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llvm-mirror/lib/CodeGen/DeadMachineInstructionElim.cpp
Reid Kleckner 68092989f3 Sink all InitializePasses.h includes
This file lists every pass in LLVM, and is included by Pass.h, which is
very popular. Every time we add, remove, or rename a pass in LLVM, it
caused lots of recompilation.

I found this fact by looking at this table, which is sorted by the
number of times a file was changed over the last 100,000 git commits
multiplied by the number of object files that depend on it in the
current checkout:
  recompiles    touches affected_files  header
  342380        95      3604    llvm/include/llvm/ADT/STLExtras.h
  314730        234     1345    llvm/include/llvm/InitializePasses.h
  307036        118     2602    llvm/include/llvm/ADT/APInt.h
  213049        59      3611    llvm/include/llvm/Support/MathExtras.h
  170422        47      3626    llvm/include/llvm/Support/Compiler.h
  162225        45      3605    llvm/include/llvm/ADT/Optional.h
  158319        63      2513    llvm/include/llvm/ADT/Triple.h
  140322        39      3598    llvm/include/llvm/ADT/StringRef.h
  137647        59      2333    llvm/include/llvm/Support/Error.h
  131619        73      1803    llvm/include/llvm/Support/FileSystem.h

Before this change, touching InitializePasses.h would cause 1345 files
to recompile. After this change, touching it only causes 550 compiles in
an incremental rebuild.

Reviewers: bkramer, asbirlea, bollu, jdoerfert

Differential Revision: https://reviews.llvm.org/D70211
2019-11-13 16:34:37 -08:00

176 lines
6.2 KiB
C++

//===- DeadMachineInstructionElim.cpp - Remove dead machine instructions --===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This is an extremely simple MachineInstr-level dead-code-elimination pass.
//
//===----------------------------------------------------------------------===//
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/TargetSubtargetInfo.h"
#include "llvm/InitializePasses.h"
#include "llvm/Pass.h"
#include "llvm/Support/Debug.h"
#include "llvm/Support/raw_ostream.h"
using namespace llvm;
#define DEBUG_TYPE "dead-mi-elimination"
STATISTIC(NumDeletes, "Number of dead instructions deleted");
namespace {
class DeadMachineInstructionElim : public MachineFunctionPass {
bool runOnMachineFunction(MachineFunction &MF) override;
const TargetRegisterInfo *TRI;
const MachineRegisterInfo *MRI;
const TargetInstrInfo *TII;
BitVector LivePhysRegs;
public:
static char ID; // Pass identification, replacement for typeid
DeadMachineInstructionElim() : MachineFunctionPass(ID) {
initializeDeadMachineInstructionElimPass(*PassRegistry::getPassRegistry());
}
void getAnalysisUsage(AnalysisUsage &AU) const override {
AU.setPreservesCFG();
MachineFunctionPass::getAnalysisUsage(AU);
}
private:
bool isDead(const MachineInstr *MI) const;
};
}
char DeadMachineInstructionElim::ID = 0;
char &llvm::DeadMachineInstructionElimID = DeadMachineInstructionElim::ID;
INITIALIZE_PASS(DeadMachineInstructionElim, DEBUG_TYPE,
"Remove dead machine instructions", false, false)
bool DeadMachineInstructionElim::isDead(const MachineInstr *MI) const {
// Technically speaking inline asm without side effects and no defs can still
// be deleted. But there is so much bad inline asm code out there, we should
// let them be.
if (MI->isInlineAsm())
return false;
// Don't delete frame allocation labels.
if (MI->getOpcode() == TargetOpcode::LOCAL_ESCAPE)
return false;
// Don't delete instructions with side effects.
bool SawStore = false;
if (!MI->isSafeToMove(nullptr, SawStore) && !MI->isPHI())
return false;
// Examine each operand.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isDef()) {
Register Reg = MO.getReg();
if (Register::isPhysicalRegister(Reg)) {
// Don't delete live physreg defs, or any reserved register defs.
if (LivePhysRegs.test(Reg) || MRI->isReserved(Reg))
return false;
} else {
for (const MachineInstr &Use : MRI->use_nodbg_instructions(Reg)) {
if (&Use != MI)
// This def has a non-debug use. Don't delete the instruction!
return false;
}
}
}
}
// If there are no defs with uses, the instruction is dead.
return true;
}
bool DeadMachineInstructionElim::runOnMachineFunction(MachineFunction &MF) {
if (skipFunction(MF.getFunction()))
return false;
bool AnyChanges = false;
MRI = &MF.getRegInfo();
TRI = MF.getSubtarget().getRegisterInfo();
TII = MF.getSubtarget().getInstrInfo();
// Loop over all instructions in all blocks, from bottom to top, so that it's
// more likely that chains of dependent but ultimately dead instructions will
// be cleaned up.
for (MachineBasicBlock &MBB : make_range(MF.rbegin(), MF.rend())) {
// Start out assuming that reserved registers are live out of this block.
LivePhysRegs = MRI->getReservedRegs();
// Add live-ins from successors to LivePhysRegs. Normally, physregs are not
// live across blocks, but some targets (x86) can have flags live out of a
// block.
for (MachineBasicBlock::succ_iterator S = MBB.succ_begin(),
E = MBB.succ_end(); S != E; S++)
for (const auto &LI : (*S)->liveins())
LivePhysRegs.set(LI.PhysReg);
// Now scan the instructions and delete dead ones, tracking physreg
// liveness as we go.
for (MachineBasicBlock::reverse_iterator MII = MBB.rbegin(),
MIE = MBB.rend(); MII != MIE; ) {
MachineInstr *MI = &*MII++;
// If the instruction is dead, delete it!
if (isDead(MI)) {
LLVM_DEBUG(dbgs() << "DeadMachineInstructionElim: DELETING: " << *MI);
// It is possible that some DBG_VALUE instructions refer to this
// instruction. They get marked as undef and will be deleted
// in the live debug variable analysis.
MI->eraseFromParentAndMarkDBGValuesForRemoval();
AnyChanges = true;
++NumDeletes;
continue;
}
// Record the physreg defs.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isDef()) {
Register Reg = MO.getReg();
if (Register::isPhysicalRegister(Reg)) {
// Check the subreg set, not the alias set, because a def
// of a super-register may still be partially live after
// this def.
for (MCSubRegIterator SR(Reg, TRI,/*IncludeSelf=*/true);
SR.isValid(); ++SR)
LivePhysRegs.reset(*SR);
}
} else if (MO.isRegMask()) {
// Register mask of preserved registers. All clobbers are dead.
LivePhysRegs.clearBitsNotInMask(MO.getRegMask());
}
}
// Record the physreg uses, after the defs, in case a physreg is
// both defined and used in the same instruction.
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
const MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isUse()) {
Register Reg = MO.getReg();
if (Register::isPhysicalRegister(Reg)) {
for (MCRegAliasIterator AI(Reg, TRI, true); AI.isValid(); ++AI)
LivePhysRegs.set(*AI);
}
}
}
}
}
LivePhysRegs.clear();
return AnyChanges;
}