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llvm-mirror/include/llvm/ADT/ImmutableMap.h
Chandler Carruth ae65e281f3 Update the file headers across all of the LLVM projects in the monorepo
to reflect the new license.

We understand that people may be surprised that we're moving the header
entirely to discuss the new license. We checked this carefully with the
Foundation's lawyer and we believe this is the correct approach.

Essentially, all code in the project is now made available by the LLVM
project under our new license, so you will see that the license headers
include that license only. Some of our contributors have contributed
code under our old license, and accordingly, we have retained a copy of
our old license notice in the top-level files in each project and
repository.

llvm-svn: 351636
2019-01-19 08:50:56 +00:00

415 lines
12 KiB
C++

//===--- ImmutableMap.h - Immutable (functional) map interface --*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This file defines the ImmutableMap class.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_ADT_IMMUTABLEMAP_H
#define LLVM_ADT_IMMUTABLEMAP_H
#include "llvm/ADT/FoldingSet.h"
#include "llvm/ADT/ImmutableSet.h"
#include "llvm/Support/Allocator.h"
#include <utility>
namespace llvm {
/// ImutKeyValueInfo -Traits class used by ImmutableMap. While both the first
/// and second elements in a pair are used to generate profile information,
/// only the first element (the key) is used by isEqual and isLess.
template <typename T, typename S>
struct ImutKeyValueInfo {
using value_type = const std::pair<T,S>;
using value_type_ref = const value_type&;
using key_type = const T;
using key_type_ref = const T&;
using data_type = const S;
using data_type_ref = const S&;
static inline key_type_ref KeyOfValue(value_type_ref V) {
return V.first;
}
static inline data_type_ref DataOfValue(value_type_ref V) {
return V.second;
}
static inline bool isEqual(key_type_ref L, key_type_ref R) {
return ImutContainerInfo<T>::isEqual(L,R);
}
static inline bool isLess(key_type_ref L, key_type_ref R) {
return ImutContainerInfo<T>::isLess(L,R);
}
static inline bool isDataEqual(data_type_ref L, data_type_ref R) {
return ImutContainerInfo<S>::isEqual(L,R);
}
static inline void Profile(FoldingSetNodeID& ID, value_type_ref V) {
ImutContainerInfo<T>::Profile(ID, V.first);
ImutContainerInfo<S>::Profile(ID, V.second);
}
};
template <typename KeyT, typename ValT,
typename ValInfo = ImutKeyValueInfo<KeyT,ValT>>
class ImmutableMap {
public:
using value_type = typename ValInfo::value_type;
using value_type_ref = typename ValInfo::value_type_ref;
using key_type = typename ValInfo::key_type;
using key_type_ref = typename ValInfo::key_type_ref;
using data_type = typename ValInfo::data_type;
using data_type_ref = typename ValInfo::data_type_ref;
using TreeTy = ImutAVLTree<ValInfo>;
protected:
TreeTy* Root;
public:
/// Constructs a map from a pointer to a tree root. In general one
/// should use a Factory object to create maps instead of directly
/// invoking the constructor, but there are cases where make this
/// constructor public is useful.
explicit ImmutableMap(const TreeTy* R) : Root(const_cast<TreeTy*>(R)) {
if (Root) { Root->retain(); }
}
ImmutableMap(const ImmutableMap &X) : Root(X.Root) {
if (Root) { Root->retain(); }
}
~ImmutableMap() {
if (Root) { Root->release(); }
}
ImmutableMap &operator=(const ImmutableMap &X) {
if (Root != X.Root) {
if (X.Root) { X.Root->retain(); }
if (Root) { Root->release(); }
Root = X.Root;
}
return *this;
}
class Factory {
typename TreeTy::Factory F;
const bool Canonicalize;
public:
Factory(bool canonicalize = true) : Canonicalize(canonicalize) {}
Factory(BumpPtrAllocator &Alloc, bool canonicalize = true)
: F(Alloc), Canonicalize(canonicalize) {}
Factory(const Factory &) = delete;
Factory &operator=(const Factory &) = delete;
ImmutableMap getEmptyMap() { return ImmutableMap(F.getEmptyTree()); }
LLVM_NODISCARD ImmutableMap add(ImmutableMap Old, key_type_ref K,
data_type_ref D) {
TreeTy *T = F.add(Old.Root, std::pair<key_type,data_type>(K,D));
return ImmutableMap(Canonicalize ? F.getCanonicalTree(T): T);
}
LLVM_NODISCARD ImmutableMap remove(ImmutableMap Old, key_type_ref K) {
TreeTy *T = F.remove(Old.Root,K);
return ImmutableMap(Canonicalize ? F.getCanonicalTree(T): T);
}
typename TreeTy::Factory *getTreeFactory() const {
return const_cast<typename TreeTy::Factory *>(&F);
}
};
bool contains(key_type_ref K) const {
return Root ? Root->contains(K) : false;
}
bool operator==(const ImmutableMap &RHS) const {
return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root;
}
bool operator!=(const ImmutableMap &RHS) const {
return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root;
}
TreeTy *getRoot() const {
if (Root) { Root->retain(); }
return Root;
}
TreeTy *getRootWithoutRetain() const { return Root; }
void manualRetain() {
if (Root) Root->retain();
}
void manualRelease() {
if (Root) Root->release();
}
bool isEmpty() const { return !Root; }
//===--------------------------------------------------===//
// Foreach - A limited form of map iteration.
//===--------------------------------------------------===//
private:
template <typename Callback>
struct CBWrapper {
Callback C;
void operator()(value_type_ref V) { C(V.first,V.second); }
};
template <typename Callback>
struct CBWrapperRef {
Callback &C;
CBWrapperRef(Callback& c) : C(c) {}
void operator()(value_type_ref V) { C(V.first,V.second); }
};
public:
template <typename Callback>
void foreach(Callback& C) {
if (Root) {
CBWrapperRef<Callback> CB(C);
Root->foreach(CB);
}
}
template <typename Callback>
void foreach() {
if (Root) {
CBWrapper<Callback> CB;
Root->foreach(CB);
}
}
//===--------------------------------------------------===//
// For testing.
//===--------------------------------------------------===//
void verify() const { if (Root) Root->verify(); }
//===--------------------------------------------------===//
// Iterators.
//===--------------------------------------------------===//
class iterator : public ImutAVLValueIterator<ImmutableMap> {
friend class ImmutableMap;
iterator() = default;
explicit iterator(TreeTy *Tree) : iterator::ImutAVLValueIterator(Tree) {}
public:
key_type_ref getKey() const { return (*this)->first; }
data_type_ref getData() const { return (*this)->second; }
};
iterator begin() const { return iterator(Root); }
iterator end() const { return iterator(); }
data_type* lookup(key_type_ref K) const {
if (Root) {
TreeTy* T = Root->find(K);
if (T) return &T->getValue().second;
}
return nullptr;
}
/// getMaxElement - Returns the <key,value> pair in the ImmutableMap for
/// which key is the highest in the ordering of keys in the map. This
/// method returns NULL if the map is empty.
value_type* getMaxElement() const {
return Root ? &(Root->getMaxElement()->getValue()) : nullptr;
}
//===--------------------------------------------------===//
// Utility methods.
//===--------------------------------------------------===//
unsigned getHeight() const { return Root ? Root->getHeight() : 0; }
static inline void Profile(FoldingSetNodeID& ID, const ImmutableMap& M) {
ID.AddPointer(M.Root);
}
inline void Profile(FoldingSetNodeID& ID) const {
return Profile(ID,*this);
}
};
// NOTE: This will possibly become the new implementation of ImmutableMap some day.
template <typename KeyT, typename ValT,
typename ValInfo = ImutKeyValueInfo<KeyT,ValT>>
class ImmutableMapRef {
public:
using value_type = typename ValInfo::value_type;
using value_type_ref = typename ValInfo::value_type_ref;
using key_type = typename ValInfo::key_type;
using key_type_ref = typename ValInfo::key_type_ref;
using data_type = typename ValInfo::data_type;
using data_type_ref = typename ValInfo::data_type_ref;
using TreeTy = ImutAVLTree<ValInfo>;
using FactoryTy = typename TreeTy::Factory;
protected:
TreeTy *Root;
FactoryTy *Factory;
public:
/// Constructs a map from a pointer to a tree root. In general one
/// should use a Factory object to create maps instead of directly
/// invoking the constructor, but there are cases where make this
/// constructor public is useful.
explicit ImmutableMapRef(const TreeTy *R, FactoryTy *F)
: Root(const_cast<TreeTy *>(R)), Factory(F) {
if (Root) {
Root->retain();
}
}
explicit ImmutableMapRef(const ImmutableMap<KeyT, ValT> &X,
typename ImmutableMap<KeyT, ValT>::Factory &F)
: Root(X.getRootWithoutRetain()),
Factory(F.getTreeFactory()) {
if (Root) { Root->retain(); }
}
ImmutableMapRef(const ImmutableMapRef &X) : Root(X.Root), Factory(X.Factory) {
if (Root) {
Root->retain();
}
}
~ImmutableMapRef() {
if (Root)
Root->release();
}
ImmutableMapRef &operator=(const ImmutableMapRef &X) {
if (Root != X.Root) {
if (X.Root)
X.Root->retain();
if (Root)
Root->release();
Root = X.Root;
Factory = X.Factory;
}
return *this;
}
static inline ImmutableMapRef getEmptyMap(FactoryTy *F) {
return ImmutableMapRef(0, F);
}
void manualRetain() {
if (Root) Root->retain();
}
void manualRelease() {
if (Root) Root->release();
}
ImmutableMapRef add(key_type_ref K, data_type_ref D) const {
TreeTy *NewT = Factory->add(Root, std::pair<key_type, data_type>(K, D));
return ImmutableMapRef(NewT, Factory);
}
ImmutableMapRef remove(key_type_ref K) const {
TreeTy *NewT = Factory->remove(Root, K);
return ImmutableMapRef(NewT, Factory);
}
bool contains(key_type_ref K) const {
return Root ? Root->contains(K) : false;
}
ImmutableMap<KeyT, ValT> asImmutableMap() const {
return ImmutableMap<KeyT, ValT>(Factory->getCanonicalTree(Root));
}
bool operator==(const ImmutableMapRef &RHS) const {
return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root;
}
bool operator!=(const ImmutableMapRef &RHS) const {
return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root;
}
bool isEmpty() const { return !Root; }
//===--------------------------------------------------===//
// For testing.
//===--------------------------------------------------===//
void verify() const {
if (Root)
Root->verify();
}
//===--------------------------------------------------===//
// Iterators.
//===--------------------------------------------------===//
class iterator : public ImutAVLValueIterator<ImmutableMapRef> {
friend class ImmutableMapRef;
iterator() = default;
explicit iterator(TreeTy *Tree) : iterator::ImutAVLValueIterator(Tree) {}
public:
key_type_ref getKey() const { return (*this)->first; }
data_type_ref getData() const { return (*this)->second; }
};
iterator begin() const { return iterator(Root); }
iterator end() const { return iterator(); }
data_type *lookup(key_type_ref K) const {
if (Root) {
TreeTy* T = Root->find(K);
if (T) return &T->getValue().second;
}
return nullptr;
}
/// getMaxElement - Returns the <key,value> pair in the ImmutableMap for
/// which key is the highest in the ordering of keys in the map. This
/// method returns NULL if the map is empty.
value_type* getMaxElement() const {
return Root ? &(Root->getMaxElement()->getValue()) : 0;
}
//===--------------------------------------------------===//
// Utility methods.
//===--------------------------------------------------===//
unsigned getHeight() const { return Root ? Root->getHeight() : 0; }
static inline void Profile(FoldingSetNodeID &ID, const ImmutableMapRef &M) {
ID.AddPointer(M.Root);
}
inline void Profile(FoldingSetNodeID &ID) const { return Profile(ID, *this); }
};
} // end namespace llvm
#endif // LLVM_ADT_IMMUTABLEMAP_H