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llvm-mirror/lib/CodeGen/MachineRegionInfo.cpp
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

149 lines
4.7 KiB
C++

//===- lib/Codegen/MachineRegionInfo.cpp ----------------------------------===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineRegionInfo.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/Analysis/RegionInfoImpl.h"
#include "llvm/CodeGen/MachinePostDominators.h"
#include "llvm/Config/llvm-config.h"
#include "llvm/Pass.h"
#include "llvm/Support/Compiler.h"
#include "llvm/Support/Debug.h"
#define DEBUG_TYPE "machine-region-info"
using namespace llvm;
STATISTIC(numMachineRegions, "The # of machine regions");
STATISTIC(numMachineSimpleRegions, "The # of simple machine regions");
namespace llvm {
template class RegionBase<RegionTraits<MachineFunction>>;
template class RegionNodeBase<RegionTraits<MachineFunction>>;
template class RegionInfoBase<RegionTraits<MachineFunction>>;
} // end namespace llvm
//===----------------------------------------------------------------------===//
// MachineRegion implementation
MachineRegion::MachineRegion(MachineBasicBlock *Entry, MachineBasicBlock *Exit,
MachineRegionInfo* RI,
MachineDominatorTree *DT, MachineRegion *Parent) :
RegionBase<RegionTraits<MachineFunction>>(Entry, Exit, RI, DT, Parent) {}
MachineRegion::~MachineRegion() = default;
//===----------------------------------------------------------------------===//
// MachineRegionInfo implementation
MachineRegionInfo::MachineRegionInfo() = default;
MachineRegionInfo::~MachineRegionInfo() = default;
void MachineRegionInfo::updateStatistics(MachineRegion *R) {
++numMachineRegions;
// TODO: Slow. Should only be enabled if -stats is used.
if (R->isSimple())
++numMachineSimpleRegions;
}
void MachineRegionInfo::recalculate(MachineFunction &F,
MachineDominatorTree *DT_,
MachinePostDominatorTree *PDT_,
MachineDominanceFrontier *DF_) {
DT = DT_;
PDT = PDT_;
DF = DF_;
MachineBasicBlock *Entry = GraphTraits<MachineFunction*>::getEntryNode(&F);
TopLevelRegion = new MachineRegion(Entry, nullptr, this, DT, nullptr);
updateStatistics(TopLevelRegion);
calculate(F);
}
//===----------------------------------------------------------------------===//
// MachineRegionInfoPass implementation
//
MachineRegionInfoPass::MachineRegionInfoPass() : MachineFunctionPass(ID) {
initializeMachineRegionInfoPassPass(*PassRegistry::getPassRegistry());
}
MachineRegionInfoPass::~MachineRegionInfoPass() = default;
bool MachineRegionInfoPass::runOnMachineFunction(MachineFunction &F) {
releaseMemory();
auto DT = &getAnalysis<MachineDominatorTree>();
auto PDT = &getAnalysis<MachinePostDominatorTree>();
auto DF = &getAnalysis<MachineDominanceFrontier>();
RI.recalculate(F, DT, PDT, DF);
LLVM_DEBUG(RI.dump());
return false;
}
void MachineRegionInfoPass::releaseMemory() {
RI.releaseMemory();
}
void MachineRegionInfoPass::verifyAnalysis() const {
// Only do verification when user wants to, otherwise this expensive check
// will be invoked by PMDataManager::verifyPreservedAnalysis when
// a regionpass (marked PreservedAll) finish.
if (MachineRegionInfo::VerifyRegionInfo)
RI.verifyAnalysis();
}
void MachineRegionInfoPass::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<MachineDominatorTree>();
AU.addRequired<MachinePostDominatorTree>();
AU.addRequired<MachineDominanceFrontier>();
MachineFunctionPass::getAnalysisUsage(AU);
}
void MachineRegionInfoPass::print(raw_ostream &OS, const Module *) const {
RI.print(OS);
}
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
LLVM_DUMP_METHOD void MachineRegionInfoPass::dump() const {
RI.dump();
}
#endif
char MachineRegionInfoPass::ID = 0;
char &MachineRegionInfoPassID = MachineRegionInfoPass::ID;
INITIALIZE_PASS_BEGIN(MachineRegionInfoPass, DEBUG_TYPE,
"Detect single entry single exit regions", true, true)
INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
INITIALIZE_PASS_DEPENDENCY(MachinePostDominatorTree)
INITIALIZE_PASS_DEPENDENCY(MachineDominanceFrontier)
INITIALIZE_PASS_END(MachineRegionInfoPass, DEBUG_TYPE,
"Detect single entry single exit regions", true, true)
// Create methods available outside of this file, to use them
// "include/llvm/LinkAllPasses.h". Otherwise the pass would be deleted by
// the link time optimization.
namespace llvm {
FunctionPass *createMachineRegionInfoPass() {
return new MachineRegionInfoPass();
}
} // end namespace llvm