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ddd8ed6709
The Function can never be nullptr so we can return a reference. llvm-svn: 320884
251 lines
8.4 KiB
C++
251 lines
8.4 KiB
C++
//===- HexagonCFGOptimizer.cpp - CFG optimizations ------------------------===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "Hexagon.h"
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#include "llvm/CodeGen/MachineBasicBlock.h"
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#include "llvm/CodeGen/MachineBranchProbabilityInfo.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineOperand.h"
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#include "llvm/CodeGen/TargetInstrInfo.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/ErrorHandling.h"
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#include <cassert>
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#include <vector>
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using namespace llvm;
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#define DEBUG_TYPE "hexagon_cfg"
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namespace llvm {
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FunctionPass *createHexagonCFGOptimizer();
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void initializeHexagonCFGOptimizerPass(PassRegistry&);
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} // end namespace llvm
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namespace {
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class HexagonCFGOptimizer : public MachineFunctionPass {
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private:
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void InvertAndChangeJumpTarget(MachineInstr &, MachineBasicBlock *);
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bool isOnFallThroughPath(MachineBasicBlock *MBB);
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public:
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static char ID;
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HexagonCFGOptimizer() : MachineFunctionPass(ID) {
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initializeHexagonCFGOptimizerPass(*PassRegistry::getPassRegistry());
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}
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StringRef getPassName() const override { return "Hexagon CFG Optimizer"; }
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bool runOnMachineFunction(MachineFunction &Fn) override;
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MachineFunctionProperties getRequiredProperties() const override {
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return MachineFunctionProperties().set(
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MachineFunctionProperties::Property::NoVRegs);
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}
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};
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} // end anonymous namespace
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char HexagonCFGOptimizer::ID = 0;
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static bool IsConditionalBranch(int Opc) {
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switch (Opc) {
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case Hexagon::J2_jumpt:
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case Hexagon::J2_jumptpt:
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case Hexagon::J2_jumpf:
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case Hexagon::J2_jumpfpt:
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case Hexagon::J2_jumptnew:
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case Hexagon::J2_jumpfnew:
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case Hexagon::J2_jumptnewpt:
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case Hexagon::J2_jumpfnewpt:
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return true;
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}
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return false;
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}
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static bool IsUnconditionalJump(int Opc) {
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return (Opc == Hexagon::J2_jump);
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}
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void HexagonCFGOptimizer::InvertAndChangeJumpTarget(
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MachineInstr &MI, MachineBasicBlock *NewTarget) {
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const TargetInstrInfo *TII =
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MI.getParent()->getParent()->getSubtarget().getInstrInfo();
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int NewOpcode = 0;
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switch (MI.getOpcode()) {
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case Hexagon::J2_jumpt:
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NewOpcode = Hexagon::J2_jumpf;
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break;
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case Hexagon::J2_jumpf:
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NewOpcode = Hexagon::J2_jumpt;
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break;
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case Hexagon::J2_jumptnewpt:
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NewOpcode = Hexagon::J2_jumpfnewpt;
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break;
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case Hexagon::J2_jumpfnewpt:
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NewOpcode = Hexagon::J2_jumptnewpt;
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break;
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default:
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llvm_unreachable("Cannot handle this case");
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}
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MI.setDesc(TII->get(NewOpcode));
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MI.getOperand(1).setMBB(NewTarget);
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}
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bool HexagonCFGOptimizer::isOnFallThroughPath(MachineBasicBlock *MBB) {
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if (MBB->canFallThrough())
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return true;
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for (MachineBasicBlock *PB : MBB->predecessors())
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if (PB->isLayoutSuccessor(MBB) && PB->canFallThrough())
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return true;
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return false;
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}
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bool HexagonCFGOptimizer::runOnMachineFunction(MachineFunction &Fn) {
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if (skipFunction(Fn.getFunction()))
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return false;
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// Loop over all of the basic blocks.
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for (MachineFunction::iterator MBBb = Fn.begin(), MBBe = Fn.end();
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MBBb != MBBe; ++MBBb) {
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MachineBasicBlock *MBB = &*MBBb;
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// Traverse the basic block.
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MachineBasicBlock::iterator MII = MBB->getFirstTerminator();
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if (MII != MBB->end()) {
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MachineInstr &MI = *MII;
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int Opc = MI.getOpcode();
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if (IsConditionalBranch(Opc)) {
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// (Case 1) Transform the code if the following condition occurs:
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// BB1: if (p0) jump BB3
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// ...falls-through to BB2 ...
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// BB2: jump BB4
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// ...next block in layout is BB3...
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// BB3: ...
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//
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// Transform this to:
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// BB1: if (!p0) jump BB4
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// Remove BB2
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// BB3: ...
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//
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// (Case 2) A variation occurs when BB3 contains a JMP to BB4:
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// BB1: if (p0) jump BB3
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// ...falls-through to BB2 ...
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// BB2: jump BB4
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// ...other basic blocks ...
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// BB4:
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// ...not a fall-thru
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// BB3: ...
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// jump BB4
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//
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// Transform this to:
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// BB1: if (!p0) jump BB4
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// Remove BB2
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// BB3: ...
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// BB4: ...
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unsigned NumSuccs = MBB->succ_size();
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MachineBasicBlock::succ_iterator SI = MBB->succ_begin();
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MachineBasicBlock* FirstSucc = *SI;
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MachineBasicBlock* SecondSucc = *(++SI);
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MachineBasicBlock* LayoutSucc = nullptr;
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MachineBasicBlock* JumpAroundTarget = nullptr;
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if (MBB->isLayoutSuccessor(FirstSucc)) {
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LayoutSucc = FirstSucc;
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JumpAroundTarget = SecondSucc;
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} else if (MBB->isLayoutSuccessor(SecondSucc)) {
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LayoutSucc = SecondSucc;
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JumpAroundTarget = FirstSucc;
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} else {
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// Odd case...cannot handle.
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}
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// The target of the unconditional branch must be JumpAroundTarget.
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// TODO: If not, we should not invert the unconditional branch.
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MachineBasicBlock* CondBranchTarget = nullptr;
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if (MI.getOpcode() == Hexagon::J2_jumpt ||
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MI.getOpcode() == Hexagon::J2_jumpf) {
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CondBranchTarget = MI.getOperand(1).getMBB();
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}
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if (!LayoutSucc || (CondBranchTarget != JumpAroundTarget)) {
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continue;
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}
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if ((NumSuccs == 2) && LayoutSucc && (LayoutSucc->pred_size() == 1)) {
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// Ensure that BB2 has one instruction -- an unconditional jump.
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if ((LayoutSucc->size() == 1) &&
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IsUnconditionalJump(LayoutSucc->front().getOpcode())) {
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assert(JumpAroundTarget && "jump target is needed to process second basic block");
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MachineBasicBlock* UncondTarget =
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LayoutSucc->front().getOperand(0).getMBB();
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// Check if the layout successor of BB2 is BB3.
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bool case1 = LayoutSucc->isLayoutSuccessor(JumpAroundTarget);
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bool case2 = JumpAroundTarget->isSuccessor(UncondTarget) &&
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!JumpAroundTarget->empty() &&
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IsUnconditionalJump(JumpAroundTarget->back().getOpcode()) &&
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JumpAroundTarget->pred_size() == 1 &&
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JumpAroundTarget->succ_size() == 1;
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if (case1 || case2) {
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InvertAndChangeJumpTarget(MI, UncondTarget);
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MBB->replaceSuccessor(JumpAroundTarget, UncondTarget);
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// Remove the unconditional branch in LayoutSucc.
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LayoutSucc->erase(LayoutSucc->begin());
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LayoutSucc->replaceSuccessor(UncondTarget, JumpAroundTarget);
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// This code performs the conversion for case 2, which moves
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// the block to the fall-thru case (BB3 in the code above).
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if (case2 && !case1) {
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JumpAroundTarget->moveAfter(LayoutSucc);
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// only move a block if it doesn't have a fall-thru. otherwise
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// the CFG will be incorrect.
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if (!isOnFallThroughPath(UncondTarget))
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UncondTarget->moveAfter(JumpAroundTarget);
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}
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// Correct live-in information. Is used by post-RA scheduler
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// The live-in to LayoutSucc is now all values live-in to
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// JumpAroundTarget.
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std::vector<MachineBasicBlock::RegisterMaskPair> OrigLiveIn(
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LayoutSucc->livein_begin(), LayoutSucc->livein_end());
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std::vector<MachineBasicBlock::RegisterMaskPair> NewLiveIn(
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JumpAroundTarget->livein_begin(),
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JumpAroundTarget->livein_end());
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for (const auto &OrigLI : OrigLiveIn)
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LayoutSucc->removeLiveIn(OrigLI.PhysReg);
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for (const auto &NewLI : NewLiveIn)
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LayoutSucc->addLiveIn(NewLI);
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}
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}
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}
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}
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}
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}
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return true;
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}
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//===----------------------------------------------------------------------===//
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// Public Constructor Functions
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//===----------------------------------------------------------------------===//
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INITIALIZE_PASS(HexagonCFGOptimizer, "hexagon-cfg", "Hexagon CFG Optimizer",
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false, false)
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FunctionPass *llvm::createHexagonCFGOptimizer() {
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return new HexagonCFGOptimizer();
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}
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