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llvm-mirror/lib/Target/SystemZ/SystemZInstrInfo.h
Ulrich Weigand 558cec9d9b [SystemZ] Add back end
This adds the actual lib/Target/SystemZ target files necessary to
implement the SystemZ target.  Note that at this point, the target
cannot yet be built since the configure bits are missing.  Those
will be provided shortly by a follow-on patch.

This version of the patch incorporates feedback from reviews by
Chris Lattner and Anton Korobeynikov.  Thanks to all reviewers!

Patch by Richard Sandiford.

llvm-svn: 181203
2013-05-06 16:15:19 +00:00

124 lines
4.9 KiB
C++

//===-- SystemZInstrInfo.h - SystemZ instruction information ----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file contains the SystemZ implementation of the TargetInstrInfo class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TARGET_SYSTEMZINSTRINFO_H
#define LLVM_TARGET_SYSTEMZINSTRINFO_H
#include "SystemZ.h"
#include "SystemZRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#define GET_INSTRINFO_HEADER
#include "SystemZGenInstrInfo.inc"
namespace llvm {
class SystemZTargetMachine;
namespace SystemZII {
enum {
// See comments in SystemZInstrFormats.td.
SimpleBDXLoad = (1 << 0),
SimpleBDXStore = (1 << 1),
Has20BitOffset = (1 << 2),
HasIndex = (1 << 3),
Is128Bit = (1 << 4)
};
// SystemZ MachineOperand target flags.
enum {
// Masks out the bits for the access model.
MO_SYMBOL_MODIFIER = (1 << 0),
// @GOT (aka @GOTENT)
MO_GOT = (1 << 0)
};
}
class SystemZInstrInfo : public SystemZGenInstrInfo {
const SystemZRegisterInfo RI;
void splitMove(MachineBasicBlock::iterator MI, unsigned NewOpcode) const;
void splitAdjDynAlloc(MachineBasicBlock::iterator MI) const;
public:
explicit SystemZInstrInfo(SystemZTargetMachine &TM);
// Override TargetInstrInfo.
virtual unsigned isLoadFromStackSlot(const MachineInstr *MI,
int &FrameIndex) const LLVM_OVERRIDE;
virtual unsigned isStoreToStackSlot(const MachineInstr *MI,
int &FrameIndex) const LLVM_OVERRIDE;
virtual bool AnalyzeBranch(MachineBasicBlock &MBB,
MachineBasicBlock *&TBB,
MachineBasicBlock *&FBB,
SmallVectorImpl<MachineOperand> &Cond,
bool AllowModify) const LLVM_OVERRIDE;
virtual unsigned RemoveBranch(MachineBasicBlock &MBB) const LLVM_OVERRIDE;
virtual unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
MachineBasicBlock *FBB,
const SmallVectorImpl<MachineOperand> &Cond,
DebugLoc DL) const LLVM_OVERRIDE;
virtual void copyPhysReg(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI, DebugLoc DL,
unsigned DestReg, unsigned SrcReg,
bool KillSrc) const LLVM_OVERRIDE;
virtual void
storeRegToStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned SrcReg, bool isKill, int FrameIndex,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const LLVM_OVERRIDE;
virtual void
loadRegFromStackSlot(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned DestReg, int FrameIdx,
const TargetRegisterClass *RC,
const TargetRegisterInfo *TRI) const LLVM_OVERRIDE;
virtual bool
expandPostRAPseudo(MachineBasicBlock::iterator MBBI) const LLVM_OVERRIDE;
virtual bool
ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const
LLVM_OVERRIDE;
// Return the SystemZRegisterInfo, which this class owns.
const SystemZRegisterInfo &getRegisterInfo() const { return RI; }
// Return true if MI is a conditional or unconditional branch.
// When returning true, set Cond to the mask of condition-code
// values on which the instruction will branch, and set Target
// to the operand that contains the branch target. This target
// can be a register or a basic block.
bool isBranch(const MachineInstr *MI, unsigned &Cond,
const MachineOperand *&Target) const;
// Get the load and store opcodes for a given register class.
void getLoadStoreOpcodes(const TargetRegisterClass *RC,
unsigned &LoadOpcode, unsigned &StoreOpcode) const;
// Opcode is the opcode of an instruction that has an address operand,
// and the caller wants to perform that instruction's operation on an
// address that has displacement Offset. Return the opcode of a suitable
// instruction (which might be Opcode itself) or 0 if no such instruction
// exists.
unsigned getOpcodeForOffset(unsigned Opcode, int64_t Offset) const;
// Emit code before MBBI in MI to move immediate value Value into
// physical register Reg.
void loadImmediate(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MBBI,
unsigned Reg, uint64_t Value) const;
};
} // end namespace llvm
#endif