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6fb1f18bac
ELF code uses symbol bindings and does not call isExternal().
435 lines
14 KiB
C++
435 lines
14 KiB
C++
//===- MCSymbol.h - Machine Code Symbols ------------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file contains the declaration of the MCSymbol class.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_MC_MCSYMBOL_H
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#define LLVM_MC_MCSYMBOL_H
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#include "llvm/ADT/PointerIntPair.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/MC/MCExpr.h"
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#include "llvm/MC/MCFragment.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/MathExtras.h"
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#include <cassert>
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#include <cstddef>
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#include <cstdint>
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namespace llvm {
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class MCAsmInfo;
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class MCContext;
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class MCSection;
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class raw_ostream;
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/// MCSymbol - Instances of this class represent a symbol name in the MC file,
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/// and MCSymbols are created and uniqued by the MCContext class. MCSymbols
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/// should only be constructed with valid names for the object file.
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///
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/// If the symbol is defined/emitted into the current translation unit, the
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/// Section member is set to indicate what section it lives in. Otherwise, if
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/// it is a reference to an external entity, it has a null section.
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class MCSymbol {
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protected:
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/// The kind of the symbol. If it is any value other than unset then this
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/// class is actually one of the appropriate subclasses of MCSymbol.
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enum SymbolKind {
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SymbolKindUnset,
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SymbolKindCOFF,
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SymbolKindELF,
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SymbolKindMachO,
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SymbolKindWasm,
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SymbolKindXCOFF,
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};
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/// A symbol can contain an Offset, or Value, or be Common, but never more
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/// than one of these.
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enum Contents : uint8_t {
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SymContentsUnset,
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SymContentsOffset,
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SymContentsVariable,
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SymContentsCommon,
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SymContentsTargetCommon, // Index stores the section index
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};
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// Special sentinal value for the absolute pseudo fragment.
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static MCFragment *AbsolutePseudoFragment;
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/// If a symbol has a Fragment, the section is implied, so we only need
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/// one pointer.
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/// The special AbsolutePseudoFragment value is for absolute symbols.
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/// If this is a variable symbol, this caches the variable value's fragment.
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/// FIXME: We might be able to simplify this by having the asm streamer create
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/// dummy fragments.
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/// If this is a section, then it gives the symbol is defined in. This is null
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/// for undefined symbols.
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///
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/// If this is a fragment, then it gives the fragment this symbol's value is
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/// relative to, if any.
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///
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/// For the 'HasName' integer, this is true if this symbol is named.
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/// A named symbol will have a pointer to the name allocated in the bytes
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/// immediately prior to the MCSymbol.
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mutable PointerIntPair<MCFragment *, 1> FragmentAndHasName;
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/// IsTemporary - True if this is an assembler temporary label, which
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/// typically does not survive in the .o file's symbol table. Usually
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/// "Lfoo" or ".foo".
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unsigned IsTemporary : 1;
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/// True if this symbol can be redefined.
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unsigned IsRedefinable : 1;
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/// IsUsed - True if this symbol has been used.
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mutable unsigned IsUsed : 1;
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mutable unsigned IsRegistered : 1;
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/// True if this symbol is visible outside this translation unit. Note: ELF
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/// uses binding instead of this bit.
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mutable unsigned IsExternal : 1;
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/// This symbol is private extern.
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mutable unsigned IsPrivateExtern : 1;
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/// LLVM RTTI discriminator. This is actually a SymbolKind enumerator, but is
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/// unsigned to avoid sign extension and achieve better bitpacking with MSVC.
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unsigned Kind : 3;
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/// True if we have created a relocation that uses this symbol.
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mutable unsigned IsUsedInReloc : 1;
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/// This is actually a Contents enumerator, but is unsigned to avoid sign
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/// extension and achieve better bitpacking with MSVC.
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unsigned SymbolContents : 3;
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/// The alignment of the symbol, if it is 'common', or -1.
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///
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/// The alignment is stored as log2(align) + 1. This allows all values from
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/// 0 to 2^31 to be stored which is every power of 2 representable by an
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/// unsigned.
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enum : unsigned { NumCommonAlignmentBits = 5 };
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unsigned CommonAlignLog2 : NumCommonAlignmentBits;
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/// The Flags field is used by object file implementations to store
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/// additional per symbol information which is not easily classified.
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enum : unsigned { NumFlagsBits = 16 };
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mutable uint32_t Flags : NumFlagsBits;
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/// Index field, for use by the object file implementation.
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mutable uint32_t Index = 0;
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union {
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/// The offset to apply to the fragment address to form this symbol's value.
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uint64_t Offset;
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/// The size of the symbol, if it is 'common'.
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uint64_t CommonSize;
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/// If non-null, the value for a variable symbol.
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const MCExpr *Value;
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};
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// MCContext creates and uniques these.
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friend class MCExpr;
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friend class MCContext;
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/// The name for a symbol.
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/// MCSymbol contains a uint64_t so is probably aligned to 8. On a 32-bit
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/// system, the name is a pointer so isn't going to satisfy the 8 byte
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/// alignment of uint64_t. Account for that here.
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using NameEntryStorageTy = union {
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const StringMapEntry<bool> *NameEntry;
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uint64_t AlignmentPadding;
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};
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MCSymbol(SymbolKind Kind, const StringMapEntry<bool> *Name, bool isTemporary)
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: IsTemporary(isTemporary), IsRedefinable(false), IsUsed(false),
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IsRegistered(false), IsExternal(false), IsPrivateExtern(false),
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Kind(Kind), IsUsedInReloc(false), SymbolContents(SymContentsUnset),
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CommonAlignLog2(0), Flags(0) {
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Offset = 0;
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FragmentAndHasName.setInt(!!Name);
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if (Name)
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getNameEntryPtr() = Name;
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}
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// Provide custom new/delete as we will only allocate space for a name
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// if we need one.
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void *operator new(size_t s, const StringMapEntry<bool> *Name,
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MCContext &Ctx);
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private:
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void operator delete(void *);
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/// Placement delete - required by std, but never called.
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void operator delete(void*, unsigned) {
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llvm_unreachable("Constructor throws?");
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}
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/// Placement delete - required by std, but never called.
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void operator delete(void*, unsigned, bool) {
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llvm_unreachable("Constructor throws?");
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}
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/// Get a reference to the name field. Requires that we have a name
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const StringMapEntry<bool> *&getNameEntryPtr() {
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assert(FragmentAndHasName.getInt() && "Name is required");
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NameEntryStorageTy *Name = reinterpret_cast<NameEntryStorageTy *>(this);
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return (*(Name - 1)).NameEntry;
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}
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const StringMapEntry<bool> *&getNameEntryPtr() const {
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return const_cast<MCSymbol*>(this)->getNameEntryPtr();
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}
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public:
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MCSymbol(const MCSymbol &) = delete;
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MCSymbol &operator=(const MCSymbol &) = delete;
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/// getName - Get the symbol name.
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StringRef getName() const {
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if (!FragmentAndHasName.getInt())
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return StringRef();
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return getNameEntryPtr()->first();
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}
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bool isRegistered() const { return IsRegistered; }
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void setIsRegistered(bool Value) const { IsRegistered = Value; }
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void setUsedInReloc() const { IsUsedInReloc = true; }
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bool isUsedInReloc() const { return IsUsedInReloc; }
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/// \name Accessors
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/// @{
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/// isTemporary - Check if this is an assembler temporary symbol.
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bool isTemporary() const { return IsTemporary; }
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/// isUsed - Check if this is used.
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bool isUsed() const { return IsUsed; }
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/// Check if this symbol is redefinable.
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bool isRedefinable() const { return IsRedefinable; }
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/// Mark this symbol as redefinable.
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void setRedefinable(bool Value) { IsRedefinable = Value; }
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/// Prepare this symbol to be redefined.
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void redefineIfPossible() {
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if (IsRedefinable) {
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if (SymbolContents == SymContentsVariable) {
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Value = nullptr;
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SymbolContents = SymContentsUnset;
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}
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setUndefined();
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IsRedefinable = false;
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}
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}
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/// @}
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/// \name Associated Sections
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/// @{
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/// isDefined - Check if this symbol is defined (i.e., it has an address).
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///
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/// Defined symbols are either absolute or in some section.
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bool isDefined() const { return !isUndefined(); }
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/// isInSection - Check if this symbol is defined in some section (i.e., it
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/// is defined but not absolute).
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bool isInSection() const {
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return isDefined() && !isAbsolute();
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}
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/// isUndefined - Check if this symbol undefined (i.e., implicitly defined).
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bool isUndefined(bool SetUsed = true) const {
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return getFragment(SetUsed) == nullptr;
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}
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/// isAbsolute - Check if this is an absolute symbol.
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bool isAbsolute() const {
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return getFragment() == AbsolutePseudoFragment;
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}
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/// Get the section associated with a defined, non-absolute symbol.
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MCSection &getSection() const {
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assert(isInSection() && "Invalid accessor!");
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return *getFragment()->getParent();
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}
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/// Mark the symbol as defined in the fragment \p F.
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void setFragment(MCFragment *F) const {
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assert(!isVariable() && "Cannot set fragment of variable");
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FragmentAndHasName.setPointer(F);
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}
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/// Mark the symbol as undefined.
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void setUndefined() { FragmentAndHasName.setPointer(nullptr); }
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bool isELF() const { return Kind == SymbolKindELF; }
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bool isCOFF() const { return Kind == SymbolKindCOFF; }
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bool isMachO() const { return Kind == SymbolKindMachO; }
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bool isWasm() const { return Kind == SymbolKindWasm; }
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bool isXCOFF() const { return Kind == SymbolKindXCOFF; }
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/// @}
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/// \name Variable Symbols
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/// @{
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/// isVariable - Check if this is a variable symbol.
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bool isVariable() const {
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return SymbolContents == SymContentsVariable;
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}
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/// getVariableValue - Get the value for variable symbols.
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const MCExpr *getVariableValue(bool SetUsed = true) const {
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assert(isVariable() && "Invalid accessor!");
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IsUsed |= SetUsed;
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return Value;
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}
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void setVariableValue(const MCExpr *Value);
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/// @}
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/// Get the (implementation defined) index.
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uint32_t getIndex() const {
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return Index;
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}
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/// Set the (implementation defined) index.
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void setIndex(uint32_t Value) const {
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Index = Value;
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}
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bool isUnset() const { return SymbolContents == SymContentsUnset; }
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uint64_t getOffset() const {
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assert((SymbolContents == SymContentsUnset ||
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SymbolContents == SymContentsOffset) &&
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"Cannot get offset for a common/variable symbol");
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return Offset;
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}
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void setOffset(uint64_t Value) {
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assert((SymbolContents == SymContentsUnset ||
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SymbolContents == SymContentsOffset) &&
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"Cannot set offset for a common/variable symbol");
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Offset = Value;
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SymbolContents = SymContentsOffset;
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}
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/// Return the size of a 'common' symbol.
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uint64_t getCommonSize() const {
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assert(isCommon() && "Not a 'common' symbol!");
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return CommonSize;
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}
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/// Mark this symbol as being 'common'.
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///
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/// \param Size - The size of the symbol.
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/// \param Align - The alignment of the symbol.
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/// \param Target - Is the symbol a target-specific common-like symbol.
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void setCommon(uint64_t Size, unsigned Align, bool Target = false) {
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assert(getOffset() == 0);
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CommonSize = Size;
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SymbolContents = Target ? SymContentsTargetCommon : SymContentsCommon;
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assert((!Align || isPowerOf2_32(Align)) &&
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"Alignment must be a power of 2");
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unsigned Log2Align = Log2_32(Align) + 1;
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assert(Log2Align < (1U << NumCommonAlignmentBits) &&
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"Out of range alignment");
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CommonAlignLog2 = Log2Align;
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}
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/// Return the alignment of a 'common' symbol.
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unsigned getCommonAlignment() const {
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assert(isCommon() && "Not a 'common' symbol!");
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return CommonAlignLog2 ? (1U << (CommonAlignLog2 - 1)) : 0;
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}
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/// Declare this symbol as being 'common'.
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///
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/// \param Size - The size of the symbol.
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/// \param Align - The alignment of the symbol.
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/// \param Target - Is the symbol a target-specific common-like symbol.
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/// \return True if symbol was already declared as a different type
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bool declareCommon(uint64_t Size, unsigned Align, bool Target = false) {
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assert(isCommon() || getOffset() == 0);
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if(isCommon()) {
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if (CommonSize != Size || getCommonAlignment() != Align ||
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isTargetCommon() != Target)
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return true;
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} else
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setCommon(Size, Align, Target);
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return false;
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}
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/// Is this a 'common' symbol.
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bool isCommon() const {
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return SymbolContents == SymContentsCommon ||
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SymbolContents == SymContentsTargetCommon;
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}
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/// Is this a target-specific common-like symbol.
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bool isTargetCommon() const {
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return SymbolContents == SymContentsTargetCommon;
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}
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MCFragment *getFragment(bool SetUsed = true) const {
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MCFragment *Fragment = FragmentAndHasName.getPointer();
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if (Fragment || !isVariable())
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return Fragment;
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Fragment = getVariableValue(SetUsed)->findAssociatedFragment();
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FragmentAndHasName.setPointer(Fragment);
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return Fragment;
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}
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bool isExternal() const { return IsExternal; }
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void setExternal(bool Value) const { IsExternal = Value; }
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bool isPrivateExtern() const { return IsPrivateExtern; }
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void setPrivateExtern(bool Value) { IsPrivateExtern = Value; }
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/// print - Print the value to the stream \p OS.
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void print(raw_ostream &OS, const MCAsmInfo *MAI) const;
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/// dump - Print the value to stderr.
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void dump() const;
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protected:
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/// Get the (implementation defined) symbol flags.
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uint32_t getFlags() const { return Flags; }
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/// Set the (implementation defined) symbol flags.
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void setFlags(uint32_t Value) const {
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assert(Value < (1U << NumFlagsBits) && "Out of range flags");
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Flags = Value;
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}
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/// Modify the flags via a mask
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void modifyFlags(uint32_t Value, uint32_t Mask) const {
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assert(Value < (1U << NumFlagsBits) && "Out of range flags");
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Flags = (Flags & ~Mask) | Value;
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}
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};
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inline raw_ostream &operator<<(raw_ostream &OS, const MCSymbol &Sym) {
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Sym.print(OS, nullptr);
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return OS;
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}
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} // end namespace llvm
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#endif // LLVM_MC_MCSYMBOL_H
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