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llvm-mirror/lib/Target/AMDGPU/SIWholeQuadMode.cpp
Tim Renouf 6e81c6c470 [AMDGPU] Fixed WWM bug in block otherwise entirely in WQM
Summary:
For a block with WQM on entry and exit and containing no exact mode
code, but containing some WWM code, the WQM pass forgot to process the
block at all and so did not insert code to enter and leave WWM.

This commit fixes that.

Subscribers: arsenm, kzhuravl, wdng, nhaehnle, yaxunl, dstuttard, t-tye, llvm-commits

Differential Revision: https://reviews.llvm.org/D47027

Change-Id: I044792eead1293bed4203fb26ce75f47878afeb6
llvm-svn: 333362
2018-05-27 17:26:11 +00:00

907 lines
29 KiB
C++

//===-- SIWholeQuadMode.cpp - enter and suspend whole quad mode -----------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
/// This pass adds instructions to enable whole quad mode for pixel
/// shaders, and whole wavefront mode for all programs.
///
/// Whole quad mode is required for derivative computations, but it interferes
/// with shader side effects (stores and atomics). This pass is run on the
/// scheduled machine IR but before register coalescing, so that machine SSA is
/// available for analysis. It ensures that WQM is enabled when necessary, but
/// disabled around stores and atomics.
///
/// When necessary, this pass creates a function prolog
///
/// S_MOV_B64 LiveMask, EXEC
/// S_WQM_B64 EXEC, EXEC
///
/// to enter WQM at the top of the function and surrounds blocks of Exact
/// instructions by
///
/// S_AND_SAVEEXEC_B64 Tmp, LiveMask
/// ...
/// S_MOV_B64 EXEC, Tmp
///
/// We also compute when a sequence of instructions requires Whole Wavefront
/// Mode (WWM) and insert instructions to save and restore it:
///
/// S_OR_SAVEEXEC_B64 Tmp, -1
/// ...
/// S_MOV_B64 EXEC, Tmp
///
/// In order to avoid excessive switching during sequences of Exact
/// instructions, the pass first analyzes which instructions must be run in WQM
/// (aka which instructions produce values that lead to derivative
/// computations).
///
/// Basic blocks are always exited in WQM as long as some successor needs WQM.
///
/// There is room for improvement given better control flow analysis:
///
/// (1) at the top level (outside of control flow statements, and as long as
/// kill hasn't been used), one SGPR can be saved by recovering WQM from
/// the LiveMask (this is implemented for the entry block).
///
/// (2) when entire regions (e.g. if-else blocks or entire loops) only
/// consist of exact and don't-care instructions, the switch only has to
/// be done at the entry and exit points rather than potentially in each
/// block of the region.
///
//===----------------------------------------------------------------------===//
#include "AMDGPU.h"
#include "AMDGPUSubtarget.h"
#include "SIInstrInfo.h"
#include "SIMachineFunctionInfo.h"
#include "MCTargetDesc/AMDGPUMCTargetDesc.h"
#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/PostOrderIterator.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/StringRef.h"
#include "llvm/CodeGen/LiveInterval.h"
#include "llvm/CodeGen/LiveIntervals.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/SlotIndexes.h"
#include "llvm/CodeGen/TargetRegisterInfo.h"
#include "llvm/IR/CallingConv.h"
#include "llvm/IR/DebugLoc.h"
#include "llvm/MC/MCRegisterInfo.h"
#include "llvm/Pass.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
#include <cassert>
#include <vector>
using namespace llvm;
#define DEBUG_TYPE "si-wqm"
namespace {
enum {
StateWQM = 0x1,
StateWWM = 0x2,
StateExact = 0x4,
};
struct PrintState {
public:
int State;
explicit PrintState(int State) : State(State) {}
};
#ifndef NDEBUG
static raw_ostream &operator<<(raw_ostream &OS, const PrintState &PS) {
if (PS.State & StateWQM)
OS << "WQM";
if (PS.State & StateWWM) {
if (PS.State & StateWQM)
OS << '|';
OS << "WWM";
}
if (PS.State & StateExact) {
if (PS.State & (StateWQM | StateWWM))
OS << '|';
OS << "Exact";
}
return OS;
}
#endif
struct InstrInfo {
char Needs = 0;
char Disabled = 0;
char OutNeeds = 0;
};
struct BlockInfo {
char Needs = 0;
char InNeeds = 0;
char OutNeeds = 0;
};
struct WorkItem {
MachineBasicBlock *MBB = nullptr;
MachineInstr *MI = nullptr;
WorkItem() = default;
WorkItem(MachineBasicBlock *MBB) : MBB(MBB) {}
WorkItem(MachineInstr *MI) : MI(MI) {}
};
class SIWholeQuadMode : public MachineFunctionPass {
private:
CallingConv::ID CallingConv;
const SIInstrInfo *TII;
const SIRegisterInfo *TRI;
MachineRegisterInfo *MRI;
LiveIntervals *LIS;
DenseMap<const MachineInstr *, InstrInfo> Instructions;
DenseMap<MachineBasicBlock *, BlockInfo> Blocks;
SmallVector<MachineInstr *, 1> LiveMaskQueries;
SmallVector<MachineInstr *, 4> LowerToCopyInstrs;
void printInfo();
void markInstruction(MachineInstr &MI, char Flag,
std::vector<WorkItem> &Worklist);
void markInstructionUses(const MachineInstr &MI, char Flag,
std::vector<WorkItem> &Worklist);
char scanInstructions(MachineFunction &MF, std::vector<WorkItem> &Worklist);
void propagateInstruction(MachineInstr &MI, std::vector<WorkItem> &Worklist);
void propagateBlock(MachineBasicBlock &MBB, std::vector<WorkItem> &Worklist);
char analyzeFunction(MachineFunction &MF);
bool requiresCorrectState(const MachineInstr &MI) const;
MachineBasicBlock::iterator saveSCC(MachineBasicBlock &MBB,
MachineBasicBlock::iterator Before);
MachineBasicBlock::iterator
prepareInsertion(MachineBasicBlock &MBB, MachineBasicBlock::iterator First,
MachineBasicBlock::iterator Last, bool PreferLast,
bool SaveSCC);
void toExact(MachineBasicBlock &MBB, MachineBasicBlock::iterator Before,
unsigned SaveWQM, unsigned LiveMaskReg);
void toWQM(MachineBasicBlock &MBB, MachineBasicBlock::iterator Before,
unsigned SavedWQM);
void toWWM(MachineBasicBlock &MBB, MachineBasicBlock::iterator Before,
unsigned SaveOrig);
void fromWWM(MachineBasicBlock &MBB, MachineBasicBlock::iterator Before,
unsigned SavedOrig);
void processBlock(MachineBasicBlock &MBB, unsigned LiveMaskReg, bool isEntry);
void lowerLiveMaskQueries(unsigned LiveMaskReg);
void lowerCopyInstrs();
public:
static char ID;
SIWholeQuadMode() :
MachineFunctionPass(ID) { }
bool runOnMachineFunction(MachineFunction &MF) override;
StringRef getPassName() const override { return "SI Whole Quad Mode"; }
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.addRequired<LiveIntervals>();
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
};
} // end anonymous namespace
char SIWholeQuadMode::ID = 0;
INITIALIZE_PASS_BEGIN(SIWholeQuadMode, DEBUG_TYPE, "SI Whole Quad Mode", false,
false)
INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
INITIALIZE_PASS_END(SIWholeQuadMode, DEBUG_TYPE, "SI Whole Quad Mode", false,
false)
char &llvm::SIWholeQuadModeID = SIWholeQuadMode::ID;
FunctionPass *llvm::createSIWholeQuadModePass() {
return new SIWholeQuadMode;
}
#ifndef NDEBUG
LLVM_DUMP_METHOD void SIWholeQuadMode::printInfo() {
for (const auto &BII : Blocks) {
dbgs() << "\n"
<< printMBBReference(*BII.first) << ":\n"
<< " InNeeds = " << PrintState(BII.second.InNeeds)
<< ", Needs = " << PrintState(BII.second.Needs)
<< ", OutNeeds = " << PrintState(BII.second.OutNeeds) << "\n\n";
for (const MachineInstr &MI : *BII.first) {
auto III = Instructions.find(&MI);
if (III == Instructions.end())
continue;
dbgs() << " " << MI << " Needs = " << PrintState(III->second.Needs)
<< ", OutNeeds = " << PrintState(III->second.OutNeeds) << '\n';
}
}
}
#endif
void SIWholeQuadMode::markInstruction(MachineInstr &MI, char Flag,
std::vector<WorkItem> &Worklist) {
InstrInfo &II = Instructions[&MI];
assert(!(Flag & StateExact) && Flag != 0);
// Remove any disabled states from the flag. The user that required it gets
// an undefined value in the helper lanes. For example, this can happen if
// the result of an atomic is used by instruction that requires WQM, where
// ignoring the request for WQM is correct as per the relevant specs.
Flag &= ~II.Disabled;
// Ignore if the flag is already encompassed by the existing needs, or we
// just disabled everything.
if ((II.Needs & Flag) == Flag)
return;
II.Needs |= Flag;
Worklist.push_back(&MI);
}
/// Mark all instructions defining the uses in \p MI with \p Flag.
void SIWholeQuadMode::markInstructionUses(const MachineInstr &MI, char Flag,
std::vector<WorkItem> &Worklist) {
for (const MachineOperand &Use : MI.uses()) {
if (!Use.isReg() || !Use.isUse())
continue;
unsigned Reg = Use.getReg();
// Handle physical registers that we need to track; this is mostly relevant
// for VCC, which can appear as the (implicit) input of a uniform branch,
// e.g. when a loop counter is stored in a VGPR.
if (!TargetRegisterInfo::isVirtualRegister(Reg)) {
if (Reg == AMDGPU::EXEC)
continue;
for (MCRegUnitIterator RegUnit(Reg, TRI); RegUnit.isValid(); ++RegUnit) {
LiveRange &LR = LIS->getRegUnit(*RegUnit);
const VNInfo *Value = LR.Query(LIS->getInstructionIndex(MI)).valueIn();
if (!Value)
continue;
// Since we're in machine SSA, we do not need to track physical
// registers across basic blocks.
if (Value->isPHIDef())
continue;
markInstruction(*LIS->getInstructionFromIndex(Value->def), Flag,
Worklist);
}
continue;
}
for (MachineInstr &DefMI : MRI->def_instructions(Use.getReg()))
markInstruction(DefMI, Flag, Worklist);
}
}
// Scan instructions to determine which ones require an Exact execmask and
// which ones seed WQM requirements.
char SIWholeQuadMode::scanInstructions(MachineFunction &MF,
std::vector<WorkItem> &Worklist) {
char GlobalFlags = 0;
bool WQMOutputs = MF.getFunction().hasFnAttribute("amdgpu-ps-wqm-outputs");
SmallVector<MachineInstr *, 4> SetInactiveInstrs;
// We need to visit the basic blocks in reverse post-order so that we visit
// defs before uses, in particular so that we don't accidentally mark an
// instruction as needing e.g. WQM before visiting it and realizing it needs
// WQM disabled.
ReversePostOrderTraversal<MachineFunction *> RPOT(&MF);
for (auto BI = RPOT.begin(), BE = RPOT.end(); BI != BE; ++BI) {
MachineBasicBlock &MBB = **BI;
BlockInfo &BBI = Blocks[&MBB];
for (auto II = MBB.begin(), IE = MBB.end(); II != IE; ++II) {
MachineInstr &MI = *II;
InstrInfo &III = Instructions[&MI];
unsigned Opcode = MI.getOpcode();
char Flags = 0;
if (TII->isWQM(Opcode)) {
// Sampling instructions don't need to produce results for all pixels
// in a quad, they just require all inputs of a quad to have been
// computed for derivatives.
markInstructionUses(MI, StateWQM, Worklist);
GlobalFlags |= StateWQM;
continue;
} else if (Opcode == AMDGPU::WQM) {
// The WQM intrinsic requires its output to have all the helper lanes
// correct, so we need it to be in WQM.
Flags = StateWQM;
LowerToCopyInstrs.push_back(&MI);
} else if (Opcode == AMDGPU::WWM) {
// The WWM intrinsic doesn't make the same guarantee, and plus it needs
// to be executed in WQM or Exact so that its copy doesn't clobber
// inactive lanes.
markInstructionUses(MI, StateWWM, Worklist);
GlobalFlags |= StateWWM;
LowerToCopyInstrs.push_back(&MI);
continue;
} else if (Opcode == AMDGPU::V_SET_INACTIVE_B32 ||
Opcode == AMDGPU::V_SET_INACTIVE_B64) {
III.Disabled = StateWWM;
MachineOperand &Inactive = MI.getOperand(2);
if (Inactive.isReg()) {
if (Inactive.isUndef()) {
LowerToCopyInstrs.push_back(&MI);
} else {
unsigned Reg = Inactive.getReg();
if (TargetRegisterInfo::isVirtualRegister(Reg)) {
for (MachineInstr &DefMI : MRI->def_instructions(Reg))
markInstruction(DefMI, StateWWM, Worklist);
}
}
}
SetInactiveInstrs.push_back(&MI);
continue;
} else if (TII->isDisableWQM(MI)) {
BBI.Needs |= StateExact;
if (!(BBI.InNeeds & StateExact)) {
BBI.InNeeds |= StateExact;
Worklist.push_back(&MBB);
}
GlobalFlags |= StateExact;
III.Disabled = StateWQM | StateWWM;
continue;
} else {
if (Opcode == AMDGPU::SI_PS_LIVE) {
LiveMaskQueries.push_back(&MI);
} else if (WQMOutputs) {
// The function is in machine SSA form, which means that physical
// VGPRs correspond to shader inputs and outputs. Inputs are
// only used, outputs are only defined.
for (const MachineOperand &MO : MI.defs()) {
if (!MO.isReg())
continue;
unsigned Reg = MO.getReg();
if (!TRI->isVirtualRegister(Reg) &&
TRI->hasVGPRs(TRI->getPhysRegClass(Reg))) {
Flags = StateWQM;
break;
}
}
}
if (!Flags)
continue;
}
markInstruction(MI, Flags, Worklist);
GlobalFlags |= Flags;
}
}
// Mark sure that any SET_INACTIVE instructions are computed in WQM if WQM is
// ever used anywhere in the function. This implements the corresponding
// semantics of @llvm.amdgcn.set.inactive.
if (GlobalFlags & StateWQM) {
for (MachineInstr *MI : SetInactiveInstrs)
markInstruction(*MI, StateWQM, Worklist);
}
return GlobalFlags;
}
void SIWholeQuadMode::propagateInstruction(MachineInstr &MI,
std::vector<WorkItem>& Worklist) {
MachineBasicBlock *MBB = MI.getParent();
InstrInfo II = Instructions[&MI]; // take a copy to prevent dangling references
BlockInfo &BI = Blocks[MBB];
// Control flow-type instructions and stores to temporary memory that are
// followed by WQM computations must themselves be in WQM.
if ((II.OutNeeds & StateWQM) && !(II.Disabled & StateWQM) &&
(MI.isTerminator() || (TII->usesVM_CNT(MI) && MI.mayStore()))) {
Instructions[&MI].Needs = StateWQM;
II.Needs = StateWQM;
}
// Propagate to block level
if (II.Needs & StateWQM) {
BI.Needs |= StateWQM;
if (!(BI.InNeeds & StateWQM)) {
BI.InNeeds |= StateWQM;
Worklist.push_back(MBB);
}
}
// Propagate backwards within block
if (MachineInstr *PrevMI = MI.getPrevNode()) {
char InNeeds = (II.Needs & ~StateWWM) | II.OutNeeds;
if (!PrevMI->isPHI()) {
InstrInfo &PrevII = Instructions[PrevMI];
if ((PrevII.OutNeeds | InNeeds) != PrevII.OutNeeds) {
PrevII.OutNeeds |= InNeeds;
Worklist.push_back(PrevMI);
}
}
}
// Propagate WQM flag to instruction inputs
assert(!(II.Needs & StateExact));
if (II.Needs != 0)
markInstructionUses(MI, II.Needs, Worklist);
// Ensure we process a block containing WWM, even if it does not require any
// WQM transitions.
if (II.Needs & StateWWM)
BI.Needs |= StateWWM;
}
void SIWholeQuadMode::propagateBlock(MachineBasicBlock &MBB,
std::vector<WorkItem>& Worklist) {
BlockInfo BI = Blocks[&MBB]; // Make a copy to prevent dangling references.
// Propagate through instructions
if (!MBB.empty()) {
MachineInstr *LastMI = &*MBB.rbegin();
InstrInfo &LastII = Instructions[LastMI];
if ((LastII.OutNeeds | BI.OutNeeds) != LastII.OutNeeds) {
LastII.OutNeeds |= BI.OutNeeds;
Worklist.push_back(LastMI);
}
}
// Predecessor blocks must provide for our WQM/Exact needs.
for (MachineBasicBlock *Pred : MBB.predecessors()) {
BlockInfo &PredBI = Blocks[Pred];
if ((PredBI.OutNeeds | BI.InNeeds) == PredBI.OutNeeds)
continue;
PredBI.OutNeeds |= BI.InNeeds;
PredBI.InNeeds |= BI.InNeeds;
Worklist.push_back(Pred);
}
// All successors must be prepared to accept the same set of WQM/Exact data.
for (MachineBasicBlock *Succ : MBB.successors()) {
BlockInfo &SuccBI = Blocks[Succ];
if ((SuccBI.InNeeds | BI.OutNeeds) == SuccBI.InNeeds)
continue;
SuccBI.InNeeds |= BI.OutNeeds;
Worklist.push_back(Succ);
}
}
char SIWholeQuadMode::analyzeFunction(MachineFunction &MF) {
std::vector<WorkItem> Worklist;
char GlobalFlags = scanInstructions(MF, Worklist);
while (!Worklist.empty()) {
WorkItem WI = Worklist.back();
Worklist.pop_back();
if (WI.MI)
propagateInstruction(*WI.MI, Worklist);
else
propagateBlock(*WI.MBB, Worklist);
}
return GlobalFlags;
}
/// Whether \p MI really requires the exec state computed during analysis.
///
/// Scalar instructions must occasionally be marked WQM for correct propagation
/// (e.g. thread masks leading up to branches), but when it comes to actual
/// execution, they don't care about EXEC.
bool SIWholeQuadMode::requiresCorrectState(const MachineInstr &MI) const {
if (MI.isTerminator())
return true;
// Skip instructions that are not affected by EXEC
if (TII->isScalarUnit(MI))
return false;
// Generic instructions such as COPY will either disappear by register
// coalescing or be lowered to SALU or VALU instructions.
if (MI.isTransient()) {
if (MI.getNumExplicitOperands() >= 1) {
const MachineOperand &Op = MI.getOperand(0);
if (Op.isReg()) {
if (TRI->isSGPRReg(*MRI, Op.getReg())) {
// SGPR instructions are not affected by EXEC
return false;
}
}
}
}
return true;
}
MachineBasicBlock::iterator
SIWholeQuadMode::saveSCC(MachineBasicBlock &MBB,
MachineBasicBlock::iterator Before) {
unsigned SaveReg = MRI->createVirtualRegister(&AMDGPU::SReg_32_XM0RegClass);
MachineInstr *Save =
BuildMI(MBB, Before, DebugLoc(), TII->get(AMDGPU::COPY), SaveReg)
.addReg(AMDGPU::SCC);
MachineInstr *Restore =
BuildMI(MBB, Before, DebugLoc(), TII->get(AMDGPU::COPY), AMDGPU::SCC)
.addReg(SaveReg);
LIS->InsertMachineInstrInMaps(*Save);
LIS->InsertMachineInstrInMaps(*Restore);
LIS->createAndComputeVirtRegInterval(SaveReg);
return Restore;
}
// Return an iterator in the (inclusive) range [First, Last] at which
// instructions can be safely inserted, keeping in mind that some of the
// instructions we want to add necessarily clobber SCC.
MachineBasicBlock::iterator SIWholeQuadMode::prepareInsertion(
MachineBasicBlock &MBB, MachineBasicBlock::iterator First,
MachineBasicBlock::iterator Last, bool PreferLast, bool SaveSCC) {
if (!SaveSCC)
return PreferLast ? Last : First;
LiveRange &LR = LIS->getRegUnit(*MCRegUnitIterator(AMDGPU::SCC, TRI));
auto MBBE = MBB.end();
SlotIndex FirstIdx = First != MBBE ? LIS->getInstructionIndex(*First)
: LIS->getMBBEndIdx(&MBB);
SlotIndex LastIdx =
Last != MBBE ? LIS->getInstructionIndex(*Last) : LIS->getMBBEndIdx(&MBB);
SlotIndex Idx = PreferLast ? LastIdx : FirstIdx;
const LiveRange::Segment *S;
for (;;) {
S = LR.getSegmentContaining(Idx);
if (!S)
break;
if (PreferLast) {
SlotIndex Next = S->start.getBaseIndex();
if (Next < FirstIdx)
break;
Idx = Next;
} else {
SlotIndex Next = S->end.getNextIndex().getBaseIndex();
if (Next > LastIdx)
break;
Idx = Next;
}
}
MachineBasicBlock::iterator MBBI;
if (MachineInstr *MI = LIS->getInstructionFromIndex(Idx))
MBBI = MI;
else {
assert(Idx == LIS->getMBBEndIdx(&MBB));
MBBI = MBB.end();
}
if (S)
MBBI = saveSCC(MBB, MBBI);
return MBBI;
}
void SIWholeQuadMode::toExact(MachineBasicBlock &MBB,
MachineBasicBlock::iterator Before,
unsigned SaveWQM, unsigned LiveMaskReg) {
MachineInstr *MI;
if (SaveWQM) {
MI = BuildMI(MBB, Before, DebugLoc(), TII->get(AMDGPU::S_AND_SAVEEXEC_B64),
SaveWQM)
.addReg(LiveMaskReg);
} else {
MI = BuildMI(MBB, Before, DebugLoc(), TII->get(AMDGPU::S_AND_B64),
AMDGPU::EXEC)
.addReg(AMDGPU::EXEC)
.addReg(LiveMaskReg);
}
LIS->InsertMachineInstrInMaps(*MI);
}
void SIWholeQuadMode::toWQM(MachineBasicBlock &MBB,
MachineBasicBlock::iterator Before,
unsigned SavedWQM) {
MachineInstr *MI;
if (SavedWQM) {
MI = BuildMI(MBB, Before, DebugLoc(), TII->get(AMDGPU::COPY), AMDGPU::EXEC)
.addReg(SavedWQM);
} else {
MI = BuildMI(MBB, Before, DebugLoc(), TII->get(AMDGPU::S_WQM_B64),
AMDGPU::EXEC)
.addReg(AMDGPU::EXEC);
}
LIS->InsertMachineInstrInMaps(*MI);
}
void SIWholeQuadMode::toWWM(MachineBasicBlock &MBB,
MachineBasicBlock::iterator Before,
unsigned SaveOrig) {
MachineInstr *MI;
assert(SaveOrig);
MI = BuildMI(MBB, Before, DebugLoc(), TII->get(AMDGPU::S_OR_SAVEEXEC_B64),
SaveOrig)
.addImm(-1);
LIS->InsertMachineInstrInMaps(*MI);
}
void SIWholeQuadMode::fromWWM(MachineBasicBlock &MBB,
MachineBasicBlock::iterator Before,
unsigned SavedOrig) {
MachineInstr *MI;
assert(SavedOrig);
MI = BuildMI(MBB, Before, DebugLoc(), TII->get(AMDGPU::EXIT_WWM), AMDGPU::EXEC)
.addReg(SavedOrig);
LIS->InsertMachineInstrInMaps(*MI);
}
void SIWholeQuadMode::processBlock(MachineBasicBlock &MBB, unsigned LiveMaskReg,
bool isEntry) {
auto BII = Blocks.find(&MBB);
if (BII == Blocks.end())
return;
const BlockInfo &BI = BII->second;
// This is a non-entry block that is WQM throughout, so no need to do
// anything.
if (!isEntry && BI.Needs == StateWQM && BI.OutNeeds != StateExact)
return;
LLVM_DEBUG(dbgs() << "\nProcessing block " << printMBBReference(MBB)
<< ":\n");
unsigned SavedWQMReg = 0;
unsigned SavedNonWWMReg = 0;
bool WQMFromExec = isEntry;
char State = (isEntry || !(BI.InNeeds & StateWQM)) ? StateExact : StateWQM;
char NonWWMState = 0;
auto II = MBB.getFirstNonPHI(), IE = MBB.end();
if (isEntry)
++II; // Skip the instruction that saves LiveMask
// This stores the first instruction where it's safe to switch from WQM to
// Exact or vice versa.
MachineBasicBlock::iterator FirstWQM = IE;
// This stores the first instruction where it's safe to switch from WWM to
// Exact/WQM or to switch to WWM. It must always be the same as, or after,
// FirstWQM since if it's safe to switch to/from WWM, it must be safe to
// switch to/from WQM as well.
MachineBasicBlock::iterator FirstWWM = IE;
for (;;) {
MachineBasicBlock::iterator Next = II;
char Needs = StateExact | StateWQM; // WWM is disabled by default
char OutNeeds = 0;
if (FirstWQM == IE)
FirstWQM = II;
if (FirstWWM == IE)
FirstWWM = II;
// First, figure out the allowed states (Needs) based on the propagated
// flags.
if (II != IE) {
MachineInstr &MI = *II;
if (requiresCorrectState(MI)) {
auto III = Instructions.find(&MI);
if (III != Instructions.end()) {
if (III->second.Needs & StateWWM)
Needs = StateWWM;
else if (III->second.Needs & StateWQM)
Needs = StateWQM;
else
Needs &= ~III->second.Disabled;
OutNeeds = III->second.OutNeeds;
}
} else {
// If the instruction doesn't actually need a correct EXEC, then we can
// safely leave WWM enabled.
Needs = StateExact | StateWQM | StateWWM;
}
if (MI.isTerminator() && OutNeeds == StateExact)
Needs = StateExact;
if (MI.getOpcode() == AMDGPU::SI_ELSE && BI.OutNeeds == StateExact)
MI.getOperand(3).setImm(1);
++Next;
} else {
// End of basic block
if (BI.OutNeeds & StateWQM)
Needs = StateWQM;
else if (BI.OutNeeds == StateExact)
Needs = StateExact;
else
Needs = StateWQM | StateExact;
}
// Now, transition if necessary.
if (!(Needs & State)) {
MachineBasicBlock::iterator First;
if (State == StateWWM || Needs == StateWWM) {
// We must switch to or from WWM
First = FirstWWM;
} else {
// We only need to switch to/from WQM, so we can use FirstWQM
First = FirstWQM;
}
MachineBasicBlock::iterator Before =
prepareInsertion(MBB, First, II, Needs == StateWQM,
Needs == StateExact || WQMFromExec);
if (State == StateWWM) {
assert(SavedNonWWMReg);
fromWWM(MBB, Before, SavedNonWWMReg);
State = NonWWMState;
}
if (Needs == StateWWM) {
NonWWMState = State;
SavedNonWWMReg = MRI->createVirtualRegister(&AMDGPU::SReg_64RegClass);
toWWM(MBB, Before, SavedNonWWMReg);
State = StateWWM;
} else {
if (State == StateWQM && (Needs & StateExact) && !(Needs & StateWQM)) {
if (!WQMFromExec && (OutNeeds & StateWQM))
SavedWQMReg = MRI->createVirtualRegister(&AMDGPU::SReg_64RegClass);
toExact(MBB, Before, SavedWQMReg, LiveMaskReg);
State = StateExact;
} else if (State == StateExact && (Needs & StateWQM) &&
!(Needs & StateExact)) {
assert(WQMFromExec == (SavedWQMReg == 0));
toWQM(MBB, Before, SavedWQMReg);
if (SavedWQMReg) {
LIS->createAndComputeVirtRegInterval(SavedWQMReg);
SavedWQMReg = 0;
}
State = StateWQM;
} else {
// We can get here if we transitioned from WWM to a non-WWM state that
// already matches our needs, but we shouldn't need to do anything.
assert(Needs & State);
}
}
}
if (Needs != (StateExact | StateWQM | StateWWM)) {
if (Needs != (StateExact | StateWQM))
FirstWQM = IE;
FirstWWM = IE;
}
if (II == IE)
break;
II = Next;
}
}
void SIWholeQuadMode::lowerLiveMaskQueries(unsigned LiveMaskReg) {
for (MachineInstr *MI : LiveMaskQueries) {
const DebugLoc &DL = MI->getDebugLoc();
unsigned Dest = MI->getOperand(0).getReg();
MachineInstr *Copy =
BuildMI(*MI->getParent(), MI, DL, TII->get(AMDGPU::COPY), Dest)
.addReg(LiveMaskReg);
LIS->ReplaceMachineInstrInMaps(*MI, *Copy);
MI->eraseFromParent();
}
}
void SIWholeQuadMode::lowerCopyInstrs() {
for (MachineInstr *MI : LowerToCopyInstrs) {
for (unsigned i = MI->getNumExplicitOperands() - 1; i > 1; i--)
MI->RemoveOperand(i);
MI->setDesc(TII->get(AMDGPU::COPY));
}
}
bool SIWholeQuadMode::runOnMachineFunction(MachineFunction &MF) {
Instructions.clear();
Blocks.clear();
LiveMaskQueries.clear();
LowerToCopyInstrs.clear();
CallingConv = MF.getFunction().getCallingConv();
const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
TII = ST.getInstrInfo();
TRI = &TII->getRegisterInfo();
MRI = &MF.getRegInfo();
LIS = &getAnalysis<LiveIntervals>();
char GlobalFlags = analyzeFunction(MF);
unsigned LiveMaskReg = 0;
if (!(GlobalFlags & StateWQM)) {
lowerLiveMaskQueries(AMDGPU::EXEC);
if (!(GlobalFlags & StateWWM))
return !LiveMaskQueries.empty();
} else {
// Store a copy of the original live mask when required
MachineBasicBlock &Entry = MF.front();
MachineBasicBlock::iterator EntryMI = Entry.getFirstNonPHI();
if (GlobalFlags & StateExact || !LiveMaskQueries.empty()) {
LiveMaskReg = MRI->createVirtualRegister(&AMDGPU::SReg_64RegClass);
MachineInstr *MI = BuildMI(Entry, EntryMI, DebugLoc(),
TII->get(AMDGPU::COPY), LiveMaskReg)
.addReg(AMDGPU::EXEC);
LIS->InsertMachineInstrInMaps(*MI);
}
lowerLiveMaskQueries(LiveMaskReg);
if (GlobalFlags == StateWQM) {
// For a shader that needs only WQM, we can just set it once.
BuildMI(Entry, EntryMI, DebugLoc(), TII->get(AMDGPU::S_WQM_B64),
AMDGPU::EXEC)
.addReg(AMDGPU::EXEC);
lowerCopyInstrs();
// EntryMI may become invalid here
return true;
}
}
LLVM_DEBUG(printInfo());
lowerCopyInstrs();
// Handle the general case
for (auto BII : Blocks)
processBlock(*BII.first, LiveMaskReg, BII.first == &*MF.begin());
// Physical registers like SCC aren't tracked by default anyway, so just
// removing the ranges we computed is the simplest option for maintaining
// the analysis results.
LIS->removeRegUnit(*MCRegUnitIterator(AMDGPU::SCC, TRI));
return true;
}