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llvm-mirror/test/Transforms/DeadStoreElimination/multiblock-memintrinsics.ll
Nikita Popov 59f9149f4e [DSE] Remove MemDep-based implementation
The MemorySSA-based implementation has been enabled without issue
for a while now, so keeping the old implementation around doesn't
seem useful anymore. This drops the MemDep-based implementation.

Differential Revision: https://reviews.llvm.org/D97877
2021-03-07 18:17:31 +01:00

234 lines
8.0 KiB
LLVM

; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
; RUN: opt < %s -basic-aa -dse -S | FileCheck %s
target datalayout = "e-m:e-p:32:32-i64:64-v128:64:128-a:0:32-n32-S64"
declare void @unknown_func()
declare void @llvm.memcpy.p0i8.p0i8.i64(i8* nocapture, i8* nocapture, i64, i1) nounwind
declare void @llvm.memset.p0i8.i64(i8* nocapture, i8, i64, i32, i1) nounwind
; Tests where the pointer/object is accessible after the function returns.
; Overwriting store along one path to the exit.
define void @accessible_after_return_1(i32* noalias %P, i1 %c) {
; CHECK-LABEL: @accessible_after_return_1(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[ARRAYIDX0:%.*]] = getelementptr inbounds i32, i32* [[P:%.*]], i64 1
; CHECK-NEXT: [[P3:%.*]] = bitcast i32* [[ARRAYIDX0]] to i8*
; CHECK-NEXT: call void @llvm.memset.p0i8.i64(i8* align 4 [[P3]], i8 0, i64 28, i1 false)
; CHECK-NEXT: br i1 [[C:%.*]], label [[BB1:%.*]], label [[BB2:%.*]]
; CHECK: bb1:
; CHECK-NEXT: br label [[BB3:%.*]]
; CHECK: bb2:
; CHECK-NEXT: [[ARRAYIDX1:%.*]] = getelementptr inbounds i32, i32* [[P]], i64 1
; CHECK-NEXT: store i32 1, i32* [[ARRAYIDX1]], align 4
; CHECK-NEXT: br label [[BB3]]
; CHECK: bb3:
; CHECK-NEXT: ret void
;
entry:
%arrayidx0 = getelementptr inbounds i32, i32* %P, i64 1
%p3 = bitcast i32* %arrayidx0 to i8*
call void @llvm.memset.p0i8.i64(i8* %p3, i8 0, i64 28, i32 4, i1 false)
br i1 %c, label %bb1, label %bb2
bb1:
br label %bb3
bb2:
%arrayidx1 = getelementptr inbounds i32, i32* %P, i64 1
store i32 1, i32* %arrayidx1, align 4
br label %bb3
bb3:
ret void
}
; Post-dominating store.
; TODO: The memset can be shortened.
define void @accessible_after_return_2(i32* noalias %P, i1 %c) {
; CHECK-LABEL: @accessible_after_return_2(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[ARRAYIDX0:%.*]] = getelementptr inbounds i32, i32* [[P:%.*]], i64 1
; CHECK-NEXT: [[P3:%.*]] = bitcast i32* [[ARRAYIDX0]] to i8*
; CHECK-NEXT: call void @llvm.memset.p0i8.i64(i8* align 4 [[P3]], i8 0, i64 28, i1 false)
; CHECK-NEXT: br i1 [[C:%.*]], label [[BB1:%.*]], label [[BB2:%.*]]
; CHECK: bb1:
; CHECK-NEXT: [[ARRAYIDX1:%.*]] = getelementptr inbounds i32, i32* [[P]], i64 1
; CHECK-NEXT: store i32 1, i32* [[ARRAYIDX1]], align 4
; CHECK-NEXT: br label [[BB3:%.*]]
; CHECK: bb2:
; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds i32, i32* [[P]], i64 1
; CHECK-NEXT: store i32 1, i32* [[ARRAYIDX2]], align 4
; CHECK-NEXT: br label [[BB3]]
; CHECK: bb3:
; CHECK-NEXT: ret void
;
entry:
%arrayidx0 = getelementptr inbounds i32, i32* %P, i64 1
%p3 = bitcast i32* %arrayidx0 to i8*
call void @llvm.memset.p0i8.i64(i8* %p3, i8 0, i64 28, i32 4, i1 false)
br i1 %c, label %bb1, label %bb2
bb1:
%arrayidx1 = getelementptr inbounds i32, i32* %P, i64 1
store i32 1, i32* %arrayidx1, align 4
br label %bb3
bb2:
%arrayidx2 = getelementptr inbounds i32, i32* %P, i64 1
store i32 1, i32* %arrayidx2, align 4
br label %bb3
bb3:
ret void
}
; Stores along both exit paths.
define void @accessible_after_return_3(i32* noalias %P, i1 %c) {
; CHECK-LABEL: @accessible_after_return_3(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[ARRAYIDX0:%.*]] = getelementptr inbounds i32, i32* [[P:%.*]], i64 1
; CHECK-NEXT: [[P3:%.*]] = bitcast i32* [[ARRAYIDX0]] to i8*
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, i8* [[P3]], i64 4
; CHECK-NEXT: call void @llvm.memset.p0i8.i64(i8* align 4 [[TMP0]], i8 0, i64 24, i1 false)
; CHECK-NEXT: br i1 [[C:%.*]], label [[BB1:%.*]], label [[BB2:%.*]]
; CHECK: bb1:
; CHECK-NEXT: br label [[BB3:%.*]]
; CHECK: bb2:
; CHECK-NEXT: br label [[BB3]]
; CHECK: bb3:
; CHECK-NEXT: [[ARRAYIDX1:%.*]] = getelementptr inbounds i32, i32* [[P]], i64 1
; CHECK-NEXT: store i32 1, i32* [[ARRAYIDX1]], align 4
; CHECK-NEXT: ret void
;
entry:
%arrayidx0 = getelementptr inbounds i32, i32* %P, i64 1
%p3 = bitcast i32* %arrayidx0 to i8*
call void @llvm.memset.p0i8.i64(i8* %p3, i8 0, i64 28, i32 4, i1 false)
br i1 %c, label %bb1, label %bb2
bb1:
br label %bb3
bb2:
br label %bb3
bb3:
%arrayidx1 = getelementptr inbounds i32, i32* %P, i64 1
store i32 1, i32* %arrayidx1, align 4
ret void
}
; Tests where the pointer/object is *NOT* accessible after the function returns.
; Overwriting store along one path to the exit.
define void @alloca_1(i1 %c) {
; CHECK-LABEL: @alloca_1(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[P_ALLOCA:%.*]] = alloca [32 x i32], align 4
; CHECK-NEXT: [[P:%.*]] = bitcast [32 x i32]* [[P_ALLOCA]] to i32*
; CHECK-NEXT: [[ARRAYIDX0:%.*]] = getelementptr inbounds i32, i32* [[P]], i64 1
; CHECK-NEXT: [[P3:%.*]] = bitcast i32* [[ARRAYIDX0]] to i8*
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, i8* [[P3]], i64 4
; CHECK-NEXT: call void @llvm.memset.p0i8.i64(i8* align 4 [[TMP0]], i8 0, i64 24, i1 false)
; CHECK-NEXT: br i1 [[C:%.*]], label [[BB1:%.*]], label [[BB2:%.*]]
; CHECK: bb1:
; CHECK-NEXT: br label [[BB3:%.*]]
; CHECK: bb2:
; CHECK-NEXT: [[ARRAYIDX1:%.*]] = getelementptr inbounds i32, i32* [[P]], i64 1
; CHECK-NEXT: store i32 1, i32* [[ARRAYIDX1]], align 4
; CHECK-NEXT: br label [[BB3]]
; CHECK: bb3:
; CHECK-NEXT: ret void
;
entry:
%P.alloca = alloca [32 x i32]
%P = bitcast [32 x i32]* %P.alloca to i32*
%arrayidx0 = getelementptr inbounds i32, i32* %P, i64 1
%p3 = bitcast i32* %arrayidx0 to i8*
call void @llvm.memset.p0i8.i64(i8* %p3, i8 0, i64 28, i32 4, i1 false)
br i1 %c, label %bb1, label %bb2
bb1:
br label %bb3
bb2:
%arrayidx1 = getelementptr inbounds i32, i32* %P, i64 1
store i32 1, i32* %arrayidx1, align 4
br label %bb3
bb3:
ret void
}
; Post-dominating store.
define void @alloca_2(i1 %c) {
; CHECK-LABEL: @alloca_2(
; CHECK-NEXT: entry:
; CHECK-NEXT: [[P_ALLOCA:%.*]] = alloca [32 x i32], align 4
; CHECK-NEXT: [[P:%.*]] = bitcast [32 x i32]* [[P_ALLOCA]] to i32*
; CHECK-NEXT: [[ARRAYIDX0:%.*]] = getelementptr inbounds i32, i32* [[P]], i64 1
; CHECK-NEXT: [[P3:%.*]] = bitcast i32* [[ARRAYIDX0]] to i8*
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr inbounds i8, i8* [[P3]], i64 4
; CHECK-NEXT: call void @llvm.memset.p0i8.i64(i8* align 4 [[TMP0]], i8 0, i64 24, i1 false)
; CHECK-NEXT: br i1 [[C:%.*]], label [[BB1:%.*]], label [[BB2:%.*]]
; CHECK: bb1:
; CHECK-NEXT: [[ARRAYIDX1:%.*]] = getelementptr inbounds i32, i32* [[P]], i64 1
; CHECK-NEXT: store i32 1, i32* [[ARRAYIDX1]], align 4
; CHECK-NEXT: br label [[BB3:%.*]]
; CHECK: bb2:
; CHECK-NEXT: [[ARRAYIDX2:%.*]] = getelementptr inbounds i32, i32* [[P]], i64 1
; CHECK-NEXT: store i32 1, i32* [[ARRAYIDX2]], align 4
; CHECK-NEXT: br label [[BB3]]
; CHECK: bb3:
; CHECK-NEXT: ret void
;
entry:
%P.alloca = alloca [32 x i32]
%P = bitcast [32 x i32]* %P.alloca to i32*
%arrayidx0 = getelementptr inbounds i32, i32* %P, i64 1
%p3 = bitcast i32* %arrayidx0 to i8*
call void @llvm.memset.p0i8.i64(i8* %p3, i8 0, i64 28, i32 4, i1 false)
br i1 %c, label %bb1, label %bb2
bb1:
%arrayidx1 = getelementptr inbounds i32, i32* %P, i64 1
store i32 1, i32* %arrayidx1, align 4
br label %bb3
bb2:
%arrayidx2 = getelementptr inbounds i32, i32* %P, i64 1
store i32 1, i32* %arrayidx2, align 4
br label %bb3
bb3:
ret void
}
; Stores along both exit paths.
define void @alloca_3(i1 %c) {
; CHECK-LABEL: @alloca_3(
; CHECK-NEXT: entry:
; CHECK-NEXT: br i1 [[C:%.*]], label [[BB1:%.*]], label [[BB2:%.*]]
; CHECK: bb1:
; CHECK-NEXT: br label [[BB3:%.*]]
; CHECK: bb2:
; CHECK-NEXT: br label [[BB3]]
; CHECK: bb3:
; CHECK-NEXT: ret void
;
entry:
%P.alloca = alloca [32 x i32]
%P = bitcast [32 x i32]* %P.alloca to i32*
%arrayidx0 = getelementptr inbounds i32, i32* %P, i64 1
%p3 = bitcast i32* %arrayidx0 to i8*
call void @llvm.memset.p0i8.i64(i8* %p3, i8 0, i64 28, i32 4, i1 false)
br i1 %c, label %bb1, label %bb2
bb1:
br label %bb3
bb2:
br label %bb3
bb3:
%arrayidx1 = getelementptr inbounds i32, i32* %P, i64 1
store i32 1, i32* %arrayidx1, align 4
ret void
}