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Reid Kleckner
21fb9398ce
[WinEH] Fix ESP management with 32-bit __CxxFrameHandler3
The C++ EH personality automatically restores ESP from the C++ EH registration node after a catchret. I mistakenly thought it was like SEH, which does not restore ESP. It makes sense for C++ EH to differ from SEH here because SEH does not use funclets for catches, and does not allow catching inside of finally. C++ EH may need to unwind through multiple catch funclets and eventually catchret to some outer funclet. Therefore, the runtime has to keep track of which ESP to use with catchret, rather than having the compiler reload it manually. llvm-svn: 253084
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