns a ``PreservedAnalyses`` and takes in some unit of IR
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along with an analysis manager. For example, a function pass would have a
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``PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);`` method.
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We start by showing you how to construct a pass, from setting up the build,
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creating the pass, to executing and testing it. Looking at existing passes is
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always a great way to learn details.
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.. warning::
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This document deals with the new pass manager. LLVM uses the legacy pass
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manager for the codegen pipeline. For more details, see
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:doc:`WritingAnLLVMPass` and :doc:`NewPassManager`.
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Quick Start --- Writing hello world
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===================================
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Here we describe how to write the "hello world" of passes. The "HelloWorld"
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pass is designed to simply print out the name of non-external functions that
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exist in the program being compiled. It does not modify the program at all,
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it just inspects it.
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The code below already exists; feel free to create a pass with a different
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name alongside the HelloWorld source files.
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.. _writing-an-llvm-npm-pass-build:
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Setting up the build
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--------------------
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First, configure and build LLVM as described in :doc:`GettingStarted`.
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Next, we will reuse an existing directory (creating a new directory involves
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messing around with more CMake files than we want). For this example, we'll use
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``llvm/lib/Transforms/Utils/HelloWorld.cpp``, which has already been created.
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If you'd like to create your own pass, add a new source file into
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``llvm/lib/Transforms/Utils/CMakeLists.txt`` (assuming you want your pass in
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the ``Transforms/Utils`` directory.
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Now that we have the build set up for a new pass, we need to write the code
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for the pass itself.
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.. _writing-an-llvm-npm-pass-basiccode:
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Basic code required
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-------------------
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Now that the build is setup for a new pass, we just have to write it.
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First we need to define the pass in a header file. We'll create
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``llvm/include/llvm/Transforms/Utils/HelloWorld.h``. The file should
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contain the following boilerplate:
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.. code-block:: c++
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#ifndef LLVM_TRANSFORMS_HELLONEW_HELLOWORLD_H
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#define LLVM_TRANSFORMS_HELLONEW_HELLOWORLD_H
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#include "llvm/IR/PassManager.h"
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namespace llvm {
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class HelloWorldPass : public PassInfoMixin<HelloWorldPass> {
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public:
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PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
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};
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} // namespace llvm
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#endif // LLVM_TRANSFORMS_HELLONEW_HELLOWORLD_H
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This creates the class for the pass with a declaration of the ``run()``
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method which actually runs the pass. Inheriting from ``PassInfoMixin<PassT>``
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sets up some more boilerplate so that we don't have to write it ourselves.
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Our class is in the ``llvm`` namespace so that we don't pollute the global
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namespace.
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Next we'll create ``llvm/lib/Transforms/Utils/HelloWorld.cpp``, starting
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with
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.. code-block:: c++
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#include "llvm/Transforms/Utils/HelloWorld.h"
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... to include the header file we just created.
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.. code-block:: c++
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using namespace llvm;
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... is required because the functions from the include files live in the llvm
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namespace. This should only be done in non-header files.
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Next we have the pass's ``run()`` definition:
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.. code-block:: c++
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PreservedAnalyses HelloWorldPass::run(Function &F,
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FunctionAnalysisManager &AM) {
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errs() << F.getName() << "\n";
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return PreservedAnalyses::all();
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}
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... which simply prints out the name of the function to stderr. The pass
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manager will ensure that the pass will be run on every function in a module.
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The ``PreservedAnalyses`` return value says that all analyses (e.g. dominator
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tree) are still valid after this pass since we didn't modify any functions.
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That's it for the pass itself. Now in order to "register" the pass, we need
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to add it to a couple places. Add the following to
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``llvm/lib/Passes/PassRegistry.def`` in the ``FUNCTION_PASS`` section
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.. code-block:: c++
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FUNCTION_PASS("helloworld", HelloWorldPass())
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... which adds the pass under the name "helloworld".
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``llvm/lib/Passes/PassRegistry.def`` is #include'd into
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``llvm/lib/Passes/PassBuilder.cpp`` multiple times for various reasons. Since
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it constructs our pass, we need to also add the proper #include in
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``llvm/lib/Passes/PassBuilder.cpp``:
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.. code-block:: c++
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#include "llvm/Transforms/Utils/HelloWorld.h"
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This should be all the code necessary for our pass, now it's time to compile
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and run it.
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Running a pass with ``opt``
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---------------------------
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Now that you have a brand new shiny pass, we can build :program:`opt` and use
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it to run some LLVM IR through the pass.
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.. code-block:: console
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$ ninja -C build/ opt
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# or whatever build system/build directory you are using
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$ cat /tmp/a.ll
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define i32 @foo() {
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%a = add i32 2, 3
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ret i32 %a
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}
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define void @bar() {
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ret void
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}
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$ build/bin/opt -disable-output /tmp/a.ll -passes=helloworld
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foo
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bar
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Our pass ran and printed the names of functions as expected!
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Testing a pass
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--------------
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Testing our pass is important to prevent future regressions. We'll add a lit
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test at ``llvm/test/Transforms/Utils/helloworld.ll``. See
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:doc:`TestingGuide` for more information on testing.
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.. code-block:: llvm
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$ cat llvm/test/Transforms/Utils/helloworld.ll
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; RUN: opt -disable-output -passes=helloworld %s 2>&1 | FileCheck %s
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; CHECK: {{^}}foo{{$}}
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define i32 @foo() {
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%a = add i32 2, 3
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ret i32 %a
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}
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; CHECK-NEXT: {{^}}bar{{$}}
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define void @bar() {
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ret void
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}
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$ ninja -C build check-llvm
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# runs our new test alongside all other llvm lit tests
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FAQs
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====
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Required passes
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---------------
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A pass that defines a static ``isRequired()`` method that returns true is a required pass. For example:
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.. code-block:: c++
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class HelloWorldPass : public PassInfoMixin<HelloWorldPass> {
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public:
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PreservedAnalyses run(Function &F, FunctionAnalysisManager &AM);
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static bool isRequired() { return true; }
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};
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A required pass is a pass that may not be skipped. An example of a required
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pass is ``AlwaysInlinerPass``, which must always be run to preserve
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``alwaysinline`` semantics. Pass managers are required since they may contain
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other required passes.
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An example of how a pass can be skipped is the ``optnone`` function
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attribute, which specifies that optimizations should not be run on the
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function. Required passes will still be run on ``optnone`` functions.
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For more implementation details, see
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``PassInstrumentation::runBeforePass()``.
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