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llvm-mirror/test/CodeGen/AMDGPU/llvm.amdgcn.buffer.store.ll
Neil Henning c6adc5adda [AMDGPU] Extend the SI Load/Store optimizer to combine more things.
I've extended the load/store optimizer to be able to produce dwordx3
loads and stores, This change allows many more load/stores to be combined,
and results in much more optimal code for our hardware.

Differential Revision: https://reviews.llvm.org/D54042

llvm-svn: 348937
2018-12-12 16:15:21 +00:00

243 lines
12 KiB
LLVM

;RUN: llc < %s -march=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck -check-prefix=VERDE %s
;RUN: llc < %s -march=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck %s
;CHECK-LABEL: {{^}}buffer_store:
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dwordx4 v[0:3], off, s[0:3], 0
;CHECK: buffer_store_dwordx4 v[4:7], off, s[0:3], 0 glc
;CHECK: buffer_store_dwordx4 v[8:11], off, s[0:3], 0 slc
define amdgpu_ps void @buffer_store(<4 x i32> inreg, <4 x float>, <4 x float>, <4 x float>) {
main_body:
call void @llvm.amdgcn.buffer.store.v4f32(<4 x float> %1, <4 x i32> %0, i32 0, i32 0, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.v4f32(<4 x float> %2, <4 x i32> %0, i32 0, i32 0, i1 1, i1 0)
call void @llvm.amdgcn.buffer.store.v4f32(<4 x float> %3, <4 x i32> %0, i32 0, i32 0, i1 0, i1 1)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_immoffs:
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dwordx4 v[0:3], off, s[0:3], 0 offset:42
define amdgpu_ps void @buffer_store_immoffs(<4 x i32> inreg, <4 x float>) {
main_body:
call void @llvm.amdgcn.buffer.store.v4f32(<4 x float> %1, <4 x i32> %0, i32 0, i32 42, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_idx:
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dwordx4 v[0:3], v4, s[0:3], 0 idxen
define amdgpu_ps void @buffer_store_idx(<4 x i32> inreg, <4 x float>, i32) {
main_body:
call void @llvm.amdgcn.buffer.store.v4f32(<4 x float> %1, <4 x i32> %0, i32 %2, i32 0, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_ofs:
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dwordx4 v[0:3], v4, s[0:3], 0 offen
define amdgpu_ps void @buffer_store_ofs(<4 x i32> inreg, <4 x float>, i32) {
main_body:
call void @llvm.amdgcn.buffer.store.v4f32(<4 x float> %1, <4 x i32> %0, i32 0, i32 %2, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_both:
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dwordx4 v[0:3], v[4:5], s[0:3], 0 idxen offen
define amdgpu_ps void @buffer_store_both(<4 x i32> inreg, <4 x float>, i32, i32) {
main_body:
call void @llvm.amdgcn.buffer.store.v4f32(<4 x float> %1, <4 x i32> %0, i32 %2, i32 %3, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_both_reversed:
;CHECK: v_mov_b32_e32 v6, v4
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dwordx4 v[0:3], v[5:6], s[0:3], 0 idxen offen
define amdgpu_ps void @buffer_store_both_reversed(<4 x i32> inreg, <4 x float>, i32, i32) {
main_body:
call void @llvm.amdgcn.buffer.store.v4f32(<4 x float> %1, <4 x i32> %0, i32 %3, i32 %2, i1 0, i1 0)
ret void
}
; Ideally, the register allocator would avoid the wait here
;
;CHECK-LABEL: {{^}}buffer_store_wait:
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dwordx4 v[0:3], v4, s[0:3], 0 idxen
;VERDE: s_waitcnt expcnt(0)
;CHECK: buffer_load_dwordx4 v[0:3], v5, s[0:3], 0 idxen
;CHECK: s_waitcnt vmcnt(0)
;CHECK: buffer_store_dwordx4 v[0:3], v6, s[0:3], 0 idxen
define amdgpu_ps void @buffer_store_wait(<4 x i32> inreg, <4 x float>, i32, i32, i32) {
main_body:
call void @llvm.amdgcn.buffer.store.v4f32(<4 x float> %1, <4 x i32> %0, i32 %2, i32 0, i1 0, i1 0)
%data = call <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32> %0, i32 %3, i32 0, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.v4f32(<4 x float> %data, <4 x i32> %0, i32 %4, i32 0, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_x1:
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dword v0, v1, s[0:3], 0 idxen
define amdgpu_ps void @buffer_store_x1(<4 x i32> inreg %rsrc, float %data, i32 %index) {
main_body:
call void @llvm.amdgcn.buffer.store.f32(float %data, <4 x i32> %rsrc, i32 %index, i32 0, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_x2:
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dwordx2 v[0:1], v2, s[0:3], 0 idxen
define amdgpu_ps void @buffer_store_x2(<4 x i32> inreg %rsrc, <2 x float> %data, i32 %index) #0 {
main_body:
call void @llvm.amdgcn.buffer.store.v2f32(<2 x float> %data, <4 x i32> %rsrc, i32 %index, i32 0, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_x1_offen_merged:
;CHECK-NOT: s_waitcnt
;CHECK-DAG: buffer_store_dwordx4 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:4
;CHECK-DAG: buffer_store_dwordx2 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:28
define amdgpu_ps void @buffer_store_x1_offen_merged(<4 x i32> inreg %rsrc, i32 %a, float %v1, float %v2, float %v3, float %v4, float %v5, float %v6) {
%a1 = add i32 %a, 4
%a2 = add i32 %a, 8
%a3 = add i32 %a, 12
%a4 = add i32 %a, 16
%a5 = add i32 %a, 28
%a6 = add i32 %a, 32
call void @llvm.amdgcn.buffer.store.f32(float %v1, <4 x i32> %rsrc, i32 0, i32 %a1, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v2, <4 x i32> %rsrc, i32 0, i32 %a2, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v3, <4 x i32> %rsrc, i32 0, i32 %a3, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v4, <4 x i32> %rsrc, i32 0, i32 %a4, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v5, <4 x i32> %rsrc, i32 0, i32 %a5, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v6, <4 x i32> %rsrc, i32 0, i32 %a6, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_x1_offen_merged_glc_slc:
;CHECK-NOT: s_waitcnt
;CHECK-DAG: buffer_store_dwordx2 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:4{{$}}
;CHECK-DAG: buffer_store_dwordx2 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:12 glc{{$}}
;CHECK-DAG: buffer_store_dwordx2 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:28 glc slc{{$}}
define amdgpu_ps void @buffer_store_x1_offen_merged_glc_slc(<4 x i32> inreg %rsrc, i32 %a, float %v1, float %v2, float %v3, float %v4, float %v5, float %v6) {
%a1 = add i32 %a, 4
%a2 = add i32 %a, 8
%a3 = add i32 %a, 12
%a4 = add i32 %a, 16
%a5 = add i32 %a, 28
%a6 = add i32 %a, 32
call void @llvm.amdgcn.buffer.store.f32(float %v1, <4 x i32> %rsrc, i32 0, i32 %a1, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v2, <4 x i32> %rsrc, i32 0, i32 %a2, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v3, <4 x i32> %rsrc, i32 0, i32 %a3, i1 1, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v4, <4 x i32> %rsrc, i32 0, i32 %a4, i1 1, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v5, <4 x i32> %rsrc, i32 0, i32 %a5, i1 1, i1 1)
call void @llvm.amdgcn.buffer.store.f32(float %v6, <4 x i32> %rsrc, i32 0, i32 %a6, i1 1, i1 1)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_x2_offen_merged:
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dwordx4 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:4
define amdgpu_ps void @buffer_store_x2_offen_merged(<4 x i32> inreg %rsrc, i32 %a, <2 x float> %v1, <2 x float> %v2) {
%a1 = add i32 %a, 4
%a2 = add i32 %a, 12
call void @llvm.amdgcn.buffer.store.v2f32(<2 x float> %v1, <4 x i32> %rsrc, i32 0, i32 %a1, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.v2f32(<2 x float> %v2, <4 x i32> %rsrc, i32 0, i32 %a2, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_x3_offen_merged:
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dwordx3 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:28
define amdgpu_ps void @buffer_store_x3_offen_merged(<4 x i32> inreg %rsrc, i32 %a, float %v1, float %v2, float %v3) {
%a1 = add i32 %a, 28
%a2 = add i32 %a, 32
%a3 = add i32 %a, 36
call void @llvm.amdgcn.buffer.store.f32(float %v1, <4 x i32> %rsrc, i32 0, i32 %a1, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v2, <4 x i32> %rsrc, i32 0, i32 %a2, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v3, <4 x i32> %rsrc, i32 0, i32 %a3, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_x3_offen_merged2:
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dwordx3 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:4
define amdgpu_ps void @buffer_store_x3_offen_merged2(<4 x i32> inreg %rsrc, i32 %a, <2 x float> %v1, float %v2) {
%a1 = add i32 %a, 4
%a2 = add i32 %a, 12
call void @llvm.amdgcn.buffer.store.v2f32(<2 x float> %v1, <4 x i32> %rsrc, i32 0, i32 %a1, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v2, <4 x i32> %rsrc, i32 0, i32 %a2, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_x3_offen_merged3:
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dwordx3 v[{{[0-9]}}:{{[0-9]}}], v0, s[0:3], 0 offen offset:4
define amdgpu_ps void @buffer_store_x3_offen_merged3(<4 x i32> inreg %rsrc, i32 %a, float %v1, <2 x float> %v2) {
%a1 = add i32 %a, 4
%a2 = add i32 %a, 8
call void @llvm.amdgcn.buffer.store.f32(float %v1, <4 x i32> %rsrc, i32 0, i32 %a1, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.v2f32(<2 x float> %v2, <4 x i32> %rsrc, i32 0, i32 %a2, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_x1_offset_merged:
;CHECK-NOT: s_waitcnt
;CHECK-DAG: buffer_store_dwordx4 v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:4
;CHECK-DAG: buffer_store_dwordx2 v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:28
define amdgpu_ps void @buffer_store_x1_offset_merged(<4 x i32> inreg %rsrc, float %v1, float %v2, float %v3, float %v4, float %v5, float %v6) {
call void @llvm.amdgcn.buffer.store.f32(float %v1, <4 x i32> %rsrc, i32 0, i32 4, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v2, <4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v3, <4 x i32> %rsrc, i32 0, i32 12, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v4, <4 x i32> %rsrc, i32 0, i32 16, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v5, <4 x i32> %rsrc, i32 0, i32 28, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v6, <4 x i32> %rsrc, i32 0, i32 32, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_x2_offset_merged:
;CHECK-NOT: s_waitcnt
;CHECK: buffer_store_dwordx4 v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:4
define amdgpu_ps void @buffer_store_x2_offset_merged(<4 x i32> inreg %rsrc, <2 x float> %v1, <2 x float> %v2) {
call void @llvm.amdgcn.buffer.store.v2f32(<2 x float> %v1, <4 x i32> %rsrc, i32 0, i32 4, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.v2f32(<2 x float> %v2, <4 x i32> %rsrc, i32 0, i32 12, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_x3_offset_merged:
;CHECK-NOT: s_waitcnt
;CHECK-DAG: buffer_store_dwordx3 v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:4
define amdgpu_ps void @buffer_store_x3_offset_merged(<4 x i32> inreg %rsrc, float %v1, float %v2, float %v3) {
call void @llvm.amdgcn.buffer.store.f32(float %v1, <4 x i32> %rsrc, i32 0, i32 4, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v2, <4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v3, <4 x i32> %rsrc, i32 0, i32 12, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_x3_offset_merged2:
;CHECK-NOT: s_waitcnt
;CHECK-DAG: buffer_store_dwordx3 v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:4
define amdgpu_ps void @buffer_store_x3_offset_merged2(<4 x i32> inreg %rsrc, float %v1, <2 x float> %v2) {
call void @llvm.amdgcn.buffer.store.f32(float %v1, <4 x i32> %rsrc, i32 0, i32 4, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.v2f32(<2 x float> %v2, <4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
ret void
}
;CHECK-LABEL: {{^}}buffer_store_x3_offset_merged3:
;CHECK-NOT: s_waitcnt
;CHECK-DAG: buffer_store_dwordx3 v[{{[0-9]}}:{{[0-9]}}], off, s[0:3], 0 offset:8
define amdgpu_ps void @buffer_store_x3_offset_merged3(<4 x i32> inreg %rsrc, <2 x float> %v1, float %v2) {
call void @llvm.amdgcn.buffer.store.v2f32(<2 x float> %v1, <4 x i32> %rsrc, i32 0, i32 8, i1 0, i1 0)
call void @llvm.amdgcn.buffer.store.f32(float %v2, <4 x i32> %rsrc, i32 0, i32 16, i1 0, i1 0)
ret void
}
declare void @llvm.amdgcn.buffer.store.f32(float, <4 x i32>, i32, i32, i1, i1) #0
declare void @llvm.amdgcn.buffer.store.v2f32(<2 x float>, <4 x i32>, i32, i32, i1, i1) #0
declare void @llvm.amdgcn.buffer.store.v4f32(<4 x float>, <4 x i32>, i32, i32, i1, i1) #0
declare <4 x float> @llvm.amdgcn.buffer.load.v4f32(<4 x i32>, i32, i32, i1, i1) #1
attributes #0 = { nounwind }
attributes #1 = { nounwind readonly }