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llvm-mirror/test/CodeGen/X86/stack-folding-fp-sse42.ll
Simon Pilgrim d1f5a2789e [X86][SSE] Add general memory folding for (V)INSERTPS instruction
This patch improves the memory folding of the inserted float element for the (V)INSERTPS instruction.

The existing implementation occurs in the DAGCombiner and relies on the narrowing of a whole vector load into a scalar load (and then converted into a vector) to (hopefully) allow folding to occur later on. Not only has this proven problematic for debug builds, it also prevents other memory folds (notably stack reloads) from happening.

This patch removes the old implementation and moves the folding code to the X86 foldMemoryOperand handler. A new private 'special case' function - foldMemoryOperandCustom - has been added to deal with memory folding of instructions that can't just use the lookup tables - (V)INSERTPS is the first of several that could be done.

It also tweaks the memory operand folding code with an additional pointer offset that allows existing memory addresses to be modified, in this case to convert the vector address to the explicit address of the scalar element that will be inserted.

Unlike the previous implementation we now set the insertion source index to zero, although this is ignored for the (V)INSERTPSrm version, anything that relied on shuffle decodes (such as unfolding of insertps loads) was incorrectly calculating the source address - I've added a test for this at insertps-unfold-load-bug.ll

Differential Revision: http://reviews.llvm.org/D13988

llvm-svn: 252074
2015-11-04 20:48:09 +00:00

1142 lines
64 KiB
LLVM

; RUN: llc -O3 -disable-peephole -mtriple=x86_64-unknown-unknown -mattr=+sse4.2 < %s | FileCheck %s
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-unknown"
; Stack reload folding tests.
;
; By including a nop call with sideeffects we can force a partial register spill of the
; relevant registers and check that the reload is correctly folded into the instruction.
define <2 x double> @stack_fold_addpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_addpd
;CHECK: addpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fadd <2 x double> %a0, %a1
ret <2 x double> %2
}
define <4 x float> @stack_fold_addps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_addps
;CHECK: addps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fadd <4 x float> %a0, %a1
ret <4 x float> %2
}
define double @stack_fold_addsd(double %a0, double %a1) {
;CHECK-LABEL: stack_fold_addsd
;CHECK: addsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fadd double %a0, %a1
ret double %2
}
define <2 x double> @stack_fold_addsd_int(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_addsd_int
;CHECK: addsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.add.sd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.add.sd(<2 x double>, <2 x double>) nounwind readnone
define float @stack_fold_addss(float %a0, float %a1) {
;CHECK-LABEL: stack_fold_addss
;CHECK: addss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fadd float %a0, %a1
ret float %2
}
define <4 x float> @stack_fold_addss_int(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_addss_int
;CHECK: addss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.add.ss(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.add.ss(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_addsubpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_addsubpd
;CHECK: addsubpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse3.addsub.pd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse3.addsub.pd(<2 x double>, <2 x double>) nounwind readnone
define <4 x float> @stack_fold_addsubps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_addsubps
;CHECK: addsubps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse3.addsub.ps(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse3.addsub.ps(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_andnpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_andnpd
;CHECK: andnpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <2 x double> %a0 to <2 x i64>
%3 = bitcast <2 x double> %a1 to <2 x i64>
%4 = xor <2 x i64> %2, <i64 -1, i64 -1>
%5 = and <2 x i64> %4, %3
%6 = bitcast <2 x i64> %5 to <2 x double>
; fadd forces execution domain
%7 = fadd <2 x double> %6, <double 0x0, double 0x0>
ret <2 x double> %7
}
define <4 x float> @stack_fold_andnps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_andnps
;CHECK: andnps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <4 x float> %a0 to <2 x i64>
%3 = bitcast <4 x float> %a1 to <2 x i64>
%4 = xor <2 x i64> %2, <i64 -1, i64 -1>
%5 = and <2 x i64> %4, %3
%6 = bitcast <2 x i64> %5 to <4 x float>
; fadd forces execution domain
%7 = fadd <4 x float> %6, <float 0x0, float 0x0, float 0x0, float 0x0>
ret <4 x float> %7
}
define <2 x double> @stack_fold_andpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_andpd
;CHECK: andpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <2 x double> %a0 to <2 x i64>
%3 = bitcast <2 x double> %a1 to <2 x i64>
%4 = and <2 x i64> %2, %3
%5 = bitcast <2 x i64> %4 to <2 x double>
; fadd forces execution domain
%6 = fadd <2 x double> %5, <double 0x0, double 0x0>
ret <2 x double> %6
}
define <4 x float> @stack_fold_andps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_andps
;CHECK: andps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <4 x float> %a0 to <2 x i64>
%3 = bitcast <4 x float> %a1 to <2 x i64>
%4 = and <2 x i64> %2, %3
%5 = bitcast <2 x i64> %4 to <4 x float>
; fadd forces execution domain
%6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0>
ret <4 x float> %6
}
define <2 x double> @stack_fold_blendpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_blendpd
;CHECK: blendpd $2, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = select <2 x i1> <i1 1, i1 0>, <2 x double> %a0, <2 x double> %a1
ret <2 x double> %2
}
define <4 x float> @stack_fold_blendps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_blendps
;CHECK: blendps $6, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = select <4 x i1> <i1 1, i1 0, i1 0, i1 1>, <4 x float> %a0, <4 x float> %a1
ret <4 x float> %2
}
define <2 x double> @stack_fold_blendvpd(<2 x double> %a0, <2 x double> %a1, <2 x double> %c) {
;CHECK-LABEL: stack_fold_blendvpd
;CHECK: blendvpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse41.blendvpd(<2 x double> %a1, <2 x double> %c, <2 x double> %a0)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse41.blendvpd(<2 x double>, <2 x double>, <2 x double>) nounwind readnone
define <4 x float> @stack_fold_blendvps(<4 x float> %a0, <4 x float> %a1, <4 x float> %c) {
;CHECK-LABEL: stack_fold_blendvps
;CHECK: blendvps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse41.blendvps(<4 x float> %a1, <4 x float> %c, <4 x float> %a0)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse41.blendvps(<4 x float>, <4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_cmppd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_cmppd
;CHECK: cmpeqpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.cmp.pd(<2 x double> %a0, <2 x double> %a1, i8 0)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.cmp.pd(<2 x double>, <2 x double>, i8) nounwind readnone
define <4 x float> @stack_fold_cmpps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_cmpps
;CHECK: cmpeqps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.cmp.ps(<4 x float> %a0, <4 x float> %a1, i8 0)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.cmp.ps(<4 x float>, <4 x float>, i8) nounwind readnone
define i32 @stack_fold_cmpsd(double %a0, double %a1) {
;CHECK-LABEL: stack_fold_cmpsd
;CHECK: cmpeqsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp oeq double %a0, %a1
%3 = zext i1 %2 to i32
ret i32 %3
}
define <2 x double> @stack_fold_cmpsd_int(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_cmpsd_int
;CHECK: cmpeqsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.cmp.sd(<2 x double> %a0, <2 x double> %a1, i8 0)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.cmp.sd(<2 x double>, <2 x double>, i8) nounwind readnone
define i32 @stack_fold_cmpss(float %a0, float %a1) {
;CHECK-LABEL: stack_fold_cmpss
;CHECK: cmpeqss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp oeq float %a0, %a1
%3 = zext i1 %2 to i32
ret i32 %3
}
define <4 x float> @stack_fold_cmpss_int(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_cmpss_int
;CHECK: cmpeqss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.cmp.ss(<4 x float> %a0, <4 x float> %a1, i8 0)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.cmp.ss(<4 x float>, <4 x float>, i8) nounwind readnone
; TODO stack_fold_comisd
define i32 @stack_fold_comisd_int(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_comisd_int
;CHECK: comisd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse2.comieq.sd(<2 x double> %a0, <2 x double> %a1)
ret i32 %2
}
declare i32 @llvm.x86.sse2.comieq.sd(<2 x double>, <2 x double>) nounwind readnone
; TODO stack_fold_comiss
define i32 @stack_fold_comiss_int(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_comiss_int
;CHECK: comiss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse.comieq.ss(<4 x float> %a0, <4 x float> %a1)
ret i32 %2
}
declare i32 @llvm.x86.sse.comieq.ss(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_cvtdq2pd(<4 x i32> %a0) {
;CHECK-LABEL: stack_fold_cvtdq2pd
;CHECK: cvtdq2pd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.cvtdq2pd(<4 x i32> %a0)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.cvtdq2pd(<4 x i32>) nounwind readnone
define <4 x float> @stack_fold_cvtdq2ps(<4 x i32> %a0) {
;CHECK-LABEL: stack_fold_cvtdq2ps
;CHECK: cvtdq2ps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = sitofp <4 x i32> %a0 to <4 x float>
ret <4 x float> %2
}
define <4 x i32> @stack_fold_cvtpd2dq(<2 x double> %a0) {
;CHECK-LABEL: stack_fold_cvtpd2dq
;CHECK: cvtpd2dq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x i32> @llvm.x86.sse2.cvtpd2dq(<2 x double> %a0)
ret <4 x i32> %2
}
declare <4 x i32> @llvm.x86.sse2.cvtpd2dq(<2 x double>) nounwind readnone
define <2 x float> @stack_fold_cvtpd2ps(<2 x double> %a0) {
;CHECK-LABEL: stack_fold_cvtpd2ps
;CHECK: cvtpd2ps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptrunc <2 x double> %a0 to <2 x float>
ret <2 x float> %2
}
define <4 x i32> @stack_fold_cvtps2dq(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_cvtps2dq
;CHECK: cvtps2dq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x i32> @llvm.x86.sse2.cvtps2dq(<4 x float> %a0)
ret <4 x i32> %2
}
declare <4 x i32> @llvm.x86.sse2.cvtps2dq(<4 x float>) nounwind readnone
define <2 x double> @stack_fold_cvtps2pd(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_cvtps2pd
;CHECK: cvtps2pd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.cvtps2pd(<4 x float> %a0)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.cvtps2pd(<4 x float>) nounwind readnone
; TODO stack_fold_cvtsd2si
define i32 @stack_fold_cvtsd2si_int(<2 x double> %a0) {
;CHECK-LABEL: stack_fold_cvtsd2si_int
;CHECK: cvtsd2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse2.cvtsd2si(<2 x double> %a0)
ret i32 %2
}
declare i32 @llvm.x86.sse2.cvtsd2si(<2 x double>) nounwind readnone
; TODO stack_fold_cvtsd2si64
define i64 @stack_fold_cvtsd2si64_int(<2 x double> %a0) {
;CHECK-LABEL: stack_fold_cvtsd2si64_int
;CHECK: cvtsd2siq {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i64 @llvm.x86.sse2.cvtsd2si64(<2 x double> %a0)
ret i64 %2
}
declare i64 @llvm.x86.sse2.cvtsd2si64(<2 x double>) nounwind readnone
define float @stack_fold_cvtsd2ss(double %a0) minsize {
;CHECK-LABEL: stack_fold_cvtsd2ss
;CHECK: cvtsd2ss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptrunc double %a0 to float
ret float %2
}
define <4 x float> @stack_fold_cvtsd2ss_int(<2 x double> %a0) optsize {
;CHECK-LABEL: stack_fold_cvtsd2ss_int
;CHECK: cvtsd2ss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse2.cvtsd2ss(<4 x float> <float 0x0, float 0x0, float 0x0, float 0x0>, <2 x double> %a0)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse2.cvtsd2ss(<4 x float>, <2 x double>) nounwind readnone
define double @stack_fold_cvtsi2sd(i32 %a0) minsize {
;CHECK-LABEL: stack_fold_cvtsi2sd
;CHECK: cvtsi2sdl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = sitofp i32 %a0 to double
ret double %2
}
define <2 x double> @stack_fold_cvtsi2sd_int(i32 %a0) {
;CHECK-LABEL: stack_fold_cvtsi2sd_int
;CHECK: cvtsi2sdl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = call <2 x double> @llvm.x86.sse2.cvtsi2sd(<2 x double> <double 0x0, double 0x0>, i32 %a0)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.cvtsi2sd(<2 x double>, i32) nounwind readnone
define double @stack_fold_cvtsi642sd(i64 %a0) optsize {
;CHECK-LABEL: stack_fold_cvtsi642sd
;CHECK: cvtsi2sdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = sitofp i64 %a0 to double
ret double %2
}
define <2 x double> @stack_fold_cvtsi642sd_int(i64 %a0) {
;CHECK-LABEL: stack_fold_cvtsi642sd_int
;CHECK: cvtsi2sdq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = call <2 x double> @llvm.x86.sse2.cvtsi642sd(<2 x double> <double 0x0, double 0x0>, i64 %a0)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.cvtsi642sd(<2 x double>, i64) nounwind readnone
define float @stack_fold_cvtsi2ss(i32 %a0) minsize {
;CHECK-LABEL: stack_fold_cvtsi2ss
;CHECK: cvtsi2ssl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = sitofp i32 %a0 to float
ret float %2
}
define <4 x float> @stack_fold_cvtsi2ss_int(i32 %a0) {
;CHECK-LABEL: stack_fold_cvtsi2ss_int
;CHECK: cvtsi2ssl {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = call <4 x float> @llvm.x86.sse.cvtsi2ss(<4 x float> <float 0x0, float 0x0, float 0x0, float 0x0>, i32 %a0)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.cvtsi2ss(<4 x float>, i32) nounwind readnone
define float @stack_fold_cvtsi642ss(i64 %a0) optsize {
;CHECK-LABEL: stack_fold_cvtsi642ss
;CHECK: cvtsi2ssq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = sitofp i64 %a0 to float
ret float %2
}
define <4 x float> @stack_fold_cvtsi642ss_int(i64 %a0) {
;CHECK-LABEL: stack_fold_cvtsi642ss_int
;CHECK: cvtsi2ssq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
%2 = call <4 x float> @llvm.x86.sse.cvtsi642ss(<4 x float> <float 0x0, float 0x0, float 0x0, float 0x0>, i64 %a0)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.cvtsi642ss(<4 x float>, i64) nounwind readnone
define double @stack_fold_cvtss2sd(float %a0) minsize {
;CHECK-LABEL: stack_fold_cvtss2sd
;CHECK: cvtss2sd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fpext float %a0 to double
ret double %2
}
define <2 x double> @stack_fold_cvtss2sd_int(<4 x float> %a0) optsize {
;CHECK-LABEL: stack_fold_cvtss2sd_int
;CHECK: cvtss2sd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.cvtss2sd(<2 x double> <double 0x0, double 0x0>, <4 x float> %a0)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.cvtss2sd(<2 x double>, <4 x float>) nounwind readnone
; TODO stack_fold_cvtss2si
define i32 @stack_fold_cvtss2si_int(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_cvtss2si_int
;CHECK: cvtss2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse.cvtss2si(<4 x float> %a0)
ret i32 %2
}
declare i32 @llvm.x86.sse.cvtss2si(<4 x float>) nounwind readnone
; TODO stack_fold_cvtss2si64
define i64 @stack_fold_cvtss2si64_int(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_cvtss2si64_int
;CHECK: cvtss2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i64 @llvm.x86.sse.cvtss2si64(<4 x float> %a0)
ret i64 %2
}
declare i64 @llvm.x86.sse.cvtss2si64(<4 x float>) nounwind readnone
define <4 x i32> @stack_fold_cvttpd2dq(<2 x double> %a0) {
;CHECK-LABEL: stack_fold_cvttpd2dq
;CHECK: cvttpd2dq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x i32> @llvm.x86.sse2.cvttpd2dq(<2 x double> %a0)
ret <4 x i32> %2
}
declare <4 x i32> @llvm.x86.sse2.cvttpd2dq(<2 x double>) nounwind readnone
define <4 x i32> @stack_fold_cvttps2dq(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_cvttps2dq
;CHECK: cvttps2dq {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptosi <4 x float> %a0 to <4 x i32>
ret <4 x i32> %2
}
define i32 @stack_fold_cvttsd2si(double %a0) {
;CHECK-LABEL: stack_fold_cvttsd2si
;CHECK: cvttsd2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptosi double %a0 to i32
ret i32 %2
}
define i32 @stack_fold_cvttsd2si_int(<2 x double> %a0) {
;CHECK-LABEL: stack_fold_cvttsd2si_int
;CHECK: cvttsd2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse2.cvttsd2si(<2 x double> %a0)
ret i32 %2
}
declare i32 @llvm.x86.sse2.cvttsd2si(<2 x double>) nounwind readnone
define i64 @stack_fold_cvttsd2si64(double %a0) {
;CHECK-LABEL: stack_fold_cvttsd2si64
;CHECK: cvttsd2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptosi double %a0 to i64
ret i64 %2
}
define i64 @stack_fold_cvttsd2si64_int(<2 x double> %a0) {
;CHECK-LABEL: stack_fold_cvttsd2si64_int
;CHECK: cvttsd2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i64 @llvm.x86.sse2.cvttsd2si64(<2 x double> %a0)
ret i64 %2
}
declare i64 @llvm.x86.sse2.cvttsd2si64(<2 x double>) nounwind readnone
define i32 @stack_fold_cvttss2si(float %a0) {
;CHECK-LABEL: stack_fold_cvttss2si
;CHECK: cvttss2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptosi float %a0 to i32
ret i32 %2
}
define i32 @stack_fold_cvttss2si_int(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_cvttss2si_int
;CHECK: cvttss2si {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse.cvttss2si(<4 x float> %a0)
ret i32 %2
}
declare i32 @llvm.x86.sse.cvttss2si(<4 x float>) nounwind readnone
define i64 @stack_fold_cvttss2si64(float %a0) {
;CHECK-LABEL: stack_fold_cvttss2si64
;CHECK: cvttss2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fptosi float %a0 to i64
ret i64 %2
}
define i64 @stack_fold_cvttss2si64_int(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_cvttss2si64_int
;CHECK: cvttss2si {{-?[0-9]*}}(%rsp), %rax {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i64 @llvm.x86.sse.cvttss2si64(<4 x float> %a0)
ret i64 %2
}
declare i64 @llvm.x86.sse.cvttss2si64(<4 x float>) nounwind readnone
define <2 x double> @stack_fold_divpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_divpd
;CHECK: divpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fdiv <2 x double> %a0, %a1
ret <2 x double> %2
}
define <4 x float> @stack_fold_divps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_divps
;CHECK: divps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fdiv <4 x float> %a0, %a1
ret <4 x float> %2
}
define double @stack_fold_divsd(double %a0, double %a1) {
;CHECK-LABEL: stack_fold_divsd
;CHECK: divsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fdiv double %a0, %a1
ret double %2
}
define <2 x double> @stack_fold_divsd_int(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_divsd_int
;CHECK: divsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.div.sd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.div.sd(<2 x double>, <2 x double>) nounwind readnone
define float @stack_fold_divss(float %a0, float %a1) {
;CHECK-LABEL: stack_fold_divss
;CHECK: divss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fdiv float %a0, %a1
ret float %2
}
define <4 x float> @stack_fold_divss_int(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_divss_int
;CHECK: divss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.div.ss(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.div.ss(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_dppd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_dppd
;CHECK: dppd $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse41.dppd(<2 x double> %a0, <2 x double> %a1, i8 7)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse41.dppd(<2 x double>, <2 x double>, i8) nounwind readnone
define <4 x float> @stack_fold_dpps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_dpps
;CHECK: dpps $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse41.dpps(<4 x float> %a0, <4 x float> %a1, i8 7)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse41.dpps(<4 x float>, <4 x float>, i8) nounwind readnone
define i32 @stack_fold_extractps(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_extractps
;CHECK: extractps $1, {{%xmm[0-9][0-9]*}}, {{-?[0-9]*}}(%rsp) {{.*#+}} 4-byte Folded Spill
;CHECK: movl {{-?[0-9]*}}(%rsp), %eax {{.*#+}} 4-byte Reload
%1 = extractelement <4 x float> %a0, i32 1
%2 = bitcast float %1 to i32
%3 = tail call <2 x i64> asm sideeffect "nop", "=x,~{rax},~{rbx},~{rcx},~{rdx},~{rsi},~{rdi},~{rbp},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"()
ret i32 %2
}
define <2 x double> @stack_fold_haddpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_haddpd
;CHECK: haddpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse3.hadd.pd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse3.hadd.pd(<2 x double>, <2 x double>) nounwind readnone
define <4 x float> @stack_fold_haddps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_haddps
;CHECK: haddps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse3.hadd.ps(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_hsubpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_hsubpd
;CHECK: hsubpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse3.hsub.pd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse3.hsub.pd(<2 x double>, <2 x double>) nounwind readnone
define <4 x float> @stack_fold_hsubps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_hsubps
;CHECK: hsubps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse3.hsub.ps(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse3.hsub.ps(<4 x float>, <4 x float>) nounwind readnone
define <4 x float> @stack_fold_insertps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_insertps
;CHECK: insertps $17, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
;CHECK-NEXT: {{.*#+}} xmm0 = zero,mem[0],xmm0[2,3]
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse41.insertps(<4 x float> %a0, <4 x float> %a1, i8 209)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse41.insertps(<4 x float>, <4 x float>, i8) nounwind readnone
define <2 x double> @stack_fold_maxpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_maxpd
;CHECK: maxpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.max.pd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.max.pd(<2 x double>, <2 x double>) nounwind readnone
define <4 x float> @stack_fold_maxps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_maxps
;CHECK: maxps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.max.ps(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.max.ps(<4 x float>, <4 x float>) nounwind readnone
define double @stack_fold_maxsd(double %a0, double %a1) {
;CHECK-LABEL: stack_fold_maxsd
;CHECK: maxsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp ogt double %a0, %a1
%3 = select i1 %2, double %a0, double %a1
ret double %3
}
define <2 x double> @stack_fold_maxsd_int(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_maxsd_int
;CHECK: maxsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.max.sd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.max.sd(<2 x double>, <2 x double>) nounwind readnone
define float @stack_fold_maxss(float %a0, float %a1) {
;CHECK-LABEL: stack_fold_maxss
;CHECK: maxss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp ogt float %a0, %a1
%3 = select i1 %2, float %a0, float %a1
ret float %3
}
define <4 x float> @stack_fold_maxss_int(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_maxss_int
;CHECK: maxss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.max.ss(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.max.ss(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_minpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_minpd
;CHECK: minpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.min.pd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.min.pd(<2 x double>, <2 x double>) nounwind readnone
define <4 x float> @stack_fold_minps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_minps
;CHECK: minps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.min.ps(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.min.ps(<4 x float>, <4 x float>) nounwind readnone
define double @stack_fold_minsd(double %a0, double %a1) {
;CHECK-LABEL: stack_fold_minsd
;CHECK: minsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp olt double %a0, %a1
%3 = select i1 %2, double %a0, double %a1
ret double %3
}
define <2 x double> @stack_fold_minsd_int(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_minsd_int
;CHECK: minsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.min.sd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.min.sd(<2 x double>, <2 x double>) nounwind readnone
define float @stack_fold_minss(float %a0, float %a1) {
;CHECK-LABEL: stack_fold_minss
;CHECK: minss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp olt float %a0, %a1
%3 = select i1 %2, float %a0, float %a1
ret float %3
}
define <4 x float> @stack_fold_minss_int(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_minss_int
;CHECK: minss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.min.ss(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.min.ss(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_movddup(<2 x double> %a0) {
;CHECK-LABEL: stack_fold_movddup
;CHECK: movddup {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <2 x double> %a0, <2 x double> undef, <2 x i32> <i32 0, i32 0>
ret <2 x double> %2
}
; TODO stack_fold_movhpd (load / store)
; TODO stack_fold_movhps (load / store)
; TODO stack_fold_movlpd (load / store)
; TODO stack_fold_movlps (load / store)
define <4 x float> @stack_fold_movshdup(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_movshdup
;CHECK: movshdup {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> <i32 1, i32 1, i32 3, i32 3>
ret <4 x float> %2
}
define <4 x float> @stack_fold_movsldup(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_movsldup
;CHECK: movsldup {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> undef, <4 x i32> <i32 0, i32 0, i32 2, i32 2>
ret <4 x float> %2
}
define <2 x double> @stack_fold_mulpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_mulpd
;CHECK: mulpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fmul <2 x double> %a0, %a1
ret <2 x double> %2
}
define <4 x float> @stack_fold_mulps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_mulps
;CHECK: mulps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fmul <4 x float> %a0, %a1
ret <4 x float> %2
}
define double @stack_fold_mulsd(double %a0, double %a1) {
;CHECK-LABEL: stack_fold_mulsd
;CHECK: mulsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fmul double %a0, %a1
ret double %2
}
define <2 x double> @stack_fold_mulsd_int(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_mulsd_int
;CHECK: mulsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.mul.sd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.mul.sd(<2 x double>, <2 x double>) nounwind readnone
define float @stack_fold_mulss(float %a0, float %a1) {
;CHECK-LABEL: stack_fold_mulss
;CHECK: mulss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fmul float %a0, %a1
ret float %2
}
define <4 x float> @stack_fold_mulss_int(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_mulss_int
;CHECK: mulss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.mul.ss(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.mul.ss(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_orpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_orpd
;CHECK: orpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <2 x double> %a0 to <2 x i64>
%3 = bitcast <2 x double> %a1 to <2 x i64>
%4 = or <2 x i64> %2, %3
%5 = bitcast <2 x i64> %4 to <2 x double>
; fadd forces execution domain
%6 = fadd <2 x double> %5, <double 0x0, double 0x0>
ret <2 x double> %6
}
define <4 x float> @stack_fold_orps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_orps
;CHECK: orps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <4 x float> %a0 to <2 x i64>
%3 = bitcast <4 x float> %a1 to <2 x i64>
%4 = or <2 x i64> %2, %3
%5 = bitcast <2 x i64> %4 to <4 x float>
; fadd forces execution domain
%6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0>
ret <4 x float> %6
}
; TODO stack_fold_rcpps
define <4 x float> @stack_fold_rcpps_int(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_rcpps_int
;CHECK: rcpps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.rcp.ps(<4 x float> %a0)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.rcp.ps(<4 x float>) nounwind readnone
; TODO stack_fold_rcpss
; TODO stack_fold_rcpss_int
define <2 x double> @stack_fold_roundpd(<2 x double> %a0) {
;CHECK-LABEL: stack_fold_roundpd
;CHECK: roundpd $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse41.round.pd(<2 x double> %a0, i32 7)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse41.round.pd(<2 x double>, i32) nounwind readnone
define <4 x float> @stack_fold_roundps(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_roundps
;CHECK: roundps $7, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse41.round.ps(<4 x float> %a0, i32 7)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse41.round.ps(<4 x float>, i32) nounwind readnone
define double @stack_fold_roundsd(double %a0) optsize {
;CHECK-LABEL: stack_fold_roundsd
;CHECK: roundsd $9, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call double @llvm.floor.f64(double %a0)
ret double %2
}
declare double @llvm.floor.f64(double) nounwind readnone
; TODO stack_fold_roundsd_int
declare <2 x double> @llvm.x86.sse41.round.sd(<2 x double>, <2 x double>, i32) nounwind readnone
define float @stack_fold_roundss(float %a0) minsize {
;CHECK-LABEL: stack_fold_roundss
;CHECK: roundss $9, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call float @llvm.floor.f32(float %a0)
ret float %2
}
declare float @llvm.floor.f32(float) nounwind readnone
; TODO stack_fold_roundss_int
declare <4 x float> @llvm.x86.sse41.round.ss(<4 x float>, <4 x float>, i32) nounwind readnone
; TODO stack_fold_rsqrtps
define <4 x float> @stack_fold_rsqrtps_int(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_rsqrtps_int
;CHECK: rsqrtps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float> %a0)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.rsqrt.ps(<4 x float>) nounwind readnone
; TODO stack_fold_rsqrtss
; TODO stack_fold_rsqrtss_int
define <2 x double> @stack_fold_shufpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_shufpd
;CHECK: shufpd $1, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 1, i32 2>
ret <2 x double> %2
}
define <4 x float> @stack_fold_shufps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_shufps
;CHECK: shufps $200, {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 0, i32 2, i32 4, i32 7>
ret <4 x float> %2
}
define <2 x double> @stack_fold_sqrtpd(<2 x double> %a0) {
;CHECK-LABEL: stack_fold_sqrtpd
;CHECK: sqrtpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.sqrt.pd(<2 x double> %a0)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.sqrt.pd(<2 x double>) nounwind readnone
define <4 x float> @stack_fold_sqrtps(<4 x float> %a0) {
;CHECK-LABEL: stack_fold_sqrtps
;CHECK: sqrtps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.sqrt.ps(<4 x float> %a0)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.sqrt.ps(<4 x float>) nounwind readnone
define double @stack_fold_sqrtsd(double %a0) optsize {
;CHECK-LABEL: stack_fold_sqrtsd
;CHECK: sqrtsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call double @llvm.sqrt.f64(double %a0)
ret double %2
}
declare double @llvm.sqrt.f64(double) nounwind readnone
; TODO stack_fold_sqrtsd_int
declare <2 x double> @llvm.x86.sse2.sqrt.sd(<2 x double>) nounwind readnone
define float @stack_fold_sqrtss(float %a0) minsize {
;CHECK-LABEL: stack_fold_sqrtss
;CHECK: sqrtss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm1},~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call float @llvm.sqrt.f32(float %a0)
ret float %2
}
declare float @llvm.sqrt.f32(float) nounwind readnone
; TODO stack_fold_sqrtss_int
declare <4 x float> @llvm.x86.sse.sqrt.ss(<4 x float>) nounwind readnone
define <2 x double> @stack_fold_subpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_subpd
;CHECK: subpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fsub <2 x double> %a0, %a1
ret <2 x double> %2
}
define <4 x float> @stack_fold_subps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_subps
;CHECK: subps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fsub <4 x float> %a0, %a1
ret <4 x float> %2
}
define double @stack_fold_subsd(double %a0, double %a1) {
;CHECK-LABEL: stack_fold_subsd
;CHECK: subsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fsub double %a0, %a1
ret double %2
}
define <2 x double> @stack_fold_subsd_int(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_subsd_int
;CHECK: subsd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <2 x double> @llvm.x86.sse2.sub.sd(<2 x double> %a0, <2 x double> %a1)
ret <2 x double> %2
}
declare <2 x double> @llvm.x86.sse2.sub.sd(<2 x double>, <2 x double>) nounwind readnone
define float @stack_fold_subss(float %a0, float %a1) {
;CHECK-LABEL: stack_fold_subss
;CHECK: subss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fsub float %a0, %a1
ret float %2
}
define <4 x float> @stack_fold_subss_int(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_subss_int
;CHECK: subss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call <4 x float> @llvm.x86.sse.sub.ss(<4 x float> %a0, <4 x float> %a1)
ret <4 x float> %2
}
declare <4 x float> @llvm.x86.sse.sub.ss(<4 x float>, <4 x float>) nounwind readnone
define i32 @stack_fold_ucomisd(double %a0, double %a1) {
;CHECK-LABEL: stack_fold_ucomisd
;CHECK: ucomisd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 8-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp ueq double %a0, %a1
%3 = select i1 %2, i32 1, i32 -1
ret i32 %3
}
define i32 @stack_fold_ucomisd_int(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_ucomisd_int
;CHECK: ucomisd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse2.ucomieq.sd(<2 x double> %a0, <2 x double> %a1)
ret i32 %2
}
declare i32 @llvm.x86.sse2.ucomieq.sd(<2 x double>, <2 x double>) nounwind readnone
define i32 @stack_fold_ucomiss(float %a0, float %a1) {
;CHECK-LABEL: stack_fold_ucomiss
;CHECK: ucomiss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 4-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = fcmp ueq float %a0, %a1
%3 = select i1 %2, i32 1, i32 -1
ret i32 %3
}
define i32 @stack_fold_ucomiss_int(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_ucomiss_int
;CHECK: ucomiss {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = call i32 @llvm.x86.sse.ucomieq.ss(<4 x float> %a0, <4 x float> %a1)
ret i32 %2
}
declare i32 @llvm.x86.sse.ucomieq.ss(<4 x float>, <4 x float>) nounwind readnone
define <2 x double> @stack_fold_unpckhpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_unpckhpd
;CHECK: unpckhpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 1, i32 3>
; fadd forces execution domain
%3 = fadd <2 x double> %2, <double 0x0, double 0x0>
ret <2 x double> %3
}
define <4 x float> @stack_fold_unpckhps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_unpckhps
;CHECK: unpckhps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 2, i32 6, i32 3, i32 7>
; fadd forces execution domain
%3 = fadd <4 x float> %2, <float 0x0, float 0x0, float 0x0, float 0x0>
ret <4 x float> %3
}
define <2 x double> @stack_fold_unpcklpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_unpcklpd
;CHECK: unpcklpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <2 x double> %a0, <2 x double> %a1, <2 x i32> <i32 0, i32 2>
; fadd forces execution domain
%3 = fadd <2 x double> %2, <double 0x0, double 0x0>
ret <2 x double> %3
}
define <4 x float> @stack_fold_unpcklps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_unpcklps
;CHECK: unpcklps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = shufflevector <4 x float> %a0, <4 x float> %a1, <4 x i32> <i32 0, i32 4, i32 1, i32 5>
; fadd forces execution domain
%3 = fadd <4 x float> %2, <float 0x0, float 0x0, float 0x0, float 0x0>
ret <4 x float> %3
}
define <2 x double> @stack_fold_xorpd(<2 x double> %a0, <2 x double> %a1) {
;CHECK-LABEL: stack_fold_xorpd
;CHECK: xorpd {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <2 x double> %a0 to <2 x i64>
%3 = bitcast <2 x double> %a1 to <2 x i64>
%4 = xor <2 x i64> %2, %3
%5 = bitcast <2 x i64> %4 to <2 x double>
; fadd forces execution domain
%6 = fadd <2 x double> %5, <double 0x0, double 0x0>
ret <2 x double> %6
}
define <4 x float> @stack_fold_xorps(<4 x float> %a0, <4 x float> %a1) {
;CHECK-LABEL: stack_fold_xorps
;CHECK: xorps {{-?[0-9]*}}(%rsp), {{%xmm[0-9][0-9]*}} {{.*#+}} 16-byte Folded Reload
%1 = tail call <2 x i64> asm sideeffect "nop", "=x,~{xmm2},~{xmm3},~{xmm4},~{xmm5},~{xmm6},~{xmm7},~{xmm8},~{xmm9},~{xmm10},~{xmm11},~{xmm12},~{xmm13},~{xmm14},~{xmm15},~{flags}"()
%2 = bitcast <4 x float> %a0 to <2 x i64>
%3 = bitcast <4 x float> %a1 to <2 x i64>
%4 = xor <2 x i64> %2, %3
%5 = bitcast <2 x i64> %4 to <4 x float>
; fadd forces execution domain
%6 = fadd <4 x float> %5, <float 0x0, float 0x0, float 0x0, float 0x0>
ret <4 x float> %6
}